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495 lines
14 KiB
C++
495 lines
14 KiB
C++
// Filename: audio_load_st.C
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// Created by: cary (03Oct00)
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//
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////////////////////////////////////////////////////////////////////
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#include <dconfig.h>
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#include "audio_pool.h"
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#include "config_audio.h"
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#include "audio_trait.h"
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#ifdef HAVE_SOXST
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extern "C" {
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#include <sox/st.h>
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#include <sox/patchlvl.h>
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}
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#if (PATCHLEVEL == 16)
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#define FORMATS formats
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#define ENCODEFIELD style
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#define EFFECTS_TYPE struct effect
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#define STREAM_TYPE struct soundstream
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#define GETTYPE gettype
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#define COMPAT_EOF (-1)
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#define CHECKFORMAT checkformat
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#define SIZES sizes
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#define ENCODING styles
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#define COPYFORMAT copyformat
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#define UPDATEEFFECT(a, b, c, d) \
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(a)->ininfo.channels = (b)->info.channels; \
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(a)->outinfo.channels = (c)->info.channels; \
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(a)->ininfo.rate = (b)->info.rate; \
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(a)->outinfo.rate = (c)->info.rate;
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#else /* PATCHLEVEL != 16 */
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#define FORMATS st_formats
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#define ENCODEFIELD encoding
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#define EFFECTS_TYPE struct st_effect
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#define STREAM_TYPE struct st_soundstream
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#define GETTYPE st_gettype
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#define COMPAT_EOF ST_EOF
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#define CHECKFORMAT st_checkformat
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#define SIZES st_sizes_str
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#define ENCODING st_encodings_str
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#define COPYFORMAT st_copyformat
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#define UPDATEEFFECT st_updateeffect
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#endif /* PATCHLEVEL */
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#endif /* HAVE_SOXST */
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Configure(audio_load_st);
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#ifdef HAVE_SOXST
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// the effects we will be using are to change the rate and number of channels
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static EFFECTS_TYPE efftab[5]; // left/mono channel effects
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static EFFECTS_TYPE efftabR[5]; // right channel effects
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static int neffects; // how many effects are in action
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static STREAM_TYPE iformat; // holder for the input
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static STREAM_TYPE oformat; // holder for fake output;
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INLINE static void init_stream(void) {
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iformat.info.rate = 0;
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iformat.info.size = -1;
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iformat.info.ENCODEFIELD = -1;
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iformat.info.channels = -1;
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iformat.comment = (char*)0L;
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iformat.swap = 0;
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iformat.filetype = (char*)0L;
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iformat.fp = stdin;
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iformat.filename = "input";
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oformat.info.rate = audio_mix_freq;
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oformat.info.size = -1;
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oformat.info.ENCODEFIELD = -1;
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oformat.info.channels = 2;
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oformat.comment = (char*)0L;
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oformat.swap = 0;
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oformat.filetype = (char*)0L;
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oformat.fp = stdout;
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oformat.filename = "output";
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}
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INLINE static void compat_geteffect(EFFECTS_TYPE* eff, const char* name) {
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#if (PATCHLEVEL == 16)
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eff->name = (char*)name;
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geteffect(eff);
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#else /* PATCHLEVEL == 16 */
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st_geteffect(eff, name);
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#endif /* PATCHLEVEL == 16 */
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}
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typedef void effOptFunc(EFFECTS_TYPE*, int, char**);
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#ifndef HAVE_DEFINED_BYTE
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typedef unsigned char byte;
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#define HAVE_DEFINED_BYTE
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#endif /* HAVE_DEFINED_BYTE */
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INLINE static void check_effects(void) {
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bool needrate = (iformat.info.rate != audio_mix_freq);
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bool needchan = (iformat.info.channels != 2);
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effOptFunc* func;
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// efftab[0] is always the input stream and always exists
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neffects = 1;
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// if reducing the number of samples, it is faster to run all effects
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// after the resample effect
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if (needrate) {
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compat_geteffect(&efftab[neffects], "resample");
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// setup and give default opts
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func = (effOptFunc*)(efftab[neffects].h->getopts);
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(*func)(&efftab[neffects],(int)0,(char**)0L);
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// copy format info to effect table
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UPDATEEFFECT(&efftab[neffects], &iformat, &oformat, 0);
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// rate can't handle multiple channels so be sure and account for that
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if (efftab[neffects].ininfo.channels > 1)
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memcpy(&efftabR[neffects], &efftab[neffects], sizeof(EFFECTS_TYPE));
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++neffects;
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}
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// if we ever have more then 2 channels in an input file, we will need to
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// deal with that somewhere here
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if (needchan) {
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compat_geteffect(&efftab[neffects], "avg");
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//setup and give default opts
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func = (effOptFunc*)(efftab[neffects].h->getopts);
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(*func)(&efftab[neffects],(int)0,(char**)0L);
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// copy format info to effect table
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UPDATEEFFECT(&efftab[neffects], &iformat, &oformat, 0);
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++neffects;
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}
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}
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typedef void effFlowFunc(EFFECTS_TYPE*, LONG*, LONG*, LONG*, LONG*);
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static LONG ibufl[BUFSIZ/2];
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static LONG ibufr[BUFSIZ/2];
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static LONG obufl[BUFSIZ/2];
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static LONG obufr[BUFSIZ/2];
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static int flow_effect(int e) {
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LONG i, done, idone, odone, idonel, odonel, idoner, odoner;
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LONG *ibuf, *obuf;
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effFlowFunc* eflow;
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// is there any input data?
