mirror of
https://github.com/panda3d/panda3d.git
synced 2025-10-04 10:54:24 -04:00
4441 lines
221 KiB
C
Executable File
4441 lines
221 KiB
C
Executable File
/* This file is generated code--do not edit. See ztriangle.py. */
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_cstore_anone_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_cstore_anone_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_cstore_anone_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_cstore_anone_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_cstore_anone_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_cstore_anone_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_cstore_aless_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_cstore_aless_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_cstore_aless_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_cstore_aless_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_cstore_aless_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_cstore_aless_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_cstore_amore_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_cstore_amore_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_cstore_amore_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_cstore_amore_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_cstore_amore_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_cstore_amore_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_cblend_anone_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_cblend_anone_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_cblend_anone_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_cblend_anone_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_cblend_anone_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_cblend_anone_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_cblend_aless_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_cblend_aless_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_cblend_aless_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_cblend_aless_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_cblend_aless_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_cblend_aless_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_cblend_amore_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_cblend_amore_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_cblend_amore_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_cblend_amore_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_cblend_amore_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_cblend_amore_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_cgeneral_anone_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_cgeneral_anone_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_cgeneral_anone_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_cgeneral_anone_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_cgeneral_anone_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_cgeneral_anone_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_cgeneral_aless_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_cgeneral_aless_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_cgeneral_aless_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_cgeneral_aless_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_cgeneral_aless_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_cgeneral_aless_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_cgeneral_amore_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_cgeneral_amore_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_cgeneral_amore_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_cgeneral_amore_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_cgeneral_amore_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_cgeneral_amore_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_coff_anone_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_coff_anone_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_coff_anone_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_coff_anone_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_coff_anone_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_coff_anone_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_coff_aless_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_coff_aless_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_coff_aless_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_coff_aless_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_coff_aless_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_coff_aless_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_coff_amore_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_coff_amore_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_coff_amore_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zon_coff_amore_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zon_coff_amore_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z) (zpix) = (z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zon_coff_amore_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_cstore_anone_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_cstore_anone_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_cstore_anone_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_cstore_anone_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_cstore_anone_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_cstore_anone_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_cstore_aless_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_cstore_aless_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_cstore_aless_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_cstore_aless_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_cstore_aless_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_cstore_aless_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_cstore_amore_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_cstore_amore_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_cstore_amore_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_cstore_amore_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_cstore_amore_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_cstore_amore_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_cblend_anone_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_cblend_anone_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_cblend_anone_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_cblend_anone_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_cblend_anone_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_cblend_anone_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_cblend_aless_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_cblend_aless_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_cblend_aless_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_cblend_aless_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_cblend_aless_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_cblend_aless_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_cblend_amore_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_cblend_amore_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_cblend_amore_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_cblend_amore_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_cblend_amore_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_cblend_amore_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_cgeneral_anone_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_cgeneral_anone_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_cgeneral_anone_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_cgeneral_anone_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_cgeneral_anone_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_cgeneral_anone_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_cgeneral_aless_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_cgeneral_aless_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_cgeneral_aless_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_cgeneral_aless_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_cgeneral_aless_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_cgeneral_aless_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_cgeneral_amore_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_cgeneral_amore_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_cgeneral_amore_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_cgeneral_amore_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_cgeneral_amore_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_cgeneral_amore_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_coff_anone_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_coff_anone_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_coff_anone_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_coff_anone_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_coff_anone_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) 1
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_coff_anone_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_coff_aless_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_coff_aless_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_coff_aless_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_coff_aless_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_coff_aless_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_coff_aless_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_coff_amore_znone_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_coff_amore_znone_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) 1
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_coff_amore_znone_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t)
|
|
#define FNAME(name) FB_triangle_zoff_coff_amore_zless_tnearest_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_MIPMAP_NEAREST(texture_levels, s, t, level)
|
|
#define FNAME(name) FB_triangle_zoff_coff_amore_zless_tmipmap_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
#define STORE_Z(zpix, z)
|
|
#define STORE_PIX(pix, rgb, r, g, b, a)
|
|
#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)
|
|
#define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z))
|
|
#define CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx) DO_CALC_MIPMAP_LEVEL(mipmap_level, mipmap_dx, dsdx, dtdx)
|
|
#define INTERP_MIPMAP
|
|
#define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ((level == 0) ? zb->tex_magfilter_func(texture_levels, s, t, level, level_dx) : zb->tex_minfilter_func(texture_levels, s, t, level, level_dx))
|
|
#define FNAME(name) FB_triangle_zoff_coff_amore_zless_tgeneral_ ## name
|
|
#include "ztriangle_two.h"
|
|
|
|
const ZB_fillTriangleFunc fill_tri_funcs[2][4][3][2][3][3][4] = {
|
|
{
|
|
{
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_cstore_anone_znone_tnearest_white_untextured,
|
|
FB_triangle_zon_cstore_anone_znone_tnearest_white_textured,
|
|
FB_triangle_zon_cstore_anone_znone_tnearest_white_perspective,
|
|
FB_triangle_zon_cstore_anone_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_anone_znone_tnearest_flat_untextured,
|
|
FB_triangle_zon_cstore_anone_znone_tnearest_flat_textured,
|
|
FB_triangle_zon_cstore_anone_znone_tnearest_flat_perspective,
|
|
FB_triangle_zon_cstore_anone_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_anone_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zon_cstore_anone_znone_tnearest_smooth_textured,
|
|
FB_triangle_zon_cstore_anone_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zon_cstore_anone_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cstore_anone_znone_tmipmap_white_untextured,
|
|
FB_triangle_zon_cstore_anone_znone_tmipmap_white_textured,
|
|
FB_triangle_zon_cstore_anone_znone_tmipmap_white_perspective,
|
|
FB_triangle_zon_cstore_anone_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_anone_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zon_cstore_anone_znone_tmipmap_flat_textured,
|
|
FB_triangle_zon_cstore_anone_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zon_cstore_anone_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_anone_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_cstore_anone_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zon_cstore_anone_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_cstore_anone_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cstore_anone_znone_tgeneral_white_untextured,
|
|
FB_triangle_zon_cstore_anone_znone_tgeneral_white_textured,
|
|
FB_triangle_zon_cstore_anone_znone_tgeneral_white_perspective,
|
|
FB_triangle_zon_cstore_anone_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_anone_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zon_cstore_anone_znone_tgeneral_flat_textured,
|
|
FB_triangle_zon_cstore_anone_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zon_cstore_anone_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_anone_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_cstore_anone_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zon_cstore_anone_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_cstore_anone_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_cstore_anone_zless_tnearest_white_untextured,
|
|
FB_triangle_zon_cstore_anone_zless_tnearest_white_textured,
|
|
FB_triangle_zon_cstore_anone_zless_tnearest_white_perspective,
|
|
FB_triangle_zon_cstore_anone_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_anone_zless_tnearest_flat_untextured,
|
|
FB_triangle_zon_cstore_anone_zless_tnearest_flat_textured,
|
|
FB_triangle_zon_cstore_anone_zless_tnearest_flat_perspective,
|
|
FB_triangle_zon_cstore_anone_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_anone_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zon_cstore_anone_zless_tnearest_smooth_textured,
|
|
FB_triangle_zon_cstore_anone_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zon_cstore_anone_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cstore_anone_zless_tmipmap_white_untextured,
|
|
FB_triangle_zon_cstore_anone_zless_tmipmap_white_textured,
|
|
FB_triangle_zon_cstore_anone_zless_tmipmap_white_perspective,
|
|
FB_triangle_zon_cstore_anone_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_anone_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zon_cstore_anone_zless_tmipmap_flat_textured,
|
|
FB_triangle_zon_cstore_anone_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zon_cstore_anone_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_anone_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_cstore_anone_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zon_cstore_anone_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_cstore_anone_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cstore_anone_zless_tgeneral_white_untextured,
