panda3d/panda/src/egg/eggTexture.cxx
2005-09-22 20:47:56 +00:00

1264 lines
38 KiB
C++

// Filename: eggTexture.cxx
// Created by: drose (18Jan99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include "eggTexture.h"
#include "eggMiscFuncs.h"
#include "lexerDefs.h"
#include "indent.h"
#include "string_utils.h"
TypeHandle EggTexture::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: EggTexture::Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
EggTexture::
EggTexture(const string &tref_name, const string &filename)
: EggFilenameNode(tref_name, filename)
{
_texture_type = TT_unspecified;
_format = F_unspecified;
_wrap_mode = WM_unspecified;
_wrap_u = WM_unspecified;
_wrap_v = WM_unspecified;
_wrap_w = WM_unspecified;
_minfilter = FT_unspecified;
_magfilter = FT_unspecified;
_anisotropic_degree = 0;
_env_type = ET_unspecified;
_saved_result = false;
_tex_gen = TG_unspecified;
_priority = 0;
_color.set(0.0f, 0.0f, 0.0f, 1.0f);
_flags = 0;
_alpha_file_channel = 0;
_multitexture_sort = 0;
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::Copy constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
EggTexture::
EggTexture(const EggTexture &copy) {
(*this) = copy;
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::Copy assignment operator
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
EggTexture &EggTexture::
operator = (const EggTexture &copy) {
clear_multitexture();
EggFilenameNode::operator = (copy);
EggRenderMode::operator = (copy);
EggTransform::operator = (copy);
_texture_type = copy._texture_type;
_format = copy._format;
_wrap_mode = copy._wrap_mode;
_wrap_u = copy._wrap_u;
_wrap_v = copy._wrap_v;
_wrap_w = copy._wrap_w;
_minfilter = copy._minfilter;
_magfilter = copy._magfilter;
_anisotropic_degree = copy._anisotropic_degree;
_env_type = copy._env_type;
_saved_result = copy._saved_result;
_tex_gen = copy._tex_gen;
_stage_name = copy._stage_name;
_priority = copy._priority;
_color = copy._color;
_uv_name = copy._uv_name;
_rgb_scale = 1;
_alpha_scale = 1;
_flags = copy._flags;
_alpha_filename = copy._alpha_filename;
_alpha_fullpath = copy._alpha_fullpath;
_alpha_file_channel = copy._alpha_file_channel;
_multitexture_sort = 0;
_combiner[0] = copy._combiner[0];
_combiner[1] = copy._combiner[1];
return *this;
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::Destructor
// Access: Published, Virtual
// Description:
////////////////////////////////////////////////////////////////////
EggTexture::
~EggTexture() {
clear_multitexture();
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::write
// Access: Public, Virtual
// Description: Writes the texture definition to the indicated output
// stream in Egg format.
////////////////////////////////////////////////////////////////////
void EggTexture::
write(ostream &out, int indent_level) const {
write_header(out, indent_level, "<Texture>");
enquote_string(out, get_filename(), indent_level + 2) << "\n";
if (has_alpha_filename()) {
indent(out, indent_level + 2)
<< "<Scalar> alpha-file { ";
enquote_string(out, get_alpha_filename());
out << " }\n";
}
if (has_alpha_file_channel()) {
indent(out, indent_level + 2)
<< "<Scalar> alpha-file-channel { "
<< get_alpha_file_channel() << " }\n";
}
if (get_texture_type() != TT_unspecified) {
indent(out, indent_level + 2)
<< "<Scalar> texture_type { " << get_texture_type() << " }\n";
}
if (get_format() != F_unspecified) {
indent(out, indent_level + 2)
<< "<Scalar> format { " << get_format() << " }\n";
}
if (get_wrap_mode() != WM_unspecified) {
indent(out, indent_level + 2)
<< "<Scalar> wrap { " << get_wrap_mode() << " }\n";
}
if (get_wrap_u() != WM_unspecified) {
indent(out, indent_level + 2)
<< "<Scalar> wrapu { " << get_wrap_u() << " }\n";
}
