panda3d/panda/src/express/clockObject.cxx
2001-09-07 16:07:13 +00:00

146 lines
4.9 KiB
C++

// Filename: clockObject.cxx
// Created by: drose (17Feb00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "clockObject.h"
#include "config_express.h"
ClockObject *ClockObject::_global_clock = (ClockObject *)NULL;
////////////////////////////////////////////////////////////////////
// Function: ClockObject::Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
ClockObject::
ClockObject() {
_true_clock = TrueClock::get_ptr();
_mode = M_normal;
_start_short_time = _true_clock->get_short_time();
_start_long_time = _true_clock->get_long_time();
_frame_count = 0;
_actual_frame_time = 0.0;
_reported_frame_time = 0.0;
_dt = 0.0;
_max_dt = -1.0;
}
////////////////////////////////////////////////////////////////////
// Function: ClockObject::set_real_time
// Access: Published
// Description: Resets the clock to the indicated time. This
// changes only the real time of the clock as reported
// by get_real_time(), but does not immediately change
// the time reported by get_frame_time()--that will
// change after the next call to tick(). Also see
// reset(), set_frame_time(), and set_frame_count().
////////////////////////////////////////////////////////////////////
void ClockObject::
set_real_time(double time) {
#ifdef NOTIFY_DEBUG
if (this == _global_clock) {
express_cat.warning()
<< "Adjusting global clock's real time by " << time - get_real_time()
<< " seconds.\n";
}
#endif // NOTIFY_DEBUG
_start_short_time = _true_clock->get_short_time() - time;
_start_long_time = _true_clock->get_long_time() - time;
}
////////////////////////////////////////////////////////////////////
// Function: ClockObject::set_frame_time
// Access: Published
// Description: Changes the time as reported for the current frame to
// the indicated time. Normally, the way to adjust the
// frame time is via tick(); this function is provided
// only for occasional special adjustments.
////////////////////////////////////////////////////////////////////
void ClockObject::
set_frame_time(double time) {
#ifdef NOTIFY_DEBUG
if (this == _global_clock) {
express_cat.warning()
<< "Adjusting global clock's frame time by " << time - get_frame_time()
<< " seconds.\n";
}
#endif // NOTIFY_DEBUG
_actual_frame_time = time;
_reported_frame_time = time;
}
////////////////////////////////////////////////////////////////////
// Function: ClockObject::set_frame_count
// Access: Published
// Description: Resets the number of frames counted to the indicated
// number. Also see reset(), set_real_time(), and
// set_frame_time().
////////////////////////////////////////////////////////////////////
void ClockObject::
set_frame_count(int frame_count) {
#ifdef NOTIFY_DEBUG
if (this == _global_clock) {
express_cat.warning()
<< "Adjusting global clock's frame count by "
<< frame_count - get_frame_count() << " frames.\n";
}
#endif // NOTIFY_DEBUG
_frame_count = frame_count;
}
////////////////////////////////////////////////////////////////////
// Function: ClockObject::tick
// Access: Published
// Description: Instructs the clock that a new frame has just begun.
// In normal, real-time mode, get_frame_time() will
// henceforth report the time as of this instant as the
// current start-of-frame time. In non-real-time mode,
// get_frame_time() will be incremented by the value of
// dt.
////////////////////////////////////////////////////////////////////
void ClockObject::
tick() {
double old_time = _actual_frame_time;
_actual_frame_time = get_real_time();
switch (_mode) {
case M_normal:
_dt = _actual_frame_time - old_time;
if (_max_dt > 0.0) {
_dt = min(_max_dt, _dt);
}
_reported_frame_time = _actual_frame_time;
break;
case M_non_real_time:
_reported_frame_time += _dt;
break;
}
_frame_count++;
}
////////////////////////////////////////////////////////////////////
// Function: get_time_of_day
// Description:
////////////////////////////////////////////////////////////////////
void get_time_of_day(TimeVal &tv) {
get_true_time_of_day(tv.tv[0], tv.tv[1]);
}