panda3d/direct/src/gui/OnscreenImage.py
2004-06-01 19:31:48 +00:00

146 lines
5.2 KiB
Python

"""OnscreenImage module: contains the OnscreenImage class"""
from direct.showbase.PandaObject import *
import types
class OnscreenImage(PandaObject, NodePath):
def __init__(self, image = None,
pos = None,
hpr = None,
scale = None,
color = None,
parent = None,
sort = 0):
"""__init__(self, ...)
Make a image node from string or a node path,
put it into the 2d sg and set it up with all the indicated parameters.
The parameters are as follows:
image: the actual geometry to display or a file name.
This may be omitted and specified later via setImage()
if you don't have it available.
pos: the x, y, z position of the geometry on the screen.
This maybe a 3-tuple of floats or a vector.
y should be zero
hpr: the h,p,r of the geometry on the screen.
This maybe a 3-tuple of floats or a vector.
scale: the size of the geometry. This may either be a single
float, a 3-tuple of floats, or a vector, specifying a
different x, y, z scale. y should be 1
color: the (r, g, b, a) color of the geometry. This is
normally a 4-tuple of floats or ints.
parent: the NodePath to parent the geometry to initially.
"""
# We ARE a node path. Initially, we're an empty node path.
NodePath.__init__(self)
if parent == None:
parent = aspect2d
# Assign geometry
if isinstance(image, NodePath):
self.assign(image.copyTo(parent, sort))
elif type(image) == type(''):
# Assume its a file name and create a texture card
tex = loader.loadTexture(image)
cm = CardMaker('OnscreenImage')
cm.setFrame(-1, 1, -1, 1)
self.assign(parent.attachNewNode(cm.generate(), sort))
self.setTexture(tex)
elif type(image) == type(()):
# Assume its a file+node name, extract texture from node
model = loader.loadModelOnce(image[0])
if model:
node = model.find(image[1])
if node:
#print 'assigning'
self.assign(node.copyTo(parent, sort))
else:
print 'OnscreenImage: node %s not found' % image[1]
return
model.removeNode()
else:
print 'OnscreenImage: model %s not found' % image[0]
return
# Adjust pose
# Set pos
if (isinstance(pos, types.TupleType) or
isinstance(pos, types.ListType)):
apply(self.setPos, pos)
elif isinstance(pos, VBase3):
self.setPos(pos)
# Hpr
if (isinstance(hpr, types.TupleType) or
isinstance(hpr, types.ListType)):
apply(self.setHpr, hpr)
elif isinstance(hpr, VBase3):
self.setHpr(hpr)
# Scale
if (isinstance(scale, types.TupleType) or
isinstance(scale, types.ListType)):
apply(self.setScale, scale)
elif isinstance(scale, VBase3):
self.setScale(scale)
elif (isinstance(scale, types.FloatType) or
isinstance(scale, types.IntType)):
self.setScale(scale)
# Set color
if color:
# Set color, if specified
self.setColor(color[0], color[1], color[2], color[3])
def setImage(self, image):
parent = self.getParent()
# Assign geometry
self.removeNode()
if isinstance(image, NodePath):
self.assign(image.copyTo(parent))
elif type(image) == type(()):
model = loader.loadModelOnce(image[0])
self.assign(model.find(image[1]))
self.reparentTo(parent)
model.removeNode()
def getImage(self):
return self
def configure(self, option=None, **kw):
for option, value in kw.items():
# Use option string to access setter function
try:
setter = eval('self.set' +
string.upper(option[0]) + option[1:])
if (((setter == self.setPos) or
(setter == self.setHpr) or
(setter == self.setScale)) and
(isinstance(value, types.TupleType) or
isinstance(value, types.ListType))):
apply(setter,value)
else:
setter(value)
except AttributeError:
print 'OnscreenText.configure: invalid option:', option
# Allow index style references
def __setitem__(self, key, value):
apply(self.configure, (), {key: value})
def cget(self, option):
# Get current configuration setting.
# This is for compatability with DirectGui functions
getter = eval('self.get' + string.upper(option[0]) + option[1:])
return getter()
# Allow index style refererences
__getitem__ = cget
def destroy(self):
self.removeNode()