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David Rose cf01ef9cd6 add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
2006-01-15 06:34:33 +00:00
direct
expose loaderOptions, implicitly request anims and skeletons from Actor interface when copy = 0
2006-01-14 00:44:57 +00:00
dmodels
to new 'built' form
2005-07-29 17:52:59 +00:00
doc
PandaObject to DirectObject
2005-12-20 22:51:18 +00:00
dtool
Added Cg config.
2006-01-13 20:35:39 +00:00
models
new tileable noise.rgb
2005-10-11 02:11:59 +00:00
panda
add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
2006-01-15 06:34:33 +00:00
pandaapp
untabify
2006-01-13 18:38:07 +00:00
pandatool
untabify
2006-01-13 18:38:07 +00:00
ppremake
except CVS from header file check
2005-07-28 20:23:13 +00:00
Description
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
c-plus-pluscross-platformgame-developmentgame-enginegamedevmulti-platformopen-sourceopenglpanda3dpanda3d-game-enginepython
BSD-3-Clause-HP 329 MiB
Languages
C++ 58.8%
Python 14.2%
C 13.9%
SWIG 9.7%
CMake 1%
Other 2.2%
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