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156 lines
4.5 KiB
C++
156 lines
4.5 KiB
C++
// Filename: tinyOsxGraphicsWindow.h
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// Created by: drose (12May08)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef TINYOSXGRAPHICSWINDOW_H
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#define TINYOSXGRAPHICSWINDOW_H
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#include "pandabase.h"
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#ifdef IS_OSX
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#include <Carbon/Carbon.h>
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#include "graphicsWindow.h"
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#include "buttonHandle.h"
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#include "tinyGraphicsStateGuardian.h"
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////////////////////////////////////////////////////////////////////
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// Class : TinyOsxGraphicsWindow
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// Description : Opens a window on OS X to display the TinyGL software
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// rendering.
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////////////////////////////////////////////////////////////////////
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class TinyOsxGraphicsWindow : public GraphicsWindow {
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public:
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TinyOsxGraphicsWindow(GraphicsPipe *pipe,
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const string &name,
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const FrameBufferProperties &fb_prop,
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const WindowProperties &win_prop,
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int flags,
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GraphicsStateGuardian *gsg,
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GraphicsOutput *host);
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virtual ~TinyOsxGraphicsWindow();
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virtual bool move_pointer(int device, int x, int y);
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virtual bool begin_frame(FrameMode mode, Thread *current_thread);
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virtual void end_frame(FrameMode mode, Thread *current_thread);
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virtual void begin_flip();
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virtual void end_flip();
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virtual void process_events();
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virtual bool do_reshape_request(int x_origin, int y_origin, bool has_origin,
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int x_size, int y_size);
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virtual void mouse_mode_absolute();
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virtual void mouse_mode_relative();
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virtual void set_properties_now(WindowProperties &properties);
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private:
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void ReleaseSystemResources();
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inline void SendKeyEvent( ButtonHandle key, bool down);
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protected:
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virtual void close_window();
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virtual bool open_window();
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private:
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bool OSOpenWindow(WindowProperties &properties);
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//
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// a singleton .. for the events to find the right pipe to push the event into
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//
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public: // do not call direct ..
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OSStatus handleKeyInput (EventHandlerCallRef myHandler, EventRef event, Boolean keyDown);
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OSStatus handleTextInput (EventHandlerCallRef myHandler, EventRef event);
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OSStatus handleWindowMouseEvents (EventHandlerCallRef myHandler, EventRef event);
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ButtonHandle OSX_TranslateKey( UInt32 key, EventRef event );
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static TinyOsxGraphicsWindow * GetCurrentOSxWindow (WindowRef hint);
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void HandleModifireDeleta(UInt32 modifiers);
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void HandleButtonDelta(UInt32 new_buttons);
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void DoResize(void);
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OSStatus event_handler(EventHandlerCallRef myHandler, EventRef event);
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virtual void user_close_request();
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void SystemCloseWindow();
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void SystemSetWindowForground(bool forground);
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void SystemPointToLocalPoint(Point &qdGlobalPoint);
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void LocalPointToSystemPoint(Point &qdLocalPoint);
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bool set_icon_filename(const Filename &icon_filename);
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void set_pointer_in_window(int x, int y);
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void set_pointer_out_of_window();
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private:
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void create_frame_buffer();
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private:
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ZBuffer *_frame_buffer;
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private:
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UInt32 _last_key_modifiers;
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UInt32 _last_buttons;
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WindowRef _osx_window;
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bool _is_fullscreen;
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CGImageRef _pending_icon;
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CGImageRef _current_icon;
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int _ID;
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static TinyOsxGraphicsWindow *FullScreenWindow;
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CFDictionaryRef _originalMode;
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// True if _properties.get_cursor_hidden() is true.
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bool _cursor_hidden;
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// True if the cursor is actually hidden right now via system calls.
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bool _display_hide_cursor;
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SInt32 _wheel_delta;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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GraphicsWindow::init_type();
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register_type(_type_handle, "TinyOsxGraphicsWindow",
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GraphicsWindow::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#include "tinyOsxGraphicsWindow.I"
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#endif // IS_OSX
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#endif
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