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if (efftab[e-1].odone == efftab[e-1].olen)
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return 0;
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if (!efftabR[e].name) {
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// no stereo data, or effect can handle stereo data. so run effect
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// over the entire buffer
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idone = efftab[e-1].olen - efftab[e-1].odone;
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odone = BUFSIZ;
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eflow = (effFlowFunc*)(efftab[e].h->flow);
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(*eflow)(&efftab[e], &efftab[e-1].obuf[efftab[e-1].odone], efftab[e].obuf,
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&idone, &odone);
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efftab[e-1].odone += idone;
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efftab[e].odone = 0;
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efftab[e].olen = odone;
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done = idone + odone;
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} else {
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// put stereo data in two seperate buffers and run effect on each of them
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idone = efftab[e-1].olen - efftab[e-1].odone;
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odone = BUFSIZ;
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ibuf = &efftab[e-1].obuf[efftab[e-1].odone];
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for (i=0; i<idone; i+=2) {
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ibufl[i/2] = *ibuf++;
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ibufr[i/2] = *ibuf++;
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}
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// left
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idonel = (idone + 1)/2; // odd-length logic
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odonel = odone / 2;
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eflow = (effFlowFunc*)(efftab[e].h->flow);
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(*eflow)(&efftab[e], ibufl, obufl, &idonel, &odonel);
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// right
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idoner = idone/2; // odd-length logic
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odoner = odone/2;
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eflow = (effFlowFunc*)(efftabR[e].h->flow);
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(*eflow)(&efftabR[e], ibufr, obufr, &idoner, &odoner);
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obuf = efftab[e].obuf;
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// this loop implies that left and right effects will always output
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// the same amount of data
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for (i=0; i<odoner; i++) {
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*obuf++ = obufl[i];
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*obuf++ = obufr[i];
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}
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efftab[e-1].odone += idonel + idoner;
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efftab[e].odone = 0;
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efftab[e].olen = odonel + odoner;
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done = idonel + idoner + odonel + odoner;
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}
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if (done == 0)
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audio_cat->error() << "Effect took & gave no samples!" << endl;
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return 1;
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}
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typedef void effDrainFunc(EFFECTS_TYPE*, LONG*, LONG*);
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static int drain_effect(int e) {
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LONG i, olen, olenl, olenr;
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LONG *obuf;
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effDrainFunc* edrain;
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if (!efftabR[e].name) {
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efftab[e].olen = BUFSIZ;
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edrain = (effDrainFunc*)(efftab[e].h->drain);
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(*edrain)(&efftab[e], efftab[e].obuf, &efftab[e].olen);
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} else {
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olen = BUFSIZ;
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// left
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olenl = olen / 2;
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edrain = (effDrainFunc*)(efftab[e].h->drain);
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(*edrain)(&efftab[e], obufl, &olenl);
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// right
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olenr = olen / 2;
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edrain = (effDrainFunc*)(efftab[e].h->drain);
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(*edrain)(&efftabR[e], obufr, &olenr);
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obuf = efftab[e].obuf;
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// this loop implies left and right effect will always output the same
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// amount of data
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for (i=0; i<olenr; ++i) {
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*obuf++ = obufl[i];
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*obuf++ = obufr[i];
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}
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efftab[e].olen = olenl + olenr;
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}
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return (efftab[e].olen);
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}
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typedef int formatSReadFunc(STREAM_TYPE*);
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typedef LONG formatReadFunc(STREAM_TYPE*, LONG*, LONG);
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typedef int formatStopReadFunc(STREAM_TYPE*);
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typedef void effStartFunc(EFFECTS_TYPE*);
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typedef void effStopFunc(EFFECTS_TYPE*);
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static void read_file(Filename filename, byte** buf, unsigned long& slen) {
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int e, havedata;
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ostringstream out;
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formatSReadFunc* srfunc;
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formatReadFunc* rfunc;
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formatStopReadFunc* strfunc;
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effStartFunc* esfunc;
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effStopFunc* estfunc;
