mirror of
https://github.com/panda3d/panda3d.git
synced 2025-10-04 02:42:49 -04:00
813 lines
25 KiB
C++
813 lines
25 KiB
C++
#include "framework.h"
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#include <eventHandler.h>
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#include <chancfg.h>
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#include <string>
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#include <renderModeTransition.h>
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#include <colorTransition.h>
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#include <colorBlendTransition.h>
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#include <cullFaceTransition.h>
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#include <depthTestTransition.h>
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#include <depthWriteTransition.h>
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#include <textureTransition.h>
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#include <textureApplyTransition.h>
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#include <lightTransition.h>
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#include <materialTransition.h>
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#include <transformTransition.h>
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#include <transparencyTransition.h>
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#include <drawBoundsTransition.h>
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#include <pruneTransition.h>
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#include <get_rel_pos.h>
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#include <boundingSphere.h>
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#include <geomSphere.h>
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#include <geomNode.h>
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#include <notify.h>
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#include <directionalLight.h>
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#include <renderRelation.h>
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#include <camera.h>
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#include <frustum.h>
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#include <orthoProjection.h>
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#include <perspectiveProjection.h>
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#include <textNode.h>
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#include <shaderTransition.h>
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#include <colorMatrixTransition.h>
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#include <alphaTransformTransition.h>
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#include <lensFlareNode.h>
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#include <texture.h>
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#include <texturePool.h>
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#include <spotlight.h>
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#include <nodePath.h>
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#include <pta_Colorf.h>
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#include <pta_float.h>
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#include <pt_Node.h>
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#include <modelPool.h>
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#include <guiManager.h>
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#include <guiRollover.h>
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#include <guiButton.h>
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#include <guiFrame.h>
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#include <guiSign.h>
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#include <guiListBox.h>
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//From framework
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extern PT(GeomNode) geomnode;
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extern RenderRelation* first_arc;
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// static PT(GuiFrame) global_frame;
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static void test1(GuiManager* mgr, Node* font) {
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// mgr->add_region(new GuiRegion("test1", 0., 0.25, 0., 0.25));
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// mgr->add_label(GuiLabel::make_simple_text_label("test2", font));
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}
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static void test2(GuiManager* mgr, Node* font) {
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GuiLabel* l1 = GuiLabel::make_simple_text_label("off", font);
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GuiLabel* l2 = GuiLabel::make_simple_text_label("on", font);
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GuiRollover* r1 = new GuiRollover("test2", l1, l2);
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r1->set_scale(0.1);
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r1->set_pos(LVector3f::rfu(0.25, 0., 0.25));
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r1->thaw();
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r1->manage(mgr, event_handler);
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}
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static void test3(GuiManager* mgr, Node* font) {
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GuiLabel* l1 = GuiLabel::make_simple_text_label("up", font);
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GuiLabel* l2 = GuiLabel::make_simple_text_label("upr", font);
