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2036 lines
72 KiB
C++
2036 lines
72 KiB
C++
// Filename: textAssembler.cxx
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// Created by: drose (06Apr04)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#include "textAssembler.h"
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#include "textGlyph.h"
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#include "cullFaceAttrib.h"
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#include "colorAttrib.h"
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#include "cullBinAttrib.h"
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#include "textureAttrib.h"
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#include "transparencyAttrib.h"
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#include "textPropertiesManager.h"
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#include "textEncoder.h"
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#include "config_text.h"
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#include "geomVertexWriter.h"
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#include "geomLines.h"
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#include "geomVertexFormat.h"
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#include "geomVertexData.h"
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#include "geom.h"
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#include <ctype.h>
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// This is the factor by which CT_small scales the character down.
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static const float small_accent_scale = 0.6f;
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// This is the factor by which CT_tiny scales the character down.
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static const float tiny_accent_scale = 0.4f;
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// This is the factor by which CT_squash scales the character in X and Y.
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static const float squash_accent_scale_x = 0.8f;
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static const float squash_accent_scale_y = 0.5f;
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// This is the factor by which CT_small_squash scales the character in X and Y.
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static const float small_squash_accent_scale_x = 0.6f;
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static const float small_squash_accent_scale_y = 0.3f;
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// This is the factor by which the advance is reduced for the first
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// character of a two-character ligature.
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static const float ligature_advance_scale = 0.6f;
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////////////////////////////////////////////////////////////////////
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// Function: isspacew
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// Description: An internal function that works like isspace() but is
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// safe to call for a wide character.
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////////////////////////////////////////////////////////////////////
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static INLINE bool
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isspacew(unsigned int ch) {
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return isascii(ch) && isspace(ch);
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}
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////////////////////////////////////////////////////////////////////
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// Function: isbreakpoint
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// Description: An internal function, similar to isspace(), except it
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// does not consider newlines to be whitespace. It also
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// includes the soft-hyphen character.
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////////////////////////////////////////////////////////////////////
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static INLINE bool
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isbreakpoint(unsigned int ch) {
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return (ch == ' ' || ch == '\t' ||
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ch == (unsigned int)text_soft_hyphen_key ||
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ch == (unsigned int)text_soft_break_key);
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextAssembler::Constructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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TextAssembler::
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TextAssembler(TextEncoder *encoder) :
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_encoder(encoder),
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_usage_hint(Geom::UH_static),
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_max_rows(0)
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{
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_initial_cprops = new ComputedProperties(TextProperties());
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clear();
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextAssembler::Copy Constructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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TextAssembler::
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TextAssembler(const TextAssembler ©) :
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_initial_cprops(copy._initial_cprops),
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_text_string(copy._text_string),
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_text_block(copy._text_block),
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_ul(copy._ul),
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_lr(copy._lr),
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_next_row_ypos(copy._next_row_ypos),
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_encoder(copy._encoder),
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_usage_hint(copy._usage_hint),
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_max_rows(copy._max_rows)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextAssembler::Copy Assignment Operator
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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void TextAssembler::
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operator = (const TextAssembler ©) {
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_initial_cprops = copy._initial_cprops;
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_text_string = copy._text_string;
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_text_block = copy._text_block;
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_ul = copy._ul;
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_lr = copy._lr;
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_next_row_ypos = copy._next_row_ypos;
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_encoder = copy._encoder;
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_usage_hint = copy._usage_hint;
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_max_rows = copy._max_rows;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextAssembler::Destructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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TextAssembler::
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~TextAssembler() {
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextAssembler::clear
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// Access: Published
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// Description: Reinitializes the contents of the TextAssembler.
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////////////////////////////////////////////////////////////////////
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void TextAssembler::
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clear() {
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_ul.set(0.0f, 0.0f);
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_lr.set(0.0f, 0.0f);
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_next_row_ypos = 0.0f;
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_text_string.clear();
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_text_block.clear();
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextAssembler::set_wtext
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// Access: Published
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// Description: Accepts a new text string and associated properties
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// structure, and precomputes the wordwrapping layout
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// appropriately. After this call,
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// get_wordwrapped_wtext() and get_num_rows() can be
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// called.
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//
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// The return value is true if all the text is accepted,
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// or false if some was truncated (see set_max_rows()).
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////////////////////////////////////////////////////////////////////
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bool TextAssembler::
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set_wtext(const wstring &wtext) {
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clear();
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// First, expand all of the embedded TextProperties references
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// within the string.
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wstring::const_iterator si = wtext.begin();
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scan_wtext(_text_string, si, wtext.end(), _initial_cprops);
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while (si != wtext.end()) {
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// If we returned without consuming the whole string, it means
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// there was an embedded text_pop_properties_key that didn't match
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// the push. That's worth a warning, and then go back and pick up
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// the rest of the string.
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text_cat.warning()
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<< "pop_properties encountered without preceding push_properties.\n";
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scan_wtext(_text_string, si, wtext.end(), _initial_cprops);
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}
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// Then apply any wordwrap requirements.
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return wordwrap_text();
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextAssembler::set_wsubstr
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// Access: Published
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// Description: Replaces the 'count' characters from 'start' of the
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// current text with the indicated replacement text. If
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// the replacement text does not have count characters,
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// the length of the string will be changed accordingly.
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//
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// The substring may include nested formatting
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// characters, but they must be self-contained and
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// self-closed. The formatting characters are not
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// literally saved in the internal string; they are
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// parsed at the time of the set_wsubstr() call.
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//
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// The return value is true if all the text is accepted,
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// or false if some was truncated (see set_max_rows()).
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////////////////////////////////////////////////////////////////////
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bool TextAssembler::
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set_wsubstr(const wstring &wtext, int start, int count) {
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nassertr(start >= 0 && start <= (int)_text_string.size(), false);
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nassertr(count >= 0 && start + count <= (int)_text_string.size(), false);
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// Use scan_wtext to unroll the substring we wish to insert, as in
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// set_wtext(), above.
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TextString substr;
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wstring::const_iterator si = wtext.begin();
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scan_wtext(substr, si, wtext.end(), _initial_cprops);
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while (si != wtext.end()) {
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text_cat.warning()
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<< "pop_properties encountered without preceding push_properties.\n";
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scan_wtext(substr, si, wtext.end(), _initial_cprops);
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}
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_text_string.erase(_text_string.begin() + start, _text_string.begin() + start + count);
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_text_string.insert(_text_string.begin() + start, substr.begin(), substr.end());
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return wordwrap_text();
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextAssembler::get_plain_wtext
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// Access: Published
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// Description: Returns a wstring that represents the contents of the
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// text, without any embedded properties characters. If
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// there is an embedded graphic object, a zero value is
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// inserted in that position.
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//
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// This string has the same length as
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// get_num_characters(), and the characters in this
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// string correspond one-to-one with the characters
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// returned by get_character(n).
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////////////////////////////////////////////////////////////////////
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wstring TextAssembler::
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get_plain_wtext() const {
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wstring wtext;
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TextString::const_iterator si;
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for (si = _text_string.begin(); si != _text_string.end(); ++si) {
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const TextCharacter &tch = (*si);
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if (tch._graphic == (TextGraphic *)NULL) {
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wtext += tch._character;
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} else {
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wtext.push_back(0);
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}
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}
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return wtext;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextAssembler::get_wordwrapped_plain_wtext
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// Access: Published
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// Description: Returns a wstring that represents the contents of the
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// text, with newlines inserted according to the
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// wordwrapping. The string will contain no embedded
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// properties characters. If there is an embedded
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// graphic object, a zero value is inserted in that
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// position.
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//
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// This string has the same number of newline characters
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// as get_num_rows(), and the characters in this string
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// correspond one-to-one with the characters returned by
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// get_character(r, c).
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////////////////////////////////////////////////////////////////////
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wstring TextAssembler::
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get_wordwrapped_plain_wtext() const {
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wstring wtext;
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TextBlock::const_iterator bi;
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for (bi = _text_block.begin(); bi != _text_block.end(); ++bi) {
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const TextRow &row = (*bi);
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if (bi != _text_block.begin()) {
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wtext += '\n';
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}
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TextString::const_iterator si;
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for (si = row._string.begin(); si != row._string.end(); ++si) {
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const TextCharacter &tch = (*si);
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if (tch._graphic == (TextGraphic *)NULL) {
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wtext += tch._character;
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} else {
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wtext.push_back(0);
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}
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}
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}
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return wtext;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextAssembler::get_wtext
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// Access: Published
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// Description: Returns a wstring that represents the contents of the
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// text.
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//
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// The string will contain embedded properties
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// characters, which may not exactly match the embedded
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// properties characters of the original string, but it
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// will encode the same way.
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////////////////////////////////////////////////////////////////////
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wstring TextAssembler::
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get_wtext() const {
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wstring wtext;
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PT(ComputedProperties) current_cprops = _initial_cprops;
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TextString::const_iterator si;
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for (si = _text_string.begin(); si != _text_string.end(); ++si) {
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const TextCharacter &tch = (*si);
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current_cprops->append_delta(wtext, tch._cprops);
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if (tch._graphic == (TextGraphic *)NULL) {
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wtext += tch._character;
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} else {
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wtext.push_back(text_embed_graphic_key);
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wtext += tch._graphic_wname;
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wtext.push_back(text_embed_graphic_key);
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}
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current_cprops = tch._cprops;
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}
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current_cprops->append_delta(wtext, _initial_cprops);
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return wtext;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextAssembler::get_wordwrapped_wtext
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// Access: Published
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// Description: Returns a wstring that represents the contents of the
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// text, with newlines inserted according to the
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// wordwrapping.
