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539 lines
16 KiB
C++
539 lines
16 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file sceneGraphAnalyzer.cxx
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* @author drose
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* @date 2000-07-02
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*/
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#include "sceneGraphAnalyzer.h"
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#include "config_pgraph.h"
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#include "indent.h"
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#include "lodNode.h"
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#include "geomNode.h"
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#include "geomVertexData.h"
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#include "geom.h"
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#include "geomPrimitive.h"
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#include "geomPoints.h"
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#include "geomLines.h"
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#include "geomLinestrips.h"
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#include "geomTriangles.h"
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#include "geomTristrips.h"
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#include "geomTrifans.h"
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#include "geomPatches.h"
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#include "transformState.h"
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#include "textureAttrib.h"
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#include "pta_ushort.h"
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#include "geomVertexReader.h"
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/**
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*
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*/
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SceneGraphAnalyzer::
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SceneGraphAnalyzer() {
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_lod_mode = LM_all;
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clear();
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}
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/**
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*
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*/
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SceneGraphAnalyzer::
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~SceneGraphAnalyzer() {
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}
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/**
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* Resets all of the data in the analyzer in preparation for a new run.
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*/
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void SceneGraphAnalyzer::
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clear() {
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_nodes.clear();
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_vdatas.clear();
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_vformats.clear();
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_vadatas.clear();
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_unique_vdatas.clear();
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_unique_vadatas.clear();
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_textures.clear();
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_num_nodes = 0;
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_num_instances = 0;
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_num_transforms = 0;
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_num_nodes_with_attribs = 0;
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_num_lod_nodes = 0;
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_num_geom_nodes = 0;
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_num_geoms = 0;
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_num_geom_vertex_datas = 0;
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_num_geom_vertex_formats = 0;
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_vertex_data_size = 0;
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_prim_data_size = 0;
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_num_vertices = 0;
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_num_vertices_64 = 0;
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_num_normals = 0;
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_num_colors = 0;
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_num_texcoords = 0;
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_num_tris = 0;
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_num_lines = 0;
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_num_points = 0;
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_num_patches = 0;
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_num_individual_tris = 0;
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_num_tristrips = 0;
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_num_triangles_in_strips = 0;
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_num_trifans = 0;
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_num_triangles_in_fans = 0;
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_num_vertices_in_patches = 0;
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_texture_bytes = 0;
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_num_long_normals = 0;
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_num_short_normals = 0;
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_total_normal_length = 0.0f;
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}
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/**
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* Adds a new node to the set of data for analysis. Normally, this would only
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* be called once, and passed the top of the scene graph, but it's possible to
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* repeatedly pass in subgraphs to get an analysis of all the graphs together.
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*/
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void SceneGraphAnalyzer::
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add_node(PandaNode *node) {
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collect_statistics(node, false);
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}
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/**
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* Describes all the data collected.
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*/
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void SceneGraphAnalyzer::
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write(std::ostream &out, int indent_level) const {
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indent(out, indent_level)
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<< _num_nodes << " total nodes (including "
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<< _num_instances << " instances); " << _num_lod_nodes << " LODNodes.\n";
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indent(out, indent_level)
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<< _num_transforms << " transforms";
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if (_num_nodes != 0) {
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out << "; " << 100 * _num_nodes_with_attribs / _num_nodes
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<< "% of nodes have some render attribute.";
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}
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out << "\n";
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indent(out, indent_level)
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<< _num_geoms << " Geoms, with " << _num_geom_vertex_datas
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<< " GeomVertexDatas and " << _num_geom_vertex_formats
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<< " GeomVertexFormats, appear on " << _num_geom_nodes
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<< " GeomNodes.\n";
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indent(out, indent_level);
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if (_num_vertices_64 != 0) {
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out << _num_vertices_64 << " 64-bit vertices, ";
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if (_num_vertices != _num_vertices_64) {
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out << _num_vertices - _num_vertices_64 << " 32-bit vertices, ";
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}
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} else {
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out << _num_vertices << " vertices, ";
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}
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out << _num_normals << " normals, "
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<< _num_colors << " colors, "
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<< _num_texcoords << " texture coordinates.\n";
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if (_num_long_normals != 0 || _num_short_normals != 0) {
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indent(out, indent_level)
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<< _num_long_normals << " normals are too long, "