if (get_wrap_v() != WM_unspecified) {
indent(out, indent_level + 2)
<< "<Scalar> wrapv { " << get_wrap_v() << " }\n";
}
if (get_wrap_w() != WM_unspecified) {
indent(out, indent_level + 2)
<< "<Scalar> wrapw { " << get_wrap_w() << " }\n";
}
if (get_minfilter() != FT_unspecified) {
indent(out, indent_level + 2)
<< "<Scalar> minfilter { " << get_minfilter() << " }\n";
}
if (get_magfilter() != FT_unspecified) {
indent(out, indent_level + 2)
<< "<Scalar> magfilter { " << get_magfilter() << " }\n";
}
if (has_anisotropic_degree()) {
indent(out, indent_level + 2)
<< "<Scalar> anisotropic-degree { " << get_anisotropic_degree() << " }\n";
}
if (get_env_type() != ET_unspecified) {
indent(out, indent_level + 2)
<< "<Scalar> envtype { " << get_env_type() << " }\n";
}
for (int ci = 0; ci < (int)CC_num_channels; ci++) {
CombineChannel channel = (CombineChannel)ci;
if (get_combine_mode(channel) != CM_unspecified) {
indent(out, indent_level + 2)
<< "<Scalar> combine-" << channel
<< " { " << get_combine_mode(channel) << " }\n";
}
for (int i = 0; i < (int)CI_num_indices; i++) {
if (get_combine_source(channel, i) != CS_unspecified) {
indent(out, indent_level + 2)
<< "<Scalar> combine-" << channel << "-source" << i
<< " { " << get_combine_source(channel, i) << " }\n";
}
if (get_combine_operand(channel, i) != CO_unspecified) {
indent(out, indent_level + 2)
<< "<Scalar> combine-" << channel << "-operand" << i
<< " { " << get_combine_operand(channel, i) << " }\n";
}
}
}
if (get_saved_result()) {
indent(out, indent_level + 2)
<< "<Scalar> saved-result { 1 }\n";
}
if (get_tex_gen() != TG_unspecified) {
indent(out, indent_level + 2)
<< "<Scalar> tex-gen { " << get_tex_gen() << " }\n";
}
if (has_stage_name()) {
indent(out, indent_level + 2)
<< "<Scalar> stage-name { " << get_stage_name() << " }\n";
}
if (has_priority()) {
indent(out, indent_level + 2)
<< "<Scalar> priority { " << get_priority() << " }\n";
}
if (has_color()) {
indent(out, indent_level + 2)
<< "<Scalar> blendr { " << _color[0] << " }\n";
indent(out, indent_level + 2)
<< "<Scalar> blendg { " << _color[1] << " }\n";
indent(out, indent_level + 2)
<< "<Scalar> blendb { " << _color[2] << " }\n";
indent(out, indent_level + 2)
<< "<Scalar> blenda { " << _color[3] << " }\n";
}
if (has_uv_name()) {
indent(out, indent_level + 2)
<< "<Scalar> uv-name { " << get_uv_name() << " }\n";
}
if (has_rgb_scale()) {
indent(out, indent_level + 2)
<< "<Scalar> rgb-scale { " << get_rgb_scale() << " }\n";
}
if (has_alpha_scale()) {
indent(out, indent_level + 2)
<< "<Scalar> alpha-scale { " << get_alpha_scale() << " }\n";
}
EggRenderMode::write(out, indent_level + 2);
if (has_transform()) {
EggTransform::write(out, indent_level + 2);
}
indent(out, indent_level) << "}\n";
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::is_equivalent_to
// Access: Published
// Description: Returns true if the two textures are equivalent in
// all relevant properties (according to eq), false
// otherwise.
//
// The Equivalence parameter, eq, should be set to the
// bitwise OR of the following properties, according to
// what you consider relevant:
//
// EggTexture::E_basename:
// The basename part of the texture filename, without
// the directory prefix *or* the filename extension.
//
// EggTexture::E_extension:
// The extension part of the texture filename.
//
// EggTexture::E_dirname:
// The directory prefix of the texture filename.
//
// EggTexture::E_complete_filename:
// The union of the above three; that is, the complete
// filename, with directory, basename, and extension.
//
// EggTexture::E_transform:
// The texture matrix.
//
// EggTexture::E_attributes:
// All remaining texture attributes (mode, mipmap,
// etc.) except TRef name.
//
// EggTexture::E_tref_name:
// The TRef name.