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//
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// The string will contain embedded properties
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// characters, which may not exactly match the embedded
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// properties characters of the original string, but it
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// will encode the same way.
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////////////////////////////////////////////////////////////////////
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wstring TextAssembler::
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get_wordwrapped_wtext() const {
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wstring wtext;
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PT(ComputedProperties) current_cprops = _initial_cprops;
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TextBlock::const_iterator bi;
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for (bi = _text_block.begin(); bi != _text_block.end(); ++bi) {
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const TextRow &row = (*bi);
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if (bi != _text_block.begin()) {
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wtext += '\n';
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}
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TextString::const_iterator si;
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for (si = row._string.begin(); si != row._string.end(); ++si) {
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const TextCharacter &tch = (*si);
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current_cprops->append_delta(wtext, tch._cprops);
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if (tch._graphic == (TextGraphic *)NULL) {
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wtext += tch._character;
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} else {
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wtext.push_back(text_embed_graphic_key);
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wtext += tch._graphic_wname;
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wtext.push_back(text_embed_graphic_key);
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}
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current_cprops = tch._cprops;
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}
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}
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current_cprops->append_delta(wtext, _initial_cprops);
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return wtext;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextAssembler::calc_r_c
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// Access: Published
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// Description: Computes the row and column index of the nth
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// character or graphic object in the text. Fills r and
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// c accordingly.
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//
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// Returns true if the nth character is valid and has a
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// corresponding r and c position, false otherwise (for
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// instance, a soft-hyphen character, or a newline
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// character, may not have a corresponding position).
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// In either case, r and c will be filled in sensibly.
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////////////////////////////////////////////////////////////////////
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bool TextAssembler::
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calc_r_c(int &r, int &c, int n) const {
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nassertr(n >= 0 && n <= (int)_text_string.size(), false);
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if (n == (int)_text_string.size()) {
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// A special case for one past the last character.
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if (_text_string.empty()) {
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r = 0;
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c = 0;
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} else {
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r = _text_block.size() - 1;
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c = _text_block[r]._string.size();
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}
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return true;
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}
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r = 0;
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while (r + 1 < (int)_text_block.size() &&
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_text_block[r + 1]._row_start < n) {
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r += 1;
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}
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const TextRow &row = _text_block[r];
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bool is_real_char = true;
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if (n == 0) {
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// If there are no characters before n, no need to mess with soft
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// hyphens.
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c = row._string.size();
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} else if (row._got_soft_hyphens) {
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// If there are any soft hyphen or soft break keys in the source
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// text, we have to scan past them to get c precisely.
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c = 0;
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int i = row._row_start;
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while (i < n - 1) {
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if (_text_string[i]._character != text_soft_hyphen_key &&
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_text_string[i]._character != text_soft_break_key) {
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++c;
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}
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++i;
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}
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if (_text_string[n - 1]._character != text_soft_hyphen_key &&
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_text_string[n - 1]._character != text_soft_break_key) {
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++c;
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if (_text_string[n - 1]._character == '\n') {
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is_real_char = false;
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}
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} else {
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is_real_char = false;
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}
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} else {
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// If there are no soft characters, then the string maps
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// one-to-one.
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c = min(n - row._row_start, (int)row._string.size());
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if (_text_string[n - 1]._character == '\n') {
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is_real_char = false;
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}
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}
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return is_real_char;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextAssembler::calc_index
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// Access: Published
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// Description: Computes the character index of the character at the
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// rth row and cth column position. This is the inverse
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// of calc_r_c().
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//
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// It is legal for c to exceed the index number of the
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// last column by 1, and it is legal for r to exceed the
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// index number of the last row by 1, if c is 0.
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////////////////////////////////////////////////////////////////////
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int TextAssembler::
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calc_index(int r, int c) const {
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nassertr(r >= 0 && r <= (int)_text_block.size(), 0);
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if (r == (int)_text_block.size()) {
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nassertr(c == 0, 0);
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return _text_string.size();
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} else {
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nassertr(c >= 0 && c <= (int)_text_block[r]._string.size(), 0);
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const TextRow &row = _text_block[r];
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if (row._got_soft_hyphens) {
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// If there are any soft hyphen or soft break keys in the source
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// text, we have to scan past them to get n precisely.
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int n = row._row_start;
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while (c > 0) {
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if (_text_string[n]._character != text_soft_hyphen_key &&
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_text_string[n]._character != text_soft_break_key) {
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--c;
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}
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++n;
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}
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return n;
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} else {
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// If there are no soft characters, then the string maps
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// one-to-one.
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return row._row_start + c;
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}
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: TextAssembler::get_xpos
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// Access: Published
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// Description: Returns the x position of the origin of the character
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// or graphic object at the indicated position in the
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// indicated row.
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//
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// It is legal for c to exceed the index number of the
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// last column by 1, and it is legal for r to exceed the
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// index number of the last row by 1, if c is 0.
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////////////////////////////////////////////////////////////////////
|
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float TextAssembler::
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get_xpos(int r, int c) const {
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nassertr(r >= 0 && r <= (int)_text_block.size(), 0.0f);
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if (r == (int)_text_block.size()) {
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nassertr(c == 0, 0.0f);
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return 0.0f;
|
|
|
|
} else {
|
|
nassertr(c >= 0 && c <= (int)_text_block[r]._string.size(), 0.0f);
|
|
const TextRow &row = _text_block[r];
|
|
float xpos = row._xpos;
|
|
for (int i = 0; i < c; ++i) {
|
|
xpos += calc_width(row._string[i]);
|
|
}
|
|
return xpos;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextAssembler::assemble_text
|
|
// Access: Published
|
|
// Description: Actually assembles all of the text into a GeomNode,
|
|
// and returns the node (or possibly a parent of the
|
|
// node, to keep the shadow separate). Once this has
|
|
// been called, you may query the extents of the text
|
|
// via get_ul(), get_lr().
|
|
////////////////////////////////////////////////////////////////////
|
|
PT(PandaNode) TextAssembler::
|
|
assemble_text() {
|
|
// Now assemble the text into glyphs.
|
|
PlacedGlyphs placed_glyphs;
|
|
assemble_paragraph(placed_glyphs);
|
|
|
|
// Now that we have a bunch of GlyphPlacements, pull out the Geoms
|
|
// and put them under a common node.
|
|
PT(PandaNode) parent_node = new PandaNode("common");
|
|
|
|
PT(PandaNode) shadow_node = new PandaNode("shadow");
|
|
PT(GeomNode) shadow_geom_node = new GeomNode("shadow_geom");
|
|
shadow_node->add_child(shadow_geom_node);
|
|
|
|
PT(PandaNode) text_node = new PandaNode("text");
|
|
PT(GeomNode) text_geom_node = new GeomNode("text_geom");
|
|
text_node->add_child(text_geom_node);
|
|
|
|
const TextProperties *properties = NULL;
|
|
CPT(RenderState) text_state;
|
|
CPT(RenderState) shadow_state;
|
|
LMatrix4f shadow_xform;
|
|
|
|
bool any_shadow = false;
|
|
|
|
PlacedGlyphs::const_iterator pgi;
|
|
for (pgi = placed_glyphs.begin(); pgi != placed_glyphs.end(); ++pgi) {
|
|
const GlyphPlacement *placement = (*pgi);
|
|
|
|
if (placement->_properties != properties) {
|
|
// Get a new set of properties for future glyphs.
|
|
properties = placement->_properties;
|
|
text_state = RenderState::make_empty();
|
|
shadow_state = RenderState::make_empty();
|
|
shadow_xform = LMatrix4f::ident_mat();
|
|
|
|
if (properties->has_text_color()) {
|
|
text_state = text_state->add_attrib(ColorAttrib::make_flat(properties->get_text_color()));
|
|
if (properties->get_text_color()[3] != 1.0) {
|
|
text_state = text_state->add_attrib(TransparencyAttrib::make(TransparencyAttrib::M_alpha));
|
|
}
|
|
}
|
|
|
|
if (properties->has_bin()) {
|
|
text_state = text_state->add_attrib(CullBinAttrib::make(properties->get_bin(), properties->get_draw_order() + 2));
|
|
}
|
|
|
|
if (properties->has_shadow()) {
|
|
if (properties->has_shadow_color()) {
|
|
shadow_state = shadow_state->add_attrib(ColorAttrib::make_flat(properties->get_shadow_color()));
|
|
if (properties->get_shadow_color()[3] != 1.0) {
|
|
shadow_state = shadow_state->add_attrib(TransparencyAttrib::make(TransparencyAttrib::M_alpha));
|
|
}
|
|
}
|
|
|
|
if (properties->has_bin()) {
|
|
shadow_state = shadow_state->add_attrib(CullBinAttrib::make(properties->get_bin(), properties->get_draw_order() + 1));
|
|
}
|
|
|
|
LVector2f offset = properties->get_shadow();
|
|
shadow_xform = LMatrix4f::translate_mat(offset[0], 0.0f, -offset[1]);
|
|
}
|
|
}
|
|
|
|
// We have to place the shadow first, because it copies as it
|
|
// goes, while the place-text function just stomps on the
|
|
// vertices.
|
|
if (properties->has_shadow()) {
|
|
placement->assign_copy_to(shadow_geom_node, shadow_state, shadow_xform);
|
|
placement->copy_graphic_to(shadow_node, shadow_state, shadow_xform);
|
|
any_shadow = true;
|
|
}
|
|
placement->assign_to(text_geom_node, text_state);
|
|
placement->copy_graphic_to(text_node, text_state, LMatrix4f::ident_mat());
|
|
delete placement;
|
|
}
|
|
placed_glyphs.clear();
|
|
|
|
if (any_shadow) {
|
|
// The shadow_geom_node must appear first to guarantee the correct
|
|
// rendering order.
