panda3d/panda/src/pgraph/pandaNode.cxx
2002-03-11 17:53:54 +00:00

1190 lines
42 KiB
C++

// Filename: pandaNode.cxx
// Created by: drose (20Feb02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "pandaNode.h"
#include "config_pgraph.h"
#include "qpnodePathComponent.h"
#include "bamReader.h"
#include "bamWriter.h"
#include "indent.h"
#include "geometricBoundingVolume.h"
TypeHandle PandaNode::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: PandaNode::CData::Copy Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
PandaNode::CData::
CData(const PandaNode::CData &copy) :
_down(copy._down),
_up(copy._up),
_chains(copy._chains),
_state(copy._state),
_transform(copy._transform)
{
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::CData::make_copy
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
CycleData *PandaNode::CData::
make_copy() const {
return new CData(*this);
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::CData::write_datagram
// Access: Public, Virtual
// Description: Writes the contents of this object to the datagram
// for shipping out to a Bam file.
////////////////////////////////////////////////////////////////////
void PandaNode::CData::
write_datagram(BamWriter *manager, Datagram &dg) const {
manager->write_pointer(dg, _state);
manager->write_pointer(dg, _transform);
// When we write a PandaNode, we write out its complete list of
// child node pointers, but we only write out the parent node
// pointers that have already been added to the bam file by a
// previous write operation. This is a bit of trickery that allows
// us to write out just a subgraph (instead of the complete graph)
// when we write out an arbitrary node in the graph, yet also allows
// us to keep nodes completely in sync when we use the bam format
// for streaming scene graph operations over the network.
int num_parents = 0;
Up::const_iterator ui;
for (ui = _up.begin(); ui != _up.end(); ++ui) {
PandaNode *parent_node = (*ui).get_parent();
if (manager->has_object(parent_node)) {
num_parents++;
}
}
nassertv(num_parents == (int)(PN_uint16)num_parents);
dg.add_uint16(num_parents);
for (ui = _up.begin(); ui != _up.end(); ++ui) {
PandaNode *parent_node = (*ui).get_parent();
if (manager->has_object(parent_node)) {
manager->write_pointer(dg, parent_node);
}
}
int num_children = _down.size();
nassertv(num_children == (int)(PN_uint16)num_children);
dg.add_uint16(num_children);
// **** We should smarten up the writing of the sort number--most of
// the time these will all be zero.
Down::const_iterator ci;
for (ci = _down.begin(); ci != _down.end(); ++ci) {
PandaNode *child_node = (*ci).get_child();
int sort = (*ci).get_sort();
manager->write_pointer(dg, child_node);
dg.add_int32(sort);
}
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::CData::complete_pointers
// Access: Public, Virtual
// Description: Receives an array of pointers, one for each time
// manager->read_pointer() was called in fillin().
// Returns the number of pointers processed.
////////////////////////////////////////////////////////////////////
int PandaNode::CData::
complete_pointers(TypedWritable **p_list, BamReader *manager) {
int pi = CycleData::complete_pointers(p_list, manager);
// Get the state and transform pointers.
_state = DCAST(RenderState, p_list[pi++]);
_transform = DCAST(TransformState, p_list[pi++]);
// Get the parent pointers.
Up::iterator ui;
for (ui = _up.begin(); ui != _up.end(); ++ui) {
PT(PandaNode) parent_node = DCAST(PandaNode, p_list[pi++]);
// For some reason, VC++ won't accept UpConnection as an inline
// temporary constructor here ("C2226: unexpected type
// PandaNode::UpConnection"), so we must make this assignment
// using an explicit temporary variable.
UpConnection connection(parent_node);
(*ui) = connection;
}
// Get the child pointers.
Down::iterator di;
for (di = _down.begin(); di != _down.end(); ++di) {
int sort = (*di).get_sort();
PT(PandaNode) child_node = DCAST(PandaNode, p_list[pi++]);
(*di) = DownConnection(child_node, sort);
}
return pi;
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::CData::fillin
// Access: Public, Virtual
// Description: This internal function is called by make_from_bam to
// read in all of the relevant data from the BamFile for
// the new PandaNode.
////////////////////////////////////////////////////////////////////
void PandaNode::CData::
fillin(DatagramIterator &scan, BamReader *manager) {
// Read the state and transform pointers.
manager->read_pointer(scan);
manager->read_pointer(scan);
int num_parents = scan.get_uint16();
// Read the list of parent nodes. Push back a NULL for each one.