////////////////////////////////////////////////////////////////////
bool EggTexture::
is_equivalent_to(const EggTexture &other, int eq) const {
if ((eq & E_complete_filename) == E_complete_filename) {
//cout << "compared by filename" << endl;
if (get_filename() != other.get_filename()) {
return false;
}
} else {
//cout << "compared by not complete filename" << endl;
const Filename &a = get_filename();
const Filename &b = other.get_filename();
if (eq & E_basename) {
if (a.get_basename_wo_extension() != b.get_basename_wo_extension()) {
return false;
}
}
if (eq & E_extension) {
if (a.get_extension() != b.get_extension()) {
return false;
}
}
if (eq & E_dirname) {
if (a.get_dirname() != b.get_dirname()) {
return false;
}
}
}
if (eq & E_transform) {
//cout << "compared by transform" << endl;
if (transform_is_identity() != other.transform_is_identity()) {
return false;
}
if (has_transform() && other.has_transform()) {
if (!get_transform3d().almost_equal(other.get_transform3d(), 0.0001)) {
return false;
}
}
}
if (eq & E_attributes) {
//cout << "compared by attributes" << endl;
if (_texture_type != other._texture_type ||
_format != other._format ||
_wrap_mode != other._wrap_mode ||
_wrap_u != other._wrap_u ||
_wrap_v != other._wrap_v ||
_wrap_w != other._wrap_w ||
_minfilter != other._minfilter ||
_magfilter != other._magfilter ||
_env_type != other._env_type) {
return false;
}
if (EggRenderMode::operator != (other)) {
return false;
}
}
if (eq & E_tref_name) {
//cout << "compared by tref_name" << endl;
if (get_name() != other.get_name()) {
return false;
}
}
return true;
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::sorts_less_than
// Access: Published
// Description: An ordering operator to compare two textures for
// sorting order. This imposes an arbitrary ordering
// useful to identify unique textures, according to the
// indicated Equivalence factor. See
// is_equivalent_to().
////////////////////////////////////////////////////////////////////
bool EggTexture::
sorts_less_than(const EggTexture &other, int eq) const {
if ((eq & E_complete_filename) == E_complete_filename) {
if (get_filename() != other.get_filename()) {
return get_filename() < other.get_filename();
}
} else {
const Filename &a = get_filename();
const Filename &b = other.get_filename();
if (eq & E_basename) {
if (a.get_basename_wo_extension() != b.get_basename_wo_extension()) {
return a.get_basename_wo_extension() < b.get_basename_wo_extension();
}
}
if (eq & E_extension) {
if (a.get_extension() != b.get_extension()) {
return a.get_extension() < b.get_extension();
}
}
if (eq & E_dirname) {
if (a.get_dirname() != b.get_dirname()) {
return a.get_dirname() < b.get_dirname();
}
}
}
if (eq & E_transform) {
bool is_identity = transform_is_identity();
bool other_is_identity = other.transform_is_identity();
if (is_identity != other_is_identity) {
return (int)is_identity < (int)other_is_identity;
}
if (has_transform() && other.has_transform()) {
int compare = get_transform3d().compare_to(other.get_transform3d());
if (compare != 0) {
return compare < 0;
}
}
}
if (eq & E_attributes) {
if (_texture_type != other._texture_type) {
return (int)_texture_type < (int)other._texture_type;
}
if (_format != other._format) {
return (int)_format < (int)other._format;
}
if (_wrap_mode != other._wrap_mode) {
return (int)_wrap_mode < (int)other._wrap_mode;
}
if (_wrap_u != other._wrap_u) {
return (int)_wrap_u < (int)other._wrap_u;
}
if (_wrap_v != other._wrap_v) {
return (int)_wrap_v < (int)other._wrap_v;
}
if (_wrap_w != other._wrap_w) {
return (int)_wrap_w < (int)other._wrap_w;
}
if (_minfilter != other._minfilter) {
return (int)_minfilter < (int)other._minfilter;
}
if (_magfilter != other._magfilter) {
return (int)_magfilter < (int)other._magfilter;
}
if (_anisotropic_degree != other._anisotropic_degree) {
return _anisotropic_degree < other._anisotropic_degree;
}
if (_env_type != other._env_type) {
return (int)_env_type < (int)other._env_type;
}
if (EggRenderMode::operator != (other)) {
return EggRenderMode::operator < (other);
}
}
if (eq & E_tref_name) {
if (get_name() != other.get_name()) {
return get_name() < other.get_name();
}
}
return false;
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::has_alpha_channel
// Access: Published
// Description: Given the number of color components (channels) in
// the image file as actually read from the disk, return
// true if this texture seems to have an alpha channel
// or not. This depends on the EggTexture's format as
// well as the number of channels.