|
|
FB_triangle_zon_cstore_anone_zless_tgeneral_white_textured,
|
|
FB_triangle_zon_cstore_anone_zless_tgeneral_white_perspective,
|
|
FB_triangle_zon_cstore_anone_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_anone_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zon_cstore_anone_zless_tgeneral_flat_textured,
|
|
FB_triangle_zon_cstore_anone_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zon_cstore_anone_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_anone_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_cstore_anone_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zon_cstore_anone_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_cstore_anone_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_cstore_aless_znone_tnearest_white_untextured,
|
|
FB_triangle_zon_cstore_aless_znone_tnearest_white_textured,
|
|
FB_triangle_zon_cstore_aless_znone_tnearest_white_perspective,
|
|
FB_triangle_zon_cstore_aless_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_aless_znone_tnearest_flat_untextured,
|
|
FB_triangle_zon_cstore_aless_znone_tnearest_flat_textured,
|
|
FB_triangle_zon_cstore_aless_znone_tnearest_flat_perspective,
|
|
FB_triangle_zon_cstore_aless_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_aless_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zon_cstore_aless_znone_tnearest_smooth_textured,
|
|
FB_triangle_zon_cstore_aless_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zon_cstore_aless_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cstore_aless_znone_tmipmap_white_untextured,
|
|
FB_triangle_zon_cstore_aless_znone_tmipmap_white_textured,
|
|
FB_triangle_zon_cstore_aless_znone_tmipmap_white_perspective,
|
|
FB_triangle_zon_cstore_aless_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_aless_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zon_cstore_aless_znone_tmipmap_flat_textured,
|
|
FB_triangle_zon_cstore_aless_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zon_cstore_aless_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_aless_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_cstore_aless_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zon_cstore_aless_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_cstore_aless_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cstore_aless_znone_tgeneral_white_untextured,
|
|
FB_triangle_zon_cstore_aless_znone_tgeneral_white_textured,
|
|
FB_triangle_zon_cstore_aless_znone_tgeneral_white_perspective,
|
|
FB_triangle_zon_cstore_aless_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_aless_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zon_cstore_aless_znone_tgeneral_flat_textured,
|
|
FB_triangle_zon_cstore_aless_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zon_cstore_aless_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_aless_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_cstore_aless_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zon_cstore_aless_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_cstore_aless_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_cstore_aless_zless_tnearest_white_untextured,
|
|
FB_triangle_zon_cstore_aless_zless_tnearest_white_textured,
|
|
FB_triangle_zon_cstore_aless_zless_tnearest_white_perspective,
|
|
FB_triangle_zon_cstore_aless_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_aless_zless_tnearest_flat_untextured,
|
|
FB_triangle_zon_cstore_aless_zless_tnearest_flat_textured,
|
|
FB_triangle_zon_cstore_aless_zless_tnearest_flat_perspective,
|
|
FB_triangle_zon_cstore_aless_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_aless_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zon_cstore_aless_zless_tnearest_smooth_textured,
|
|
FB_triangle_zon_cstore_aless_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zon_cstore_aless_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cstore_aless_zless_tmipmap_white_untextured,
|
|
FB_triangle_zon_cstore_aless_zless_tmipmap_white_textured,
|
|
FB_triangle_zon_cstore_aless_zless_tmipmap_white_perspective,
|
|
FB_triangle_zon_cstore_aless_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_aless_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zon_cstore_aless_zless_tmipmap_flat_textured,
|
|
FB_triangle_zon_cstore_aless_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zon_cstore_aless_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_aless_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_cstore_aless_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zon_cstore_aless_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_cstore_aless_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cstore_aless_zless_tgeneral_white_untextured,
|
|
FB_triangle_zon_cstore_aless_zless_tgeneral_white_textured,
|
|
FB_triangle_zon_cstore_aless_zless_tgeneral_white_perspective,
|
|
FB_triangle_zon_cstore_aless_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_aless_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zon_cstore_aless_zless_tgeneral_flat_textured,
|
|
FB_triangle_zon_cstore_aless_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zon_cstore_aless_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_aless_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_cstore_aless_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zon_cstore_aless_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_cstore_aless_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_cstore_amore_znone_tnearest_white_untextured,
|
|
FB_triangle_zon_cstore_amore_znone_tnearest_white_textured,
|
|
FB_triangle_zon_cstore_amore_znone_tnearest_white_perspective,
|
|
FB_triangle_zon_cstore_amore_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_amore_znone_tnearest_flat_untextured,
|
|
FB_triangle_zon_cstore_amore_znone_tnearest_flat_textured,
|
|
FB_triangle_zon_cstore_amore_znone_tnearest_flat_perspective,
|
|
FB_triangle_zon_cstore_amore_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_amore_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zon_cstore_amore_znone_tnearest_smooth_textured,
|
|
FB_triangle_zon_cstore_amore_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zon_cstore_amore_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cstore_amore_znone_tmipmap_white_untextured,
|
|
FB_triangle_zon_cstore_amore_znone_tmipmap_white_textured,
|
|
FB_triangle_zon_cstore_amore_znone_tmipmap_white_perspective,
|
|
FB_triangle_zon_cstore_amore_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_amore_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zon_cstore_amore_znone_tmipmap_flat_textured,
|
|
FB_triangle_zon_cstore_amore_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zon_cstore_amore_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_amore_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_cstore_amore_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zon_cstore_amore_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_cstore_amore_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cstore_amore_znone_tgeneral_white_untextured,
|
|
FB_triangle_zon_cstore_amore_znone_tgeneral_white_textured,
|
|
FB_triangle_zon_cstore_amore_znone_tgeneral_white_perspective,
|
|
FB_triangle_zon_cstore_amore_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_amore_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zon_cstore_amore_znone_tgeneral_flat_textured,
|
|
FB_triangle_zon_cstore_amore_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zon_cstore_amore_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_amore_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_cstore_amore_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zon_cstore_amore_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_cstore_amore_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_cstore_amore_zless_tnearest_white_untextured,
|
|
FB_triangle_zon_cstore_amore_zless_tnearest_white_textured,
|
|
FB_triangle_zon_cstore_amore_zless_tnearest_white_perspective,
|
|
FB_triangle_zon_cstore_amore_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_amore_zless_tnearest_flat_untextured,
|
|
FB_triangle_zon_cstore_amore_zless_tnearest_flat_textured,
|
|
FB_triangle_zon_cstore_amore_zless_tnearest_flat_perspective,
|
|
FB_triangle_zon_cstore_amore_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_amore_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zon_cstore_amore_zless_tnearest_smooth_textured,
|
|
FB_triangle_zon_cstore_amore_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zon_cstore_amore_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cstore_amore_zless_tmipmap_white_untextured,
|
|
FB_triangle_zon_cstore_amore_zless_tmipmap_white_textured,
|
|
FB_triangle_zon_cstore_amore_zless_tmipmap_white_perspective,
|
|
FB_triangle_zon_cstore_amore_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_amore_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zon_cstore_amore_zless_tmipmap_flat_textured,
|
|
FB_triangle_zon_cstore_amore_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zon_cstore_amore_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_amore_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_cstore_amore_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zon_cstore_amore_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_cstore_amore_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cstore_amore_zless_tgeneral_white_untextured,
|
|
FB_triangle_zon_cstore_amore_zless_tgeneral_white_textured,
|
|
FB_triangle_zon_cstore_amore_zless_tgeneral_white_perspective,
|
|
FB_triangle_zon_cstore_amore_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_amore_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zon_cstore_amore_zless_tgeneral_flat_textured,
|
|
FB_triangle_zon_cstore_amore_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zon_cstore_amore_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cstore_amore_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_cstore_amore_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zon_cstore_amore_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_cstore_amore_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_cblend_anone_znone_tnearest_white_untextured,
|
|
FB_triangle_zon_cblend_anone_znone_tnearest_white_textured,
|
|
FB_triangle_zon_cblend_anone_znone_tnearest_white_perspective,
|
|
FB_triangle_zon_cblend_anone_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_anone_znone_tnearest_flat_untextured,
|
|
FB_triangle_zon_cblend_anone_znone_tnearest_flat_textured,
|
|
FB_triangle_zon_cblend_anone_znone_tnearest_flat_perspective,
|
|
FB_triangle_zon_cblend_anone_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_anone_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zon_cblend_anone_znone_tnearest_smooth_textured,
|
|
FB_triangle_zon_cblend_anone_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zon_cblend_anone_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cblend_anone_znone_tmipmap_white_untextured,
|
|
FB_triangle_zon_cblend_anone_znone_tmipmap_white_textured,
|
|
FB_triangle_zon_cblend_anone_znone_tmipmap_white_perspective,
|
|
FB_triangle_zon_cblend_anone_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_anone_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zon_cblend_anone_znone_tmipmap_flat_textured,
|
|
FB_triangle_zon_cblend_anone_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zon_cblend_anone_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_anone_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_cblend_anone_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zon_cblend_anone_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_cblend_anone_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cblend_anone_znone_tgeneral_white_untextured,
|
|
FB_triangle_zon_cblend_anone_znone_tgeneral_white_textured,
|
|
FB_triangle_zon_cblend_anone_znone_tgeneral_white_perspective,
|
|
FB_triangle_zon_cblend_anone_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_anone_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zon_cblend_anone_znone_tgeneral_flat_textured,
|
|
FB_triangle_zon_cblend_anone_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zon_cblend_anone_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_anone_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_cblend_anone_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zon_cblend_anone_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_cblend_anone_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_cblend_anone_zless_tnearest_white_untextured,
|
|
FB_triangle_zon_cblend_anone_zless_tnearest_white_textured,
|
|
FB_triangle_zon_cblend_anone_zless_tnearest_white_perspective,
|
|
FB_triangle_zon_cblend_anone_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_anone_zless_tnearest_flat_untextured,
|
|
FB_triangle_zon_cblend_anone_zless_tnearest_flat_textured,
|
|
FB_triangle_zon_cblend_anone_zless_tnearest_flat_perspective,
|
|
FB_triangle_zon_cblend_anone_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_anone_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zon_cblend_anone_zless_tnearest_smooth_textured,
|
|
FB_triangle_zon_cblend_anone_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zon_cblend_anone_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cblend_anone_zless_tmipmap_white_untextured,
|
|
FB_triangle_zon_cblend_anone_zless_tmipmap_white_textured,
|
|
FB_triangle_zon_cblend_anone_zless_tmipmap_white_perspective,
|
|
FB_triangle_zon_cblend_anone_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_anone_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zon_cblend_anone_zless_tmipmap_flat_textured,
|
|
FB_triangle_zon_cblend_anone_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zon_cblend_anone_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_anone_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_cblend_anone_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zon_cblend_anone_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_cblend_anone_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cblend_anone_zless_tgeneral_white_untextured,
|
|
FB_triangle_zon_cblend_anone_zless_tgeneral_white_textured,
|
|
FB_triangle_zon_cblend_anone_zless_tgeneral_white_perspective,
|
|
FB_triangle_zon_cblend_anone_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_anone_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zon_cblend_anone_zless_tgeneral_flat_textured,
|
|
FB_triangle_zon_cblend_anone_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zon_cblend_anone_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_anone_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_cblend_anone_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zon_cblend_anone_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_cblend_anone_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_cblend_aless_znone_tnearest_white_untextured,