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GuiLabel* l3 = GuiLabel::make_simple_text_label("down", font);
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GuiLabel* l4 = GuiLabel::make_simple_text_label("downr", font);
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GuiLabel* l5 = GuiLabel::make_simple_text_label("none", font);
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GuiButton* b1 = new GuiButton("test3", l1, l2, l3, l4, l5);
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b1->set_scale(0.1);
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b1->set_pos(LVector3f::rfu(-0.25, 0., 0.25));
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l2->set_foreground_color(1., 1., 0., 1.);
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l4->set_foreground_color(1., 1., 0., 1.);
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l3->set_background_color(1., 1., 1., 0.5);
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l4->set_background_color(1., 1., 1., 0.5);
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b1->thaw();
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b1->manage(mgr, event_handler);
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GuiLabel* ll1 = GuiLabel::make_simple_text_label("lup", font);
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GuiLabel* ll2 = GuiLabel::make_simple_text_label("lupr", font);
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GuiLabel* ll3 = GuiLabel::make_simple_text_label("ldown", font);
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GuiLabel* ll4 = GuiLabel::make_simple_text_label("ldownr", font);
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GuiLabel* ll5 = GuiLabel::make_simple_text_label("lnone", font);
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GuiButton* b2 = new GuiButton("test3_2", ll1, ll2, ll3, ll4, ll5);
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b2->set_scale(0.1);
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b2->set_pos(LVector3f::rfu(0.25, 0., 0.25));
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ll2->set_foreground_color(1., 1., 0., 1.);
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ll4->set_foreground_color(1., 1., 0., 1.);
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ll3->set_background_color(1., 1., 1., 0.5);
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ll4->set_background_color(1., 1., 1., 0.5);
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b2->thaw();
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b2->manage(mgr, event_handler);
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}
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static void test4(GuiManager* mgr, Node* font) {
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GuiRollover* r1 = new GuiRollover("r1",
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GuiLabel::make_simple_text_label("1",
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font),
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GuiLabel::make_simple_text_label("!",
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font));
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GuiRollover* r2 = new GuiRollover("r2",
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GuiLabel::make_simple_text_label("2",
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font),
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GuiLabel::make_simple_text_label("@",
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font));
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GuiRollover* r3 = new GuiRollover("r3",
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GuiLabel::make_simple_text_label("3",
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font),
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GuiLabel::make_simple_text_label("#",
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font));
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GuiRollover* r4 = new GuiRollover("r4",
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GuiLabel::make_simple_text_label("4",
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font),
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GuiLabel::make_simple_text_label("$",
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font));
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GuiRollover* r5 = new GuiRollover("r5",
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GuiLabel::make_simple_text_label("5",
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font),
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GuiLabel::make_simple_text_label("%",
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font));
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GuiRollover* r6 = new GuiRollover("r6",
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GuiLabel::make_simple_text_label("6",
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font),
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GuiLabel::make_simple_text_label("^",
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font));
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GuiRollover* r7 = new GuiRollover("r7",
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GuiLabel::make_simple_text_label("7",
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font),
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GuiLabel::make_simple_text_label("&",
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font));
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GuiRollover* r8 = new GuiRollover("r8",
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GuiLabel::make_simple_text_label("8",
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font),
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GuiLabel::make_simple_text_label("*",