|
|
parent_node->add_child(shadow_node);
|
|
}
|
|
parent_node->add_child(text_node);
|
|
|
|
return parent_node;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextAssembler::calc_width
|
|
// Access: Private, Static
|
|
// Description: Returns the width of a single character, according to
|
|
// its associated font. This also correctly calculates
|
|
// the width of cheesy ligatures and accented
|
|
// characters, which may not exist in the font as such.
|
|
////////////////////////////////////////////////////////////////////
|
|
float TextAssembler::
|
|
calc_width(wchar_t character, const TextProperties &properties) {
|
|
if (character == ' ') {
|
|
// A space is a special case.
|
|
TextFont *font = properties.get_font();
|
|
nassertr(font != (TextFont *)NULL, 0.0f);
|
|
return font->get_space_advance();
|
|
}
|
|
|
|
bool got_glyph;
|
|
const TextGlyph *first_glyph = NULL;
|
|
const TextGlyph *second_glyph = NULL;
|
|
UnicodeLatinMap::AccentType accent_type;
|
|
int additional_flags;
|
|
float glyph_scale;
|
|
float advance_scale;
|
|
get_character_glyphs(character, &properties,
|
|
got_glyph, first_glyph, second_glyph, accent_type,
|
|
additional_flags, glyph_scale, advance_scale);
|
|
|
|
float advance = 0.0f;
|
|
|
|
if (first_glyph != (TextGlyph *)NULL) {
|
|
advance = first_glyph->get_advance() * advance_scale;
|
|
}
|
|
if (second_glyph != (TextGlyph *)NULL) {
|
|
advance += second_glyph->get_advance();
|
|
}
|
|
|
|
glyph_scale *= properties.get_glyph_scale();
|
|
|
|
return advance * glyph_scale;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextAssembler::calc_width
|
|
// Access: Private, Static
|
|
// Description: Returns the width of a single TextGraphic image.
|
|
////////////////////////////////////////////////////////////////////
|
|
float TextAssembler::
|
|
calc_width(const TextGraphic *graphic, const TextProperties &properties) {
|
|
LVecBase4f frame = graphic->get_frame();
|
|
return (frame[1] - frame[0]) * properties.get_glyph_scale();
|
|
}
|
|
|
|
#ifndef CPPPARSER // interrogate has a bit of trouble with wstring.
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextAssembler::scan_wtext
|
|
// Access: Private
|
|
// Description: Scans through the text string, decoding embedded
|
|
// references to TextProperties. The decoded string is
|
|
// copied character-by-character into _text_string.
|
|
////////////////////////////////////////////////////////////////////
|
|
void TextAssembler::
|
|
scan_wtext(TextAssembler::TextString &output_string,
|
|
wstring::const_iterator &si,
|
|
const wstring::const_iterator &send,
|
|
TextAssembler::ComputedProperties *current_cprops) {
|
|
while (si != send) {
|
|
if ((*si) == text_push_properties_key) {
|
|
// This indicates a nested properties structure. Pull off the
|
|
// name of the TextProperties structure, which is everything
|
|
// until the next text_push_properties_key.
|
|
wstring wname;
|
|
++si;
|
|
while (si != send && (*si) != text_push_properties_key) {
|
|
wname += (*si);
|
|
++si;
|
|
}
|
|
|
|
if (si == send) {
|
|
// We didn't close the text_push_properties_key. That's an
|
|
// error.
|
|
text_cat.warning()
|
|
<< "Unclosed push_properties in text.\n";
|
|
return;
|
|
}
|
|
|
|
++si;
|
|
|
|
// Define the new properties by extending the current properties.
|
|
PT(ComputedProperties) new_cprops =
|
|
new ComputedProperties(current_cprops, wname, _encoder);
|
|
|
|
// And recursively scan with the nested properties.
|
|
scan_wtext(output_string, si, send, new_cprops);
|
|
|
|
if (text_cat.is_debug()) {
|
|
if (si == send) {
|
|
// The push was not closed by a pop. That's not an error,
|
|
// since we allow people to be sloppy about that; but we'll
|
|
// print a debug message at least.
|
|
text_cat.debug()
|
|
<< "push_properties not matched by pop_properties.\n";
|
|
}
|
|
}
|
|
|
|
} else if ((*si) == text_pop_properties_key) {
|
|
// This indicates the undoing of a previous push_properties_key.
|
|
// We simply return to the previous level.
|
|
++si;
|
|
return;
|
|
|
|
} else if ((*si) == text_embed_graphic_key) {
|
|
// This indicates an embedded graphic. Pull off the name of the
|
|
// TextGraphic structure, which is everything until the next
|
|
// text_embed_graphic_key.
|
|
|
|
wstring graphic_wname;
|
|
++si;
|
|
while (si != send && (*si) != text_embed_graphic_key) {
|
|
graphic_wname += (*si);
|
|
++si;
|
|
}
|
|
|
|
if (si == send) {
|
|
// We didn't close the text_embed_graphic_key. That's an
|
|
// error.
|
|
text_cat.warning()
|
|
<< "Unclosed embed_graphic in text.\n";
|
|
return;
|
|
}
|
|
|
|
++si;
|
|
|
|
// Now we have to encode the wstring into a string, for lookup
|
|
// in the TextPropertiesManager.
|
|
string graphic_name = _encoder->encode_wtext(graphic_wname);
|
|
|
|
TextPropertiesManager *manager =
|
|
TextPropertiesManager::get_global_ptr();
|
|
|
|
// Get the graphic image.
|
|
const TextGraphic *named_graphic = manager->get_graphic_ptr(graphic_name);
|
|
if (named_graphic != (TextGraphic *)NULL) {
|
|
output_string.push_back(TextCharacter(named_graphic, graphic_wname, current_cprops));
|
|
|
|
} else {
|
|
text_cat.warning()
|
|
<< "Unknown TextGraphic: " << graphic_name << "\n";
|
|
}
|
|
|
|
} else {
|
|
// A normal character. Apply it.
|
|
output_string.push_back(TextCharacter(*si, current_cprops));
|
|
++si;
|
|
}
|
|
}
|
|
}
|
|
#endif // CPPPARSER
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextAssembler::wordwrap_text
|
|
// Access: Private
|
|
// Description: Inserts newlines into the _text_string at the
|
|
// appropriate places in order to make each line be the
|
|
// longest possible line that is not longer than
|
|
// wordwrap_width (and does not break any words, if
|
|
// possible). Stores the result in _text_block.
|
|
//
|
|
// If _max_rows is greater than zero, no more than
|
|
// _max_rows will be accepted. Text beyond that will be
|
|
// truncated.
|
|
//
|
|
// The return value is true if all the text is accepted,
|
|
// or false if some was truncated.
|
|
////////////////////////////////////////////////////////////////////
|
|
bool TextAssembler::
|
|
wordwrap_text() {
|
|
_text_block.clear();
|
|
|
|
if (_text_string.empty()) {
|
|
// A special case: empty text means no rows.
|
|
return true;
|
|
}
|
|
|
|
size_t p = 0;
|
|
|
|
_text_block.push_back(TextRow(p));
|
|
|
|
// Preserve any initial whitespace and newlines.
|
|
float initial_width = 0.0f;
|
|
while (p < _text_string.size() && isspacew(_text_string[p]._character)) {
|
|
if (_text_string[p]._character == '\n') {
|
|
initial_width = 0.0f;
|
|
if (_max_rows > 0 && (int)_text_block.size() >= _max_rows) {
|
|
// Truncate.
|
|
return false;
|
|
}
|
|
_text_block.back()._eol_cprops = _text_string[p]._cprops;
|
|
_text_block.push_back(TextRow(p + 1));
|
|
} else {
|
|
initial_width += calc_width(_text_string[p]);
|
|
_text_block.back()._string.push_back(_text_string[p]);
|
|
}
|
|
p++;
|
|
}
|
|
bool needs_newline = false;
|
|
|
|
while (p < _text_string.size()) {
|
|
nassertr(!isspacew(_text_string[p]._character), false);
|
|
|
|
// Scan the next n characters, until the end of the string or an
|
|
// embedded newline character, or we exceed wordwrap_width.
|
|
|
|
size_t q = p;
|
|
bool any_spaces = false;
|
|
size_t last_space = 0;
|
|
float last_space_width = 0.0f;
|
|
|
|
bool any_hyphens = false;
|
|
size_t last_hyphen = 0;
|
|
bool output_hyphen = false;
|
|
|
|
bool overflow = false;
|
|
float wordwrap_width = -1.0f;
|
|
|
|
bool last_was_space = false;
|
|
float width = initial_width;
|
|
while (q < _text_string.size() && _text_string[q]._character != '\n') {
|
|
if (_text_string[q]._cprops->_properties.has_wordwrap()) {
|
|
wordwrap_width = _text_string[q]._cprops->_properties.get_wordwrap();
|
|
} else {
|
|
wordwrap_width = -1.0f;
|
|
}
|
|
|
|
if (isspacew(_text_string[q]._character) ||
|
|
_text_string[q]._character == text_soft_break_key) {
|
|
if (!last_was_space) {
|
|
any_spaces = true;
|
|
// We only care about logging whether there is a soft-hyphen
|
|
// character to the right of the rightmost space. Each time
|
|
// we encounter a space, we reset this counter.
|
|
any_hyphens = false;
|
|
last_space = q;
|
|
last_space_width = width;
|
|
last_was_space = true;
|
|
}
|
|
} else {
|
|
last_was_space = false;
|
|
}
|
|
|
|
// A soft hyphen character is not printed, but marks a point
|
|
// at which we might hyphenate a word if we need to.