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init_stream();
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if ((iformat.fp = fopen(filename.c_str(), READBINARY)) == NULL) {
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audio_cat->error() << "could not open '" << filename << "'" << endl;
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*buf = (byte*)0L;
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slen = 0;
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return;
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}
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iformat.filename = (char*)filename.c_str();
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iformat.filetype = (char*)filename.get_extension().c_str();
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iformat.comment = (char*)filename.c_str(); // for lack of anything better
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// now we start some more real work
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GETTYPE(&iformat);
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// read and write starters can change their formats
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srfunc = (formatSReadFunc*)(iformat.h->startread);
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if ((*srfunc)(&iformat) == COMPAT_EOF) {
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audio_cat->error() << "failed to start read" << endl;
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*buf = (byte*)0L;
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slen = 0;
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return;
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}
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CHECKFORMAT(&iformat);
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if (audio_cat->is_debug())
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audio_cat->debug() << "Input file '" << iformat.filename
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<< "': sample rate = " << iformat.info.rate
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<< " size = " << SIZES[iformat.info.size]
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<< " encoding = " << ENCODING[iformat.info.ENCODEFIELD]
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<< " " << iformat.info.channels
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<< ((iformat.info.channels > 1)?"channels":"channel")
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<< endl;
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if (audio_cat->is_debug())
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audio_cat->debug() << "Input file comment: '" << iformat.comment << "'"
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<< endl;
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COPYFORMAT(&iformat, &oformat);
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check_effects();
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// start all effects
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for (e=1; e<neffects; ++e) {
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esfunc = (effStartFunc*)(efftab[e].h->start);
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(*esfunc)(&efftab[e]);
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if (efftabR[e].name) {
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esfunc = (effStartFunc*)(efftabR[e].h->start);
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(*esfunc)(&efftabR[e]);
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}
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}
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// reserve output buffers for all effects
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for (e=0; e<neffects; e++) {
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efftab[e].obuf = new LONG[BUFSIZ*sizeof(LONG)];
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if (efftabR[e].name)
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efftabR[e].obuf = new LONG[BUFSIZ*sizeof(LONG)];
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}
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// get the main while loop ready, have some data for it to start on
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rfunc = (formatReadFunc*)(iformat.h->read);
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efftab[0].olen = (*rfunc)(&iformat, efftab[0].obuf, (LONG)BUFSIZ);
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efftab[0].odone = 0;
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// run input data thru effects and get more until olen == 0
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while (efftab[0].olen > 0) {
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// mark chain as empty
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for (e=1; e<neffects; ++e)
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efftab[e].odone = efftab[e].olen = 0;
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do {
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ULONG w;
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// run entire chain backwards: pull, don't push
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// this is because buffering system isn't a nice queueing system
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for (e=neffects-1; e>0; --e)
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if (flow_effect(e))
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break;
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// add to output data
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if (efftab[neffects-1].olen>efftab[neffects-1].odone) {
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for (LONG i=0; i<efftab[neffects-1].olen; ++i) {
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LONG foo = efftab[neffects-1].obuf[i];
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signed short bar = (foo >> 16);
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unsigned char *b = (unsigned char*)&bar;
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out << *b << *(++b);
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}
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efftab[neffects-1].odone = efftab[neffects-1].olen;
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}
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// if there is still stuff in the pipeline, setup to flow effects again
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havedata = 0;
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for (e=0; e<neffects-1; ++e)
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if (efftab[e].odone < efftab[e].olen) {
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havedata = 1;
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break;
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}
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} while (havedata);
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// read another chunk
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rfunc = (formatReadFunc*)(iformat.h->read);
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efftab[0].olen = (*rfunc)(&iformat, efftab[0].obuf, (LONG)BUFSIZ);
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efftab[0].odone = 0;
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}
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// drain the effects out first to last. push the residue thru subsequent
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// effects. suck.