|
|
FB_triangle_zon_cblend_aless_znone_tnearest_white_textured,
|
|
FB_triangle_zon_cblend_aless_znone_tnearest_white_perspective,
|
|
FB_triangle_zon_cblend_aless_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_aless_znone_tnearest_flat_untextured,
|
|
FB_triangle_zon_cblend_aless_znone_tnearest_flat_textured,
|
|
FB_triangle_zon_cblend_aless_znone_tnearest_flat_perspective,
|
|
FB_triangle_zon_cblend_aless_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_aless_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zon_cblend_aless_znone_tnearest_smooth_textured,
|
|
FB_triangle_zon_cblend_aless_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zon_cblend_aless_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cblend_aless_znone_tmipmap_white_untextured,
|
|
FB_triangle_zon_cblend_aless_znone_tmipmap_white_textured,
|
|
FB_triangle_zon_cblend_aless_znone_tmipmap_white_perspective,
|
|
FB_triangle_zon_cblend_aless_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_aless_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zon_cblend_aless_znone_tmipmap_flat_textured,
|
|
FB_triangle_zon_cblend_aless_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zon_cblend_aless_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_aless_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_cblend_aless_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zon_cblend_aless_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_cblend_aless_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cblend_aless_znone_tgeneral_white_untextured,
|
|
FB_triangle_zon_cblend_aless_znone_tgeneral_white_textured,
|
|
FB_triangle_zon_cblend_aless_znone_tgeneral_white_perspective,
|
|
FB_triangle_zon_cblend_aless_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_aless_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zon_cblend_aless_znone_tgeneral_flat_textured,
|
|
FB_triangle_zon_cblend_aless_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zon_cblend_aless_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_aless_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_cblend_aless_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zon_cblend_aless_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_cblend_aless_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_cblend_aless_zless_tnearest_white_untextured,
|
|
FB_triangle_zon_cblend_aless_zless_tnearest_white_textured,
|
|
FB_triangle_zon_cblend_aless_zless_tnearest_white_perspective,
|
|
FB_triangle_zon_cblend_aless_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_aless_zless_tnearest_flat_untextured,
|
|
FB_triangle_zon_cblend_aless_zless_tnearest_flat_textured,
|
|
FB_triangle_zon_cblend_aless_zless_tnearest_flat_perspective,
|
|
FB_triangle_zon_cblend_aless_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_aless_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zon_cblend_aless_zless_tnearest_smooth_textured,
|
|
FB_triangle_zon_cblend_aless_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zon_cblend_aless_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cblend_aless_zless_tmipmap_white_untextured,
|
|
FB_triangle_zon_cblend_aless_zless_tmipmap_white_textured,
|
|
FB_triangle_zon_cblend_aless_zless_tmipmap_white_perspective,
|
|
FB_triangle_zon_cblend_aless_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_aless_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zon_cblend_aless_zless_tmipmap_flat_textured,
|
|
FB_triangle_zon_cblend_aless_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zon_cblend_aless_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_aless_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_cblend_aless_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zon_cblend_aless_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_cblend_aless_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cblend_aless_zless_tgeneral_white_untextured,
|
|
FB_triangle_zon_cblend_aless_zless_tgeneral_white_textured,
|
|
FB_triangle_zon_cblend_aless_zless_tgeneral_white_perspective,
|
|
FB_triangle_zon_cblend_aless_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_aless_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zon_cblend_aless_zless_tgeneral_flat_textured,
|
|
FB_triangle_zon_cblend_aless_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zon_cblend_aless_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_aless_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_cblend_aless_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zon_cblend_aless_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_cblend_aless_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_cblend_amore_znone_tnearest_white_untextured,
|
|
FB_triangle_zon_cblend_amore_znone_tnearest_white_textured,
|
|
FB_triangle_zon_cblend_amore_znone_tnearest_white_perspective,
|
|
FB_triangle_zon_cblend_amore_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_amore_znone_tnearest_flat_untextured,
|
|
FB_triangle_zon_cblend_amore_znone_tnearest_flat_textured,
|
|
FB_triangle_zon_cblend_amore_znone_tnearest_flat_perspective,
|
|
FB_triangle_zon_cblend_amore_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_amore_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zon_cblend_amore_znone_tnearest_smooth_textured,
|
|
FB_triangle_zon_cblend_amore_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zon_cblend_amore_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cblend_amore_znone_tmipmap_white_untextured,
|
|
FB_triangle_zon_cblend_amore_znone_tmipmap_white_textured,
|
|
FB_triangle_zon_cblend_amore_znone_tmipmap_white_perspective,
|
|
FB_triangle_zon_cblend_amore_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_amore_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zon_cblend_amore_znone_tmipmap_flat_textured,
|
|
FB_triangle_zon_cblend_amore_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zon_cblend_amore_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_amore_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_cblend_amore_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zon_cblend_amore_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_cblend_amore_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cblend_amore_znone_tgeneral_white_untextured,
|
|
FB_triangle_zon_cblend_amore_znone_tgeneral_white_textured,
|
|
FB_triangle_zon_cblend_amore_znone_tgeneral_white_perspective,
|
|
FB_triangle_zon_cblend_amore_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_amore_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zon_cblend_amore_znone_tgeneral_flat_textured,
|
|
FB_triangle_zon_cblend_amore_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zon_cblend_amore_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_amore_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_cblend_amore_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zon_cblend_amore_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_cblend_amore_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_cblend_amore_zless_tnearest_white_untextured,
|
|
FB_triangle_zon_cblend_amore_zless_tnearest_white_textured,
|
|
FB_triangle_zon_cblend_amore_zless_tnearest_white_perspective,
|
|
FB_triangle_zon_cblend_amore_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_amore_zless_tnearest_flat_untextured,
|
|
FB_triangle_zon_cblend_amore_zless_tnearest_flat_textured,
|
|
FB_triangle_zon_cblend_amore_zless_tnearest_flat_perspective,
|
|
FB_triangle_zon_cblend_amore_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_amore_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zon_cblend_amore_zless_tnearest_smooth_textured,
|
|
FB_triangle_zon_cblend_amore_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zon_cblend_amore_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cblend_amore_zless_tmipmap_white_untextured,
|
|
FB_triangle_zon_cblend_amore_zless_tmipmap_white_textured,
|
|
FB_triangle_zon_cblend_amore_zless_tmipmap_white_perspective,
|
|
FB_triangle_zon_cblend_amore_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_amore_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zon_cblend_amore_zless_tmipmap_flat_textured,
|
|
FB_triangle_zon_cblend_amore_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zon_cblend_amore_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_amore_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_cblend_amore_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zon_cblend_amore_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_cblend_amore_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cblend_amore_zless_tgeneral_white_untextured,
|
|
FB_triangle_zon_cblend_amore_zless_tgeneral_white_textured,
|
|
FB_triangle_zon_cblend_amore_zless_tgeneral_white_perspective,
|
|
FB_triangle_zon_cblend_amore_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_amore_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zon_cblend_amore_zless_tgeneral_flat_textured,
|
|
FB_triangle_zon_cblend_amore_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zon_cblend_amore_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cblend_amore_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_cblend_amore_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zon_cblend_amore_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_cblend_amore_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_cgeneral_anone_znone_tnearest_white_untextured,
|
|
FB_triangle_zon_cgeneral_anone_znone_tnearest_white_textured,
|
|
FB_triangle_zon_cgeneral_anone_znone_tnearest_white_perspective,
|
|
FB_triangle_zon_cgeneral_anone_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_anone_znone_tnearest_flat_untextured,
|
|
FB_triangle_zon_cgeneral_anone_znone_tnearest_flat_textured,
|
|
FB_triangle_zon_cgeneral_anone_znone_tnearest_flat_perspective,
|
|
FB_triangle_zon_cgeneral_anone_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_anone_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zon_cgeneral_anone_znone_tnearest_smooth_textured,
|
|
FB_triangle_zon_cgeneral_anone_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zon_cgeneral_anone_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cgeneral_anone_znone_tmipmap_white_untextured,
|
|
FB_triangle_zon_cgeneral_anone_znone_tmipmap_white_textured,
|
|
FB_triangle_zon_cgeneral_anone_znone_tmipmap_white_perspective,
|
|
FB_triangle_zon_cgeneral_anone_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_anone_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zon_cgeneral_anone_znone_tmipmap_flat_textured,
|
|
FB_triangle_zon_cgeneral_anone_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zon_cgeneral_anone_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_anone_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_cgeneral_anone_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zon_cgeneral_anone_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_cgeneral_anone_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cgeneral_anone_znone_tgeneral_white_untextured,
|
|
FB_triangle_zon_cgeneral_anone_znone_tgeneral_white_textured,
|
|
FB_triangle_zon_cgeneral_anone_znone_tgeneral_white_perspective,
|
|
FB_triangle_zon_cgeneral_anone_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_anone_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zon_cgeneral_anone_znone_tgeneral_flat_textured,
|
|
FB_triangle_zon_cgeneral_anone_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zon_cgeneral_anone_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_anone_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_cgeneral_anone_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zon_cgeneral_anone_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_cgeneral_anone_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_cgeneral_anone_zless_tnearest_white_untextured,
|
|
FB_triangle_zon_cgeneral_anone_zless_tnearest_white_textured,
|
|
FB_triangle_zon_cgeneral_anone_zless_tnearest_white_perspective,
|
|
FB_triangle_zon_cgeneral_anone_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_anone_zless_tnearest_flat_untextured,
|
|
FB_triangle_zon_cgeneral_anone_zless_tnearest_flat_textured,
|
|
FB_triangle_zon_cgeneral_anone_zless_tnearest_flat_perspective,
|
|
FB_triangle_zon_cgeneral_anone_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_anone_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zon_cgeneral_anone_zless_tnearest_smooth_textured,
|
|
FB_triangle_zon_cgeneral_anone_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zon_cgeneral_anone_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cgeneral_anone_zless_tmipmap_white_untextured,
|
|
FB_triangle_zon_cgeneral_anone_zless_tmipmap_white_textured,
|
|
FB_triangle_zon_cgeneral_anone_zless_tmipmap_white_perspective,
|
|
FB_triangle_zon_cgeneral_anone_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_anone_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zon_cgeneral_anone_zless_tmipmap_flat_textured,
|
|
FB_triangle_zon_cgeneral_anone_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zon_cgeneral_anone_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_anone_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_cgeneral_anone_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zon_cgeneral_anone_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_cgeneral_anone_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cgeneral_anone_zless_tgeneral_white_untextured,
|
|
FB_triangle_zon_cgeneral_anone_zless_tgeneral_white_textured,
|
|
FB_triangle_zon_cgeneral_anone_zless_tgeneral_white_perspective,
|
|
FB_triangle_zon_cgeneral_anone_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_anone_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zon_cgeneral_anone_zless_tgeneral_flat_textured,
|
|
FB_triangle_zon_cgeneral_anone_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zon_cgeneral_anone_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_anone_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_cgeneral_anone_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zon_cgeneral_anone_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_cgeneral_anone_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_cgeneral_aless_znone_tnearest_white_untextured,
|
|
FB_triangle_zon_cgeneral_aless_znone_tnearest_white_textured,
|
|
FB_triangle_zon_cgeneral_aless_znone_tnearest_white_perspective,
|
|
FB_triangle_zon_cgeneral_aless_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_aless_znone_tnearest_flat_untextured,
|
|
FB_triangle_zon_cgeneral_aless_znone_tnearest_flat_textured,
|
|
FB_triangle_zon_cgeneral_aless_znone_tnearest_flat_perspective,
|
|
FB_triangle_zon_cgeneral_aless_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_aless_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zon_cgeneral_aless_znone_tnearest_smooth_textured,
|
|