|
|
if (_text_string[q]._character == text_soft_hyphen_key) {
|
|
if (wordwrap_width > 0.0f) {
|
|
// We only consider this as a possible hyphenation point if
|
|
// (a) it is not the very first character, and (b) there is
|
|
// enough room for a hyphen character to be printed following
|
|
// it.
|
|
if (q != p && width + calc_hyphen_width(_text_string[q]) <= wordwrap_width) {
|
|
any_hyphens = true;
|
|
last_hyphen = q;
|
|
}
|
|
}
|
|
} else {
|
|
// Some normal, printable character.
|
|
width += calc_width(_text_string[q]);
|
|
}
|
|
|
|
q++;
|
|
|
|
if (wordwrap_width > 0.0f && width > wordwrap_width) {
|
|
// Oops, too many.
|
|
q--;
|
|
overflow = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (overflow) {
|
|
// If we stopped because we exceeded the wordwrap width, then
|
|
// try to find an appropriate place to wrap the line or to
|
|
// hyphenate, if necessary.
|
|
nassertr(wordwrap_width > 0.0f, false);
|
|
|
|
if (any_spaces && last_space_width / wordwrap_width >= text_hyphen_ratio) {
|
|
// If we have a space that ended up within our safety margin,
|
|
// don't use any soft-hyphen characters.
|
|
any_hyphens = false;
|
|
}
|
|
|
|
if (any_hyphens) {
|
|
// If we still have a soft-hyphen character, use it.
|
|
q = last_hyphen;
|
|
output_hyphen = true;
|
|
|
|
} else if (any_spaces) {
|
|
// Otherwise, break at a space if we can.
|
|
q = last_space;
|
|
|
|
} else {
|
|
// Otherwise, this is a forced break. Accept the longest line
|
|
// we can that does not leave the next line beginning with one
|
|
// of our forbidden characters.
|
|
size_t i = 0;
|
|
while ((int)i < text_max_never_break && q - i > p &&
|
|
get_text_never_break_before().find(_text_string[q - i]._character) != wstring::npos) {
|
|
i++;
|
|
}
|
|
if ((int)i < text_max_never_break) {
|
|
q -= i;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Skip additional whitespace between the lines.
|
|
size_t next_start = q;
|
|
while (next_start < _text_string.size() &&
|
|
isbreakpoint(_text_string[next_start]._character)) {
|
|
next_start++;
|
|
}
|
|
|
|
// Trim off any more blanks on the end.
|
|
while (q > p && isspacew(_text_string[q - 1]._character)) {
|
|
q--;
|
|
}
|
|
|
|
if (next_start == p) {
|
|
// No characters got in at all. This could only happen if the
|
|
// wordwrap width is narrower than a single character, or if we
|
|
// have a substantial number of leading spaces in a line.
|
|
|
|
if (initial_width == 0.0f) {
|
|
// There was no leading whitespace on the line, so the
|
|
// character itself didn't fit within the margins. Let it in
|
|
// anyway; what else can we do?
|
|
q++;
|
|
next_start++;
|
|
while (next_start < _text_string.size() &&
|
|
isbreakpoint(_text_string[next_start]._character)) {
|
|
next_start++;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (needs_newline) {
|
|
if (_max_rows > 0 && (int)_text_block.size() >= _max_rows) {
|
|
// Truncate.
|
|
return false;
|
|
}
|
|
_text_block.push_back(TextRow(p));
|
|
}
|
|
needs_newline = true;
|
|
|
|
if (_text_string[next_start - 1]._cprops->_properties.get_preserve_trailing_whitespace()) {
|
|
q = next_start;
|
|
}
|
|
|
|
for (size_t pi = p; pi < q; pi++) {
|
|
if (_text_string[pi]._character != text_soft_hyphen_key &&
|
|
_text_string[pi]._character != text_soft_break_key) {
|
|
_text_block.back()._string.push_back(_text_string[pi]);
|
|
} else {
|
|
_text_block.back()._got_soft_hyphens = true;
|
|
}
|
|
}
|
|
if (output_hyphen) {
|
|
wstring text_soft_hyphen_output = get_text_soft_hyphen_output();
|
|
wstring::const_iterator wi;
|
|
for (wi = text_soft_hyphen_output.begin();
|
|
wi != text_soft_hyphen_output.end();
|
|
++wi) {
|
|
_text_block.back()._string.push_back(TextCharacter(*wi, _text_string[last_hyphen]._cprops));
|
|
}
|
|
}
|
|
|
|
// Now prepare to wrap the next line.
|
|
|
|
if (next_start < _text_string.size() && _text_string[next_start]._character == '\n') {
|
|
// Preserve a single embedded newline.
|
|
if (_max_rows > 0 && (int)_text_block.size() >= _max_rows) {
|
|
// Truncate.
|
|
return false;
|
|
}
|
|
_text_block.back()._eol_cprops = _text_string[next_start]._cprops;
|
|
next_start++;
|
|
_text_block.push_back(TextRow(next_start));
|
|
needs_newline = false;
|
|
}
|
|
p = next_start;
|
|
|
|
// Preserve any initial whitespace and newlines.
|
|
initial_width = 0.0f;
|
|
while (p < _text_string.size() && isspacew(_text_string[p]._character)) {
|
|
if (_text_string[p]._character == '\n') {
|
|
initial_width = 0.0f;
|
|
if (_max_rows > 0 && (int)_text_block.size() >= _max_rows) {
|
|
// Truncate.
|
|
return false;
|
|
}
|
|
_text_block.back()._eol_cprops = _text_string[p]._cprops;
|
|
_text_block.push_back(TextRow(p + 1));
|
|
} else {
|
|
initial_width += calc_width(_text_string[p]);
|
|
_text_block.back()._string.push_back(_text_string[p]);
|
|
}
|
|
p++;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextAssembler::calc_hyphen_width
|
|
// Access: Private, Static
|
|
// Description: Returns the width of the soft-hyphen replacement
|
|
// string, according to the indicated character's
|
|
// associated font.
|
|
////////////////////////////////////////////////////////////////////
|
|
float TextAssembler::
|
|
calc_hyphen_width(const TextCharacter &tch) {
|
|
TextFont *font = tch._cprops->_properties.get_font();
|
|
nassertr(font != (TextFont *)NULL, 0.0f);
|
|
|
|
float hyphen_width = 0.0f;
|
|
wstring text_soft_hyphen_output = get_text_soft_hyphen_output();
|
|
wstring::const_iterator wi;
|
|
for (wi = text_soft_hyphen_output.begin();
|
|
wi != text_soft_hyphen_output.end();
|
|
++wi) {
|
|
hyphen_width += calc_width(*wi, tch._cprops->_properties);
|
|
}
|
|
|
|
return hyphen_width;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextAssembler::assemble_paragraph
|
|
// Access: Private
|
|
// Description: Fills up placed_glyphs, _ul, _lr with
|
|
// the contents of _text_block. Also updates _xpos and
|
|
// _ypos within the _text_block structure.
|
|
////////////////////////////////////////////////////////////////////
|
|
void TextAssembler::
|
|
assemble_paragraph(TextAssembler::PlacedGlyphs &placed_glyphs) {
|
|
_ul.set(0.0f, 0.0f);
|
|
_lr.set(0.0f, 0.0f);
|
|
int num_rows = 0;
|
|
|
|
float ypos = 0.0f;
|
|
_next_row_ypos = 0.0f;
|
|
TextBlock::iterator bi;
|
|
for (bi = _text_block.begin(); bi != _text_block.end(); ++bi) {
|
|
TextRow &row = (*bi);
|
|
|
|
// First, assemble all the glyphs of this row.
|
|
PlacedGlyphs row_placed_glyphs;
|
|
float row_width, line_height;
|
|
TextProperties::Alignment align;
|
|
assemble_row(row, row_placed_glyphs,
|
|
row_width, line_height, align);
|
|
|
|
// Now move the row to its appropriate position. This might
|
|
// involve a horizontal as well as a vertical translation.
|
|
LMatrix4f mat = LMatrix4f::ident_mat();
|
|
|
|
if (num_rows == 0) {
|
|
// If this is the first row, account for its space.
|
|
_ul[1] = 0.8f * line_height;
|
|
|
|
} else {
|
|
// If it is not the first row, shift the text downward by
|
|
// line_height from the previous row.
|
|
ypos -= line_height;
|
|
}
|
|
_lr[1] = ypos - 0.2f * line_height;
|
|
|
|
// Apply the requested horizontal alignment to the row.
|
|
float xpos;
|
|
switch (align) {
|
|
case TextProperties::A_left:
|
|
xpos = 0.0f;
|
|
_lr[0] = max(_lr[0], row_width);
|
|
break;
|
|
|
|
case TextProperties::A_right:
|
|
xpos = -row_width;
|
|
_ul[0] = min(_ul[0], xpos);
|
|
break;
|
|
|
|
case TextProperties::A_center:
|
|
xpos = -0.5f * row_width;
|
|
_ul[0] = min(_ul[0], xpos);
|
|
_lr[0] = max(_lr[0], -xpos);
|
|
break;
|
|
}
|
|
|
|
mat.set_row(3, LVector3f(xpos, 0.0f, ypos));
|
|
row._xpos = xpos;
|
|
row._ypos = ypos;
|
|
|
|
// Now store the geoms we assembled.
|
|
PlacedGlyphs::iterator pi;
|
|
for (pi = row_placed_glyphs.begin(); pi != row_placed_glyphs.end(); ++pi) {
|
|
(*pi)->_xform *= mat;
|
|
placed_glyphs.push_back(*pi);
|
|
}
|
|
|
|
// Advance to the next line.
|
|
num_rows++;
|
|
_next_row_ypos = ypos - line_height;
|
|
}
|
|
|
|
// num_rows may be smaller than _text_block.size(), if there are
|
|
// trailing newlines on the string.