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font));
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GuiRollover* r9 = new GuiRollover("r9",
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GuiLabel::make_simple_text_label("9",
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font),
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GuiLabel::make_simple_text_label("(",
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font));
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GuiRollover* r0 = new GuiRollover("r0",
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GuiLabel::make_simple_text_label("0",
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font),
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GuiLabel::make_simple_text_label(")",
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font));
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GuiFrame* f1 = new GuiFrame("test4");
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f1->add_item(r1);
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f1->add_item(r2);
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f1->pack_item(r2, GuiFrame::UNDER, r1);
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f1->pack_item(r2, GuiFrame::RIGHT, r1);
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f1->add_item(r3);
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f1->pack_item(r3, GuiFrame::UNDER, r2);
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f1->pack_item(r3, GuiFrame::RIGHT, r2);
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f1->add_item(r4);
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f1->pack_item(r4, GuiFrame::UNDER, r3);
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f1->pack_item(r4, GuiFrame::RIGHT, r2);
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f1->add_item(r5);
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f1->pack_item(r5, GuiFrame::UNDER, r4);
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f1->pack_item(r5, GuiFrame::LEFT, r4);
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f1->add_item(r6);
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f1->pack_item(r6, GuiFrame::UNDER, r5);
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f1->pack_item(r6, GuiFrame::LEFT, r5);
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f1->add_item(r7);
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f1->pack_item(r7, GuiFrame::ABOVE, r6);
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f1->pack_item(r7, GuiFrame::LEFT, r6);
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f1->add_item(r8);
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f1->pack_item(r8, GuiFrame::ABOVE, r7);
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f1->pack_item(r8, GuiFrame::LEFT, r7);
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f1->add_item(r9);
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f1->pack_item(r9, GuiFrame::ABOVE, r8);
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f1->pack_item(r9, GuiFrame::LEFT, r7);
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f1->add_item(r0);
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f1->pack_item(r0, GuiFrame::ABOVE, r9);
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f1->pack_item(r0, GuiFrame::RIGHT, r9);
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f1->set_scale(0.1);
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f1->set_pos(LVector3f::rfu(0., 0., -0.25));
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f1->thaw();
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f1->manage(mgr, event_handler);
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// cerr << *f1;
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}
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// PT(GuiFrame) global_frame;
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static void test5(GuiManager* mgr, Node* font) {
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GuiLabel* l1 = GuiLabel::make_simple_text_label("on", font);
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GuiLabel* l2 = GuiLabel::make_simple_text_label("off", font);
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GuiLabel* l3 = GuiLabel::make_simple_text_label("over", font);
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GuiLabel* l4 = GuiLabel::make_simple_text_label("easy", font);
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l1->set_background_color(1., 1., 1., 0.3);
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l2->set_background_color(1., 1., 1., 0.3);
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l3->set_background_color(1., 1., 1., 0.3);
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l4->set_background_color(1., 1., 1., 0.3);
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GuiRollover* r1 = new GuiRollover("r1", l1, l2);
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GuiRollover* r2 = new GuiRollover("r2", l3, l4);
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GuiFrame* f1 = new GuiFrame("test5");
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f1->add_item(r1);
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f1->add_item(r2);
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f1->pack_item(r2, GuiFrame::UNDER, r1);
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f1->set_scale(0.1);
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float w1, w2, w3, w4, w;
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w1 = l1->get_width();
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w2 = l2->get_width();
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w3 = l3->get_width();
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w4 = l4->get_width();