////////////////////////////////////////////////////////////////////
bool EggTexture::
has_alpha_channel(int num_components) const {
switch (_format) {
case F_red:
case F_green:
case F_blue:
case F_luminance:
case F_rgb:
case F_rgb12:
case F_rgb8:
case F_rgb5:
case F_rgb332:
// These formats never use alpha, regardless of the number of
// components we have.
return false;
case F_alpha:
// This format always uses alpha.
return true;
case F_luminance_alpha:
case F_luminance_alphamask:
case F_rgba:
case F_rgbm:
case F_rgba12:
case F_rgba8:
case F_rgba4:
case F_rgba5:
case F_unspecified:
// These formats use alpha if the image had alpha.
return (num_components == 2 || num_components == 4);
}
return false;
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::clear_multitexture
// Access: Published
// Description: Resets the multitexture flags set by
// multitexture_over(). After this call,
// get_multitexture() will return false, and
// get_multitexture_sort() will return 0.
////////////////////////////////////////////////////////////////////
void EggTexture::
clear_multitexture() {
_multitexture_sort = 0;
// Now empty out the _over_textures and _under_textures sets. This
// requires a bit of care so we don't end up in mutual recursion or
// iterating through self-modifying structures. To avoid this, we
// empty the sets first, and then walk through their original
// contents.
MultiTextures orig_over_textures, orig_under_textures;
orig_over_textures.swap(_over_textures);
orig_under_textures.swap(_under_textures);
MultiTextures::iterator mti;
for (mti = orig_over_textures.begin();
mti != orig_over_textures.end();
++mti) {
EggTexture *other = (*mti);
other->_under_textures.erase(this);
}
for (mti = orig_under_textures.begin();
mti != orig_under_textures.end();
++mti) {
EggTexture *other = (*mti);
other->_over_textures.erase(this);
}
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::multitexture_over
// Access: Published
// Description: Indicates that this texture should be layered on top
// of the other texture. This will guarantee that
// this->get_multitexture_sort() >
// other->get_multitexture_sort(), at least until
// clear_multitexture() is called on either one.
//
// The return value is true if successful, or false if
// there is a failure because the other texture was
// already layered on top of this one (or there is a
// three- or more-way cycle).
////////////////////////////////////////////////////////////////////
bool EggTexture::
multitexture_over(EggTexture *other) {
if (get_multitexture_sort() <= other->get_multitexture_sort()) {
MultiTextures cycle_detector;
if (!r_min_multitexture_sort(other->get_multitexture_sort() + 1,
cycle_detector)) {
// Found a cycle right off the bat!
return false;
}
}
if (_over_textures.insert(other).second) {
bool inserted_under = other->_under_textures.insert(this).second;
nassertr(inserted_under, false);
}
nassertr(get_multitexture_sort() > other->get_multitexture_sort(), false);
return true;
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::string_texture_type
// Access: Published, Static
// Description: Returns the Texture_ype value associated with the given
// string representation, or TT_unspecified if the string
// does not match any known TextureType value.
////////////////////////////////////////////////////////////////////
EggTexture::TextureType EggTexture::
string_texture_type(const string &string) {
if (cmp_nocase_uh(string, "1d") == 0 ||
cmp_nocase_uh(string, "1dtexture") == 0 ||
cmp_nocase_uh(string, "1d_texture") == 0) {
return TT_1d_texture;
} else if (cmp_nocase_uh(string, "2d") == 0 ||
cmp_nocase_uh(string, "2dtexture") == 0 ||
cmp_nocase_uh(string, "2d_texture") == 0) {
return TT_2d_texture;
} else if (cmp_nocase_uh(string, "3d") == 0 ||
cmp_nocase_uh(string, "3dtexture") == 0 ||
cmp_nocase_uh(string, "3d_texture") == 0) {
return TT_2d_texture;
} else if (cmp_nocase_uh(string, "cube") == 0 ||
cmp_nocase_uh(string, "cubemap") == 0 ||
cmp_nocase_uh(string, "cube_map") == 0) {
return TT_cube_map;
} else {
return TT_unspecified;
}
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::string_format
// Access: Published, Static
// Description: Returns the Format value associated with the given
// string representation, or F_unspecified if the string
// does not match any known Format value.