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextAssembler::assemble_row
|
|
// Access: Private
|
|
// Description: Assembles the letters in the source string, up until
|
|
// the first newline or the end of the string into a
|
|
// single row (which is parented to _geom_node), and
|
|
// computes the length of the row and the maximum
|
|
// line_height of all the fonts used in the row. The
|
|
// source pointer is moved to the terminating character.
|
|
////////////////////////////////////////////////////////////////////
|
|
void TextAssembler::
|
|
assemble_row(TextAssembler::TextRow &row,
|
|
TextAssembler::PlacedGlyphs &row_placed_glyphs,
|
|
float &row_width, float &line_height,
|
|
TextProperties::Alignment &align) {
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
|
|
line_height = 0.0f;
|
|
float xpos = 0.0f;
|
|
align = TextProperties::A_left;
|
|
|
|
bool underscore = false;
|
|
float underscore_start = 0.0f;
|
|
const TextProperties *underscore_properties = NULL;
|
|
|
|
TextString::const_iterator si;
|
|
for (si = row._string.begin(); si != row._string.end(); ++si) {
|
|
const TextCharacter &tch = (*si);
|
|
wchar_t character = tch._character;
|
|
const TextGraphic *graphic = tch._graphic;
|
|
const TextProperties *properties = &(tch._cprops->_properties);
|
|
|
|
if (properties->get_underscore() != underscore ||
|
|
(underscore && (properties->get_text_color() != underscore_properties->get_text_color() ||
|
|
properties->get_underscore_height() != underscore_properties->get_underscore_height()))) {
|
|
// Change the underscore status.
|
|
if (underscore && underscore_start != xpos) {
|
|
draw_underscore(row_placed_glyphs, underscore_start, xpos,
|
|
underscore_properties);
|
|
}
|
|
underscore = properties->get_underscore();
|
|
underscore_start = xpos;
|
|
underscore_properties = properties;
|
|
}
|
|
|
|
TextFont *font = properties->get_font();
|
|
nassertv(font != (TextFont *)NULL);
|
|
|
|
// We get the row's alignment property from that of the last
|
|
// character to be placed in the row (or the newline character).
|
|
align = properties->get_align();
|
|
|
|
// And the height of the row is the maximum of all the fonts used
|
|
// within the row.
|
|
if (graphic != (TextGraphic *)NULL) {
|
|
LVecBase4f frame = graphic->get_frame();
|
|
line_height = max(line_height, frame[3] - frame[2]);
|
|
} else {
|
|
line_height = max(line_height, font->get_line_height());
|
|
}
|
|
|
|
if (character == ' ') {
|
|
// A space is a special case.
|
|
xpos += font->get_space_advance();
|
|
|
|
} else if (character == '\t') {
|
|
// So is a tab character.
|
|
float tab_width = properties->get_tab_width();
|
|
xpos = (floor(xpos / tab_width) + 1.0f) * tab_width;
|
|
|
|
} else if (character == text_soft_hyphen_key) {
|
|
// And so is the 'soft-hyphen' key character.
|
|
|
|
} else if (graphic != (TextGraphic *)NULL) {
|
|
// A special embedded graphic.
|
|
GlyphPlacement *placement = new GlyphPlacement;
|
|
row_placed_glyphs.push_back(placement);
|
|
|
|
placement->_graphic_model = graphic->get_model().node();
|
|
|
|
LVecBase4f frame = graphic->get_frame();
|
|
float glyph_scale = properties->get_glyph_scale();
|
|
|
|
float advance = (frame[1] - frame[0]);
|
|
|
|
// Now compute the matrix that will transform the glyph (or
|
|
// glyphs) into position.
|
|
LMatrix4f glyph_xform = LMatrix4f::scale_mat(glyph_scale);
|
|
|
|
glyph_xform(3, 0) += (xpos - frame[0]);
|
|
glyph_xform(3, 2) += (properties->get_glyph_shift() - frame[2]);
|
|
|
|
if (properties->has_slant()) {
|
|
LMatrix4f shear(1.0f, 0.0f, 0.0f, 0.0f,
|
|
0.0f, 1.0f, 0.0f, 0.0f,
|
|
properties->get_slant(), 0.0f, 1.0f, 0.0f,
|
|
0.0f, 0.0f, 0.0f, 1.0f);
|
|
glyph_xform = shear * glyph_xform;
|
|
}
|
|
|
|
placement->_xform = glyph_xform;
|
|
placement->_properties = properties;
|
|
|
|
xpos += advance * glyph_scale;
|
|
|
|
} else {
|
|
// A printable character.
|
|
bool got_glyph;
|
|
const TextGlyph *first_glyph;
|
|
const TextGlyph *second_glyph;
|
|
UnicodeLatinMap::AccentType accent_type;
|
|
int additional_flags;
|
|
float glyph_scale;
|
|
float advance_scale;
|
|
get_character_glyphs(character, properties,
|
|
got_glyph, first_glyph, second_glyph, accent_type,
|
|
additional_flags, glyph_scale, advance_scale);
|
|
|
|
if (!got_glyph) {
|
|
text_cat.warning()
|
|
<< "No definition in " << font->get_name()
|
|
<< " for character " << character;
|
|
if (character < 128 && isprint((unsigned int)character)) {
|
|
text_cat.warning(false)
|
|
<< " ('" << (char)character << "')";
|
|
}
|
|
text_cat.warning(false)
|
|
<< "\n";
|
|
}
|
|
|
|
// Build up a GlyphPlacement, indicating all of the Geoms that go
|
|
// into this character. Normally, there is only one Geom per
|
|
// character, but it may involve multiple Geoms if we need to
|
|
// add cheesy accents or ligatures.
|
|
GlyphPlacement *placement = new GlyphPlacement;
|
|
row_placed_glyphs.push_back(placement);
|
|
|
|
float advance = 0.0f;
|
|
|
|
if (first_glyph != (TextGlyph *)NULL) {
|
|
PT(Geom) first_char_geom = first_glyph->get_geom(_usage_hint);
|
|
if (first_char_geom != (Geom *)NULL) {
|
|
placement->add_piece(first_char_geom, first_glyph->get_state());
|
|
}
|
|
advance = first_glyph->get_advance() * advance_scale;
|
|
}
|
|
if (second_glyph != (TextGlyph *)NULL) {
|
|
PT(Geom) second_char_geom = second_glyph->get_geom(_usage_hint);
|
|
if (second_char_geom != (Geom *)NULL) {
|
|
second_char_geom->transform_vertices(LMatrix4f::translate_mat(advance, 0.0f, 0.0f));
|
|
placement->add_piece(second_char_geom, second_glyph->get_state());
|
|
}
|
|
advance += second_glyph->get_advance();
|
|
}
|
|
|
|
glyph_scale *= properties->get_glyph_scale();
|
|
|
|
// Now compute the matrix that will transform the glyph (or
|
|
// glyphs) into position.
|
|
LMatrix4f glyph_xform = LMatrix4f::scale_mat(glyph_scale);
|
|
|
|
if (accent_type != UnicodeLatinMap::AT_none || additional_flags != 0) {
|
|
// If we have some special handling to perform, do so now.
|
|
// This will probably require the bounding volume of the
|
|
// glyph, so go get that.
|
|
LPoint3f min_vert, max_vert;
|
|
bool found_any = false;
|
|
placement->calc_tight_bounds(min_vert, max_vert, found_any,
|
|
current_thread);
|
|
|
|
if (found_any) {
|
|
LPoint3f centroid = (min_vert + max_vert) / 2.0f;
|
|
tack_on_accent(accent_type, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
|
|
if ((additional_flags & UnicodeLatinMap::AF_turned) != 0) {
|
|
// Invert the character. Should we also invert the accent
|
|
// mark, so that an accent that would have been above the
|
|
// glyph will now be below it? That's what we do here,
|
|
// which is probably the right thing to do for n-tilde,
|
|
// but not for most of the rest of the accent marks. For
|
|
// now we'll assume there are no characters with accent
|
|
// marks that also have the turned flag.
|
|
|
|
// We rotate the character around its centroid, which may
|
|
// not always be the right point, but it's the best we've
|
|
// got and it's probably pretty close.
|
|
LMatrix4f rotate =
|
|
LMatrix4f::translate_mat(-centroid) *
|
|
LMatrix4f::rotate_mat_normaxis(180.0f, LVecBase3f(0.0f, -1.0f, 0.0f)) *
|
|
LMatrix4f::translate_mat(centroid);
|
|
glyph_xform *= rotate;
|
|
}
|
|
}
|
|
}
|
|
|
|
glyph_xform(3, 0) += xpos;
|
|
glyph_xform(3, 2) += properties->get_glyph_shift();
|
|
|
|
if (properties->has_slant()) {
|
|
LMatrix4f shear(1.0f, 0.0f, 0.0f, 0.0f,
|
|
0.0f, 1.0f, 0.0f, 0.0f,
|
|
properties->get_slant(), 0.0f, 1.0f, 0.0f,
|
|
0.0f, 0.0f, 0.0f, 1.0f);
|
|
glyph_xform = shear * glyph_xform;
|
|
}
|
|
|
|
placement->_xform = glyph_xform;
|
|
placement->_properties = properties;
|
|
|
|
xpos += advance * glyph_scale;
|
|
}
|
|
}
|
|
|
|
if (underscore && underscore_start != xpos) {
|
|
draw_underscore(row_placed_glyphs, underscore_start, xpos,
|
|
underscore_properties);
|
|
}
|
|
|
|
row_width = xpos;
|
|
|
|
if (row._eol_cprops != (ComputedProperties *)NULL) {
|
|
// If there's an _eol_cprops, it represents the cprops of the
|
|
// newline character that ended the line, which should define the
|
|
// line_height and the alignment.