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w = (w1>w2)?w1:w2;
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w = (w>w3)?w:w3;
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w = (w>w4)?w:w4;
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l1->set_width(w);
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l2->set_width(w);
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l3->set_width(w);
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l4->set_width(w);
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f1->thaw();
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f1->manage(mgr, event_handler);
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// global_frame = f1;
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}
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static void test6(GuiManager* mgr, Node* font) {
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// the greg test
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GuiFrame* f1 = new GuiFrame("canids");
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GuiLabel* b1l1 = GuiLabel::make_simple_text_label("dingo", font);
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b1l1->set_foreground_color(0., 0., 0., 1.);
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b1l1->set_background_color(1., 1., 1., 1.);
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GuiLabel* b1l2 = GuiLabel::make_simple_text_label("dingo", font);
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b1l2->set_foreground_color(0., 0., 0., 1.);
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b1l2->set_background_color(1., 1., 0., 1.);
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GuiLabel* b1l3 = GuiLabel::make_simple_text_label("dingo", font);
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b1l3->set_foreground_color(1., 1., 1., 1.);
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b1l3->set_background_color(0., 0., 0., 1.);
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GuiButton* b1 = new GuiButton("dingo", b1l1, b1l2, b1l3, b1l3, b1l1);
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b1->set_scale(0.1);
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f1->add_item(b1);
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GuiLabel* b2l1 = GuiLabel::make_simple_text_label("jackel", font);
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b2l1->set_foreground_color(0., 0., 0., 1.);
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b2l1->set_background_color(1., 1., 1., 1.);
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GuiLabel* b2l2 = GuiLabel::make_simple_text_label("jackel", font);
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b2l2->set_foreground_color(0., 0., 0., 1.);
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b2l2->set_background_color(1., 1., 0., 1.);
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GuiLabel* b2l3 = GuiLabel::make_simple_text_label("jackel", font);
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b2l3->set_foreground_color(1., 1., 1., 1.);
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b2l3->set_background_color(0., 0., 0., 1.);
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GuiButton* b2 = new GuiButton("jackel", b2l1, b2l2, b2l3, b2l3, b2l1);
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b2->set_scale(0.1);
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f1->add_item(b2);
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GuiLabel* b3l1 = GuiLabel::make_simple_text_label("hyena", font);
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b3l1->set_foreground_color(0., 0., 0., 1.);
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b3l1->set_background_color(1., 1., 1., 1.);
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GuiLabel* b3l2 = GuiLabel::make_simple_text_label("hyena", font);
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b3l2->set_foreground_color(0., 0., 0., 1.);
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b3l2->set_background_color(1., 1., 0., 1.);
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GuiLabel* b3l3 = GuiLabel::make_simple_text_label("hyena", font);
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b3l3->set_foreground_color(1., 1., 1., 1.);
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b3l3->set_background_color(0., 0., 0., 1.);
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GuiButton* b3 = new GuiButton("hyena", b3l1, b3l2, b3l3, b3l3, b3l1);
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b3->set_scale(0.1);
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f1->add_item(b3);
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GuiLabel* b4l1 = GuiLabel::make_simple_text_label("wolf", font);
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b4l1->set_foreground_color(0., 0., 0., 1.);
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b4l1->set_background_color(1., 1., 1., 1.);
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GuiLabel* b4l2 = GuiLabel::make_simple_text_label("wolf", font);
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b4l2->set_foreground_color(0., 0., 0., 1.);
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b4l2->set_background_color(1., 1., 0., 1.);
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GuiLabel* b4l3 = GuiLabel::make_simple_text_label("wolf", font);
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b4l3->set_foreground_color(1., 1., 1., 1.);
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b4l3->set_background_color(0., 0., 0., 1.);
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GuiButton* b4 = new GuiButton("wolf", b4l1, b4l2, b4l3, b4l3, b4l1);
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b4->set_scale(0.1);
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f1->add_item(b4);
