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98 lines
2.8 KiB
C++
98 lines
2.8 KiB
C++
// Filename: lineSegs.h
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// Created by: drose (16Mar02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef LINESEGS_H
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#define LINESEGS_H
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#include "pandabase.h"
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#include "luse.h"
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#include "geom.h"
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#include "geomNode.h"
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#include "geomVertexData.h"
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#include "namable.h"
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#include "pvector.h"
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////////////////////////////////////////////////////////////////////
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// Class : LineSegs
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// Description : Encapsulates creation of a series of connected or
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// disconnected line segments or points, for drawing
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// paths or rays. This class doesn't attempt to be the
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// smartest it could possibly be; it's intended
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// primarily as a visualization and editing tool.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA LineSegs : public Namable {
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PUBLISHED:
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LineSegs(const string &name = "lines");
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~LineSegs();
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void reset();
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INLINE void set_color(float r, float g, float b, float a = 1.0f);
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INLINE void set_color(const Colorf &color);
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INLINE void set_thickness(float thick);
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INLINE void move_to(float x, float y, float z);
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void move_to(const LVecBase3f &v);
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INLINE void draw_to(float x, float y, float z);
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void draw_to(const LVecBase3f &v);
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const Vertexf &get_current_position();
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bool is_empty();
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INLINE GeomNode *create(bool dynamic = false);
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GeomNode *create(GeomNode *previous, bool dynamic = false);
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// Functions to move the line vertices after they have been created.
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INLINE int get_num_vertices() const;
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Vertexf get_vertex(int n) const;
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void set_vertex(int n, const Vertexf &vert);
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INLINE void set_vertex(int vertex, float x, float y, float z);
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Colorf get_vertex_color(int vertex) const;
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void set_vertex_color(int vertex, const Colorf &c);
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INLINE void set_vertex_color(int vertex, float r, float g, float b, float a = 1.0f);
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private:
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class Point {
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public:
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INLINE Point();
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INLINE Point(const LVecBase3f &point, const Colorf &color);
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INLINE Point(const Point ©);
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INLINE void operator = (const Point ©);
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Vertexf _point;
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Colorf _color;
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};
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typedef pvector<Point> SegmentList;
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typedef pvector<SegmentList> LineList;
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LineList _list;
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Colorf _color;
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float _thick;
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PT(GeomVertexData) _created_data;
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};
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#include "lineSegs.I"
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#endif
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