|
|
|
|
const TextProperties *properties = &(row._eol_cprops->_properties);
|
|
TextFont *font = properties->get_font();
|
|
nassertv(font != (TextFont *)NULL);
|
|
|
|
align = properties->get_align();
|
|
line_height = max(line_height, font->get_line_height());
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextAssembler::draw_underscore
|
|
// Access: Private, Static
|
|
// Description: Creates the geometry to render the underscore line
|
|
// for the indicated range of glyphs in this row.
|
|
////////////////////////////////////////////////////////////////////
|
|
void TextAssembler::
|
|
draw_underscore(TextAssembler::PlacedGlyphs &row_placed_glyphs,
|
|
float underscore_start, float underscore_end,
|
|
const TextProperties *underscore_properties) {
|
|
CPT(GeomVertexFormat) format = GeomVertexFormat::get_v3cp();
|
|
PT(GeomVertexData) vdata =
|
|
new GeomVertexData("text", format, Geom::UH_static);
|
|
GeomVertexWriter vertex(vdata, InternalName::get_vertex());
|
|
GeomVertexWriter color(vdata, InternalName::get_color());
|
|
float y = underscore_properties->get_underscore_height();
|
|
vertex.add_data3f(underscore_start, 0.0f, y);
|
|
color.add_data4f(underscore_properties->get_text_color());
|
|
vertex.add_data3f(underscore_end, 0.0f, y);
|
|
color.add_data4f(underscore_properties->get_text_color());
|
|
|
|
PT(GeomLines) lines = new GeomLines(Geom::UH_static);
|
|
lines->add_vertices(0, 1);
|
|
lines->close_primitive();
|
|
|
|
PT(Geom) geom = new Geom(vdata);
|
|
geom->add_primitive(lines);
|
|
|
|
GlyphPlacement *placement = new GlyphPlacement;
|
|
placement->add_piece(geom, RenderState::make_empty());
|
|
placement->_xform = LMatrix4f::ident_mat();
|
|
placement->_properties = underscore_properties;
|
|
|
|
row_placed_glyphs.push_back(placement);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextAssembler::get_character_glyphs
|
|
// Access: Private, Static
|
|
// Description: Looks up the glyph(s) from the font for the
|
|
// appropriate character. If the desired glyph isn't
|
|
// available (especially in the case of an accented
|
|
// letter), tries to find a suitable replacement.
|
|
// Normally, only one glyph is returned per character,
|
|
// but in the case in which we have to simulate a
|
|
// missing ligature in the font, two glyphs might be
|
|
// returned.
|
|
//
|
|
// All parameters except the first two are output
|
|
// parameters. got_glyph is set true if the glyph (or
|
|
// an acceptable substitute) is successfully found,
|
|
// false otherwise; but even if it is false, glyph might
|
|
// still be non-NULL, indicating a stand-in glyph for a
|
|
// missing character.
|
|
////////////////////////////////////////////////////////////////////
|
|
void TextAssembler::
|
|
get_character_glyphs(int character, const TextProperties *properties,
|
|
bool &got_glyph, const TextGlyph *&glyph,
|
|
const TextGlyph *&second_glyph,
|
|
UnicodeLatinMap::AccentType &accent_type,
|
|
int &additional_flags,
|
|
float &glyph_scale, float &advance_scale) {
|
|
TextFont *font = properties->get_font();
|
|
nassertv(font != (TextFont *)NULL);
|
|
|
|
got_glyph = false;
|
|
glyph = NULL;
|
|
second_glyph = NULL;
|
|
accent_type = UnicodeLatinMap::AT_none;
|
|
additional_flags = 0;
|
|
glyph_scale = 1.0f;
|
|
advance_scale = 1.0f;
|
|
|
|
// Maybe we should remap the character to something else--e.g. a
|
|
// small capital.
|
|
const UnicodeLatinMap::Entry *map_entry =
|
|
UnicodeLatinMap::look_up(character);
|
|
if (map_entry != NULL) {
|
|
if (properties->get_small_caps() &&
|
|
map_entry->_toupper_character != character) {
|
|
character = map_entry->_toupper_character;
|
|
map_entry = UnicodeLatinMap::look_up(character);
|
|
glyph_scale = properties->get_small_caps_scale();
|
|
}
|
|
}
|
|
|
|
got_glyph = font->get_glyph(character, glyph);
|
|
if (!got_glyph && map_entry != NULL && map_entry->_ascii_equiv != 0) {
|
|
// If we couldn't find the Unicode glyph, try the ASCII
|
|
// equivalent (without the accent marks).
|
|
got_glyph = font->get_glyph(map_entry->_ascii_equiv, glyph);
|
|
|
|
if (!got_glyph && map_entry->_toupper_character != character) {
|
|
// If we still couldn't find it, try the uppercase
|
|
// equivalent.
|
|
character = map_entry->_toupper_character;
|
|
map_entry = UnicodeLatinMap::look_up(character);
|
|
if (map_entry != NULL) {
|
|
got_glyph = font->get_glyph(map_entry->_ascii_equiv, glyph);
|
|
}
|
|
}
|
|
|
|
if (got_glyph) {
|
|
accent_type = map_entry->_accent_type;
|
|
additional_flags = map_entry->_additional_flags;
|
|
|
|
bool got_second_glyph = false;
|
|
if (map_entry->_ascii_additional != 0) {
|
|
// There's another character, too--probably a ligature.
|
|
got_second_glyph =
|
|
font->get_glyph(map_entry->_ascii_additional, second_glyph);
|
|
}
|
|
|
|
if ((additional_flags & UnicodeLatinMap::AF_ligature) != 0 &&
|
|
got_second_glyph) {
|
|
// If we have two letters that are supposed to be in a
|
|
// ligature, just jam them together.
|
|
additional_flags &= ~UnicodeLatinMap::AF_ligature;
|
|
advance_scale = ligature_advance_scale;
|
|
}
|
|
|
|
if ((additional_flags & UnicodeLatinMap::AF_smallcap) != 0) {
|
|
additional_flags &= ~UnicodeLatinMap::AF_smallcap;
|
|
glyph_scale = properties->get_small_caps_scale();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextAssembler::tack_on_accent
|
|
// Access: Private
|
|
// Description: This is a cheesy attempt to tack on an accent to an
|
|
// ASCII letter for which we don't have the appropriate
|
|
// already-accented glyph in the font.
|
|
////////////////////////////////////////////////////////////////////
|
|
void TextAssembler::
|
|
tack_on_accent(UnicodeLatinMap::AccentType accent_type,
|
|
const LPoint3f &min_vert, const LPoint3f &max_vert,
|
|
const LPoint3f ¢roid,
|
|
const TextProperties *properties,
|
|
TextAssembler::GlyphPlacement *placement) const {
|
|
switch (accent_type) {
|
|
case UnicodeLatinMap::AT_grave:
|
|
// We use the slash as the grave and acute accents. ASCII does
|
|
// have a grave accent character, but a lot of fonts put the
|
|
// reverse apostrophe there instead. And some fonts (particularly
|
|
// fonts from mf) don't even do backslash.
|
|
tack_on_accent('/', CP_above, CT_small_squash_mirror_y, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
break;
|
|
|
|
case UnicodeLatinMap::AT_acute:
|
|
tack_on_accent('/', CP_above, CT_small_squash, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
break;
|
|
|
|
case UnicodeLatinMap::AT_breve:
|
|
tack_on_accent(')', CP_above, CT_tiny_rotate_270, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
break;
|
|
|
|
case UnicodeLatinMap::AT_inverted_breve:
|
|
tack_on_accent('(', CP_above, CT_tiny_rotate_270, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
break;
|
|
|
|
case UnicodeLatinMap::AT_circumflex:
|
|
tack_on_accent('^', CP_above, CT_none, min_vert, max_vert, centroid,
|
|
properties, placement) ||
|
|
tack_on_accent('v', CP_above, CT_squash_mirror_y, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
break;
|
|
|
|
case UnicodeLatinMap::AT_circumflex_below:
|
|
tack_on_accent('^', CP_below, CT_none, min_vert, max_vert, centroid,
|
|
properties, placement) ||
|
|
tack_on_accent('v', CP_below, CT_squash_mirror_y, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
break;
|
|
|
|
case UnicodeLatinMap::AT_caron:
|
|
tack_on_accent('^', CP_above, CT_mirror_y, min_vert, max_vert, centroid,
|
|
properties, placement) ||
|
|
tack_on_accent('v', CP_above, CT_squash, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
|
|
break;
|
|
|
|
case UnicodeLatinMap::AT_tilde:
|
|
tack_on_accent('~', CP_above, CT_none, min_vert, max_vert, centroid,
|
|
properties, placement) ||
|
|
tack_on_accent('s', CP_above, CT_squash_mirror_diag, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
|
|
break;
|
|
|
|
case UnicodeLatinMap::AT_tilde_below:
|
|
tack_on_accent('~', CP_below, CT_none, min_vert, max_vert, centroid,
|
|
properties, placement) ||
|
|
tack_on_accent('s', CP_below, CT_squash_mirror_diag, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
break;
|
|
|
|
case UnicodeLatinMap::AT_diaeresis:
|
|
tack_on_accent(':', CP_above, CT_small_rotate_270, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
break;
|
|
|
|
case UnicodeLatinMap::AT_diaeresis_below:
|
|
tack_on_accent(':', CP_below, CT_small_rotate_270, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
break;
|
|
|
|
case UnicodeLatinMap::AT_dot_above:
|
|
tack_on_accent('.', CP_above, CT_none, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
break;
|
|
|
|
case UnicodeLatinMap::AT_dot_below:
|
|
tack_on_accent('.', CP_below, CT_none, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
break;
|
|
|
|
case UnicodeLatinMap::AT_macron:
|
|
tack_on_accent('-', CP_above, CT_none, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
break;
|
|
|
|
case UnicodeLatinMap::AT_line_below:
|
|
tack_on_accent('-', CP_below, CT_none, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
break;
|
|
|
|
case UnicodeLatinMap::AT_ring_above:
|
|
tack_on_accent('o', CP_top, CT_tiny, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
break;
|
|
|
|
case UnicodeLatinMap::AT_ring_below:
|
|
tack_on_accent('o', CP_bottom, CT_tiny, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
break;
|
|
|
|
case UnicodeLatinMap::AT_cedilla:
|
|
tack_on_accent('c', CP_bottom, CT_tiny_mirror_x, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
//tack_on_accent(',', CP_bottom, CT_none, min_vert, max_vert, centroid,
|
|
// properties, placement);
|
|
break;
|
|
|
|
case UnicodeLatinMap::AT_comma_below:
|
|
tack_on_accent(',', CP_below, CT_none, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
break;
|
|
|
|
case UnicodeLatinMap::AT_ogonek:
|
|
tack_on_accent(',', CP_bottom, CT_mirror_x, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
break;
|
|
|
|
case UnicodeLatinMap::AT_stroke:
|
|
tack_on_accent('/', CP_within, CT_none, min_vert, max_vert, centroid,
|
|
properties, placement);
|
|
break;
|
|
|
|
default:
|
|
// There are lots of other crazy kinds of accents. Forget 'em.