_up.reserve(num_parents);
for (int i = 0; i < num_parents; i++) {
manager->read_pointer(scan);
_up.push_back(UpConnection(NULL));
}
int num_children = scan.get_uint16();
// Read the list of child nodes. Push back a NULL for each one.
_down.reserve(num_children);
for (int i = 0; i < num_children; i++) {
manager->read_pointer(scan);
int sort = scan.get_int32();
_down.push_back(DownConnection(NULL, sort));
}
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
PandaNode::
PandaNode(const string &name) :
Namable(name)
{
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::Destructor
// Access: Published, Virtual
// Description:
////////////////////////////////////////////////////////////////////
PandaNode::
~PandaNode() {
// We shouldn't have any parents left by the time we destruct, or
// there's a refcount fault somewhere.
#ifndef NDEBUG
{
CDReader cdata(_cycler);
nassertv(cdata->_up.empty());
}
#endif // NDEBUG
remove_all_children();
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::Copy Constructor
// Access: Protected
// Description: Do not call the copy constructor directly; instead,
// use make_copy() or copy_subgraph() to make a copy of
// a node.
////////////////////////////////////////////////////////////////////
PandaNode::
PandaNode(const PandaNode &copy) :
TypedWritable(copy),
Namable(copy),
ReferenceCount(copy)
{
// Copying a node does not copy its children.
// Copy the other node's state.
CDReader copy_cdata(copy._cycler);
CDWriter cdata(_cycler);
cdata->_state = copy_cdata->_state;
cdata->_transform = copy_cdata->_transform;
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::Copy Assignment Operator
// Access: Private
// Description: Do not call the copy assignment operator at all. Use
// make_copy() or copy_subgraph() to make a copy of a
// node.
////////////////////////////////////////////////////////////////////
void PandaNode::
operator = (const PandaNode &copy) {
nassertv(false);
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::make_copy
// Access: Public, Virtual
// Description: Returns a newly-allocated PandaNode that is a shallow
// copy of this one. It will be a different pointer,
// but its internal data may or may not be shared with
// that of the original PandaNode. No children will be
// copied.
////////////////////////////////////////////////////////////////////
PandaNode *PandaNode::
make_copy() const {
return new PandaNode(*this);
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::copy_subgraph
// Access: Public
// Description: Allocates and returns a complete copy of this
// PandaNode and the entire scene graph rooted at this
// PandaNode. Some data may still be shared from the
// original (e.g. vertex index tables), but nothing that
// will impede normal use of the PandaNode.
////////////////////////////////////////////////////////////////////
PandaNode *PandaNode::
copy_subgraph() const {
// *** Do something here.
nassertr(false, (PandaNode *)NULL);
return (PandaNode *)NULL;
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::safe_to_flatten
// Access: Public, Virtual
// Description: Returns true if it is generally safe to flatten out
// this particular kind of PandaNode by duplicating
// instances, false otherwise (for instance, a Camera
// cannot be safely flattened, because the Camera
// pointer itself is meaningful).
////////////////////////////////////////////////////////////////////
bool PandaNode::
safe_to_flatten() const {
return true;
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::safe_to_transform
// Access: Public, Virtual
// Description: Returns true if it is generally safe to transform
// this particular kind of PandaNode by calling the
// xform() method, false otherwise. For instance, it's
// usually a bad idea to attempt to xform a Character.
////////////////////////////////////////////////////////////////////
bool PandaNode::
safe_to_transform() const {
return true;
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::safe_to_combine
// Access: Public, Virtual
// Description: Returns true if it is generally safe to combine this
// particular kind of PandaNode with other kinds of
// PandaNodes, adding children or whatever. For
// instance, an LODNode should not be combined with any
// other PandaNode, because its set of children is
// meaningful.
////////////////////////////////////////////////////////////////////
bool PandaNode::
safe_to_combine() const {
return true;
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::xform
// Access: Public, Virtual
// Description: Transforms the contents of this PandaNode by the
// indicated matrix, if it means anything to do so. For
// most kinds of PandaNodes, this does nothing.
////////////////////////////////////////////////////////////////////
void PandaNode::
xform(const LMatrix4f &) {
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::combine_with
// Access: Public, Virtual
// Description: Collapses this PandaNode with the other PandaNode, if
// possible, and returns a pointer to the combined
// PandaNode, or NULL if the two PandaNodes cannot
// safely be combined.
//
// The return value may be this, other, or a new
// PandaNode altogether.
