panda3d/panda/src/gobj/pixelBuffer.I
2004-07-31 15:49:22 +00:00

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// Filename: pixelBuffer.I
// Created by: drose (05Feb99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: rgb_buffer
// Access: Public
// Description: Constructs a PixelBuffer suitable for RGB
////////////////////////////////////////////////////////////////////
INLINE PixelBuffer PixelBuffer::
rgb_buffer(int xsize, int ysize) {
return PixelBuffer(xsize, ysize, 3, sizeof(uchar), T_unsigned_byte,
F_rgb);
}
////////////////////////////////////////////////////////////////////
// Function: rgba_buffer
// Access: Public
// Description: Constructs a PixelBuffer suitable for RGBA
////////////////////////////////////////////////////////////////////
INLINE PixelBuffer PixelBuffer::
rgba_buffer(int xsize, int ysize) {
return PixelBuffer(xsize, ysize, 4, sizeof(uchar), T_unsigned_byte,
F_rgba);
}
////////////////////////////////////////////////////////////////////
// Function: depth_buffer
// Access: Public
// Description: Constructs a PixelBuffer suitable for depth maps
////////////////////////////////////////////////////////////////////
INLINE PixelBuffer PixelBuffer::
depth_buffer(int xsize, int ysize) {
return PixelBuffer(xsize, ysize, 1, sizeof(float), T_float,
F_depth_component);
}
////////////////////////////////////////////////////////////////////
// Function: stencil_buffer
// Access: Public
// Description: Constructs a PixelBuffer suitable for stencil buffers
////////////////////////////////////////////////////////////////////
INLINE PixelBuffer PixelBuffer::
stencil_buffer(int xsize, int ysize) {
return PixelBuffer(xsize, ysize, 1, sizeof(uchar), T_unsigned_byte,
F_stencil_index);
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::Destructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE PixelBuffer::
~PixelBuffer(void) {
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::set_xsize
// Access:
// Description:
////////////////////////////////////////////////////////////////////
INLINE void PixelBuffer::set_xsize(int size)
{
if (_xsize != size) {
_xsize = size;
make_dirty();
}
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::set_ysize
// Access:
// Description:
////////////////////////////////////////////////////////////////////
INLINE void PixelBuffer::set_ysize(int size)
{
if (_ysize != size) {
_ysize = size;
make_dirty();
}
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::set_num_components
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE void PixelBuffer::
set_num_components(int num_components) {
if (_num_components != num_components) {
_num_components = num_components;
make_dirty();
}
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::set_component_width
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE void PixelBuffer::
set_component_width(int component_width) {
if (_component_width != component_width) {
_component_width = component_width;
make_dirty();
}
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::set_format
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE void PixelBuffer::
set_format(PixelBuffer::Format format) {
if (_format != format) {
_format = format;
make_dirty();
}
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::set_image_type
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE void PixelBuffer::
set_image_type(PixelBuffer::Type type) {
if (_type != type) {
_type = type;
make_dirty();
}
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::set_loaded
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE void PixelBuffer::
set_loaded() {
_loaded = true;
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::get_xsize
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE int PixelBuffer::
get_xsize() const {
return _xsize;
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::get_ysize
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE int PixelBuffer::
get_ysize() const {
return _ysize;
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::get_num_components
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE int PixelBuffer::
get_num_components() const {
return _num_components;
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::get_component_width
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE int PixelBuffer::
get_component_width() const {
return _component_width;
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::get_format
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE PixelBuffer::Format PixelBuffer::
get_format() const {
return _format;
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::get_image_type
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE PixelBuffer::Type PixelBuffer::
get_image_type() const {
return _type;
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::set_uchar_rgb_texel
// Access: Public
// Description: This is only valid when the PixelBuffer is an RGB
// buffer with uchar components.
////////////////////////////////////////////////////////////////////
INLINE void PixelBuffer::
set_uchar_rgb_texel(const uchar color[3], int x, int y, int width)
{
int i = y * 3 * width + x * 3;
_image[i] = color[0];
_image[i+1] = color[1];
_image[i+2] = color[2];
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::store_unscaled_byte
// Access: Private
// Description: This is used by load() to store the next consecutive
// component value into the indicated element of the
// array, which is taken to be an array of unsigned
// bytes. The value is assumed to be in the range
// 0-255.
////////////////////////////////////////////////////////////////////
INLINE void PixelBuffer::
store_unscaled_byte(int &index, int value) {
_image[index++] = (uchar)value;
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::store_unscaled_short
// Access: Private
// Description: This is used by load() to store the next consecutive
// component value into the indicated element of the
// array, which is taken to be an array of unsigned
// shorts. The value is assumed to be in the range
// 0-65535.
////////////////////////////////////////////////////////////////////
INLINE void PixelBuffer::
store_unscaled_short(int &index, int value) {
union {
ushort us;
uchar uc[2];
} v;
v.us = (ushort)value;
_image[index++] = v.uc[0];
_image[index++] = v.uc[1];
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::store_scaled_byte
// Access: Private
// Description: This is used by load() to store the next consecutive
// component value into the indicated element of the
// array, which is taken to be an array of unsigned
// bytes. The value will be scaled by the indicated
// factor before storing it.
////////////////////////////////////////////////////////////////////
INLINE void PixelBuffer::
store_scaled_byte(int &index, int value, double scale) {
store_unscaled_byte(index, (int)(value * scale));
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::store_scaled_short
// Access: Private
// Description: This is used by load() to store the next consecutive
// component value into the indicated element of the
// array, which is taken to be an array of unsigned
// shorts. The value will be scaled by the indicated
// factor before storing it.
////////////////////////////////////////////////////////////////////
INLINE void PixelBuffer::
store_scaled_short(int &index, int value, double scale) {
store_unscaled_short(index, (int)(value * scale));
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::get_unsigned_byte
// Access: Private
// Description: This is used by store() to retieve the next
// consecutive component value from the indicated
// element of the array, which is taken to be an array
// of unsigned bytes.
////////////////////////////////////////////////////////////////////
INLINE double PixelBuffer::
get_unsigned_byte(int &index) const {
nassertr(index >= 0 && index < (int)_image.size(), 0.0);
return (double)_image[index++] / 255.0;
}
////////////////////////////////////////////////////////////////////
// Function: PixelBuffer::get_unsigned_short
// Access: Private
// Description: This is used by store() to retieve the next
// consecutive component value from the indicated
// element of the array, which is taken to be an array
// of unsigned shorts.
////////////////////////////////////////////////////////////////////
INLINE double PixelBuffer::
get_unsigned_short(int &index) const {
nassertr(index >= 0 && index+1 < (int)_image.size(), 0.0);
union {
ushort us;
uchar uc[2];
} v;
v.uc[0] = _image[index++];
v.uc[1] = _image[index++];
return (double)v.us / 65535.0;
}