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GuiLabel* b5l1 = GuiLabel::make_simple_text_label("fox", font);
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b5l1->set_foreground_color(0., 0., 0., 1.);
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b5l1->set_background_color(1., 1., 1., 1.);
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GuiLabel* b5l2 = GuiLabel::make_simple_text_label("fox", font);
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b5l2->set_foreground_color(0., 0., 0., 1.);
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b5l2->set_background_color(1., 1., 0., 1.);
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GuiLabel* b5l3 = GuiLabel::make_simple_text_label("fox", font);
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b5l3->set_foreground_color(1., 1., 1., 1.);
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b5l3->set_background_color(0., 0., 0., 1.);
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GuiButton* b5 = new GuiButton("fox", b5l1, b5l2, b5l3, b5l3, b5l1);
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b5->set_scale(0.1);
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f1->add_item(b5);
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f1->pack_item(b2, GuiFrame::UNDER, b1, 0.05);
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f1->pack_item(b2, GuiFrame::ALIGN_LEFT, b1);
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f1->pack_item(b3, GuiFrame::UNDER, b2, 0.05);
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f1->pack_item(b3, GuiFrame::ALIGN_LEFT, b2);
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f1->pack_item(b4, GuiFrame::UNDER, b3, 0.05);
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f1->pack_item(b4, GuiFrame::ALIGN_LEFT, b3);
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f1->pack_item(b5, GuiFrame::UNDER, b4, 0.05);
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f1->pack_item(b5, GuiFrame::ALIGN_LEFT, b4);
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float w, w1, w2;
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w1 = b1l1->get_width();
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w2 = b2l1->get_width();
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w = (w1>w2)?w1:w2;
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w2 = b3l1->get_width();
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w = (w>w2)?w:w2;
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w2 = b4l1->get_width();
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w = (w>w2)?w:w2;
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w2 = b5l1->get_width();
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w = (w>w2)?w:w2;
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b1l1->set_width(w);
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b1l2->set_width(w);
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b1l3->set_width(w);
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b2l1->set_width(w);
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b2l2->set_width(w);
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b2l3->set_width(w);
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b3l1->set_width(w);
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b3l2->set_width(w);
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b3l3->set_width(w);
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b4l1->set_width(w);
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b4l2->set_width(w);
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b4l3->set_width(w);
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b5l1->set_width(w);
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b5l2->set_width(w);
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b5l3->set_width(w);
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f1->recompute();
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f1->thaw();
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f1->manage(mgr, event_handler);
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}
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/*
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GuiManager* g_mgr;
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PT(GuiButton) b1;
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PT(GuiButton) b4;
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PT(GuiButton) b5;
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PT(GuiFrame) f1;
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static bool frame_state = true;
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static void test7(GuiManager* mgr, Node* font) {
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f1 = new GuiFrame("canids");
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GuiLabel* b1l1 = GuiLabel::make_simple_text_label("dingo", font);
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b1l1->set_foreground_color(0., 0., 0., 1.);
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b1l1->set_background_color(1., 1., 1., 1.);
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GuiLabel* b1l2 = GuiLabel::make_simple_text_label("dingo", font);
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b1l2->set_foreground_color(0., 0., 0., 1.);
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b1l2->set_background_color(1., 1., 0., 1.);
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GuiLabel* b1l3 = GuiLabel::make_simple_text_label("dingo", font);
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b1l3->set_foreground_color(1., 1., 1., 1.);
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b1l3->set_background_color(0., 0., 0., 1.);
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b1 = new GuiButton("dingo", b1l1, b1l2, b1l3, b1l3, b1l1);