//
// This function is called from GraphReducer::flatten(),
// and need not deal with children; its job is just to
// decide whether to collapse the two PandaNodes and
// what the collapsed PandaNode should look like.
////////////////////////////////////////////////////////////////////
PandaNode *PandaNode::
combine_with(PandaNode *other) {
// An unadorned PandaNode always combines with any other PandaNodes by
// yielding completely. However, if we are actually some fancy PandaNode
// type that derives from PandaNode but didn't redefine this function, we
// should refuse to combine.
if (is_exact_type(get_class_type())) {
// No, we're an ordinary PandaNode.
return other;
} else if (other->is_exact_type(get_class_type())) {
// We're not an ordinary PandaNode, but the other one is.
return this;
}
// We're something other than an ordinary PandaNode. Don't combine.
return (PandaNode *)NULL;
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::has_cull_callback
// Access: Public, Virtual
// Description: Should be overridden by derived classes to return
// true if cull_callback() has been defined. Otherwise,
// returns false to indicate cull_callback() does not
// need to be called for this node during the cull
// traversal.
////////////////////////////////////////////////////////////////////
bool PandaNode::
has_cull_callback() const {
return false;
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::cull_callback
// Access: Public, Virtual
// Description: If has_cull_callback() returns true, this function
// will be called during the cull traversal to perform
// any additional operations that should be performed at
// cull time. This may include additional manipulation
// of render state or additional visible/invisible
// decisions, or any other arbitrary operation.
//
// By the time this function is called, the node has
// already passed the bounding-volume test for the
// viewing frustum, and the node's transform and state
// have already been applied to the indicated
// CullTraverserData object.
//
// The return value is true if this node should be
// visible, or false if it should be culled.
////////////////////////////////////////////////////////////////////
bool PandaNode::
cull_callback(CullTraverserData &) {
return true;
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::has_selective_visibility
// Access: Public, Virtual
// Description: Should be overridden by derived classes to return
// true if this kind of node has some restrictions on
// the set of children that should be rendered. Node
// with this property include LODNodes, SwitchNodes, and
// SequenceNodes.
//
// If this function returns true,
// get_first_visible_child() and
// get_next_visible_child() will be called to walk
// through the list of children during cull, instead of
// iterating through the entire list. This method is
// called after cull_callback(), so cull_callback() may
// be responsible for the decisions as to which children
// are visible at the moment.
////////////////////////////////////////////////////////////////////
bool PandaNode::
has_selective_visibility() const {
return false;
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::get_first_visible_child
// Access: Public, Virtual
// Description: Returns the index number of the first visible child
// of this node, or a number >= get_num_children() if
// there are no visible children of this node. This is
// called during the cull traversal, but only if
// has_selective_visibility() has already returned true.
// See has_selective_visibility().
////////////////////////////////////////////////////////////////////
int PandaNode::
get_first_visible_child() const {
return 0;
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::get_next_visible_child
// Access: Public, Virtual
// Description: Returns the index number of the next visible child
// of this node following the indicated child, or a
// number >= get_num_children() if there are no more
// visible children of this node. See
// has_selective_visibility() and
// get_first_visible_child().
////////////////////////////////////////////////////////////////////
int PandaNode::
get_next_visible_child(int n) const {
return n + 1;
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::find_child
// Access: Published
// Description: Returns the index of the indicated child node, if it
// is a child, or -1 if it is not.
////////////////////////////////////////////////////////////////////
int PandaNode::
find_child(PandaNode *node) const {
CDReader cdata(_cycler);
// We have to search for the child by brute force, since we don't
// know what sort index it was added as.
Down::const_iterator ci;
for (ci = cdata->_down.begin(); ci != cdata->_down.end(); ++ci) {
if ((*ci).get_child() == node) {
return ci - cdata->_down.begin();
}
}
return -1;
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::add_child
// Access: Published
// Description: Adds a new child to the node. The child is added in
// the relative position indicated by sort; if all
// children have the same sort index, the child is added
// at the end.
//
// If the same child is added to a node more than once,
// the previous instance is first removed.
////////////////////////////////////////////////////////////////////
void PandaNode::
add_child(PandaNode *child_node, int sort) {
// Ensure the child_node is not deleted while we do this.
{
PT(PandaNode) keep_child = child_node;
remove_child(child_node);
CDWriter cdata(_cycler);
CDWriter cdata_child(child_node->_cycler);
cdata->_down.insert(DownConnection(child_node, sort));
cdata_child->_up.insert(UpConnection(this));
// We also have to adjust any qpNodePathComponents the child might
// have that reference the child as a top node. Any other
// components we can leave alone, because we are making a new
// instance of the child.
