panda3d/panda/src/egg2pg/config_egg2pg.cxx
2007-01-10 00:04:57 +00:00

193 lines
8.0 KiB
C++

// Filename: config_egg2pg.cxx
// Created by: drose (26Feb02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include "config_egg2pg.h"
#include "dconfig.h"
#include "loaderFileTypeEgg.h"
#include "loaderFileTypeRegistry.h"
#include "configVariableManager.h"
#include "configVariableCore.h"
#include "eggRenderState.h"
ConfigureDef(config_egg2pg);
NotifyCategoryDef(egg2pg, "");
ConfigVariableDouble egg_normal_scale
("egg-normal-scale", 1.0);
ConfigVariableBool egg_show_normals
("egg-show-normals", false);
ConfigVariableEnum<CoordinateSystem> egg_coordinate_system
("egg-coordinate-system", CS_default);
ConfigVariableBool egg_ignore_mipmaps
("egg-ignore-mipmaps", false);
ConfigVariableBool egg_ignore_filters
("egg-ignore-filters", false);
ConfigVariableBool egg_ignore_decals
("egg-ignore-decals", false);
ConfigVariableBool egg_flatten
("egg-flatten", true,
PRC_DESC("This is normally true to flatten out useless nodes after loading "
"an egg file. Set it false if you want to see the complete "
"and true hierarchy as the egg loader created it (although the "
"extra nodes may have a small impact on render performance)."));
ConfigVariableDouble egg_flatten_radius
("egg-flatten-radius", 0.0,
PRC_DESC("This specifies the minimum cull radius in the egg file. Nodes "
"whose bounding volume is smaller than this radius will be "
"flattened tighter than nodes larger than this radius, to "
"reduce the node count even further. The idea is that small "
"objects will not need to have their individual components "
"culled separately, but large environments should. This allows "
"the user to specify what should be considered \"small\". Set "
"it to 0.0 to disable this feature."));
ConfigVariableBool egg_unify
("egg-unify", true,
PRC_DESC("When this is true, then in addition to flattening the scene graph "
"nodes, the egg loader will also as many Geoms as possible within "
"a given node into a single Geom. This has theoretical performance "
"benefits, especially on higher-end graphics cards, but it also "
"slightly slows down egg loading."));
ConfigVariableBool egg_combine_geoms
("egg-combine-geoms", false,
PRC_DESC("Set this true to combine sibling GeomNodes into a single GeomNode, "
"when possible. This usually shouldn't be necessary, since the "
"egg loader does a pretty good job of combining these by itself."));
ConfigVariableBool egg_rigid_geometry
("egg-rigid-geometry", false,
PRC_DESC("Set this true to create rigid pieces of an animated character as "
"separate static nodes, or false to leave these in with the parent "
"node as vertex-animated geometry. Setting this true means less "
"geometry has to be vertex-animated, but there will tend to be "
"more separate pieces."));
ConfigVariableBool egg_flat_shading
("egg-flat-shading", false,
PRC_DESC("Set this true to allow the egg loader to create geometry with the "
"ShadeModelAttrib::M_flat attribute set. It will do this only "
"for geometry that has per-polygon normals and/or colors. This "
"allows the egg loader to avoid duplicating vertices when they "
"are shared between connect polygons with different normals or "
"colors, but it prevents the flat-shaded geometry from being "
"combined with any adjacent smooth-shaded geometry (for instance, "
"as the result of a flatten_strong operation). It is false by "
"default, since flat-shaded geometry is rare; but you may wish "
"to set it true if your scene largely or entirely consists of "
"flat-shaded polygons."));
ConfigVariableBool egg_load_old_curves
("egg-load-old-curves", true,
PRC_DESC("When this is true, a <NurbsCurve> entry appearing in an egg file "
"will load as a NurbsCurve or ClassicNurbsCurve object (see below). "
"When this is false, it will load a RopeNode instead, which uses the "
"new NurbsCurveEvaluator interface."));
ConfigVariableBool egg_load_classic_nurbs_curves
("egg-load-classic-nurbs-curves", false,
PRC_DESC("When this is true (and the above is also true), a <NurbsCurve> "
"entry appearing in an egg file will load a ClassicNurbsCurve object "
"instead of the default, a NurbsCurve object. This only makes a "
"difference when the NURBS++ library is available, in which case the "
"default, NurbsCurve, is actually a NurbsPPCurve object."));
ConfigVariableBool egg_accept_errors
("egg-accept-errors", true,
PRC_DESC("When this is true, certain kinds of recoverable errors (not syntax "
"errors) in an egg file will be allowed and ignored when an egg file "
"is loaded. When it is false, only perfectly pristine egg files may "
"be loaded."));
ConfigVariableBool egg_suppress_hidden
("egg-suppress-hidden", false,
PRC_DESC("When this is true, objects flagged as \"hidden\" with the visibility "
"scalar are not created at all. When false, these objects are "
"created, but initially stashed."));
ConfigVariableEnum<EggRenderMode::AlphaMode> egg_alpha_mode
("egg-alpha-mode", EggRenderMode::AM_blend,
PRC_DESC("Specifies the alpha mode to apply when the alpha specification "
"\"on\" appears in the egg file (or when a primitive is implicitly "
"transparent, because of a <RGBA> that involves a non-unity alpha, "
"or because of a four-channel texture."));
ConfigVariableInt egg_max_vertices
("egg-max-vertices", 65535,
PRC_DESC("Specifies the maximum number of vertices that will be "
"added to any one GeomVertexData by the egg loader."));
ConfigVariableInt egg_max_indices
("egg-max-indices", 65535,
PRC_DESC("Specifies the maximum number of vertex indices that will be "
"added to any one GeomPrimitive by the egg loader."));
ConfigVariableBool egg_emulate_bface
("egg-emulate-bface", false,
PRC_DESC("When this is true, the bface flag applied to a polygon will "
"cause two different polygons to be created, back-to-back. When "
"it is false, a single polygon will be created with the two_sided "
"flag set on it."));
ConfigureFn(config_egg2pg) {
init_libegg2pg();
}
////////////////////////////////////////////////////////////////////
// Function: init_libegg2pg
// Description: Initializes the library. This must be called at
// least once before any of the functions or classes in
// this library can be used. Normally it will be
// called by the static initializers and need not be
// called explicitly, but special cases exist.
////////////////////////////////////////////////////////////////////
void
init_libegg2pg() {
static bool initialized = false;
if (initialized) {
return;
}
initialized = true;
// Define a template for all egg-object-type-* variables, so the
// system knows that these variables are defined when it finds them
// in a user's prc file, even if we haven't actually read an egg
// file that uses the particular <ObjectType> field.
ConfigVariableManager *cv_mgr = ConfigVariableManager::get_global_ptr();
cv_mgr->make_variable_template
("egg-object-type-*",
ConfigVariableCore::VT_string, "",
"Defines egg syntax for the named object type.",
ConfigVariableCore::F_dynamic);
EggRenderState::init_type();
LoaderFileTypeEgg::init_type();
LoaderFileTypeRegistry *reg = LoaderFileTypeRegistry::get_global_ptr();
reg->register_type(new LoaderFileTypeEgg);
}