FB_triangle_zon_cgeneral_aless_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zon_cgeneral_aless_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cgeneral_aless_znone_tmipmap_white_untextured,
|
|
FB_triangle_zon_cgeneral_aless_znone_tmipmap_white_textured,
|
|
FB_triangle_zon_cgeneral_aless_znone_tmipmap_white_perspective,
|
|
FB_triangle_zon_cgeneral_aless_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_aless_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zon_cgeneral_aless_znone_tmipmap_flat_textured,
|
|
FB_triangle_zon_cgeneral_aless_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zon_cgeneral_aless_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_aless_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_cgeneral_aless_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zon_cgeneral_aless_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_cgeneral_aless_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cgeneral_aless_znone_tgeneral_white_untextured,
|
|
FB_triangle_zon_cgeneral_aless_znone_tgeneral_white_textured,
|
|
FB_triangle_zon_cgeneral_aless_znone_tgeneral_white_perspective,
|
|
FB_triangle_zon_cgeneral_aless_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_aless_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zon_cgeneral_aless_znone_tgeneral_flat_textured,
|
|
FB_triangle_zon_cgeneral_aless_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zon_cgeneral_aless_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_aless_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_cgeneral_aless_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zon_cgeneral_aless_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_cgeneral_aless_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_cgeneral_aless_zless_tnearest_white_untextured,
|
|
FB_triangle_zon_cgeneral_aless_zless_tnearest_white_textured,
|
|
FB_triangle_zon_cgeneral_aless_zless_tnearest_white_perspective,
|
|
FB_triangle_zon_cgeneral_aless_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_aless_zless_tnearest_flat_untextured,
|
|
FB_triangle_zon_cgeneral_aless_zless_tnearest_flat_textured,
|
|
FB_triangle_zon_cgeneral_aless_zless_tnearest_flat_perspective,
|
|
FB_triangle_zon_cgeneral_aless_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_aless_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zon_cgeneral_aless_zless_tnearest_smooth_textured,
|
|
FB_triangle_zon_cgeneral_aless_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zon_cgeneral_aless_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cgeneral_aless_zless_tmipmap_white_untextured,
|
|
FB_triangle_zon_cgeneral_aless_zless_tmipmap_white_textured,
|
|
FB_triangle_zon_cgeneral_aless_zless_tmipmap_white_perspective,
|
|
FB_triangle_zon_cgeneral_aless_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_aless_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zon_cgeneral_aless_zless_tmipmap_flat_textured,
|
|
FB_triangle_zon_cgeneral_aless_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zon_cgeneral_aless_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_aless_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_cgeneral_aless_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zon_cgeneral_aless_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_cgeneral_aless_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cgeneral_aless_zless_tgeneral_white_untextured,
|
|
FB_triangle_zon_cgeneral_aless_zless_tgeneral_white_textured,
|
|
FB_triangle_zon_cgeneral_aless_zless_tgeneral_white_perspective,
|
|
FB_triangle_zon_cgeneral_aless_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_aless_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zon_cgeneral_aless_zless_tgeneral_flat_textured,
|
|
FB_triangle_zon_cgeneral_aless_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zon_cgeneral_aless_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_aless_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_cgeneral_aless_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zon_cgeneral_aless_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_cgeneral_aless_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_cgeneral_amore_znone_tnearest_white_untextured,
|
|
FB_triangle_zon_cgeneral_amore_znone_tnearest_white_textured,
|
|
FB_triangle_zon_cgeneral_amore_znone_tnearest_white_perspective,
|
|
FB_triangle_zon_cgeneral_amore_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_amore_znone_tnearest_flat_untextured,
|
|
FB_triangle_zon_cgeneral_amore_znone_tnearest_flat_textured,
|
|
FB_triangle_zon_cgeneral_amore_znone_tnearest_flat_perspective,
|
|
FB_triangle_zon_cgeneral_amore_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_amore_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zon_cgeneral_amore_znone_tnearest_smooth_textured,
|
|
FB_triangle_zon_cgeneral_amore_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zon_cgeneral_amore_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cgeneral_amore_znone_tmipmap_white_untextured,
|
|
FB_triangle_zon_cgeneral_amore_znone_tmipmap_white_textured,
|
|
FB_triangle_zon_cgeneral_amore_znone_tmipmap_white_perspective,
|
|
FB_triangle_zon_cgeneral_amore_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_amore_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zon_cgeneral_amore_znone_tmipmap_flat_textured,
|
|
FB_triangle_zon_cgeneral_amore_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zon_cgeneral_amore_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_amore_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_cgeneral_amore_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zon_cgeneral_amore_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_cgeneral_amore_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cgeneral_amore_znone_tgeneral_white_untextured,
|
|
FB_triangle_zon_cgeneral_amore_znone_tgeneral_white_textured,
|
|
FB_triangle_zon_cgeneral_amore_znone_tgeneral_white_perspective,
|
|
FB_triangle_zon_cgeneral_amore_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_amore_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zon_cgeneral_amore_znone_tgeneral_flat_textured,
|
|
FB_triangle_zon_cgeneral_amore_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zon_cgeneral_amore_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_amore_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_cgeneral_amore_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zon_cgeneral_amore_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_cgeneral_amore_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_cgeneral_amore_zless_tnearest_white_untextured,
|
|
FB_triangle_zon_cgeneral_amore_zless_tnearest_white_textured,
|
|
FB_triangle_zon_cgeneral_amore_zless_tnearest_white_perspective,
|
|
FB_triangle_zon_cgeneral_amore_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_amore_zless_tnearest_flat_untextured,
|
|
FB_triangle_zon_cgeneral_amore_zless_tnearest_flat_textured,
|
|
FB_triangle_zon_cgeneral_amore_zless_tnearest_flat_perspective,
|
|
FB_triangle_zon_cgeneral_amore_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_amore_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zon_cgeneral_amore_zless_tnearest_smooth_textured,
|
|
FB_triangle_zon_cgeneral_amore_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zon_cgeneral_amore_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cgeneral_amore_zless_tmipmap_white_untextured,
|
|
FB_triangle_zon_cgeneral_amore_zless_tmipmap_white_textured,
|
|
FB_triangle_zon_cgeneral_amore_zless_tmipmap_white_perspective,
|
|
FB_triangle_zon_cgeneral_amore_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_amore_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zon_cgeneral_amore_zless_tmipmap_flat_textured,
|
|
FB_triangle_zon_cgeneral_amore_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zon_cgeneral_amore_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_amore_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_cgeneral_amore_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zon_cgeneral_amore_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_cgeneral_amore_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_cgeneral_amore_zless_tgeneral_white_untextured,
|
|
FB_triangle_zon_cgeneral_amore_zless_tgeneral_white_textured,
|
|
FB_triangle_zon_cgeneral_amore_zless_tgeneral_white_perspective,
|
|
FB_triangle_zon_cgeneral_amore_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_amore_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zon_cgeneral_amore_zless_tgeneral_flat_textured,
|
|
FB_triangle_zon_cgeneral_amore_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zon_cgeneral_amore_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_cgeneral_amore_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_cgeneral_amore_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zon_cgeneral_amore_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_cgeneral_amore_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_coff_anone_znone_tnearest_white_untextured,
|
|
FB_triangle_zon_coff_anone_znone_tnearest_white_textured,
|
|
FB_triangle_zon_coff_anone_znone_tnearest_white_perspective,
|
|
FB_triangle_zon_coff_anone_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_anone_znone_tnearest_flat_untextured,
|
|
FB_triangle_zon_coff_anone_znone_tnearest_flat_textured,
|
|
FB_triangle_zon_coff_anone_znone_tnearest_flat_perspective,
|
|
FB_triangle_zon_coff_anone_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_anone_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zon_coff_anone_znone_tnearest_smooth_textured,
|
|
FB_triangle_zon_coff_anone_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zon_coff_anone_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_coff_anone_znone_tmipmap_white_untextured,
|
|
FB_triangle_zon_coff_anone_znone_tmipmap_white_textured,
|
|
FB_triangle_zon_coff_anone_znone_tmipmap_white_perspective,
|
|
FB_triangle_zon_coff_anone_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_anone_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zon_coff_anone_znone_tmipmap_flat_textured,
|
|
FB_triangle_zon_coff_anone_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zon_coff_anone_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_anone_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_coff_anone_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zon_coff_anone_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_coff_anone_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_coff_anone_znone_tgeneral_white_untextured,
|
|
FB_triangle_zon_coff_anone_znone_tgeneral_white_textured,
|
|
FB_triangle_zon_coff_anone_znone_tgeneral_white_perspective,
|
|
FB_triangle_zon_coff_anone_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_anone_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zon_coff_anone_znone_tgeneral_flat_textured,
|
|
FB_triangle_zon_coff_anone_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zon_coff_anone_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_anone_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_coff_anone_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zon_coff_anone_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_coff_anone_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_coff_anone_zless_tnearest_white_untextured,
|
|
FB_triangle_zon_coff_anone_zless_tnearest_white_textured,
|
|
FB_triangle_zon_coff_anone_zless_tnearest_white_perspective,
|
|
FB_triangle_zon_coff_anone_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_anone_zless_tnearest_flat_untextured,
|
|
FB_triangle_zon_coff_anone_zless_tnearest_flat_textured,
|
|
FB_triangle_zon_coff_anone_zless_tnearest_flat_perspective,
|
|
FB_triangle_zon_coff_anone_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_anone_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zon_coff_anone_zless_tnearest_smooth_textured,
|
|
FB_triangle_zon_coff_anone_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zon_coff_anone_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_coff_anone_zless_tmipmap_white_untextured,
|
|
FB_triangle_zon_coff_anone_zless_tmipmap_white_textured,
|
|
FB_triangle_zon_coff_anone_zless_tmipmap_white_perspective,
|
|
FB_triangle_zon_coff_anone_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_anone_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zon_coff_anone_zless_tmipmap_flat_textured,
|
|
FB_triangle_zon_coff_anone_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zon_coff_anone_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_anone_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_coff_anone_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zon_coff_anone_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_coff_anone_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_coff_anone_zless_tgeneral_white_untextured,
|
|
FB_triangle_zon_coff_anone_zless_tgeneral_white_textured,
|
|
FB_triangle_zon_coff_anone_zless_tgeneral_white_perspective,
|
|
FB_triangle_zon_coff_anone_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_anone_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zon_coff_anone_zless_tgeneral_flat_textured,
|
|
FB_triangle_zon_coff_anone_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zon_coff_anone_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_anone_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_coff_anone_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zon_coff_anone_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_coff_anone_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_coff_aless_znone_tnearest_white_untextured,
|
|
FB_triangle_zon_coff_aless_znone_tnearest_white_textured,
|
|
FB_triangle_zon_coff_aless_znone_tnearest_white_perspective,
|
|
FB_triangle_zon_coff_aless_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_aless_znone_tnearest_flat_untextured,
|
|
FB_triangle_zon_coff_aless_znone_tnearest_flat_textured,
|
|
FB_triangle_zon_coff_aless_znone_tnearest_flat_perspective,
|
|
FB_triangle_zon_coff_aless_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_aless_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zon_coff_aless_znone_tnearest_smooth_textured,
|
|
FB_triangle_zon_coff_aless_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zon_coff_aless_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_coff_aless_znone_tmipmap_white_untextured,
|
|
FB_triangle_zon_coff_aless_znone_tmipmap_white_textured,
|
|
FB_triangle_zon_coff_aless_znone_tmipmap_white_perspective,
|
|
FB_triangle_zon_coff_aless_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_aless_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zon_coff_aless_znone_tmipmap_flat_textured,
|
|