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<< _num_short_normals << " are too short. Average normal length is "
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<< _total_normal_length / (PN_stdfloat)_num_normals << "\n";
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}
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indent(out, indent_level)
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<< "GeomVertexData arrays occupy " << (_vertex_data_size + 1023) / 1024
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<< "K memory.\n";
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indent(out, indent_level)
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<< "GeomPrimitive arrays occupy " << (_prim_data_size + 1023) / 1024
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<< "K memory.\n";
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int unreferenced_vertices = 0;
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VDatas::const_iterator vdi;
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for (vdi = _vdatas.begin(); vdi != _vdatas.end(); ++vdi) {
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CPT(GeomVertexData) vdata = (*vdi).first;
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const VDataTracker &tracker = (*vdi).second;
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int num_unreferenced = vdata->get_num_rows() - tracker._referenced_vertices.get_num_on_bits();
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nassertv(num_unreferenced >= 0);
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unreferenced_vertices += num_unreferenced;
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}
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if (unreferenced_vertices != 0) {
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indent(out, indent_level)
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<< unreferenced_vertices << " vertices are unreferenced by any GeomPrimitives.\n";
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}
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if (_unique_vdatas.size() != _vdatas.size()) {
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indent(out, indent_level)
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<< _vdatas.size() - _unique_vdatas.size()
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<< " GeomVertexDatas are redundantly duplicated\n";
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}
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if (_unique_vadatas.size() != _vadatas.size()) {
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int wasted_bytes = 0;
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UniqueVADatas::const_iterator uvai;
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for (uvai = _unique_vadatas.begin();
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uvai != _unique_vadatas.end();
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++uvai) {
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const GeomVertexArrayData *gvad = (*uvai).first;
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int dup_count = (*uvai).second;
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if (dup_count > 1) {
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wasted_bytes += (dup_count - 1) * gvad->get_data_size_bytes();
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}
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}
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indent(out, indent_level)
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<< _vadatas.size() - _unique_vadatas.size()
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<< " GeomVertexArrayDatas are redundant, wasting "
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<< (wasted_bytes + 1023) / 1024 << "K.\n";
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}
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if (_unique_prim_vadatas.size() != _prim_vadatas.size()) {
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int wasted_bytes = 0;
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UniqueVADatas::const_iterator uvai;
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for (uvai = _unique_prim_vadatas.begin();
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uvai != _unique_prim_vadatas.end();
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++uvai) {
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const GeomVertexArrayData *gvad = (*uvai).first;
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int dup_count = (*uvai).second;
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if (dup_count > 1) {
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wasted_bytes += (dup_count - 1) * gvad->get_data_size_bytes();
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}
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}
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indent(out, indent_level)
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<< _prim_vadatas.size() - _unique_prim_vadatas.size()
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<< " GeomPrimitive arrays are redundant, wasting "
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<< (wasted_bytes + 1023) / 1024 << "K.\n";
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}
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indent(out, indent_level)
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<< _num_tris << " triangles:\n";
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indent(out, indent_level + 2)
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<< _num_triangles_in_strips
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<< " of these are on " << _num_tristrips << " tristrips";
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if (_num_tristrips != 0) {
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out << " ("
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<< (double)_num_triangles_in_strips / (double)_num_tristrips
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<< " average tris per strip)";
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}
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out << ".\n";
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if (_num_trifans != 0) {
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indent(out, indent_level + 2)
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<< _num_triangles_in_fans
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<< " of these are on " << _num_trifans << " trifans";
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if (_num_trifans != 0) {
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out << " ("
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<< (double)_num_triangles_in_fans / (double)_num_trifans
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<< " average tris per fan)";
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}
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out << ".\n";
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}
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indent(out, indent_level + 2)
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<< _num_individual_tris
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<< " of these are independent triangles.\n";
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if (_num_patches != 0) {
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indent(out, indent_level)
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<< _num_patches << " patches ("
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<< (double)_num_vertices_in_patches / (double)_num_patches
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<< " average verts per patch).\n";
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}
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if (_num_lines != 0 || _num_points != 0) {
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indent(out, indent_level)
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<< _num_lines << " lines, " << _num_points << " points.\n";
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}
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indent(out, indent_level)
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<< _textures.size() << " textures, estimated minimum "
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<< (_texture_bytes + 1023) / 1024 << "K texture memory required.\n";
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}
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/**
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* Recursively visits each node, counting up the statistics.
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*/
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void SceneGraphAnalyzer::
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collect_statistics(PandaNode *node, bool under_instance) {
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_num_nodes++;
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if (!under_instance) {
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Nodes::iterator ni = _nodes.find(node);
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if (ni == _nodes.end()) {
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// This is the first time this node has been encountered.
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_nodes.insert(Nodes::value_type(node, 1));
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} else {
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// This node has been encountered before; that makes it an instance.