|
|
break;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextAssembler::tack_on_accent
|
|
// Access: Private
|
|
// Description: Generates a cheesy accent mark above (or below, etc.)
|
|
// the character. Returns true if successful, or false
|
|
// if the named accent character doesn't exist in the
|
|
// font.
|
|
////////////////////////////////////////////////////////////////////
|
|
bool TextAssembler::
|
|
tack_on_accent(char accent_mark, TextAssembler::CheesyPosition position,
|
|
TextAssembler::CheesyTransform transform,
|
|
const LPoint3f &min_vert, const LPoint3f &max_vert,
|
|
const LPoint3f ¢roid,
|
|
const TextProperties *properties,
|
|
TextAssembler::GlyphPlacement *placement) const {
|
|
TextFont *font = properties->get_font();
|
|
nassertr(font != (TextFont *)NULL, false);
|
|
|
|
Thread *current_thread = Thread::get_current_thread();
|
|
|
|
const TextGlyph *accent_glyph;
|
|
if (font->get_glyph(accent_mark, accent_glyph) ||
|
|
font->get_glyph(toupper(accent_mark), accent_glyph)) {
|
|
PT(Geom) accent_geom = accent_glyph->get_geom(_usage_hint);
|
|
if (accent_geom != (Geom *)NULL) {
|
|
LPoint3f min_accent, max_accent;
|
|
bool found_any = false;
|
|
accent_geom->calc_tight_bounds(min_accent, max_accent, found_any,
|
|
current_thread);
|
|
if (found_any) {
|
|
float t, u;
|
|
LMatrix4f accent_mat;
|
|
|
|
// This gets set to true if the glyph gets mirrored and needs
|
|
// to have backface culling disabled.
|
|
bool mirrored = false;
|
|
|
|
switch (transform) {
|
|
case CT_none:
|
|
accent_mat = LMatrix4f::ident_mat();
|
|
break;
|
|
|
|
case CT_mirror_x:
|
|
accent_mat = LMatrix4f::scale_mat(-1.0f, 1.0f, 1.0f);
|
|
t = min_accent[0];
|
|
min_accent[0] = -max_accent[0];
|
|
max_accent[0] = -t;
|
|
mirrored = true;
|
|
break;
|
|
|
|
case CT_mirror_y:
|
|
accent_mat = LMatrix4f::scale_mat(1.0f, 1.0f, -1.0f);
|
|
t = min_accent[2];
|
|
min_accent[2] = -max_accent[2];
|
|
max_accent[2] = -t;
|
|
mirrored = true;
|
|
break;
|
|
|
|
case CT_rotate_90:
|
|
accent_mat.set_rotate_mat_normaxis(90.0f, LVecBase3f(0.0f, -1.0f, 0.0f));
|
|
// rotate min, max
|
|
t = min_accent[0];
|
|
u = max_accent[0];
|
|
max_accent[0] = -min_accent[2];
|
|
min_accent[0] = -max_accent[2];
|
|
max_accent[2] = u;
|
|
min_accent[2] = t;
|
|
break;
|
|
|
|
case CT_rotate_180:
|
|
accent_mat = LMatrix4f::scale_mat(-1.0f, -1.0f, 1.0f);
|
|
|
|
t = min_accent[0];
|
|
min_accent[0] = -max_accent[0];
|
|
max_accent[0] = -t;
|
|
t = min_accent[2];
|
|
min_accent[2] = -max_accent[2];
|
|
max_accent[2] = -t;
|
|
break;
|
|
|
|
case CT_rotate_270:
|
|
accent_mat.set_rotate_mat_normaxis(270.0f, LVecBase3f(0.0f, -1.0f, 0.0f));
|
|
// rotate min, max
|
|
t = min_accent[0];
|
|
u = max_accent[0];
|
|
min_accent[0] = min_accent[2];
|
|
max_accent[0] = max_accent[2];
|
|
min_accent[2] = -u;
|
|
max_accent[2] = -t;
|
|
break;
|
|
|
|
case CT_squash:
|
|
accent_mat = LMatrix4f::scale_mat(squash_accent_scale_x, 1.0f, squash_accent_scale_y);
|
|
min_accent[0] *= squash_accent_scale_x;
|
|
max_accent[0] *= squash_accent_scale_x;
|
|
min_accent[2] *= squash_accent_scale_y;
|
|
max_accent[2] *= squash_accent_scale_y;
|
|
break;
|
|
|
|
case CT_squash_mirror_y:
|
|
accent_mat = LMatrix4f::scale_mat(squash_accent_scale_x, 1.0f, -squash_accent_scale_y);
|
|
min_accent[0] *= squash_accent_scale_x;
|
|
max_accent[0] *= squash_accent_scale_x;
|
|
t = min_accent[2];
|
|
min_accent[2] = -max_accent[2] * squash_accent_scale_y;
|
|
max_accent[2] = -t * squash_accent_scale_y;
|
|
mirrored = true;
|
|
break;
|
|
|
|
case CT_squash_mirror_diag:
|
|
accent_mat =
|
|
LMatrix4f::rotate_mat_normaxis(270.0f, LVecBase3f(0.0f, -1.0f, 0.0f)) *
|
|
LMatrix4f::scale_mat(-squash_accent_scale_x, 1.0f, squash_accent_scale_y);
|
|
|
|
// rotate min, max
|
|
t = min_accent[0];
|
|
u = max_accent[0];
|
|
min_accent[0] = min_accent[2] * -squash_accent_scale_x;
|
|
max_accent[0] = max_accent[2] * -squash_accent_scale_x;
|
|
min_accent[2] = -u * squash_accent_scale_y;
|
|
max_accent[2] = -t * squash_accent_scale_y;
|
|
mirrored = true;
|
|
break;
|
|
|
|
case CT_small_squash:
|
|
accent_mat = LMatrix4f::scale_mat(small_squash_accent_scale_x, 1.0f, small_squash_accent_scale_y);
|
|
min_accent[0] *= small_squash_accent_scale_x;
|
|
max_accent[0] *= small_squash_accent_scale_x;
|
|
min_accent[2] *= small_squash_accent_scale_y;
|
|
max_accent[2] *= small_squash_accent_scale_y;
|
|
break;
|
|
|
|
case CT_small_squash_mirror_y:
|
|
accent_mat = LMatrix4f::scale_mat(small_squash_accent_scale_x, 1.0f, -small_squash_accent_scale_y);
|
|
min_accent[0] *= small_squash_accent_scale_x;
|
|
max_accent[0] *= small_squash_accent_scale_x;
|
|
t = min_accent[2];
|
|
min_accent[2] = -max_accent[2] * small_squash_accent_scale_y;
|
|
max_accent[2] = -t * small_squash_accent_scale_y;
|
|
mirrored = true;
|
|
break;
|
|
|
|
case CT_small_squash_mirror_diag:
|
|
accent_mat =
|
|
LMatrix4f::rotate_mat_normaxis(270.0f, LVecBase3f(0.0f, -1.0f, 0.0f)) *
|
|
LMatrix4f::scale_mat(-small_squash_accent_scale_x, 1.0f, small_squash_accent_scale_y);
|
|
|
|
// rotate min, max
|
|
t = min_accent[0];
|
|
u = max_accent[0];
|
|
min_accent[0] = min_accent[2] * -small_squash_accent_scale_x;
|
|
max_accent[0] = max_accent[2] * -small_squash_accent_scale_x;
|
|
min_accent[2] = -u * small_squash_accent_scale_y;
|
|
max_accent[2] = -t * small_squash_accent_scale_y;
|
|
mirrored = true;
|
|
break;
|
|
|
|
case CT_small:
|
|
accent_mat = LMatrix4f::scale_mat(small_accent_scale);
|
|
min_accent *= small_accent_scale;
|
|
max_accent *= small_accent_scale;
|
|
break;
|
|
|
|
case CT_small_rotate_270:
|
|
accent_mat =
|
|
LMatrix4f::rotate_mat_normaxis(270.0f, LVecBase3f(0.0f, -1.0f, 0.0f)) *
|
|
LMatrix4f::scale_mat(small_accent_scale);
|
|
|
|
// rotate min, max
|
|
t = min_accent[0];
|
|
u = max_accent[0];
|
|
min_accent[0] = min_accent[2] * small_accent_scale;
|
|
max_accent[0] = max_accent[2] * small_accent_scale;
|
|
min_accent[2] = -u * small_accent_scale;
|
|
max_accent[2] = -t * small_accent_scale;
|
|
break;
|
|
|
|
case CT_tiny:
|
|
accent_mat = LMatrix4f::scale_mat(tiny_accent_scale);
|
|
min_accent *= tiny_accent_scale;
|
|
max_accent *= tiny_accent_scale;
|
|
break;
|
|
|
|
case CT_tiny_mirror_x:
|
|
accent_mat = LMatrix4f::scale_mat(-tiny_accent_scale, 1.0f, tiny_accent_scale);
|
|
|
|
t = min_accent[0];
|
|
min_accent[0] = -max_accent[0] * tiny_accent_scale;
|
|
max_accent[0] = -t * tiny_accent_scale;
|
|
min_accent[2] *= tiny_accent_scale;
|
|
max_accent[2] *= tiny_accent_scale;
|
|
mirrored = true;
|
|
break;
|
|
|
|
case CT_tiny_rotate_270:
|
|
accent_mat =
|
|
LMatrix4f::rotate_mat_normaxis(270.0f, LVecBase3f(0.0f, -1.0f, 0.0f)) *
|
|
LMatrix4f::scale_mat(tiny_accent_scale);
|
|
|
|
// rotate min, max
|
|
t = min_accent[0];
|
|
u = max_accent[0];
|
|
min_accent[0] = min_accent[2] * tiny_accent_scale;
|
|
max_accent[0] = max_accent[2] * tiny_accent_scale;
|
|
min_accent[2] = -u * tiny_accent_scale;
|
|
max_accent[2] = -t * tiny_accent_scale;
|
|
break;
|
|
}
|
|
|
|
LPoint3f accent_centroid = (min_accent + max_accent) / 2.0f;
|
|
float accent_height = max_accent[2] - min_accent[2];
|
|
LVector3f trans;
|
|
switch (position) {
|
|
case CP_above:
|
|
// A little above the character.