FB_triangle_zon_coff_aless_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zon_coff_aless_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_aless_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_coff_aless_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zon_coff_aless_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_coff_aless_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_coff_aless_znone_tgeneral_white_untextured,
|
|
FB_triangle_zon_coff_aless_znone_tgeneral_white_textured,
|
|
FB_triangle_zon_coff_aless_znone_tgeneral_white_perspective,
|
|
FB_triangle_zon_coff_aless_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_aless_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zon_coff_aless_znone_tgeneral_flat_textured,
|
|
FB_triangle_zon_coff_aless_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zon_coff_aless_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_aless_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_coff_aless_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zon_coff_aless_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_coff_aless_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_coff_aless_zless_tnearest_white_untextured,
|
|
FB_triangle_zon_coff_aless_zless_tnearest_white_textured,
|
|
FB_triangle_zon_coff_aless_zless_tnearest_white_perspective,
|
|
FB_triangle_zon_coff_aless_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_aless_zless_tnearest_flat_untextured,
|
|
FB_triangle_zon_coff_aless_zless_tnearest_flat_textured,
|
|
FB_triangle_zon_coff_aless_zless_tnearest_flat_perspective,
|
|
FB_triangle_zon_coff_aless_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_aless_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zon_coff_aless_zless_tnearest_smooth_textured,
|
|
FB_triangle_zon_coff_aless_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zon_coff_aless_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_coff_aless_zless_tmipmap_white_untextured,
|
|
FB_triangle_zon_coff_aless_zless_tmipmap_white_textured,
|
|
FB_triangle_zon_coff_aless_zless_tmipmap_white_perspective,
|
|
FB_triangle_zon_coff_aless_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_aless_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zon_coff_aless_zless_tmipmap_flat_textured,
|
|
FB_triangle_zon_coff_aless_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zon_coff_aless_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_aless_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_coff_aless_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zon_coff_aless_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_coff_aless_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_coff_aless_zless_tgeneral_white_untextured,
|
|
FB_triangle_zon_coff_aless_zless_tgeneral_white_textured,
|
|
FB_triangle_zon_coff_aless_zless_tgeneral_white_perspective,
|
|
FB_triangle_zon_coff_aless_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_aless_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zon_coff_aless_zless_tgeneral_flat_textured,
|
|
FB_triangle_zon_coff_aless_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zon_coff_aless_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_aless_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_coff_aless_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zon_coff_aless_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_coff_aless_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_coff_amore_znone_tnearest_white_untextured,
|
|
FB_triangle_zon_coff_amore_znone_tnearest_white_textured,
|
|
FB_triangle_zon_coff_amore_znone_tnearest_white_perspective,
|
|
FB_triangle_zon_coff_amore_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_amore_znone_tnearest_flat_untextured,
|
|
FB_triangle_zon_coff_amore_znone_tnearest_flat_textured,
|
|
FB_triangle_zon_coff_amore_znone_tnearest_flat_perspective,
|
|
FB_triangle_zon_coff_amore_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_amore_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zon_coff_amore_znone_tnearest_smooth_textured,
|
|
FB_triangle_zon_coff_amore_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zon_coff_amore_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_coff_amore_znone_tmipmap_white_untextured,
|
|
FB_triangle_zon_coff_amore_znone_tmipmap_white_textured,
|
|
FB_triangle_zon_coff_amore_znone_tmipmap_white_perspective,
|
|
FB_triangle_zon_coff_amore_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_amore_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zon_coff_amore_znone_tmipmap_flat_textured,
|
|
FB_triangle_zon_coff_amore_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zon_coff_amore_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_amore_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_coff_amore_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zon_coff_amore_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_coff_amore_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_coff_amore_znone_tgeneral_white_untextured,
|
|
FB_triangle_zon_coff_amore_znone_tgeneral_white_textured,
|
|
FB_triangle_zon_coff_amore_znone_tgeneral_white_perspective,
|
|
FB_triangle_zon_coff_amore_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_amore_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zon_coff_amore_znone_tgeneral_flat_textured,
|
|
FB_triangle_zon_coff_amore_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zon_coff_amore_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_amore_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_coff_amore_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zon_coff_amore_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_coff_amore_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zon_coff_amore_zless_tnearest_white_untextured,
|
|
FB_triangle_zon_coff_amore_zless_tnearest_white_textured,
|
|
FB_triangle_zon_coff_amore_zless_tnearest_white_perspective,
|
|
FB_triangle_zon_coff_amore_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_amore_zless_tnearest_flat_untextured,
|
|
FB_triangle_zon_coff_amore_zless_tnearest_flat_textured,
|
|
FB_triangle_zon_coff_amore_zless_tnearest_flat_perspective,
|
|
FB_triangle_zon_coff_amore_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_amore_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zon_coff_amore_zless_tnearest_smooth_textured,
|
|
FB_triangle_zon_coff_amore_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zon_coff_amore_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_coff_amore_zless_tmipmap_white_untextured,
|
|
FB_triangle_zon_coff_amore_zless_tmipmap_white_textured,
|
|
FB_triangle_zon_coff_amore_zless_tmipmap_white_perspective,
|
|
FB_triangle_zon_coff_amore_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_amore_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zon_coff_amore_zless_tmipmap_flat_textured,
|
|
FB_triangle_zon_coff_amore_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zon_coff_amore_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_amore_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zon_coff_amore_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zon_coff_amore_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zon_coff_amore_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zon_coff_amore_zless_tgeneral_white_untextured,
|
|
FB_triangle_zon_coff_amore_zless_tgeneral_white_textured,
|
|
FB_triangle_zon_coff_amore_zless_tgeneral_white_perspective,
|
|
FB_triangle_zon_coff_amore_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_amore_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zon_coff_amore_zless_tgeneral_flat_textured,
|
|
FB_triangle_zon_coff_amore_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zon_coff_amore_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zon_coff_amore_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zon_coff_amore_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zon_coff_amore_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zon_coff_amore_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_cstore_anone_znone_tnearest_white_untextured,
|
|
FB_triangle_zoff_cstore_anone_znone_tnearest_white_textured,
|
|
FB_triangle_zoff_cstore_anone_znone_tnearest_white_perspective,
|
|
FB_triangle_zoff_cstore_anone_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_anone_znone_tnearest_flat_untextured,
|
|
FB_triangle_zoff_cstore_anone_znone_tnearest_flat_textured,
|
|
FB_triangle_zoff_cstore_anone_znone_tnearest_flat_perspective,
|
|
FB_triangle_zoff_cstore_anone_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_anone_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_cstore_anone_znone_tnearest_smooth_textured,
|
|
FB_triangle_zoff_cstore_anone_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_cstore_anone_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cstore_anone_znone_tmipmap_white_untextured,
|
|
FB_triangle_zoff_cstore_anone_znone_tmipmap_white_textured,
|
|
FB_triangle_zoff_cstore_anone_znone_tmipmap_white_perspective,
|
|
FB_triangle_zoff_cstore_anone_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_anone_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_cstore_anone_znone_tmipmap_flat_textured,
|
|
FB_triangle_zoff_cstore_anone_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_cstore_anone_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_anone_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_cstore_anone_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_cstore_anone_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_cstore_anone_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cstore_anone_znone_tgeneral_white_untextured,
|
|
FB_triangle_zoff_cstore_anone_znone_tgeneral_white_textured,
|
|
FB_triangle_zoff_cstore_anone_znone_tgeneral_white_perspective,
|
|
FB_triangle_zoff_cstore_anone_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_anone_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_cstore_anone_znone_tgeneral_flat_textured,
|
|
FB_triangle_zoff_cstore_anone_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_cstore_anone_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_anone_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_cstore_anone_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_cstore_anone_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_cstore_anone_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_cstore_anone_zless_tnearest_white_untextured,
|
|
FB_triangle_zoff_cstore_anone_zless_tnearest_white_textured,
|
|
FB_triangle_zoff_cstore_anone_zless_tnearest_white_perspective,
|
|
FB_triangle_zoff_cstore_anone_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_anone_zless_tnearest_flat_untextured,
|
|
FB_triangle_zoff_cstore_anone_zless_tnearest_flat_textured,
|
|
FB_triangle_zoff_cstore_anone_zless_tnearest_flat_perspective,
|
|
FB_triangle_zoff_cstore_anone_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_anone_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_cstore_anone_zless_tnearest_smooth_textured,
|
|
FB_triangle_zoff_cstore_anone_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_cstore_anone_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cstore_anone_zless_tmipmap_white_untextured,
|
|
FB_triangle_zoff_cstore_anone_zless_tmipmap_white_textured,
|
|
FB_triangle_zoff_cstore_anone_zless_tmipmap_white_perspective,
|
|
FB_triangle_zoff_cstore_anone_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_anone_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_cstore_anone_zless_tmipmap_flat_textured,
|
|
FB_triangle_zoff_cstore_anone_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_cstore_anone_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_anone_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_cstore_anone_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_cstore_anone_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_cstore_anone_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cstore_anone_zless_tgeneral_white_untextured,
|
|
FB_triangle_zoff_cstore_anone_zless_tgeneral_white_textured,
|
|
FB_triangle_zoff_cstore_anone_zless_tgeneral_white_perspective,
|
|
FB_triangle_zoff_cstore_anone_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_anone_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_cstore_anone_zless_tgeneral_flat_textured,
|
|
FB_triangle_zoff_cstore_anone_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_cstore_anone_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_anone_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_cstore_anone_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_cstore_anone_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_cstore_anone_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_cstore_aless_znone_tnearest_white_untextured,
|
|
FB_triangle_zoff_cstore_aless_znone_tnearest_white_textured,
|
|
FB_triangle_zoff_cstore_aless_znone_tnearest_white_perspective,
|
|
FB_triangle_zoff_cstore_aless_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_aless_znone_tnearest_flat_untextured,
|
|
FB_triangle_zoff_cstore_aless_znone_tnearest_flat_textured,
|
|
FB_triangle_zoff_cstore_aless_znone_tnearest_flat_perspective,
|
|
FB_triangle_zoff_cstore_aless_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_aless_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_cstore_aless_znone_tnearest_smooth_textured,
|
|
FB_triangle_zoff_cstore_aless_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_cstore_aless_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cstore_aless_znone_tmipmap_white_untextured,
|
|
FB_triangle_zoff_cstore_aless_znone_tmipmap_white_textured,
|
|
FB_triangle_zoff_cstore_aless_znone_tmipmap_white_perspective,
|
|
FB_triangle_zoff_cstore_aless_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_aless_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_cstore_aless_znone_tmipmap_flat_textured,
|
|
FB_triangle_zoff_cstore_aless_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_cstore_aless_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_aless_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_cstore_aless_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_cstore_aless_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_cstore_aless_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cstore_aless_znone_tgeneral_white_untextured,
|
|
FB_triangle_zoff_cstore_aless_znone_tgeneral_white_textured,
|
|
FB_triangle_zoff_cstore_aless_znone_tgeneral_white_perspective,
|
|
FB_triangle_zoff_cstore_aless_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_aless_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_cstore_aless_znone_tgeneral_flat_textured,
|
|
FB_triangle_zoff_cstore_aless_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_cstore_aless_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_aless_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_cstore_aless_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_cstore_aless_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_cstore_aless_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_cstore_aless_zless_tnearest_white_untextured,
