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78 lines
2.2 KiB
C++
78 lines
2.2 KiB
C++
// Filename: eggPolysetMaker.h
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// Created by: drose (19Jun01)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef EGGPOLYSETMAKER_H
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#define EGGPOLYSETMAKER_H
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#include "pandabase.h"
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#include "eggBinMaker.h"
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#include "dcast.h"
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///////////////////////////////////////////////////////////////////
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// Class : EggPolysetMaker
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// Description : A specialization on EggBinMaker for making polysets
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// that share the same basic rendering characteristic.
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// This really just defines the example functions
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// described in the leading comment to EggBinMaker.
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//
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// It makes some common assumptions about how polysets
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// should be grouped; if these are not sufficient, you
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// can always rederive your own further specialization
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// of this class.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDAEGG EggPolysetMaker : public EggBinMaker {
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PUBLISHED:
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// The BinNumber serves to identify why a particular EggBin was
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// created.
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enum BinNumber {
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BN_none = 0,
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BN_polyset,
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};
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enum Properties {
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P_has_texture = 0x001,
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P_texture = 0x002,
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P_has_material = 0x004,
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P_material = 0x008,
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P_has_poly_color = 0x010,
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P_poly_color = 0x020,
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P_has_poly_normal = 0x040,
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P_has_vertex_normal = 0x080,
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P_has_vertex_color = 0x100,
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P_bface = 0x200,
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};
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EggPolysetMaker();
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void set_properties(int properties);
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public:
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virtual int
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get_bin_number(const EggNode *node);
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virtual bool
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sorts_less(int bin_number, const EggNode *a, const EggNode *b);
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private:
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int _properties;
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};
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#endif
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