Chains::iterator ci;
for (ci = cdata_child->_chains.begin();
ci != cdata_child->_chains.end();
++ci) {
if ((*ci)->is_top_node()) {
(*ci)->set_next(get_generic_component());
}
}
child_node->fix_chain_lengths(cdata_child);
}
// Mark the bounding volumes stale.
force_bound_stale();
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::remove_child
// Access: Published
// Description: Removes the nth child from the node.
////////////////////////////////////////////////////////////////////
void PandaNode::
remove_child(int n) {
{
CDWriter cdata(_cycler);
nassertv(n >= 0 && n < (int)cdata->_down.size());
PT(PandaNode) child_node = cdata->_down[n].get_child();
CDWriter cdata_child(child_node->_cycler);
cdata->_down.erase(cdata->_down.begin() + n);
int num_erased = cdata_child->_up.erase(UpConnection(this));
nassertv(num_erased == 1);
// Now sever any qpNodePathComponents on the child that reference
// this node. If we have multiple of these, we have to collapse
// them together.
qpNodePathComponent *collapsed = (qpNodePathComponent *)NULL;
Chains::iterator ci;
ci = cdata_child->_chains.begin();
while (ci != cdata_child->_chains.end()) {
Chains::iterator cnext = ci;
++cnext;
if (!(*ci)->is_top_node() && (*ci)->get_next()->get_node() == this) {
if (collapsed == (qpNodePathComponent *)NULL) {
(*ci)->set_top_node();
collapsed = (*ci);
} else {
// This is a different component that used to reference a
// different instance, but now it's all just the same topnode.
// We have to collapse this and the previous one together.
// However, there might be some qpNodePaths out there that
// still keep a pointer to this one, so we can't remove it
// altogether.
(*ci)->collapse_with(collapsed);
cdata_child->_chains.erase(ci);
}
}
ci = cnext;
}
child_node->fix_chain_lengths(cdata_child);
}
// Mark the bounding volumes stale.
force_bound_stale();
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::remove_child
// Access: Published
// Description: Removes the indicated child from the node. Returns
// true if the child was removed, false if it was not
// already a child of the node.
////////////////////////////////////////////////////////////////////
bool PandaNode::
remove_child(PandaNode *child_node) {
// Ensure the child_node is not deleted while we do this.
{
PT(PandaNode) keep_child = child_node;
CDWriter cdata(_cycler);
CDWriter cdata_child(child_node->_cycler);
// First, look for and remove this node from the child's parent
// list.
int num_erased = cdata_child->_up.erase(UpConnection(this));
if (num_erased == 0) {
// No such node; it wasn't our child to begin with.
return false;
}
// Now sever any qpNodePathComponents on the child that reference
// this node. If we have multiple of these, we have to collapse
// them together (see above).
qpNodePathComponent *collapsed = (qpNodePathComponent *)NULL;
Chains::iterator ci;
ci = cdata_child->_chains.begin();
while (ci != cdata_child->_chains.end()) {
Chains::iterator cnext = ci;
++cnext;
if (!(*ci)->is_top_node() && (*ci)->get_next()->get_node() == this) {
if (collapsed == (qpNodePathComponent *)NULL) {
(*ci)->set_top_node();
collapsed = (*ci);
} else {
(*ci)->collapse_with(collapsed);
cdata_child->_chains.erase(ci);
}
}
ci = cnext;
}
child_node->fix_chain_lengths(cdata_child);
// Now, look for and remove the child node from our down list.
Down::iterator di;
bool found = false;
for (di = cdata->_down.begin(); di != cdata->_down.end() && !found; ++di) {
if ((*di).get_child() == child_node) {
cdata->_down.erase(di);
found = true;
}
}
nassertr(found, false);
}
// Mark the bounding volumes stale.
force_bound_stale();
return true;
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::remove_all_children
// Access: Published
// Description: Removes all the children from the node at once.