|
|
FB_triangle_zoff_cstore_aless_zless_tnearest_white_textured,
|
|
FB_triangle_zoff_cstore_aless_zless_tnearest_white_perspective,
|
|
FB_triangle_zoff_cstore_aless_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_aless_zless_tnearest_flat_untextured,
|
|
FB_triangle_zoff_cstore_aless_zless_tnearest_flat_textured,
|
|
FB_triangle_zoff_cstore_aless_zless_tnearest_flat_perspective,
|
|
FB_triangle_zoff_cstore_aless_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_aless_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_cstore_aless_zless_tnearest_smooth_textured,
|
|
FB_triangle_zoff_cstore_aless_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_cstore_aless_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cstore_aless_zless_tmipmap_white_untextured,
|
|
FB_triangle_zoff_cstore_aless_zless_tmipmap_white_textured,
|
|
FB_triangle_zoff_cstore_aless_zless_tmipmap_white_perspective,
|
|
FB_triangle_zoff_cstore_aless_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_aless_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_cstore_aless_zless_tmipmap_flat_textured,
|
|
FB_triangle_zoff_cstore_aless_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_cstore_aless_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_aless_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_cstore_aless_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_cstore_aless_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_cstore_aless_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cstore_aless_zless_tgeneral_white_untextured,
|
|
FB_triangle_zoff_cstore_aless_zless_tgeneral_white_textured,
|
|
FB_triangle_zoff_cstore_aless_zless_tgeneral_white_perspective,
|
|
FB_triangle_zoff_cstore_aless_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_aless_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_cstore_aless_zless_tgeneral_flat_textured,
|
|
FB_triangle_zoff_cstore_aless_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_cstore_aless_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_aless_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_cstore_aless_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_cstore_aless_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_cstore_aless_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_cstore_amore_znone_tnearest_white_untextured,
|
|
FB_triangle_zoff_cstore_amore_znone_tnearest_white_textured,
|
|
FB_triangle_zoff_cstore_amore_znone_tnearest_white_perspective,
|
|
FB_triangle_zoff_cstore_amore_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_amore_znone_tnearest_flat_untextured,
|
|
FB_triangle_zoff_cstore_amore_znone_tnearest_flat_textured,
|
|
FB_triangle_zoff_cstore_amore_znone_tnearest_flat_perspective,
|
|
FB_triangle_zoff_cstore_amore_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_amore_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_cstore_amore_znone_tnearest_smooth_textured,
|
|
FB_triangle_zoff_cstore_amore_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_cstore_amore_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cstore_amore_znone_tmipmap_white_untextured,
|
|
FB_triangle_zoff_cstore_amore_znone_tmipmap_white_textured,
|
|
FB_triangle_zoff_cstore_amore_znone_tmipmap_white_perspective,
|
|
FB_triangle_zoff_cstore_amore_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_amore_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_cstore_amore_znone_tmipmap_flat_textured,
|
|
FB_triangle_zoff_cstore_amore_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_cstore_amore_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_amore_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_cstore_amore_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_cstore_amore_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_cstore_amore_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cstore_amore_znone_tgeneral_white_untextured,
|
|
FB_triangle_zoff_cstore_amore_znone_tgeneral_white_textured,
|
|
FB_triangle_zoff_cstore_amore_znone_tgeneral_white_perspective,
|
|
FB_triangle_zoff_cstore_amore_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_amore_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_cstore_amore_znone_tgeneral_flat_textured,
|
|
FB_triangle_zoff_cstore_amore_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_cstore_amore_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_amore_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_cstore_amore_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_cstore_amore_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_cstore_amore_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_cstore_amore_zless_tnearest_white_untextured,
|
|
FB_triangle_zoff_cstore_amore_zless_tnearest_white_textured,
|
|
FB_triangle_zoff_cstore_amore_zless_tnearest_white_perspective,
|
|
FB_triangle_zoff_cstore_amore_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_amore_zless_tnearest_flat_untextured,
|
|
FB_triangle_zoff_cstore_amore_zless_tnearest_flat_textured,
|
|
FB_triangle_zoff_cstore_amore_zless_tnearest_flat_perspective,
|
|
FB_triangle_zoff_cstore_amore_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_amore_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_cstore_amore_zless_tnearest_smooth_textured,
|
|
FB_triangle_zoff_cstore_amore_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_cstore_amore_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cstore_amore_zless_tmipmap_white_untextured,
|
|
FB_triangle_zoff_cstore_amore_zless_tmipmap_white_textured,
|
|
FB_triangle_zoff_cstore_amore_zless_tmipmap_white_perspective,
|
|
FB_triangle_zoff_cstore_amore_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_amore_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_cstore_amore_zless_tmipmap_flat_textured,
|
|
FB_triangle_zoff_cstore_amore_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_cstore_amore_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_amore_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_cstore_amore_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_cstore_amore_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_cstore_amore_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cstore_amore_zless_tgeneral_white_untextured,
|
|
FB_triangle_zoff_cstore_amore_zless_tgeneral_white_textured,
|
|
FB_triangle_zoff_cstore_amore_zless_tgeneral_white_perspective,
|
|
FB_triangle_zoff_cstore_amore_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_amore_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_cstore_amore_zless_tgeneral_flat_textured,
|
|
FB_triangle_zoff_cstore_amore_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_cstore_amore_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cstore_amore_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_cstore_amore_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_cstore_amore_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_cstore_amore_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_cblend_anone_znone_tnearest_white_untextured,
|
|
FB_triangle_zoff_cblend_anone_znone_tnearest_white_textured,
|
|
FB_triangle_zoff_cblend_anone_znone_tnearest_white_perspective,
|
|
FB_triangle_zoff_cblend_anone_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_anone_znone_tnearest_flat_untextured,
|
|
FB_triangle_zoff_cblend_anone_znone_tnearest_flat_textured,
|
|
FB_triangle_zoff_cblend_anone_znone_tnearest_flat_perspective,
|
|
FB_triangle_zoff_cblend_anone_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_anone_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_cblend_anone_znone_tnearest_smooth_textured,
|
|
FB_triangle_zoff_cblend_anone_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_cblend_anone_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cblend_anone_znone_tmipmap_white_untextured,
|
|
FB_triangle_zoff_cblend_anone_znone_tmipmap_white_textured,
|
|
FB_triangle_zoff_cblend_anone_znone_tmipmap_white_perspective,
|
|
FB_triangle_zoff_cblend_anone_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_anone_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_cblend_anone_znone_tmipmap_flat_textured,
|
|
FB_triangle_zoff_cblend_anone_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_cblend_anone_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_anone_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_cblend_anone_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_cblend_anone_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_cblend_anone_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cblend_anone_znone_tgeneral_white_untextured,
|
|
FB_triangle_zoff_cblend_anone_znone_tgeneral_white_textured,
|
|
FB_triangle_zoff_cblend_anone_znone_tgeneral_white_perspective,
|
|
FB_triangle_zoff_cblend_anone_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_anone_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_cblend_anone_znone_tgeneral_flat_textured,
|
|
FB_triangle_zoff_cblend_anone_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_cblend_anone_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_anone_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_cblend_anone_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_cblend_anone_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_cblend_anone_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_cblend_anone_zless_tnearest_white_untextured,
|
|
FB_triangle_zoff_cblend_anone_zless_tnearest_white_textured,
|
|
FB_triangle_zoff_cblend_anone_zless_tnearest_white_perspective,
|
|
FB_triangle_zoff_cblend_anone_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_anone_zless_tnearest_flat_untextured,
|
|
FB_triangle_zoff_cblend_anone_zless_tnearest_flat_textured,
|
|
FB_triangle_zoff_cblend_anone_zless_tnearest_flat_perspective,
|
|
FB_triangle_zoff_cblend_anone_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_anone_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_cblend_anone_zless_tnearest_smooth_textured,
|
|
FB_triangle_zoff_cblend_anone_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_cblend_anone_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cblend_anone_zless_tmipmap_white_untextured,
|
|
FB_triangle_zoff_cblend_anone_zless_tmipmap_white_textured,
|
|
FB_triangle_zoff_cblend_anone_zless_tmipmap_white_perspective,
|
|
FB_triangle_zoff_cblend_anone_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_anone_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_cblend_anone_zless_tmipmap_flat_textured,
|
|
FB_triangle_zoff_cblend_anone_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_cblend_anone_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_anone_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_cblend_anone_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_cblend_anone_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_cblend_anone_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cblend_anone_zless_tgeneral_white_untextured,
|
|
FB_triangle_zoff_cblend_anone_zless_tgeneral_white_textured,
|
|
FB_triangle_zoff_cblend_anone_zless_tgeneral_white_perspective,
|
|
FB_triangle_zoff_cblend_anone_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_anone_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_cblend_anone_zless_tgeneral_flat_textured,
|
|
FB_triangle_zoff_cblend_anone_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_cblend_anone_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_anone_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_cblend_anone_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_cblend_anone_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_cblend_anone_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_cblend_aless_znone_tnearest_white_untextured,
|
|
FB_triangle_zoff_cblend_aless_znone_tnearest_white_textured,
|
|
FB_triangle_zoff_cblend_aless_znone_tnearest_white_perspective,
|
|
FB_triangle_zoff_cblend_aless_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_aless_znone_tnearest_flat_untextured,
|
|
FB_triangle_zoff_cblend_aless_znone_tnearest_flat_textured,
|
|
FB_triangle_zoff_cblend_aless_znone_tnearest_flat_perspective,
|
|
FB_triangle_zoff_cblend_aless_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_aless_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_cblend_aless_znone_tnearest_smooth_textured,
|
|
FB_triangle_zoff_cblend_aless_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_cblend_aless_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cblend_aless_znone_tmipmap_white_untextured,
|
|
FB_triangle_zoff_cblend_aless_znone_tmipmap_white_textured,
|
|
FB_triangle_zoff_cblend_aless_znone_tmipmap_white_perspective,
|
|
FB_triangle_zoff_cblend_aless_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_aless_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_cblend_aless_znone_tmipmap_flat_textured,
|
|
FB_triangle_zoff_cblend_aless_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_cblend_aless_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_aless_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_cblend_aless_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_cblend_aless_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_cblend_aless_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cblend_aless_znone_tgeneral_white_untextured,
|
|
FB_triangle_zoff_cblend_aless_znone_tgeneral_white_textured,
|
|
FB_triangle_zoff_cblend_aless_znone_tgeneral_white_perspective,
|
|
FB_triangle_zoff_cblend_aless_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_aless_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_cblend_aless_znone_tgeneral_flat_textured,
|
|
FB_triangle_zoff_cblend_aless_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_cblend_aless_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_aless_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_cblend_aless_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_cblend_aless_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_cblend_aless_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_cblend_aless_zless_tnearest_white_untextured,
|
|
FB_triangle_zoff_cblend_aless_zless_tnearest_white_textured,
|
|
FB_triangle_zoff_cblend_aless_zless_tnearest_white_perspective,
|
|
FB_triangle_zoff_cblend_aless_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_aless_zless_tnearest_flat_untextured,
|
|
FB_triangle_zoff_cblend_aless_zless_tnearest_flat_textured,
|
|
FB_triangle_zoff_cblend_aless_zless_tnearest_flat_perspective,
|
|
FB_triangle_zoff_cblend_aless_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_aless_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_cblend_aless_zless_tnearest_smooth_textured,
|
|
FB_triangle_zoff_cblend_aless_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_cblend_aless_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cblend_aless_zless_tmipmap_white_untextured,
|
|
