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Asad M. Zaman b3d54ed848 turns out shaders can have more than 20 inputs, so turning off the exit case for now
2005-12-02 00:35:52 +00:00
direct
optimization for getLODNames
2005-12-01 17:09:13 +00:00
dmodels
to new 'built' form
2005-07-29 17:52:59 +00:00
doc
Added scripts to make the panda API reference docs
2005-11-30 23:12:46 +00:00
dtool
Debug Mode for python witj _DEBUG flag
2005-12-01 19:29:54 +00:00
models
new tileable noise.rgb
2005-10-11 02:11:59 +00:00
panda
fix booboo
2005-12-01 21:22:52 +00:00
pandaapp
built
2005-08-04 17:21:41 +00:00
pandatool
turns out shaders can have more than 20 inputs, so turning off the exit case for now
2005-12-02 00:35:52 +00:00
ppremake
except CVS from header file check
2005-07-28 20:23:13 +00:00
Description
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
c-plus-pluscross-platformgame-developmentgame-enginegamedevmulti-platformopen-sourceopenglpanda3dpanda3d-game-enginepython
BSD-3-Clause-HP 329 MiB
Languages
C++ 58.8%
Python 14.2%
C 13.9%
SWIG 9.7%
CMake 1%
Other 2.2%
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