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This test just makes sure that created windows match the default WindowProperties (with a few exceptions). This also adds the following fixtures: * graphics_engine - scope='session', GraphicsEngine * graphics_pipe - scope='session', default GraphicsPipe * window - scope='test', GraphicsWindow with default framebuffer and window properties
43 lines
1002 B
Python
43 lines
1002 B
Python
import pytest
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@pytest.fixture
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def graphics_pipe(scope='session'):
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from panda3d.core import GraphicsPipeSelection
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pipe = GraphicsPipeSelection.get_global_ptr().make_default_pipe()
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if not pipe.is_valid():
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pytest.xfail("GraphicsPipe is invalid")
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yield pipe
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@pytest.fixture
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def graphics_engine(scope='session'):
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from panda3d.core import GraphicsEngine
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engine = GraphicsEngine.get_global_ptr()
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yield engine
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@pytest.fixture
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def window(graphics_pipe, graphics_engine):
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from panda3d.core import GraphicsPipe, FrameBufferProperties, WindowProperties
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fbprops = FrameBufferProperties.get_default()
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winprops = WindowProperties.get_default()
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win = graphics_engine.make_output(
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graphics_pipe,
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'window',
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0,
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fbprops,
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winprops,
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GraphicsPipe.BF_require_window
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)
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graphics_engine.open_windows()
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assert win is not None
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yield win
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if win is not None:
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graphics_engine.remove_window(win)
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