////////////////////////////////////////////////////////////////////
EggTexture::Format EggTexture::
string_format(const string &string) {
if (cmp_nocase_uh(string, "rgba") == 0) {
return F_rgba;
} else if (cmp_nocase_uh(string, "rgbm") == 0) {
return F_rgbm;
} else if (cmp_nocase_uh(string, "rgba12") == 0) {
return F_rgba12;
} else if (cmp_nocase_uh(string, "rgba8") == 0) {
return F_rgba8;
} else if (cmp_nocase_uh(string, "rgba4") == 0) {
return F_rgba4;
} else if (cmp_nocase_uh(string, "rgb") == 0) {
return F_rgb;
} else if (cmp_nocase_uh(string, "rgb12") == 0) {
return F_rgb12;
} else if (cmp_nocase_uh(string, "rgb8") == 0) {
return F_rgb8;
} else if (cmp_nocase_uh(string, "rgb5") == 0) {
return F_rgb5;
} else if (cmp_nocase_uh(string, "rgba5") == 0) {
return F_rgba5;
} else if (cmp_nocase_uh(string, "rgb332") == 0) {
return F_rgb332;
} else if (cmp_nocase_uh(string, "red") == 0) {
return F_red;
} else if (cmp_nocase_uh(string, "green") == 0) {
return F_green;
} else if (cmp_nocase_uh(string, "blue") == 0) {
return F_blue;
} else if (cmp_nocase_uh(string, "alpha") == 0) {
return F_alpha;
} else if (cmp_nocase_uh(string, "luminance") == 0) {
return F_luminance;
} else if (cmp_nocase_uh(string, "luminance_alpha") == 0) {
return F_luminance_alpha;
} else if (cmp_nocase_uh(string, "luminance_alphamask") == 0) {
return F_luminance_alphamask;
} else {
return F_unspecified;
}
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::string_wrap_mode
// Access: Published, Static
// Description: Returns the WrapMode value associated with the given
// string representation, or WM_unspecified if the string
// does not match any known WrapMode value.
////////////////////////////////////////////////////////////////////
EggTexture::WrapMode EggTexture::
string_wrap_mode(const string &string) {
if (cmp_nocase_uh(string, "repeat") == 0) {
return WM_repeat;
} else if (cmp_nocase_uh(string, "clamp") == 0) {
return WM_clamp;
} else {
return WM_unspecified;
}
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::string_filter_type
// Access: Published, Static
// Description: Returns the FilterType value associated with the given
// string representation, or FT_unspecified if the string
// does not match any known FilterType value.
////////////////////////////////////////////////////////////////////
EggTexture::FilterType EggTexture::
string_filter_type(const string &string) {
// Old egg filter types.
if (cmp_nocase_uh(string, "point") == 0) {
return FT_nearest;
} else if (cmp_nocase_uh(string, "linear") == 0) {
return FT_linear;
} else if (cmp_nocase_uh(string, "bilinear") == 0) {
return FT_linear;
} else if (cmp_nocase_uh(string, "trilinear") == 0) {
return FT_linear;
} else if (cmp_nocase_uh(string, "mipmap_point") == 0) {
return FT_nearest_mipmap_nearest;
} else if (cmp_nocase_uh(string, "mipmap_linear") == 0) {
return FT_nearest_mipmap_linear;
} else if (cmp_nocase_uh(string, "mipmap_bilinear") == 0) {
return FT_linear_mipmap_nearest;
} else if (cmp_nocase_uh(string, "mipmap_trilinear") == 0) {
return FT_linear_mipmap_linear;
// Current egg filter types, that match those in Texture.
} else if (cmp_nocase_uh(string, "nearest") == 0) {
return FT_nearest;
} else if (cmp_nocase_uh(string, "linear") == 0) {
return FT_linear;
} else if (cmp_nocase_uh(string, "nearest_mipmap_nearest") == 0) {
return FT_nearest_mipmap_nearest;
} else if (cmp_nocase_uh(string, "linear_mipmap_nearest") == 0) {
return FT_linear_mipmap_nearest;
} else if (cmp_nocase_uh(string, "nearest_mipmap_linear") == 0) {
return FT_nearest_mipmap_linear;
} else if (cmp_nocase_uh(string, "linear_mipmap_linear") == 0) {
return FT_linear_mipmap_linear;
} else {
return FT_unspecified;
}
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::string_env_type
// Access: Published, Static
// Description: Returns the EnvType value associated with the given
// string representation, or ET_unspecified if the string
// does not match any known EnvType value.
////////////////////////////////////////////////////////////////////
EggTexture::EnvType EggTexture::
string_env_type(const string &string) {
if (cmp_nocase_uh(string, "modulate") == 0) {
return ET_modulate;
} else if (cmp_nocase_uh(string, "decal") == 0) {
return ET_decal;
} else if (cmp_nocase_uh(string, "blend") == 0) {
return ET_blend;
} else if (cmp_nocase_uh(string, "replace") == 0) {
return ET_replace;
} else if (cmp_nocase_uh(string, "add") == 0) {
return ET_add;
} else if (cmp_nocase_uh(string, "blend_color_scale") == 0) {
return ET_blend_color_scale;
} else {
return ET_unspecified;
}
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::string_combine_mode
// Access: Published, Static
// Description: Returns the CombineMode value associated with the given
// string representation, or CM_unspecified if the string
// does not match any known CombineMode value.
