panda3d/panda/src/pgraph/colorAttrib.cxx
2002-02-26 00:07:26 +00:00

201 lines
7.3 KiB
C++

// Filename: colorAttrib.cxx
// Created by: drose (22Feb02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "colorAttrib.h"
#include "graphicsStateGuardianBase.h"
#include "dcast.h"
#include "bamReader.h"
#include "bamWriter.h"
#include "datagram.h"
#include "datagramIterator.h"
TypeHandle ColorAttrib::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: ColorAttrib::make_vertex
// Access: Published, Static
// Description: Constructs a new ColorAttrib object that indicates
// geometry should be rendered according to its own
// vertex color.
////////////////////////////////////////////////////////////////////
CPT(RenderAttrib) ColorAttrib::
make_vertex() {
ColorAttrib *attrib = new ColorAttrib(T_vertex);
return return_new(attrib);
}
////////////////////////////////////////////////////////////////////
// Function: ColorAttrib::make_flat
// Access: Published, Static
// Description: Constructs a new ColorAttrib object that indicates
// geometry should be rendered in the indicated color.
////////////////////////////////////////////////////////////////////
CPT(RenderAttrib) ColorAttrib::
make_flat(const Colorf &color) {
ColorAttrib *attrib = new ColorAttrib(T_flat, color);
return return_new(attrib);
}
////////////////////////////////////////////////////////////////////
// Function: ColorAttrib::make_off
// Access: Published, Static
// Description: Constructs a new ColorAttrib object that indicates
// geometry should be rendered without any color
// commands at all.
////////////////////////////////////////////////////////////////////
CPT(RenderAttrib) ColorAttrib::
make_off() {
ColorAttrib *attrib = new ColorAttrib(T_off);
return return_new(attrib);
}
////////////////////////////////////////////////////////////////////
// Function: ColorAttrib::issue
// Access: Public, Virtual
// Description: Calls the appropriate method on the indicated GSG
// to issue the graphics commands appropriate to the
// given attribute. This is normally called
// (indirectly) only from
// GraphicsStateGuardian::set_state() or modify_state().
////////////////////////////////////////////////////////////////////
void ColorAttrib::
issue(GraphicsStateGuardianBase *gsg) const {
gsg->issue_color(this);
}
////////////////////////////////////////////////////////////////////
// Function: ColorAttrib::output
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void ColorAttrib::
output(ostream &out) const {
out << get_type() << ":";
switch (get_color_type()) {
case T_vertex:
out << "vertex";
break;
case T_flat:
out << "(" << get_color() << ")";
break;
case T_off:
out << "off";
break;
}
}
////////////////////////////////////////////////////////////////////
// Function: ColorAttrib::compare_to_impl
// Access: Protected, Virtual
// Description: Intended to be overridden by derived ColorAttrib
// types to return a unique number indicating whether
// this ColorAttrib is equivalent to the other one.
//
// This should return 0 if the two ColorAttrib objects
// are equivalent, a number less than zero if this one
// should be sorted before the other one, and a number
// greater than zero otherwise.
//
// This will only be called with two ColorAttrib
// objects whose get_type() functions return the same.
////////////////////////////////////////////////////////////////////
int ColorAttrib::
compare_to_impl(const RenderAttrib *other) const {
const ColorAttrib *ta;
DCAST_INTO_R(ta, other, 0);
if (_type != ta->_type) {
return (int)_type - (int)ta->_type;
}
if (_type == T_flat) {
return _color.compare_to(ta->_color);
}
return 0;
}
////////////////////////////////////////////////////////////////////
// Function: ColorAttrib::make_default_impl
// Access: Protected, Virtual
// Description: Intended to be overridden by derived ColorAttrib
// types to specify what the default property for a
// ColorAttrib of this type should be.
//
// This should return a newly-allocated ColorAttrib of
// the same type that corresponds to whatever the
// standard default for this kind of ColorAttrib is.
////////////////////////////////////////////////////////////////////
RenderAttrib *ColorAttrib::
make_default_impl() const {
return new ColorAttrib;
}
////////////////////////////////////////////////////////////////////
// Function: ColorAttrib::register_with_read_factory
// Access: Public, Static
// Description: Tells the BamReader how to create objects of type
// ColorAttrib.
////////////////////////////////////////////////////////////////////
void ColorAttrib::
register_with_read_factory() {
BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
}
////////////////////////////////////////////////////////////////////
// Function: ColorAttrib::write_datagram
// Access: Public, Virtual
// Description: Writes the contents of this object to the datagram
// for shipping out to a Bam file.
////////////////////////////////////////////////////////////////////
void ColorAttrib::
write_datagram(BamWriter *manager, Datagram &dg) {
RenderAttrib::write_datagram(manager, dg);
}
////////////////////////////////////////////////////////////////////
// Function: ColorAttrib::make_from_bam
// Access: Protected, Static
// Description: This function is called by the BamReader's factory
// when a new object of type ColorAttrib is encountered
// in the Bam file. It should create the ColorAttrib
// and extract its information from the file.
////////////////////////////////////////////////////////////////////
TypedWritable *ColorAttrib::
make_from_bam(const FactoryParams &params) {
ColorAttrib *attrib = new ColorAttrib;
DatagramIterator scan;
BamReader *manager;
parse_params(params, scan, manager);
attrib->fillin(scan, manager);
return new_from_bam(attrib, manager);
}
////////////////////////////////////////////////////////////////////
// Function: ColorAttrib::fillin
// Access: Protected
// Description: This internal function is called by make_from_bam to
// read in all of the relevant data from the BamFile for
// the new ColorAttrib.
////////////////////////////////////////////////////////////////////
void ColorAttrib::
fillin(DatagramIterator &scan, BamReader *manager) {
RenderAttrib::fillin(scan, manager);
}