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b1->set_scale(0.1);
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f1->add_item(b1);
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GuiLabel* b2l1 = GuiLabel::make_simple_text_label("jackel", font);
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b2l1->set_foreground_color(0., 0., 0., 1.);
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b2l1->set_background_color(1., 1., 1., 1.);
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GuiLabel* b2l2 = GuiLabel::make_simple_text_label("jackel", font);
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b2l2->set_foreground_color(0., 0., 0., 1.);
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b2l2->set_background_color(1., 1., 0., 1.);
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GuiLabel* b2l3 = GuiLabel::make_simple_text_label("jackel", font);
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b2l3->set_foreground_color(1., 1., 1., 1.);
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b2l3->set_background_color(0., 0., 0., 1.);
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GuiButton* b2 = new GuiButton("jackel", b2l1, b2l2, b2l3, b2l3, b2l1);
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b2->set_scale(0.1);
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f1->add_item(b2);
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GuiLabel* b3l1 = GuiLabel::make_simple_text_label("hyena", font);
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b3l1->set_foreground_color(0., 0., 0., 1.);
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b3l1->set_background_color(1., 1., 1., 1.);
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GuiLabel* b3l2 = GuiLabel::make_simple_text_label("hyena", font);
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b3l2->set_foreground_color(0., 0., 0., 1.);
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b3l2->set_background_color(1., 1., 0., 1.);
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GuiLabel* b3l3 = GuiLabel::make_simple_text_label("hyena", font);
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b3l3->set_foreground_color(1., 1., 1., 1.);
|
|
b3l3->set_background_color(0., 0., 0., 1.);
|
|
GuiButton* b3 = new GuiButton("hyena", b3l1, b3l2, b3l3, b3l3, b3l1);
|
|
b3->set_scale(0.1);
|
|
f1->add_item(b3);
|
|
GuiLabel* b4l1 = GuiLabel::make_simple_text_label("wolf", font);
|
|
b4l1->set_foreground_color(0., 0., 0., 1.);
|
|
b4l1->set_background_color(1., 1., 1., 1.);
|
|
GuiLabel* b4l2 = GuiLabel::make_simple_text_label("wolf", font);
|
|
b4l2->set_foreground_color(0., 0., 0., 1.);
|
|
b4l2->set_background_color(1., 1., 0., 1.);
|
|
GuiLabel* b4l3 = GuiLabel::make_simple_text_label("wolf", font);
|
|
b4l3->set_foreground_color(1., 1., 1., 1.);
|
|
b4l3->set_background_color(0., 0., 0., 1.);
|
|
b4 = new GuiButton("wolf", b4l1, b4l2, b4l3, b4l3, b4l1);
|
|
b4->set_scale(0.1);
|
|
f1->add_item(b4);
|
|
GuiLabel* b5l1 = GuiLabel::make_simple_text_label("fox", font);
|
|
b5l1->set_foreground_color(0., 0., 0., 1.);
|
|
b5l1->set_background_color(1., 1., 1., 1.);
|
|
GuiLabel* b5l2 = GuiLabel::make_simple_text_label("fox", font);
|
|
b5l2->set_foreground_color(0., 0., 0., 1.);
|
|
b5l2->set_background_color(1., 1., 0., 1.);
|
|
GuiLabel* b5l3 = GuiLabel::make_simple_text_label("fox", font);
|
|
b5l3->set_foreground_color(1., 1., 1., 1.);
|
|
b5l3->set_background_color(0., 0., 0., 1.);
|
|
b5 = new GuiButton("fox", b5l1, b5l2, b5l3, b5l3, b5l1);
|
|
b5->set_scale(0.1);
|
|
f1->pack_item(b2, GuiFrame::UNDER, b1);
|
|
f1->pack_item(b2, GuiFrame::LEFT, b1);
|
|
f1->pack_item(b3, GuiFrame::UNDER, b1);
|
|
f1->pack_item(b3, GuiFrame::RIGHT, b1);
|
|
f1->pack_item(b4, GuiFrame::UNDER, b1);
|
|
f1->pack_item(b4, GuiFrame::ALIGN_LEFT, b1);
|
|
float w, w1, w2;
|
|
w1 = b1l1->get_width();
|
|
w2 = b2l1->get_width();
|
|
w = (w1>w2)?w1:w2;
|
|
w2 = b3l1->get_width();
|
|
w = (w>w2)?w:w2;
|
|
w2 = b4l1->get_width();
|
|
w = (w>w2)?w:w2;
|
|
w2 = b5l1->get_width();
|
|
w = (w>w2)?w:w2;
|
|
b1l1->set_width(w);
|
|
b1l2->set_width(w);
|
|
b1l3->set_width(w);
|
|
b2l1->set_width(w);
|
|
b2l2->set_width(w);
|
|
b2l3->set_width(w);
|
|
b3l1->set_width(w);
|
|
b3l2->set_width(w);
|
|
b3l3->set_width(w);
|
|
b4l1->set_width(w);
|
|
b4l2->set_width(w);
|
|
b4l3->set_width(w);
|
|
b5l1->set_width(w);
|
|
b5l2->set_width(w);
|
|
b5l3->set_width(w);
|
|
f1->recompute();
|
|
f1->thaw();
|
|
b5->thaw();
|
|
f1->manage(mgr, event_handler);
|
|
}
|
|
*/
|
|
|
|
/*
|
|
GuiManager* g_mgr;
|
|
PT(GuiSign) s1;
|
|
PT(GuiSign) s4;
|
|
PT(GuiSign) s5;
|
|
PT(GuiFrame) f1;
|
|
static bool frame_state = true;
|
|
|
|
static void test8(GuiManager* mgr, Node* font) {
|
|
f1 = new GuiFrame("canids");
|
|
GuiLabel* l1 = GuiLabel::make_simple_text_label("dingo", font);
|
|
l1->set_foreground_color(0., 0., 0., 1.);
|
|
l1->set_background_color(1., 1., 1., 1.);
|
|
s1 = new GuiSign("dingo", l1);
|
|
s1->set_scale(0.1);
|
|
f1->add_item(s1);
|
|
GuiLabel* l2 = GuiLabel::make_simple_text_label("jackel", font);
|
|
l2->set_foreground_color(0., 0., 0., 1.);
|
|
l2->set_background_color(1., 1., 1., 1.);
|
|
GuiSign* s2 = new GuiSign("jackel", l2);
|
|
s2->set_scale(0.1);
|
|
f1->add_item(s2);
|
|
GuiLabel* l3 = GuiLabel::make_simple_text_label("hyena", font);
|
|
l3->set_foreground_color(0., 0., 0., 1.);
|
|
l3->set_background_color(1., 1., 1., 1.);
|
|
GuiSign* s3 = new GuiSign("jackel", l3);
|
|
s3->set_scale(0.1);
|
|
f1->add_item(s3);
|
|
GuiLabel* l4 = GuiLabel::make_simple_text_label("wolf", font);
|
|
l4->set_foreground_color(0., 0., 0., 1.);
|
|
l4->set_background_color(1., 1., 1., 1.);
|
|
s4 = new GuiSign("wolf", l4);
|
|
s4->set_scale(0.1);
|
|
f1->add_item(s4);
|
|