////////////////////////////////////////////////////////////////////
EggTexture::CombineMode EggTexture::
string_combine_mode(const string &string) {
if (cmp_nocase_uh(string, "replace") == 0) {
return CM_replace;
} else if (cmp_nocase_uh(string, "modulate") == 0) {
return CM_modulate;
} else if (cmp_nocase_uh(string, "add") == 0) {
return CM_add;
} else if (cmp_nocase_uh(string, "add_signed") == 0) {
return CM_add_signed;
} else if (cmp_nocase_uh(string, "interpolate") == 0) {
return CM_interpolate;
} else if (cmp_nocase_uh(string, "subtract") == 0) {
return CM_subtract;
} else if (cmp_nocase_uh(string, "dot3_rgb") == 0) {
return CM_dot3_rgb;
} else if (cmp_nocase_uh(string, "dot3_rgba") == 0) {
return CM_dot3_rgba;
} else {
return CM_unspecified;
}
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::string_combine_source
// Access: Published, Static
// Description: Returns the CombineSource value associated with the given
// string representation, or CS_unspecified if the string
// does not match any known CombineSource value.
////////////////////////////////////////////////////////////////////
EggTexture::CombineSource EggTexture::
string_combine_source(const string &string) {
if (cmp_nocase_uh(string, "texture") == 0) {
return CS_texture;
} else if (cmp_nocase_uh(string, "constant") == 0) {
return CS_constant;
} else if (cmp_nocase_uh(string, "primary_color") == 0) {
return CS_primary_color;
} else if (cmp_nocase_uh(string, "previous") == 0) {
return CS_previous;
} else if (cmp_nocase_uh(string, "constant_color_scale") == 0) {
return CS_constant_color_scale;
} else if (cmp_nocase_uh(string, "last_saved_result") == 0) {
return CS_last_saved_result;
} else {
return CS_unspecified;
}
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::string_combine_operand
// Access: Published, Static
// Description: Returns the CombineOperand value associated with the given
// string representation, or CO_unspecified if the string
// does not match any known CombineOperand value.
////////////////////////////////////////////////////////////////////
EggTexture::CombineOperand EggTexture::
string_combine_operand(const string &string) {
if (cmp_nocase_uh(string, "src_color") == 0) {
return CO_src_color;
} else if (cmp_nocase_uh(string, "one_minus_src_color") == 0) {
return CO_one_minus_src_color;
} else if (cmp_nocase_uh(string, "src_alpha") == 0) {
return CO_src_alpha;
} else if (cmp_nocase_uh(string, "one_minus_src_alpha") == 0) {
return CO_one_minus_src_alpha;
} else {
return CO_unspecified;
}
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::string_tex_gen
// Access: Published, Static
// Description: Returns the TexGen value associated with the given
// string representation, or ET_unspecified if the string
// does not match any known TexGen value.
////////////////////////////////////////////////////////////////////
EggTexture::TexGen EggTexture::
string_tex_gen(const string &string) {
if (cmp_nocase_uh(string, "unspecified") == 0) {
return TG_unspecified;
} else if (cmp_nocase_uh(string, "sphere_map") == 0 ||
cmp_nocase_uh(string, "eye_sphere_map") == 0) {
return TG_eye_sphere_map;
} else if (cmp_nocase_uh(string, "world_cube_map") == 0) {
return TG_world_cube_map;
} else if (cmp_nocase_uh(string, "cube_map") == 0 ||
cmp_nocase_uh(string, "eye_cube_map") == 0) {
return TG_eye_cube_map;
} else if (cmp_nocase_uh(string, "world_normal") == 0) {
return TG_world_normal;
} else if (cmp_nocase_uh(string, "eye_normal") == 0) {
return TG_eye_normal;
} else if (cmp_nocase_uh(string, "world_position") == 0) {
return TG_world_position;
} else if (cmp_nocase_uh(string, "eye_position") == 0) {
return TG_eye_position;
} else if (cmp_nocase_uh(string, "point_sprite") == 0) {
return TG_point_sprite;
} else {
return TG_unspecified;
}
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::as_transform
// Access: Public, Virtual
// Description: Returns this object cross-cast to an EggTransform
// pointer, if it inherits from EggTransform, or NULL if
// it does not.