FB_triangle_zoff_cblend_aless_zless_tmipmap_white_textured,
|
|
FB_triangle_zoff_cblend_aless_zless_tmipmap_white_perspective,
|
|
FB_triangle_zoff_cblend_aless_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_aless_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_cblend_aless_zless_tmipmap_flat_textured,
|
|
FB_triangle_zoff_cblend_aless_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_cblend_aless_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_aless_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_cblend_aless_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_cblend_aless_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_cblend_aless_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cblend_aless_zless_tgeneral_white_untextured,
|
|
FB_triangle_zoff_cblend_aless_zless_tgeneral_white_textured,
|
|
FB_triangle_zoff_cblend_aless_zless_tgeneral_white_perspective,
|
|
FB_triangle_zoff_cblend_aless_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_aless_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_cblend_aless_zless_tgeneral_flat_textured,
|
|
FB_triangle_zoff_cblend_aless_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_cblend_aless_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_aless_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_cblend_aless_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_cblend_aless_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_cblend_aless_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_cblend_amore_znone_tnearest_white_untextured,
|
|
FB_triangle_zoff_cblend_amore_znone_tnearest_white_textured,
|
|
FB_triangle_zoff_cblend_amore_znone_tnearest_white_perspective,
|
|
FB_triangle_zoff_cblend_amore_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_amore_znone_tnearest_flat_untextured,
|
|
FB_triangle_zoff_cblend_amore_znone_tnearest_flat_textured,
|
|
FB_triangle_zoff_cblend_amore_znone_tnearest_flat_perspective,
|
|
FB_triangle_zoff_cblend_amore_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_amore_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_cblend_amore_znone_tnearest_smooth_textured,
|
|
FB_triangle_zoff_cblend_amore_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_cblend_amore_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cblend_amore_znone_tmipmap_white_untextured,
|
|
FB_triangle_zoff_cblend_amore_znone_tmipmap_white_textured,
|
|
FB_triangle_zoff_cblend_amore_znone_tmipmap_white_perspective,
|
|
FB_triangle_zoff_cblend_amore_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_amore_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_cblend_amore_znone_tmipmap_flat_textured,
|
|
FB_triangle_zoff_cblend_amore_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_cblend_amore_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_amore_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_cblend_amore_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_cblend_amore_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_cblend_amore_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cblend_amore_znone_tgeneral_white_untextured,
|
|
FB_triangle_zoff_cblend_amore_znone_tgeneral_white_textured,
|
|
FB_triangle_zoff_cblend_amore_znone_tgeneral_white_perspective,
|
|
FB_triangle_zoff_cblend_amore_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_amore_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_cblend_amore_znone_tgeneral_flat_textured,
|
|
FB_triangle_zoff_cblend_amore_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_cblend_amore_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_amore_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_cblend_amore_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_cblend_amore_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_cblend_amore_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_cblend_amore_zless_tnearest_white_untextured,
|
|
FB_triangle_zoff_cblend_amore_zless_tnearest_white_textured,
|
|
FB_triangle_zoff_cblend_amore_zless_tnearest_white_perspective,
|
|
FB_triangle_zoff_cblend_amore_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_amore_zless_tnearest_flat_untextured,
|
|
FB_triangle_zoff_cblend_amore_zless_tnearest_flat_textured,
|
|
FB_triangle_zoff_cblend_amore_zless_tnearest_flat_perspective,
|
|
FB_triangle_zoff_cblend_amore_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_amore_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_cblend_amore_zless_tnearest_smooth_textured,
|
|
FB_triangle_zoff_cblend_amore_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_cblend_amore_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cblend_amore_zless_tmipmap_white_untextured,
|
|
FB_triangle_zoff_cblend_amore_zless_tmipmap_white_textured,
|
|
FB_triangle_zoff_cblend_amore_zless_tmipmap_white_perspective,
|
|
FB_triangle_zoff_cblend_amore_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_amore_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_cblend_amore_zless_tmipmap_flat_textured,
|
|
FB_triangle_zoff_cblend_amore_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_cblend_amore_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_amore_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_cblend_amore_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_cblend_amore_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_cblend_amore_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cblend_amore_zless_tgeneral_white_untextured,
|
|
FB_triangle_zoff_cblend_amore_zless_tgeneral_white_textured,
|
|
FB_triangle_zoff_cblend_amore_zless_tgeneral_white_perspective,
|
|
FB_triangle_zoff_cblend_amore_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_amore_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_cblend_amore_zless_tgeneral_flat_textured,
|
|
FB_triangle_zoff_cblend_amore_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_cblend_amore_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cblend_amore_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_cblend_amore_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_cblend_amore_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_cblend_amore_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_cgeneral_anone_znone_tnearest_white_untextured,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tnearest_white_textured,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tnearest_white_perspective,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_anone_znone_tnearest_flat_untextured,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tnearest_flat_textured,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tnearest_flat_perspective,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_anone_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tnearest_smooth_textured,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cgeneral_anone_znone_tmipmap_white_untextured,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tmipmap_white_textured,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tmipmap_white_perspective,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_anone_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tmipmap_flat_textured,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_anone_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cgeneral_anone_znone_tgeneral_white_untextured,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tgeneral_white_textured,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tgeneral_white_perspective,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_anone_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tgeneral_flat_textured,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_anone_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_cgeneral_anone_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_cgeneral_anone_zless_tnearest_white_untextured,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tnearest_white_textured,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tnearest_white_perspective,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_anone_zless_tnearest_flat_untextured,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tnearest_flat_textured,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tnearest_flat_perspective,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_anone_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tnearest_smooth_textured,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cgeneral_anone_zless_tmipmap_white_untextured,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tmipmap_white_textured,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tmipmap_white_perspective,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_anone_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tmipmap_flat_textured,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_anone_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cgeneral_anone_zless_tgeneral_white_untextured,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tgeneral_white_textured,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tgeneral_white_perspective,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_anone_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tgeneral_flat_textured,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_anone_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_cgeneral_anone_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_cgeneral_aless_znone_tnearest_white_untextured,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tnearest_white_textured,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tnearest_white_perspective,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_aless_znone_tnearest_flat_untextured,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tnearest_flat_textured,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tnearest_flat_perspective,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_aless_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tnearest_smooth_textured,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cgeneral_aless_znone_tmipmap_white_untextured,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tmipmap_white_textured,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tmipmap_white_perspective,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_aless_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tmipmap_flat_textured,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_aless_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cgeneral_aless_znone_tgeneral_white_untextured,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tgeneral_white_textured,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tgeneral_white_perspective,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_aless_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tgeneral_flat_textured,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_aless_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_cgeneral_aless_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_cgeneral_aless_zless_tnearest_white_untextured,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tnearest_white_textured,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tnearest_white_perspective,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_aless_zless_tnearest_flat_untextured,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tnearest_flat_textured,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tnearest_flat_perspective,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_aless_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tnearest_smooth_textured,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cgeneral_aless_zless_tmipmap_white_untextured,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tmipmap_white_textured,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tmipmap_white_perspective,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_aless_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tmipmap_flat_textured,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_aless_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cgeneral_aless_zless_tgeneral_white_untextured,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tgeneral_white_textured,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tgeneral_white_perspective,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_aless_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tgeneral_flat_textured,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_aless_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_cgeneral_aless_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_cgeneral_amore_znone_tnearest_white_untextured,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tnearest_white_textured,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tnearest_white_perspective,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_amore_znone_tnearest_flat_untextured,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tnearest_flat_textured,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tnearest_flat_perspective,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_amore_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tnearest_smooth_textured,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cgeneral_amore_znone_tmipmap_white_untextured,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tmipmap_white_textured,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tmipmap_white_perspective,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_amore_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tmipmap_flat_textured,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_amore_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cgeneral_amore_znone_tgeneral_white_untextured,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tgeneral_white_textured,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tgeneral_white_perspective,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_amore_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tgeneral_flat_textured,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_amore_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_cgeneral_amore_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_cgeneral_amore_zless_tnearest_white_untextured,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tnearest_white_textured,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tnearest_white_perspective,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_amore_zless_tnearest_flat_untextured,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tnearest_flat_textured,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tnearest_flat_perspective,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_amore_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tnearest_smooth_textured,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cgeneral_amore_zless_tmipmap_white_untextured,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tmipmap_white_textured,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tmipmap_white_perspective,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_amore_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tmipmap_flat_textured,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_amore_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_cgeneral_amore_zless_tgeneral_white_untextured,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tgeneral_white_textured,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tgeneral_white_perspective,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_amore_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tgeneral_flat_textured,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_cgeneral_amore_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_cgeneral_amore_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_coff_anone_znone_tnearest_white_untextured,