GuiLabel* l5 = GuiLabel::make_simple_text_label("fox", font);
|
|
l5->set_foreground_color(0., 0., 0., 1.);
|
|
l5->set_background_color(1., 1., 1., 1.);
|
|
s5 = new GuiSign("fox", l5);
|
|
s5->set_scale(0.1);
|
|
f1->pack_item(s2, GuiFrame::UNDER, s1);
|
|
f1->pack_item(s2, GuiFrame::LEFT, s1);
|
|
f1->pack_item(s3, GuiFrame::UNDER, s1);
|
|
f1->pack_item(s3, GuiFrame::RIGHT, s1);
|
|
f1->pack_item(s4, GuiFrame::UNDER, s1);
|
|
f1->pack_item(s4, GuiFrame::ALIGN_LEFT, s1);
|
|
float w, w1, w2;
|
|
w1 = l1->get_width();
|
|
w2 = l2->get_width();
|
|
w = (w1>w2)?w1:w2;
|
|
w2 = l3->get_width();
|
|
w = (w>w2)?w:w2;
|
|
w2 = l4->get_width();
|
|
w = (w>w2)?w:w2;
|
|
w2 = l5->get_width();
|
|
w = (w>w2)?w:w2;
|
|
l1->set_width(w);
|
|
l2->set_width(w);
|
|
l3->set_width(w);
|
|
l4->set_width(w);
|
|
l5->set_width(w);
|
|
f1->recompute();
|
|
f1->thaw();
|
|
s5->thaw();
|
|
f1->manage(mgr, event_handler);
|
|
}
|
|
*/
|
|
|
|
/*
|
|
GuiManager* g_mgr;
|
|
PT(GuiLabel) l4;
|
|
PT(GuiFrame) f1;
|
|
static bool frame_state = true;
|
|
|
|
static void test9(GuiManager* mgr, Node* font) {
|
|
f1 = new GuiFrame("canids");
|
|
GuiLabel* l1 = GuiLabel::make_simple_text_label("dingo", font);
|
|
l1->set_foreground_color(0., 0., 0., 1.);
|
|
l1->set_background_color(1., 1., 1., 1.);
|
|
GuiSign* s1 = new GuiSign("dingo", l1);
|
|
s1->set_scale(0.1);
|
|
f1->add_item(s1);
|
|
GuiLabel* l2 = GuiLabel::make_simple_text_label("jackel", font);
|
|
l2->set_foreground_color(0., 0., 0., 1.);
|
|
l2->set_background_color(1., 1., 1., 1.);
|
|
GuiSign* s2 = new GuiSign("jackel", l2);
|
|
s2->set_scale(0.1);
|
|
f1->add_item(s2);
|
|
GuiLabel* l3 = GuiLabel::make_simple_text_label("hyena", font);
|
|
l3->set_foreground_color(0., 0., 0., 1.);
|
|
l3->set_background_color(1., 1., 1., 1.);
|
|
GuiSign* s3 = new GuiSign("jackel", l3);
|
|
s3->set_scale(0.1);
|
|
f1->add_item(s3);
|
|
l4 = GuiLabel::make_simple_text_label("wolf", font);
|
|
l4->set_foreground_color(0., 0., 0., 1.);
|
|
l4->set_background_color(1., 1., 1., 1.);
|
|
GuiSign* s4 = new GuiSign("wolf", l4);
|
|
s4->set_scale(0.1);
|
|
f1->add_item(s4);
|
|
f1->pack_item(s2, GuiFrame::UNDER, s1);
|
|
f1->pack_item(s2, GuiFrame::LEFT, s1);
|
|
f1->pack_item(s3, GuiFrame::UNDER, s1);
|
|
f1->pack_item(s3, GuiFrame::RIGHT, s1);
|
|
f1->pack_item(s4, GuiFrame::UNDER, s1);
|
|
f1->pack_item(s4, GuiFrame::ALIGN_LEFT, s1);
|
|
float w, w1, w2;
|
|
w1 = l1->get_width();
|
|
w2 = l2->get_width();
|
|
w = (w1>w2)?w1:w2;
|
|
w2 = l3->get_width();
|
|
w = (w>w2)?w:w2;
|
|
w2 = l4->get_width();
|
|
w = (w>w2)?w:w2;
|
|
l1->set_width(w);
|
|
l2->set_width(w);
|
|
l3->set_width(w);
|
|
l4->set_width(w);
|
|
f1->recompute();
|
|
f1->thaw();
|
|
s4->thaw();
|
|
f1->manage(mgr, event_handler);
|
|
}
|
|
*/
|
|
|
|
/*
|
|
PT(GuiSign) s1;
|
|
PT(GuiSign) s2;
|
|
PT(GuiSign) s3;
|
|
static bool prior_state = true;
|
|
|
|
static void test10(GuiManager* mgr, Node* font) {
|
|
GuiLabel* l1 = GuiLabel::make_simple_text_label("A", font);
|
|
l1->set_foreground_color(0., 0., 0., 1.);
|
|
l1->set_background_color(1., 0., 0., 1.);
|
|
s1 = new GuiSign("A", l1);
|
|
s1->set_scale(0.1);
|
|
s1->set_priority(GuiItem::P_Low);
|
|
s1->thaw();
|
|
s1->manage(mgr, event_handler);
|
|
GuiLabel* l2 = GuiLabel::make_simple_text_label("B", font);
|
|
l2->set_foreground_color(0., 0., 0., 1.);
|
|
l2->set_background_color(0., 1., 0., 1.);
|
|
s2 = new GuiSign("B", l2);
|
|
s2->set_scale(0.1);
|
|
s2->set_pos(LVector3f::rfu(0.05, 0., 0.05));
|
|
s2->set_priority(GuiItem::P_Normal);
|
|
s2->thaw();
|
|
s2->manage(mgr, event_handler);
|
|
GuiLabel* l3 = GuiLabel::make_simple_text_label("C", font);
|
|
l3->set_foreground_color(0., 0., 0., 1.);
|
|
l3->set_background_color(0., 0., 1., 1.);
|
|
s3 = new GuiSign("C", l3);
|
|
s3->set_scale(0.1);
|
|
s3->set_pos(LVector3f::rfu(0.1, 0., 0.1));
|
|
s3->set_priority(GuiItem::P_High);
|
|
s3->thaw();
|
|
s3->manage(mgr, event_handler);
|
|
}
|
|
*/
|
|
|
|
PT(GuiListBox) lb1;
|
|
|
|
static void test11(GuiManager* mgr, Node* font) {
|
|
GuiLabel* ul = GuiLabel::make_simple_text_label("upup", font);
|
|
GuiSign* us = new GuiSign("up_arrow", ul);
|
|
us->set_scale(0.1);
|
|
GuiLabel* dl = GuiLabel::make_simple_text_label("dndn", font);
|
|
GuiSign* ds = new GuiSign("down_arrow", dl);
|
|
ds->set_scale(0.1);
|
|
lb1 = new GuiListBox("list_box", 4, us, ds);
|
|
GuiLabel* l1 = GuiLabel::make_simple_text_label("hyena", font);
|
|
GuiSign* s1 = new GuiSign("hyena", l1);
|
|
s1->set_scale(0.1);
|
|
GuiLabel* l2 = GuiLabel::make_simple_text_label("dingo", font);
|
|
GuiSign* s2 = new GuiSign("dingo", l2);
|
|
s2->set_scale(0.1);
|
|
GuiLabel* l3 = GuiLabel::make_simple_text_label("jackal", font);
|
|
GuiSign* s3 = new GuiSign("jackal", l3);
|
|
s3->set_scale(0.1);
|
|
GuiLabel* l4 = GuiLabel::make_simple_text_label("wolf", font);
|
|
GuiSign* s4 = new GuiSign("wolf", l4);
|
|
s4->set_scale(0.1);
|
|
GuiLabel* l5 = GuiLabel::make_simple_text_label("fox", font);
|
|
GuiSign* s5 = new GuiSign("fox", l5);
|
|
s5->set_scale(0.1);
|
|
float w, w1, w2;
|
|
w1 = l1->get_width();
|
|
w2 = l2->get_width();
|
|
w = (w1>w2)?w1:w2;
|
|
w2 = l3->get_width();
|
|
w = (w>w2)?w:w2;
|
|
w2 = l4->get_width();
|
|
w = (w>w2)?w:w2;
|
|
w2 = l5->get_width();
|
|
w = (w>w2)?w:w2;
|
|
l1->set_width(w);
|
|
l2->set_width(w);
|
|
l3->set_width(w);
|
|
l4->set_width(w);
|
|
l5->set_width(w);
|
|
ul->set_background_color(0., 0., 0., 1.);
|
|
dl->set_background_color(0., 0., 0., 1.);
|
|
l1->set_background_color(0., 0., 0., 1.);
|
|
l2->set_background_color(0., 0., 0., 1.);
|
|
l3->set_background_color(0., 0., 0., 1.);
|
|
l4->set_background_color(0., 0., 0., 1.);
|
|
l5->set_background_color(0., 0., 0., 1.);
|
|
lb1->add_item(s1);
|
|
lb1->add_item(s2);
|
|
lb1->add_item(s3);
|
|
lb1->add_item(s4);
|
|
lb1->add_item(s5);
|
|
lb1->thaw();
