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127 lines
3.7 KiB
Python
127 lines
3.7 KiB
Python
from ShowBaseGlobal import *
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import GuiManager
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import GuiFrame
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import Vec3
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#import ClockObject
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#clock = ClockObject.ClockObject.getGlobalClock()
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guiMgr = GuiManager.GuiManager.getPtr(base.win, base.mak.node())
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font = (loader.loadModelOnce("phase_3/models/fonts/ttf-comic")).node()
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class Frame:
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# special methods
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def __init__(self, name):
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self.name = name
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self.managed = 0
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self.offset = 0
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self.frame = GuiFrame.GuiFrame(name)
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self.items = []
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def __del__(self):
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if (self.managed):
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self.frame.unmanage()
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del(self.frame)
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def __str__(self):
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return "Frame: %s = %s" % (self.name, self.items)
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# accessing
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def getName(self):
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return self.name
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def setPos(self, x, y):
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v3 = Vec3.Vec3(x, 0., y)
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self.frame.setPos(v3)
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def setScale(self, scale):
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self.frame.setScale(scale)
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def getOffset(self):
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return self.offset
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def setOffset(self, offset):
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self.offset = offset
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# actions
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def manage(self):
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self.frame.manage(guiMgr, base.eventMgr.eventHandler)
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self.managed = 1
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def unmanage(self):
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self.frame.unmanage()
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self.managed = 0
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def recompute(self):
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self.frame.recompute()
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def clearAllPacking(self):
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self.frame.clearAllPacking()
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# content functions
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def addItem(self, item):
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self.frame.addItem(item.getGuiItem())
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self.items.append(item)
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def removeItem(self, item):
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self.frame.removeItem(item.getGuiItem())
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self.items.remove(item)
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def getItems(self):
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return self.items
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def printItems(self):
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print "frame items: %s" % (self.items)
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def packItem(self, item, relation, otherItem):
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if (item in self.items) and (otherItem in self.items):
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self.frame.packItem(item.getGuiItem(), relation,
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otherItem.getGuiItem(), self.offset)
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else:
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print "warning: tried to pack item that isn't in frame"
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# convenience functions
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def makeVertical(self):
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# remove any previous packing
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#self.frame.clearAllPacking()
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# make each item (except first) align under the last
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for itemNum in range(1, len(self.items)):
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self.packItem(self.items[itemNum], GuiFrame.GuiFrame.UNDER,
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self.items[itemNum - 1])
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self.packItem(self.items[itemNum], GuiFrame.GuiFrame.ALIGNLEFT,
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self.items[itemNum - 1])
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#print "MakeVert: done packing: t = %.3f" % clock.getRealTime()
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self.frame.recompute()
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#print "MakeVert: done recompute: t = %.3f" % clock.getRealTime()
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def makeHorizontal(self):
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# remove any previous packing
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#self.frame.clearAllPacking()
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# make each item (except first) align right of the last
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for itemNum in range(1, len(self.items)):
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self.packItem(self.items[itemNum], GuiFrame.GuiFrame.RIGHT,
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self.items[itemNum - 1])
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self.packItem(self.items[itemNum], GuiFrame.GuiFrame.ALIGNABOVE,
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self.items[itemNum - 1])
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self.frame.recompute()
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def makeWideAsWidest(self):
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# make all the buttons as wide as the widest button in
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# the frame
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widest = 0
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widestWidth = 0.0
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# find the widest
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for item in self.items:
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thisWidth = item.getWidth()
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if (thisWidth > widestWidth):
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widest = self.items.index(item)
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widestWidth = thisWidth
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# make them all this wide
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for item in self.items:
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item.setWidth(widestWidth)
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