aignacio_sf c22fe12b87 Add max simultaneous render targets.
Add lru config variables for debugging textures and vertex buffers.
Add tracking for textures and vertex buffers.
2008-05-08 23:40:55 +00:00
2008-05-07 22:20:05 +00:00
2006-12-12 08:08:54 +00:00
2008-05-02 01:41:07 +00:00
2008-05-06 19:58:53 +00:00
2007-07-10 02:19:37 +00:00
2006-10-27 23:48:18 +00:00
Description
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
BSD-3-Clause-HP 329 MiB
Languages
C++ 58.8%
Python 14.2%
C 13.9%
SWIG 9.7%
CMake 1%
Other 2.2%