|
|
lb1->manage(mgr, event_handler);
|
|
cout << *lb1;
|
|
}
|
|
|
|
static void test12(GuiManager* mgr, Node* font) {
|
|
GuiLabel* l1 = GuiLabel::make_simple_text_label("up", font);
|
|
GuiLabel* l2 = GuiLabel::make_simple_text_label("upr", font);
|
|
GuiLabel* l3 = GuiLabel::make_simple_text_label("down", font);
|
|
GuiLabel* l4 = GuiLabel::make_simple_text_label("downr", font);
|
|
GuiLabel* l5 = GuiLabel::make_simple_text_label("none", font);
|
|
GuiButton* b1 = new GuiButton("test3", l1, l2, l3, l4, l5);
|
|
b1->set_scale(0.1);
|
|
b1->set_pos(LVector3f::rfu(-0.25, 0., 0.25));
|
|
l2->set_foreground_color(1., 1., 0., 1.);
|
|
l4->set_foreground_color(1., 1., 0., 1.);
|
|
l1->set_background_color(0., 0., 0., 1.);
|
|
l2->set_background_color(0., 0., 0., 1.);
|
|
l3->set_background_color(1., 1., 1., 0.5);
|
|
l4->set_background_color(1., 1., 1., 0.5);
|
|
b1->thaw();
|
|
b1->manage(mgr, event_handler);
|
|
b1->set_behavior_event("demo-event-thing");
|
|
b1->start_behavior();
|
|
}
|
|
|
|
static void setup_gui(void) {
|
|
GuiManager* mgr = GuiManager::get_ptr(main_win, mak, (Node*)0L);
|
|
PT_Node font = ModelPool::load_model("ttf-comic");
|
|
// test 1
|
|
// test1(mgr, font);
|
|
// test 2
|
|
// test2(mgr, font);
|
|
// test 3
|
|
// test3(mgr, font);
|
|
// test 4
|
|
// test4(mgr, font);
|
|
// test 5
|
|
// test5(mgr, font);
|
|
// test 6
|
|
// test6(mgr, font);
|
|
// test 7
|
|
// test7(mgr, font);
|
|
// g_mgr = mgr;
|
|
// test 8
|
|
// test8(mgr, font);
|
|
// g_mgr = mgr;
|
|
// test 9
|
|
// test9(mgr, font);
|
|
// g_mgr = mgr;
|
|
// test 10
|
|
// test10(mgr, font);
|
|
// test 11
|
|
test11(mgr, font);
|
|
// test 12
|
|
// test12(mgr, font);
|
|
}
|
|
|
|
static void event_2(CPT_Event) {
|
|
static bool is_setup = false;
|
|
if (!is_setup) {
|
|
setup_gui();
|
|
is_setup = true;
|
|
}
|
|
}
|
|
|
|
/*
|
|
// for test 7
|
|
static void event_3(CPT_Event) {
|
|
if (frame_state) {
|
|
f1->remove_item(b4);
|
|
f1->add_item(b5);
|
|
f1->pack_item(b5, GuiFrame::UNDER, b1);
|
|
f1->pack_item(b5, GuiFrame::ALIGN_LEFT, b1);
|
|
b5->manage(g_mgr, event_handler);
|
|
} else {
|
|
f1->remove_item(b5);
|
|
f1->add_item(b4);
|
|
f1->pack_item(b4, GuiFrame::UNDER, b1);
|
|
f1->pack_item(b4, GuiFrame::ALIGN_LEFT, b1);
|
|
b4->manage(g_mgr, event_handler);
|
|
}
|
|
f1->recompute();
|
|
frame_state = !frame_state;
|
|
}
|
|
*/
|
|
|
|
/*
|
|
// for test 8
|
|
static void event_3(CPT_Event) {
|
|
if (frame_state) {
|
|
f1->remove_item(s4);
|
|
f1->add_item(s5);
|
|
f1->pack_item(s5, GuiFrame::UNDER, s1);
|
|
f1->pack_item(s5, GuiFrame::ALIGN_LEFT, s1);
|
|
s5->manage(g_mgr, event_handler);
|
|
} else {
|
|
f1->remove_item(s5);
|
|
f1->add_item(s4);
|
|
f1->pack_item(s4, GuiFrame::UNDER, s1);
|
|
f1->pack_item(s4, GuiFrame::ALIGN_LEFT, s1);
|
|
s4->manage(g_mgr, event_handler);
|
|
}
|
|
f1->recompute();
|
|
frame_state = !frame_state;
|
|
}
|
|
*/
|
|
|
|
/*
|
|
// for test 9
|
|
static void event_3(CPT_Event) {
|
|
if (frame_state) {
|
|
l4->set_text("fox");
|
|
} else {
|
|
l4->set_text("wolf");
|
|
}
|
|
f1->recompute();
|
|
frame_state = !frame_state;
|
|
}
|
|
*/
|
|
|
|
/*
|
|
// for test 10
|
|
static void event_3(CPT_Event) {
|
|
if (prior_state) {
|
|
s1->set_priority(GuiItem::P_High);
|
|
s3->set_priority(GuiItem::P_Low);
|
|
} else {
|
|
s1->set_priority(GuiItem::P_Low);
|
|
s3->set_priority(GuiItem::P_High);
|
|
}
|
|
prior_state = !prior_state;
|
|
}
|
|
*/
|
|
|
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// for test 11
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static void event_3(CPT_Event) {
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lb1->scroll_up();
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cout << *lb1;
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}
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// for test11
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static void event_4(CPT_Event) {
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|
lb1->scroll_down();
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cout << *lb1;
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}
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|
|
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static void event_demo(CPT_Event) {
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cout << "got demo-event-thing event!" << endl;
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}
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|
|
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void gui_keys(EventHandler&) {
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new RenderRelation( lights, dlight );
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have_dlight = true;
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|
|
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event_handler.add_hook("2", event_2);
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// for tests 7-11
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|
event_handler.add_hook("3", event_3);
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// for test 11
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|
event_handler.add_hook("4", event_4);
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|
event_handler.add_hook("demo-event-thing", event_demo);
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|
}
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|
|
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int main(int argc, char *argv[]) {
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|
define_keys = &gui_keys;
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|
return framework_main(argc, argv);
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|
}
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