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(*ni).second++;
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_num_instances++;
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under_instance = true;
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}
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}
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if (!node->get_state()->is_empty()) {
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_num_nodes_with_attribs++;
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const RenderAttrib *attrib =
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node->get_attrib(TextureAttrib::get_class_slot());
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if (attrib != nullptr) {
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const TextureAttrib *ta = DCAST(TextureAttrib, attrib);
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for (int i = 0; i < ta->get_num_on_stages(); i++) {
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collect_statistics(ta->get_on_texture(ta->get_on_stage(i)));
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}
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}
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}
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if (!node->get_transform()->is_identity()) {
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_num_transforms++;
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}
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if (node->is_geom_node()) {
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collect_statistics(DCAST(GeomNode, node));
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}
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if (node->is_lod_node()) {
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LODNode *lod_node = DCAST(LODNode, node);
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++_num_lod_nodes;
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switch (_lod_mode) {
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case LM_lowest:
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case LM_highest:
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{
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int sw = (_lod_mode == LM_lowest) ? lod_node->get_lowest_switch() : lod_node->get_highest_switch();
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if (sw >= 0 && sw < node->get_num_children()) {
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PandaNode *child = node->get_child(sw);
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collect_statistics(child, under_instance);
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}
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return;
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}
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case LM_none:
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return;
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case LM_all:
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// fall through to the loop below.
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break;
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}
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}
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int num_children = node->get_num_children();
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for (int i = 0; i < num_children; i++) {
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PandaNode *child = node->get_child(i);
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collect_statistics(child, under_instance);
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}
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}
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/**
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* Recursively visits each node, counting up the statistics.
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*/
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void SceneGraphAnalyzer::
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collect_statistics(GeomNode *geom_node) {
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nassertv(geom_node != nullptr);
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++_num_geom_nodes;
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int num_geoms = geom_node->get_num_geoms();
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_num_geoms += num_geoms;
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for (int i = 0; i < num_geoms; i++) {
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const Geom *geom = geom_node->get_geom(i);
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collect_statistics(geom);
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const RenderState *geom_state = geom_node->get_geom_state(i);
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const RenderAttrib *attrib =
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geom_state->get_attrib(TextureAttrib::get_class_slot());
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if (attrib != nullptr) {
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const TextureAttrib *ta = DCAST(TextureAttrib, attrib);
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for (int i = 0; i < ta->get_num_on_stages(); i++) {
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collect_statistics(ta->get_on_texture(ta->get_on_stage(i)));
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}
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}
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}
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}
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/**
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* Recursively visits each node, counting up the statistics.
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*/
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void SceneGraphAnalyzer::
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collect_statistics(const Geom *geom) {
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CPT(GeomVertexData) vdata = geom->get_vertex_data();
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std::pair<VDatas::iterator, bool> result = _vdatas.insert(VDatas::value_type(vdata, VDataTracker()));
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if (result.second) {
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// This is the first time we've encountered this vertex data.
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++_num_geom_vertex_datas;
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CPT(GeomVertexFormat) vformat = vdata->get_format();
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bool format_inserted = _vformats.insert(vformat).second;
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if (format_inserted) {
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// This is the first time we've encountered this vertex format.
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++_num_geom_vertex_formats;
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}
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int &dup_count = (*(_unique_vdatas.insert(UniqueVDatas::value_type(vdata, 0)).first)).second;
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++dup_count;
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int num_rows = vdata->get_num_rows();
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const GeomVertexFormat *format = vdata->get_format();
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if (format->has_column(InternalName::get_vertex())) {
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_num_vertices += num_rows;
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const GeomVertexColumn *vcolumn = format->get_column(InternalName::get_vertex());
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if (vcolumn->get_numeric_type() == GeomEnums::NT_float64) {
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_num_vertices_64 += num_rows;
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}
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}
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if (format->has_column(InternalName::get_normal())) {
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_num_normals += num_rows;
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GeomVertexReader rnormal(vdata, InternalName::get_normal());
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while (!rnormal.is_at_end()) {
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LVector3f normal = rnormal.get_data3f();
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float length = normal.length();
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if (IS_NEARLY_EQUAL(length, 1.0f)) {
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// Correct length normal.
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} else if (length > 1.0f) {
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++_num_long_normals;
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} else { // length < 1.0f
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++_num_short_normals;
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}
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_total_normal_length += length;
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}
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}
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if (format->has_column(InternalName::get_color())) {
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_num_colors += num_rows;
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}
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int num_texcoords = format->get_num_texcoords();
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_num_texcoords += num_rows * num_texcoords;
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int num_arrays = vdata->get_num_arrays();
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for (int i = 0; i < num_arrays; ++i) {
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collect_statistics(vdata->get_array(i));
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}
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}
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VDataTracker &tracker = (*(result.first)).second;
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// Now consider the primitives in the Geom.