|
|
trans.set(centroid[0] - accent_centroid[0], 0.0f,
|
|
max_vert[2] - accent_centroid[2] + accent_height * 0.5);
|
|
break;
|
|
|
|
case CP_below:
|
|
// A little below the character.
|
|
trans.set(centroid[0] - accent_centroid[0], 0.0f,
|
|
min_vert[2] - accent_centroid[2] - accent_height * 0.5);
|
|
break;
|
|
|
|
case CP_top:
|
|
// Touching the top of the character.
|
|
trans.set(centroid[0] - accent_centroid[0], 0.0f,
|
|
max_vert[2] - accent_centroid[2]);
|
|
break;
|
|
|
|
case CP_bottom:
|
|
// Touching the bottom of the character.
|
|
trans.set(centroid[0] - accent_centroid[0], 0.0f,
|
|
min_vert[2] - accent_centroid[2]);
|
|
break;
|
|
|
|
case CP_within:
|
|
// Centered within the character.
|
|
trans.set(centroid[0] - accent_centroid[0], 0.0f,
|
|
centroid[2] - accent_centroid[2]);
|
|
break;
|
|
}
|
|
|
|
accent_mat.set_row(3, trans);
|
|
accent_geom->transform_vertices(accent_mat);
|
|
|
|
if (mirrored) {
|
|
// Once someone asks for this pointer, we hold its reference
|
|
// count and never free it.
|
|
static CPT(RenderState) disable_backface;
|
|
if (disable_backface == (const RenderState *)NULL) {
|
|
disable_backface = RenderState::make
|
|
(CullFaceAttrib::make(CullFaceAttrib::M_cull_none));
|
|
}
|
|
|
|
CPT(RenderState) state =
|
|
accent_glyph->get_state()->compose(disable_backface);
|
|
placement->add_piece(accent_geom, state);
|
|
} else {
|
|
placement->add_piece(accent_geom, accent_glyph->get_state());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextAssembler::ComputedProperties::append_delta
|
|
// Access: Public
|
|
// Description: Appends to wtext the control sequences necessary to
|
|
// change from this ComputedProperties to the indicated
|
|
// ComputedProperties.
|
|
////////////////////////////////////////////////////////////////////
|
|
void TextAssembler::ComputedProperties::
|
|
append_delta(wstring &wtext, TextAssembler::ComputedProperties *other) {
|
|
if (this != other) {
|
|
if (_depth > other->_depth) {
|
|
// Back up a level from this properties.
|
|
nassertv(_based_on != NULL);
|
|
|
|
wtext.push_back(text_pop_properties_key);
|
|
_based_on->append_delta(wtext, other);
|
|
|
|
} else if (other->_depth > _depth) {
|
|
// Back up a level from the other properties.
|
|
nassertv(other->_based_on != NULL);
|
|
|
|
append_delta(wtext, other->_based_on);
|
|
wtext.push_back(text_push_properties_key);
|
|
wtext += other->_wname;
|
|
wtext.push_back(text_push_properties_key);
|
|
|
|
} else if (_depth != 0) {
|
|
// Back up a level from both properties.
|
|
nassertv(_based_on != NULL && other->_based_on != NULL);
|
|
|
|
wtext.push_back(text_pop_properties_key);
|
|
_based_on->append_delta(wtext, other->_based_on);
|
|
wtext.push_back(text_push_properties_key);
|
|
wtext += other->_wname;
|
|
wtext.push_back(text_push_properties_key);
|
|
}
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextAssembler::GlyphPlacement::calc_tight_bounds
|
|
// Access: Private
|
|
// Description: Expands min_point and max_point to include all of the
|
|
// vertices in the glyph(s), if any. found_any is set
|
|
// true if any points are found. It is the caller's
|
|
// responsibility to initialize min_point, max_point,
|
|
// and found_any before calling this function.
|
|
////////////////////////////////////////////////////////////////////
|
|
void TextAssembler::GlyphPlacement::
|
|
calc_tight_bounds(LPoint3f &min_point, LPoint3f &max_point,
|
|
bool &found_any, Thread *current_thread) const {
|
|
Pieces::const_iterator pi;
|
|
for (pi = _pieces.begin(); pi != _pieces.end(); ++pi) {
|
|
(*pi)._geom->calc_tight_bounds(min_point, max_point, found_any,
|
|
current_thread);
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextAssembler::GlyphPlacement::assign_to
|
|
// Access: Private
|
|
// Description: Puts the pieces of the GlyphPlacement in the
|
|
// indicated GeomNode. The vertices of the Geoms are
|
|
// modified by this operation.
|
|
////////////////////////////////////////////////////////////////////
|
|
void TextAssembler::GlyphPlacement::
|
|
assign_to(GeomNode *geom_node, const RenderState *state) const {
|
|
Pieces::const_iterator pi;
|
|
for (pi = _pieces.begin(); pi != _pieces.end(); ++pi) {
|
|
(*pi)._geom->transform_vertices(_xform);
|
|
geom_node->add_geom((*pi)._geom, state->compose((*pi)._state));
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextAssembler::GlyphPlacement::assign_copy_to
|
|
// Access: Private
|
|
// Description: Puts the pieces of the GlyphPlacement in the
|
|
// indicated GeomNode. This flavor will make a copy of
|
|
// the Geoms first, and then apply the additional
|
|
// transform to the vertices.
|
|
////////////////////////////////////////////////////////////////////
|
|
void TextAssembler::GlyphPlacement::
|
|
assign_copy_to(GeomNode *geom_node, const RenderState *state,
|
|
const LMatrix4f &extra_xform) const {
|
|
LMatrix4f new_xform = _xform * extra_xform;
|
|
Pieces::const_iterator pi;
|
|
for (pi = _pieces.begin(); pi != _pieces.end(); ++pi) {
|
|
const Geom *geom = (*pi)._geom;
|
|
PT(Geom) new_geom = geom->make_copy();
|
|
new_geom->transform_vertices(new_xform);
|
|
geom_node->add_geom(new_geom, state->compose((*pi)._state));
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: TextAssembler::GlyphPlacement::copy_graphic_to
|
|
// Access: Private
|
|
// Description: If the GlyphPlacement includes a special graphic,
|
|
// copies it to the indicated node.
|
|
////////////////////////////////////////////////////////////////////
|
|
void TextAssembler::GlyphPlacement::
|
|
copy_graphic_to(PandaNode *node, const RenderState *state,
|
|
const LMatrix4f &extra_xform) const {
|
|
if (_graphic_model != (PandaNode *)NULL) {
|
|
LMatrix4f new_xform = _xform * extra_xform;
|
|
|
|
// We need an intermediate node to hold the transform and state.
|
|
PT(PandaNode) intermediate_node = new PandaNode("");
|
|
node->add_child(intermediate_node);
|
|
|
|
intermediate_node->set_transform(TransformState::make_mat(new_xform));
|
|
intermediate_node->set_state(state);
|
|
intermediate_node->add_child(_graphic_model->copy_subgraph());
|
|
}
|
|
}
|
|
|