////////////////////////////////////////////////////////////////////
EggTransform *EggTexture::
as_transform() {
return this;
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::egg_start_parse_body
// Access: Protected, Virtual
// Description: This function is called within parse_egg(). It
// should call the appropriate function on the lexer to
// initialize the parser into the state associated with
// this object. If the object cannot be parsed into
// directly, it should return false.
////////////////////////////////////////////////////////////////////
bool EggTexture::
egg_start_parse_body() {
egg_start_texture_body();
return true;
}
////////////////////////////////////////////////////////////////////
// Function: EggTexture::r_min_multitexture_sort
// Access: Private
// Description: Ensures that our multitexture_sort is at least the
// indicated value.
////////////////////////////////////////////////////////////////////
bool EggTexture::
r_min_multitexture_sort(int sort, EggTexture::MultiTextures &cycle_detector) {
if (_multitexture_sort >= sort) {
// No problem.
return true;
}
if (!cycle_detector.insert(this).second) {
// Oops, we just hit a cycle!
return false;
}
_multitexture_sort = sort;
// Now we also have to increment all of the textures that we are
// under.
bool no_cycles = true;
MultiTextures::iterator mti;
for (mti = _under_textures.begin();
mti != _under_textures.end();
++mti) {
EggTexture *other = (*mti);
if (!other->r_min_multitexture_sort(sort + 1, cycle_detector)) {
// Oops, found a cycle!
no_cycles = false;
}
}
return no_cycles;
}
////////////////////////////////////////////////////////////////////
// Function: TextureType output operator
// Description:
////////////////////////////////////////////////////////////////////
ostream &operator << (ostream &out, EggTexture::TextureType texture_type) {
switch (texture_type) {
case EggTexture::TT_unspecified:
return out << "unspecified";
case EggTexture::TT_1d_texture:
return out << "1d";
case EggTexture::TT_2d_texture:
return out << "2d";
case EggTexture::TT_3d_texture:
return out << "3d";
case EggTexture::TT_cube_map:
return out << "cube-map";
}
nassertr(false, out);
return out << "(**invalid**)";
}
////////////////////////////////////////////////////////////////////
// Function: Format output operator
// Description:
////////////////////////////////////////////////////////////////////
ostream &operator << (ostream &out, EggTexture::Format format) {
switch (format) {
case EggTexture::F_unspecified:
return out << "unspecified";
case EggTexture::F_rgba:
return out << "rgba";
case EggTexture::F_rgbm:
return out << "rgbm";
case EggTexture::F_rgba12:
return out << "rgba12";
case EggTexture::F_rgba8:
return out << "rgba8";
case EggTexture::F_rgba4:
return out << "rgba4";
case EggTexture::F_rgb:
return out << "rgb";
case EggTexture::F_rgb12:
return out << "rgb12";
case EggTexture::F_rgb8:
return out << "rgb8";
case EggTexture::F_rgb5:
return out << "rgb5";
case EggTexture::F_rgba5:
return out << "rgba5";
case EggTexture::F_rgb332:
return out << "rgb332";
case EggTexture::F_red:
return out << "red";
case EggTexture::F_green:
return out << "green";
case EggTexture::F_blue:
return out << "blue";
case EggTexture::F_alpha:
return out << "alpha";
case EggTexture::F_luminance:
return out << "luminance";
case EggTexture::F_luminance_alpha:
return out << "luminance_alpha";
case EggTexture::F_luminance_alphamask:
return out << "luminance_alphamask";
}
nassertr(false, out);
return out << "(**invalid**)";
}
////////////////////////////////////////////////////////////////////
// Function: WrapMode output operator
// Description:
////////////////////////////////////////////////////////////////////
ostream &operator << (ostream &out, EggTexture::WrapMode mode) {
switch (mode) {
case EggTexture::WM_unspecified:
return out << "unspecified";
case EggTexture::WM_repeat:
return out << "repeat";
case EggTexture::WM_clamp:
return out << "clamp";
}
nassertr(false, out);
return out << "(**invalid**)";
}
////////////////////////////////////////////////////////////////////
// Function: FilterType output operator
// Description:
////////////////////////////////////////////////////////////////////
