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128 lines
4.4 KiB
C++
128 lines
4.4 KiB
C++
// Filename: tinyXGraphicsPipe.cxx
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// Created by: drose (03May08)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#include "pandabase.h"
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#ifdef HAVE_X11
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#include "tinyXGraphicsPipe.h"
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#include "tinyXGraphicsWindow.h"
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#include "tinyGraphicsStateGuardian.h"
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#include "tinyGraphicsBuffer.h"
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#include "config_tinydisplay.h"
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#include "frameBufferProperties.h"
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TypeHandle TinyXGraphicsPipe::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function: TinyXGraphicsPipe::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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TinyXGraphicsPipe::
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TinyXGraphicsPipe(const string &display) : x11GraphicsPipe(display) {
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}
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////////////////////////////////////////////////////////////////////
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// Function: TinyXGraphicsPipe::Destructor
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// Access: Public, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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TinyXGraphicsPipe::
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~TinyXGraphicsPipe() {
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}
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////////////////////////////////////////////////////////////////////
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// Function: TinyXGraphicsPipe::get_interface_name
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// Access: Published, Virtual
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// Description: Returns the name of the rendering interface
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// associated with this GraphicsPipe. This is used to
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// present to the user to allow him/her to choose
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// between several possible GraphicsPipes available on a
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// particular platform, so the name should be meaningful
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// and unique for a given platform.
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////////////////////////////////////////////////////////////////////
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string TinyXGraphicsPipe::
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get_interface_name() const {
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return "TinyPanda";
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}
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////////////////////////////////////////////////////////////////////
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// Function: TinyXGraphicsPipe::pipe_constructor
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// Access: Public, Static
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// Description: This function is passed to the GraphicsPipeSelection
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// object to allow the user to make a default
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// TinyXGraphicsPipe.
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////////////////////////////////////////////////////////////////////
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PT(GraphicsPipe) TinyXGraphicsPipe::
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pipe_constructor() {
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return new TinyXGraphicsPipe;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TinyXGraphicsPipe::make_output
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// Access: Protected, Virtual
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// Description: Creates a new window on the pipe, if possible.
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////////////////////////////////////////////////////////////////////
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PT(GraphicsOutput) TinyXGraphicsPipe::
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make_output(const string &name,
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const FrameBufferProperties &fb_prop,
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const WindowProperties &win_prop,
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int flags,
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GraphicsEngine *engine,
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GraphicsStateGuardian *gsg,
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GraphicsOutput *host,
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int retry,
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bool &precertify) {
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TinyGraphicsStateGuardian *tinygsg = 0;
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if (gsg != 0) {
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DCAST_INTO_R(tinygsg, gsg, NULL);
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}
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// First thing to try: a TinyXGraphicsWindow
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// We check _is_valid only in this case. The pipe will be invalid
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// if it can't contact the X server, but that shouldn't prevent the
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// creation of an offscreen buffer.
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if (retry == 0 && _is_valid) {
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if (((flags&BF_require_parasite)!=0)||
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((flags&BF_refuse_window)!=0)||
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((flags&BF_resizeable)!=0)||
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((flags&BF_size_track_host)!=0)||
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((flags&BF_rtt_cumulative)!=0)||
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((flags&BF_can_bind_color)!=0)||
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((flags&BF_can_bind_every)!=0)) {
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return NULL;
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}
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return new TinyXGraphicsWindow(engine, this, name, fb_prop, win_prop,
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flags, gsg, host);
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}
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// Second thing to try: a TinyGraphicsBuffer
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// No need to check _is_valid here. We can create an offscreen
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// buffer even if the pipe is not technically valid.
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if (retry == 1) {
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if (((flags&BF_require_parasite)!=0)||
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((flags&BF_require_window)!=0)) {
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return NULL;
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}
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return new TinyGraphicsBuffer(engine, this, name, fb_prop, win_prop, flags, gsg, host);
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}
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// Nothing else left to try.
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return NULL;
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}
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#endif // HAVE_X11
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