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for (e=1; e<neffects; ++e)
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while (1) {
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if (drain_effect(e) == 0)
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break; // get out of while loop
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if (efftab[neffects-1].olen > 0) {
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for (LONG i=0; i<efftab[neffects-1].olen; ++i) {
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LONG foo = efftab[neffects-1].obuf[i];
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signed short bar = (foo >> 16);
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unsigned char *b = (unsigned char*)&bar;
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out << *b << *(++b);
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}
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}
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if (efftab[e].olen != BUFSIZ)
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break;
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}
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// stop all effects. In so doing, some may generate more data
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for (e=1; e<neffects; ++e) {
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estfunc = (effStopFunc*)(efftab[e].h->stop);
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(*estfunc)(&efftab[e]);
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if (efftabR[e].name) {
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estfunc = (effStopFunc*)(efftabR[e].h->stop);
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(*estfunc)(&efftabR[e]);
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}
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}
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// stop reading the file
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strfunc = (formatStopReadFunc*)(iformat.h->stopread);
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if ((*strfunc)(&iformat) == COMPAT_EOF) {
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audio_cat->error() << "error stoping input file" << endl;
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}
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fclose(iformat.fp);
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// generate output
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string s = out.str();
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slen = s.length();
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*buf = new byte[slen];
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memcpy(*buf, s.data(), slen);
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}
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extern "C" {
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void cleanup(void) {
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// make sure everything is shut down
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if (iformat.fp)
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fclose(iformat.fp);
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}
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}
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#endif /* HAVE_SOXST */
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#ifdef AUDIO_USE_MIKMOD
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void AudioDestroySt(AudioTraits::SampleClass* sample) {
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delete sample;
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}
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void AudioLoadSt(AudioTraits::SampleClass** sample,
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AudioTraits::PlayerClass** player,
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AudioTraits::DeleteSampleFunc** destroy, Filename) {
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audio_cat->warning() << "MikMod doesn't support reading raw data yet"
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<< endl;
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*sample = (AudioTraits::SampleClass*)0L;
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*player = (AudioTraits::PlayerClass*)0L;
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*destroy = AudioDestroySt;
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}
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#else /* AUDIO_USE_MIKMOD */
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#ifdef AUDIO_USE_WIN32
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#include "audio_win_traits.h"
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void AudioDestroySt(AudioTraits::SampleClass* sample) {
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delete sample;
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}
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void AudioLoadSt(AudioTraits::SampleClass** sample,
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AudioTraits::PlayerClass** player,
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AudioTraits::DeleteSampleFunc** destroy, Filename filename) {
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#ifdef HAVE_SOXST
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unsigned char* buf;
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unsigned long len;
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read_file(filename, &buf, len);
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if (buf != (unsigned char*)0L) {
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*sample = WinSample::load_raw(buf, len);
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*player = WinPlayer::get_instance();
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*destroy = AudioDestroySt;
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}
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#else /* HAVE_SOXST */
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*sample = (AudioTraits::SampleClass*)0L;
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*player = (AudioTraits::PlayerClass*)0L;
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*destroy = AudioDestroySt;
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#endif /* HAVE_SOXST */
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}
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#else /* AUDIO_USE_WIN32 */
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#ifdef AUDIO_USE_LINUX
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#include "audio_linux_traits.h"
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void AudioDestroySt(AudioTraits::SampleClass* sample) {
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delete sample;
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}
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void AudioLoadSt(AudioTraits::SampleClass** sample,
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AudioTraits::PlayerClass** player,
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AudioTraits::DeleteSampleFunc** destroy, Filename filename) {
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#ifdef HAVE_SOXST
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byte* buf;
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unsigned long len;
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read_file(filename, &buf, len);
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if (buf != (byte*)0L) {
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*sample = LinuxSample::load_raw(buf, len);
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*player = LinuxPlayer::get_instance();
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*destroy = AudioDestroySt;
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}
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#else /* HAVE_SOXST */
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*sample = (AudioTraits::SampleClass*)0L;
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*player = (AudioTraits::PlayerClass*)0L;
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*destroy = AudioDestroySt;
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#endif /* HAVE_SOXST */
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}
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#else /* AUDIO_USE_LINUX */
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#ifdef AUDIO_USE_NULL
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// Null driver
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#include "audio_null_traits.h"
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void AudioDestroySt(AudioTraits::SampleClass* sample) {
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delete sample;
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}
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void AudioLoadSt(AudioTraits::SampleClass** sample,
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AudioTraits::PlayerClass** player,
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AudioTraits::DeleteSampleFunc** destroy, Filename) {
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*sample = new NullSample();
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*player = new NullPlayer();
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*destroy = AudioDestroySt;
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}
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#else /* AUDIO_USE_NULL */
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|
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#error "unknown audio driver type"
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|
|
|
#endif /* AUDIO_USE_NULL */
|
|
#endif /* AUDIO_USE_LINUX */
|
|
#endif /* AUDIO_USE_WIN32 */
|
|
#endif /* AUDIO_USE_MIKMOD */
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|
|
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ConfigureFn(audio_load_st) {
|
|
#ifdef HAVE_SOXST
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|
for (int i=0; FORMATS[i].names != (char**)0L; ++i)
|
|
for (int j=0; FORMATS[i].names[j] != (char*)0L; ++j) {
|
|
if (audio_cat->is_debug())
|
|
audio_cat->debug() << "adding reader for '." << FORMATS[i].names[j]
|
|
<< "'" << endl;
|
|
AudioPool::register_sample_loader(FORMATS[i].names[j], AudioLoadSt);
|
|
}
|
|
#endif /* HAVE_SOXST */
|
|
}
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