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int num_primitives = geom->get_num_primitives();
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for (int i = 0; i < num_primitives; ++i) {
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CPT(GeomPrimitive) prim = geom->get_primitive(i);
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int num_vertices = prim->get_num_vertices();
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int strip_cut_index = prim->get_strip_cut_index();
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for (int vi = 0; vi < num_vertices; ++vi) {
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int index = prim->get_vertex(vi);
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if (index != strip_cut_index) {
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tracker._referenced_vertices.set_bit(index);
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}
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}
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if (prim->is_indexed()) {
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collect_prim_statistics(prim->get_vertices());
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if (prim->is_composite()) {
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collect_statistics(prim->get_mins());
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collect_statistics(prim->get_maxs());
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}
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}
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if (prim->is_of_type(GeomPoints::get_class_type())) {
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_num_points += prim->get_num_primitives();
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} else if (prim->is_of_type(GeomLines::get_class_type())) {
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_num_lines += prim->get_num_primitives();
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} else if (prim->is_of_type(GeomLinestrips::get_class_type())) {
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_num_lines += prim->get_num_faces();
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} else if (prim->is_of_type(GeomTriangles::get_class_type())) {
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_num_tris += prim->get_num_primitives();
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_num_individual_tris += prim->get_num_primitives();
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} else if (prim->is_of_type(GeomTristrips::get_class_type())) {
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_num_tris += prim->get_num_faces();
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_num_tristrips += prim->get_num_primitives();
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_num_triangles_in_strips += prim->get_num_faces();
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} else if (prim->is_of_type(GeomTrifans::get_class_type())) {
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_num_tris += prim->get_num_faces();
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_num_trifans += prim->get_num_primitives();
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_num_triangles_in_fans += prim->get_num_faces();
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} else if (prim->is_of_type(GeomPatches::get_class_type())) {
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_num_patches += prim->get_num_primitives();
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_num_vertices_in_patches += prim->get_num_vertices();
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} else {
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pgraph_cat.warning()
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<< "Unknown GeomPrimitive type in SceneGraphAnalyzer: "
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<< prim->get_type() << "\n";
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}
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}
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}
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/**
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* Recursively visits each node, counting up the statistics.
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*/
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void SceneGraphAnalyzer::
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collect_statistics(Texture *texture) {
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nassertv(texture != nullptr);
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|
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Textures::iterator ti = _textures.find(texture);
|
|
if (ti == _textures.end()) {
|
|
// This is the first time this texture has been encountered.
|
|
_textures.insert(Textures::value_type(texture, 1));
|
|
|
|
// Attempt to guess how many bytes of texture memory this one requires.
|
|
size_t bytes =
|
|
texture->get_x_size() * texture->get_y_size() *
|
|
texture->get_num_components() * texture->get_component_width();
|
|
|
|
if (texture->uses_mipmaps()) {
|
|
bytes *= 4/3;
|
|
}
|
|
|
|
_texture_bytes += bytes;
|
|
|
|
} else {
|
|
// This texture has been encountered before; don't count it again.
|
|
(*ti).second++;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Recursively visits each node, counting up the statistics.
|
|
*/
|
|
void SceneGraphAnalyzer::
|
|
collect_statistics(const GeomVertexArrayData *vadata) {
|
|
nassertv(vadata != nullptr);
|
|
bool inserted = _vadatas.insert(vadata).second;
|
|
if (inserted) {
|
|
// This is the first time we've encountered this vertex array.
|
|
_vertex_data_size += vadata->get_data_size_bytes();
|
|
int &dup_count = (*(_unique_vadatas.insert(UniqueVADatas::value_type(vadata, 0)).first)).second;
|
|
++dup_count;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Recursively visits each node, counting up the statistics. This one records
|
|
* the vertex index array associated with a GeomPrimitive, as opposed to the
|
|
* vertex data array, component of a GeomVertexData.
|
|
*/
|
|
void SceneGraphAnalyzer::
|
|
collect_prim_statistics(const GeomVertexArrayData *vadata) {
|
|
nassertv(vadata != nullptr);
|
|
bool inserted = _prim_vadatas.insert(vadata).second;
|
|
if (inserted) {
|
|
// This is the first time we've encountered this vertex array.
|
|
_prim_data_size += vadata->get_data_size_bytes();
|
|
int &dup_count = (*(_unique_prim_vadatas.insert(UniqueVADatas::value_type(vadata, 0)).first)).second;
|
|
++dup_count;
|
|
}
|
|
}
|