ostream &operator << (ostream &out, EggTexture::FilterType type) {
switch (type) {
case EggTexture::FT_unspecified:
return out << "unspecified";
case EggTexture::FT_nearest:
return out << "nearest";
case EggTexture::FT_linear:
return out << "linear";
case EggTexture::FT_nearest_mipmap_nearest:
return out << "nearest_mipmap_nearest";
case EggTexture::FT_linear_mipmap_nearest:
return out << "linear_mipmap_nearest";
case EggTexture::FT_nearest_mipmap_linear:
return out << "nearest_mipmap_linear";
case EggTexture::FT_linear_mipmap_linear:
return out << "linear_mipmap_linear";
}
nassertr(false, out);
return out << "(**invalid**)";
}
////////////////////////////////////////////////////////////////////
// Function: EnvType output operator
// Description:
////////////////////////////////////////////////////////////////////
ostream &operator << (ostream &out, EggTexture::EnvType type) {
switch (type) {
case EggTexture::ET_unspecified:
return out << "unspecified";
case EggTexture::ET_modulate:
return out << "modulate";
case EggTexture::ET_decal:
return out << "decal";
case EggTexture::ET_blend:
return out << "blend";
case EggTexture::ET_replace:
return out << "replace";
case EggTexture::ET_add:
return out << "add";
case EggTexture::ET_blend_color_scale:
return out << "blend_color_scale";
}
nassertr(false, out);
return out << "(**invalid**)";
}
ostream &
operator << (ostream &out, EggTexture::CombineMode cm) {
switch (cm) {
case EggTexture::CM_unspecified:
return out << "unspecified";
case EggTexture::CM_replace:
return out << "replace";
case EggTexture::CM_modulate:
return out << "modulate";
case EggTexture::CM_add:
return out << "add";
case EggTexture::CM_add_signed:
return out << "add_signed";
case EggTexture::CM_interpolate:
return out << "interpolate";
case EggTexture::CM_subtract:
return out << "subtract";
case EggTexture::CM_dot3_rgb:
return out << "dot3_rgb";
case EggTexture::CM_dot3_rgba:
return out << "dot3_rgba";
}
return out << "**invalid CombineMode(" << (int)cm << ")**";
}
ostream &
operator << (ostream &out, EggTexture::CombineChannel cm) {
switch (cm) {
case EggTexture::CC_rgb:
return out << "rgb";
case EggTexture::CC_alpha:
return out << "alpha";
case EggTexture::CC_num_channels:
// This case is here just to prevent a compiler warning. Fall out
// of the switch and return the error message.
break;
}
return out << "**invalid CombineChannel(" << (int)cm << ")**";
}
ostream &
operator << (ostream &out, EggTexture::CombineSource cs) {
switch (cs) {
case EggTexture::CS_unspecified:
return out << "unspecified";
case EggTexture::CS_texture:
return out << "texture";
case EggTexture::CS_constant:
return out << "constant";
case EggTexture::CS_primary_color:
return out << "primary_color";
case EggTexture::CS_previous:
return out << "previous";
case EggTexture::CS_constant_color_scale:
return out << "constant_color_scale";
case EggTexture::CS_last_saved_result:
return out << "last_saved_result";
}
return out << "**invalid CombineSource(" << (int)cs << ")**";
}
ostream &
operator << (ostream &out, EggTexture::CombineOperand co) {
switch (co) {
case EggTexture::CO_unspecified:
return out << "unspecified";
case EggTexture::CO_src_color:
return out << "src_color";
case EggTexture::CO_one_minus_src_color:
return out << "one_minus_src_color";
case EggTexture::CO_src_alpha:
return out << "src_alpha";
case EggTexture::CO_one_minus_src_alpha:
return out << "one_minus_src_alpha";
}
return out << "**invalid CombineOperand(" << (int)co << ")**";
}
ostream &
operator << (ostream &out, EggTexture::TexGen tex_gen) {
switch (tex_gen) {
case EggTexture::TG_unspecified:
return out << "unspecified";
case EggTexture::TG_eye_sphere_map:
return out << "eye_sphere_map";
case EggTexture::TG_world_cube_map:
return out << "world_cube_map";
case EggTexture::TG_eye_cube_map:
return out << "eye_cube_map";
case EggTexture::TG_world_normal:
return out << "world_normal";
case EggTexture::TG_eye_normal:
return out << "eye_normal";
case EggTexture::TG_world_position:
return out << "world_position";
case EggTexture::TG_eye_position:
return out << "eye_position";
case EggTexture::TG_point_sprite:
return out << "point_sprite";
}
return out << "**invalid TexGen(" << (int)tex_gen << ")**";
}