|
|
FB_triangle_zoff_coff_anone_znone_tnearest_white_textured,
|
|
FB_triangle_zoff_coff_anone_znone_tnearest_white_perspective,
|
|
FB_triangle_zoff_coff_anone_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_anone_znone_tnearest_flat_untextured,
|
|
FB_triangle_zoff_coff_anone_znone_tnearest_flat_textured,
|
|
FB_triangle_zoff_coff_anone_znone_tnearest_flat_perspective,
|
|
FB_triangle_zoff_coff_anone_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_anone_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_coff_anone_znone_tnearest_smooth_textured,
|
|
FB_triangle_zoff_coff_anone_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_coff_anone_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_coff_anone_znone_tmipmap_white_untextured,
|
|
FB_triangle_zoff_coff_anone_znone_tmipmap_white_textured,
|
|
FB_triangle_zoff_coff_anone_znone_tmipmap_white_perspective,
|
|
FB_triangle_zoff_coff_anone_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_anone_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_coff_anone_znone_tmipmap_flat_textured,
|
|
FB_triangle_zoff_coff_anone_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_coff_anone_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_anone_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_coff_anone_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_coff_anone_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_coff_anone_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_coff_anone_znone_tgeneral_white_untextured,
|
|
FB_triangle_zoff_coff_anone_znone_tgeneral_white_textured,
|
|
FB_triangle_zoff_coff_anone_znone_tgeneral_white_perspective,
|
|
FB_triangle_zoff_coff_anone_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_anone_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_coff_anone_znone_tgeneral_flat_textured,
|
|
FB_triangle_zoff_coff_anone_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_coff_anone_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_anone_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_coff_anone_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_coff_anone_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_coff_anone_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_coff_anone_zless_tnearest_white_untextured,
|
|
FB_triangle_zoff_coff_anone_zless_tnearest_white_textured,
|
|
FB_triangle_zoff_coff_anone_zless_tnearest_white_perspective,
|
|
FB_triangle_zoff_coff_anone_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_anone_zless_tnearest_flat_untextured,
|
|
FB_triangle_zoff_coff_anone_zless_tnearest_flat_textured,
|
|
FB_triangle_zoff_coff_anone_zless_tnearest_flat_perspective,
|
|
FB_triangle_zoff_coff_anone_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_anone_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_coff_anone_zless_tnearest_smooth_textured,
|
|
FB_triangle_zoff_coff_anone_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_coff_anone_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_coff_anone_zless_tmipmap_white_untextured,
|
|
FB_triangle_zoff_coff_anone_zless_tmipmap_white_textured,
|
|
FB_triangle_zoff_coff_anone_zless_tmipmap_white_perspective,
|
|
FB_triangle_zoff_coff_anone_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_anone_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_coff_anone_zless_tmipmap_flat_textured,
|
|
FB_triangle_zoff_coff_anone_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_coff_anone_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_anone_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_coff_anone_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_coff_anone_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_coff_anone_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_coff_anone_zless_tgeneral_white_untextured,
|
|
FB_triangle_zoff_coff_anone_zless_tgeneral_white_textured,
|
|
FB_triangle_zoff_coff_anone_zless_tgeneral_white_perspective,
|
|
FB_triangle_zoff_coff_anone_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_anone_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_coff_anone_zless_tgeneral_flat_textured,
|
|
FB_triangle_zoff_coff_anone_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_coff_anone_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_anone_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_coff_anone_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_coff_anone_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_coff_anone_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_coff_aless_znone_tnearest_white_untextured,
|
|
FB_triangle_zoff_coff_aless_znone_tnearest_white_textured,
|
|
FB_triangle_zoff_coff_aless_znone_tnearest_white_perspective,
|
|
FB_triangle_zoff_coff_aless_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_aless_znone_tnearest_flat_untextured,
|
|
FB_triangle_zoff_coff_aless_znone_tnearest_flat_textured,
|
|
FB_triangle_zoff_coff_aless_znone_tnearest_flat_perspective,
|
|
FB_triangle_zoff_coff_aless_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_aless_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_coff_aless_znone_tnearest_smooth_textured,
|
|
FB_triangle_zoff_coff_aless_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_coff_aless_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_coff_aless_znone_tmipmap_white_untextured,
|
|
FB_triangle_zoff_coff_aless_znone_tmipmap_white_textured,
|
|
FB_triangle_zoff_coff_aless_znone_tmipmap_white_perspective,
|
|
FB_triangle_zoff_coff_aless_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_aless_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_coff_aless_znone_tmipmap_flat_textured,
|
|
FB_triangle_zoff_coff_aless_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_coff_aless_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_aless_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_coff_aless_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_coff_aless_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_coff_aless_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_coff_aless_znone_tgeneral_white_untextured,
|
|
FB_triangle_zoff_coff_aless_znone_tgeneral_white_textured,
|
|
FB_triangle_zoff_coff_aless_znone_tgeneral_white_perspective,
|
|
FB_triangle_zoff_coff_aless_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_aless_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_coff_aless_znone_tgeneral_flat_textured,
|
|
FB_triangle_zoff_coff_aless_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_coff_aless_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_aless_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_coff_aless_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_coff_aless_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_coff_aless_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_coff_aless_zless_tnearest_white_untextured,
|
|
FB_triangle_zoff_coff_aless_zless_tnearest_white_textured,
|
|
FB_triangle_zoff_coff_aless_zless_tnearest_white_perspective,
|
|
FB_triangle_zoff_coff_aless_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_aless_zless_tnearest_flat_untextured,
|
|
FB_triangle_zoff_coff_aless_zless_tnearest_flat_textured,
|
|
FB_triangle_zoff_coff_aless_zless_tnearest_flat_perspective,
|
|
FB_triangle_zoff_coff_aless_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_aless_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_coff_aless_zless_tnearest_smooth_textured,
|
|
FB_triangle_zoff_coff_aless_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_coff_aless_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_coff_aless_zless_tmipmap_white_untextured,
|
|
FB_triangle_zoff_coff_aless_zless_tmipmap_white_textured,
|
|
FB_triangle_zoff_coff_aless_zless_tmipmap_white_perspective,
|
|
FB_triangle_zoff_coff_aless_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_aless_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_coff_aless_zless_tmipmap_flat_textured,
|
|
FB_triangle_zoff_coff_aless_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_coff_aless_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_aless_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_coff_aless_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_coff_aless_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_coff_aless_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_coff_aless_zless_tgeneral_white_untextured,
|
|
FB_triangle_zoff_coff_aless_zless_tgeneral_white_textured,
|
|
FB_triangle_zoff_coff_aless_zless_tgeneral_white_perspective,
|
|
FB_triangle_zoff_coff_aless_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_aless_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_coff_aless_zless_tgeneral_flat_textured,
|
|
FB_triangle_zoff_coff_aless_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_coff_aless_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_aless_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_coff_aless_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_coff_aless_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_coff_aless_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_coff_amore_znone_tnearest_white_untextured,
|
|
FB_triangle_zoff_coff_amore_znone_tnearest_white_textured,
|
|
FB_triangle_zoff_coff_amore_znone_tnearest_white_perspective,
|
|
FB_triangle_zoff_coff_amore_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_amore_znone_tnearest_flat_untextured,
|
|
FB_triangle_zoff_coff_amore_znone_tnearest_flat_textured,
|
|
FB_triangle_zoff_coff_amore_znone_tnearest_flat_perspective,
|
|
FB_triangle_zoff_coff_amore_znone_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_amore_znone_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_coff_amore_znone_tnearest_smooth_textured,
|
|
FB_triangle_zoff_coff_amore_znone_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_coff_amore_znone_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_coff_amore_znone_tmipmap_white_untextured,
|
|
FB_triangle_zoff_coff_amore_znone_tmipmap_white_textured,
|
|
FB_triangle_zoff_coff_amore_znone_tmipmap_white_perspective,
|
|
FB_triangle_zoff_coff_amore_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_amore_znone_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_coff_amore_znone_tmipmap_flat_textured,
|
|
FB_triangle_zoff_coff_amore_znone_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_coff_amore_znone_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_amore_znone_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_coff_amore_znone_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_coff_amore_znone_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_coff_amore_znone_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_coff_amore_znone_tgeneral_white_untextured,
|
|
FB_triangle_zoff_coff_amore_znone_tgeneral_white_textured,
|
|
FB_triangle_zoff_coff_amore_znone_tgeneral_white_perspective,
|
|
FB_triangle_zoff_coff_amore_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_amore_znone_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_coff_amore_znone_tgeneral_flat_textured,
|
|
FB_triangle_zoff_coff_amore_znone_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_coff_amore_znone_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_amore_znone_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_coff_amore_znone_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_coff_amore_znone_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_coff_amore_znone_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
},
|
|
{
|
|
{
|
|
{
|
|
FB_triangle_zoff_coff_amore_zless_tnearest_white_untextured,
|
|
FB_triangle_zoff_coff_amore_zless_tnearest_white_textured,
|
|
FB_triangle_zoff_coff_amore_zless_tnearest_white_perspective,
|
|
FB_triangle_zoff_coff_amore_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_amore_zless_tnearest_flat_untextured,
|
|
FB_triangle_zoff_coff_amore_zless_tnearest_flat_textured,
|
|
FB_triangle_zoff_coff_amore_zless_tnearest_flat_perspective,
|
|
FB_triangle_zoff_coff_amore_zless_tnearest_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_amore_zless_tnearest_smooth_untextured,
|
|
FB_triangle_zoff_coff_amore_zless_tnearest_smooth_textured,
|
|
FB_triangle_zoff_coff_amore_zless_tnearest_smooth_perspective,
|
|
FB_triangle_zoff_coff_amore_zless_tnearest_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_coff_amore_zless_tmipmap_white_untextured,
|
|
FB_triangle_zoff_coff_amore_zless_tmipmap_white_textured,
|
|
FB_triangle_zoff_coff_amore_zless_tmipmap_white_perspective,
|
|
FB_triangle_zoff_coff_amore_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_amore_zless_tmipmap_flat_untextured,
|
|
FB_triangle_zoff_coff_amore_zless_tmipmap_flat_textured,
|
|
FB_triangle_zoff_coff_amore_zless_tmipmap_flat_perspective,
|
|
FB_triangle_zoff_coff_amore_zless_tmipmap_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_amore_zless_tmipmap_smooth_untextured,
|
|
FB_triangle_zoff_coff_amore_zless_tmipmap_smooth_textured,
|
|
FB_triangle_zoff_coff_amore_zless_tmipmap_smooth_perspective,
|
|
FB_triangle_zoff_coff_amore_zless_tmipmap_smooth_multitex
|
|
}
|
|
},
|
|
{
|
|
{
|
|
FB_triangle_zoff_coff_amore_zless_tgeneral_white_untextured,
|
|
FB_triangle_zoff_coff_amore_zless_tgeneral_white_textured,
|
|
FB_triangle_zoff_coff_amore_zless_tgeneral_white_perspective,
|
|
FB_triangle_zoff_coff_amore_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_amore_zless_tgeneral_flat_untextured,
|
|
FB_triangle_zoff_coff_amore_zless_tgeneral_flat_textured,
|
|
FB_triangle_zoff_coff_amore_zless_tgeneral_flat_perspective,
|
|
FB_triangle_zoff_coff_amore_zless_tgeneral_smooth_multitex
|
|
},
|
|
{
|
|
FB_triangle_zoff_coff_amore_zless_tgeneral_smooth_untextured,
|
|
FB_triangle_zoff_coff_amore_zless_tgeneral_smooth_textured,
|
|
FB_triangle_zoff_coff_amore_zless_tgeneral_smooth_perspective,
|
|
FB_triangle_zoff_coff_amore_zless_tgeneral_smooth_multitex
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|