////////////////////////////////////////////////////////////////////
void PandaNode::
remove_all_children() {
{
CDWriter cdata(_cycler);
Down::iterator ci;
for (ci = cdata->_down.begin(); ci != cdata->_down.end(); ++ci) {
PT(PandaNode) child_node = (*ci).get_child();
CDWriter cdata_child(child_node->_cycler);
cdata_child->_up.erase(UpConnection(this));
// Now sever any qpNodePathComponents on the child that reference
// this node. If we have multiple of these, we have to collapse
// them together (see above).
qpNodePathComponent *collapsed = (qpNodePathComponent *)NULL;
Chains::iterator ci;
ci = cdata_child->_chains.begin();
while (ci != cdata_child->_chains.end()) {
Chains::iterator cnext = ci;
++cnext;
if (!(*ci)->is_top_node() && (*ci)->get_next()->get_node() == this) {
if (collapsed == (qpNodePathComponent *)NULL) {
(*ci)->set_top_node();
collapsed = (*ci);
} else {
(*ci)->collapse_with(collapsed);
cdata_child->_chains.erase(ci);
}
}
ci = cnext;
}
child_node->fix_chain_lengths(cdata_child);
}
}
// Mark the bounding volumes stale.
force_bound_stale();
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::output
// Access: Published, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void PandaNode::
output(ostream &out) const {
out << get_type() << " " << get_name();
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::write
// Access: Published, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void PandaNode::
write(ostream &out, int indent_level) const {
indent(out, indent_level) << *this;
CDReader cdata(_cycler);
if (!cdata->_transform->is_identity()) {
out << " " << *cdata->_transform;
}
if (!cdata->_state->is_empty()) {
out << " " << *cdata->_state;
}
out << "\n";
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::is_geom_node
// Access: Public, Virtual
// Description: A simple downcast check. Returns true if this kind
// of node happens to inherit from GeomNode, false
// otherwise.
//
// This is provided as a a faster alternative to calling
// is_of_type(GeomNode::get_class_type()), since this
// test is so important to rendering.
////////////////////////////////////////////////////////////////////
bool PandaNode::
is_geom_node() const {
return false;
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::propagate_stale_bound
// Access: Protected, Virtual
// Description: Called by BoundedObject::mark_bound_stale(), this
// should make sure that all bounding volumes that
// depend on this one are marked stale also.
////////////////////////////////////////////////////////////////////
void PandaNode::
propagate_stale_bound() {
// Mark all of our parent nodes stale as well.
CDWriter cdata(_cycler);
Up::const_iterator ui;
for (ui = cdata->_up.begin(); ui != cdata->_up.end(); ++ui) {
PandaNode *parent_node = (*ui).get_parent();
parent_node->mark_bound_stale();
}
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::recompute_bound
// Access: Protected, Virtual
// Description: Recomputes the dynamic bounding volume for this
// object. The default behavior is the compute an empty
// bounding volume; this may be overridden to extend it
// to create a nonempty bounding volume. However, after
// calling this function, it is guaranteed that the
// _bound pointer will not be shared with any other
// stage of the pipeline, and this new pointer is
// returned.
////////////////////////////////////////////////////////////////////
BoundingVolume *PandaNode::
recompute_bound() {
// First, get ourselves a fresh, empty bounding volume.
BoundingVolume *bound = BoundedObject::recompute_bound();
nassertr(bound != (BoundingVolume*)NULL, bound);
// Now actually compute the bounding volume by putting it around all
// of our child bounding volumes.
pvector<const BoundingVolume *> child_volumes;
// It goes around this node's internal bounding volume . . .
child_volumes.push_back(&get_internal_bound());
CDReader cdata(_cycler);
Down::const_iterator di;
for (di = cdata->_down.begin(); di != cdata->_down.end(); ++di) {
// . . . plus each node's external bounding volume.
PandaNode *child = (*di).get_child();
const BoundingVolume &child_bound = child->get_bound();
child_volumes.push_back(&child_bound);
}
const BoundingVolume **child_begin = &child_volumes[0];
const BoundingVolume **child_end = child_begin + child_volumes.size();
bool success =
bound->around(child_begin, child_end);
#ifndef NDEBUG
if (!success) {
pgraph_cat.error()
<< "Unable to recompute bounding volume for " << *this << ":\n"
<< "Cannot put " << bound->get_type() << " around:\n";
for (int i = 0; i < (int)child_volumes.size(); i++) {
pgraph_cat.error(false)
<< " " << *child_volumes[i] << "\n";
}
}
#endif
// Now, if we have a transform, apply it to the bounding volume we
// just computed.
const TransformState *transform = get_transform();
if (!transform->is_identity()) {
GeometricBoundingVolume *gbv;
DCAST_INTO_R(gbv, bound, bound);
gbv->xform(transform->get_mat());
}
return bound;
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::recompute_internal_bound
// Access: Protected, Virtual
// Description: Called when needed to recompute the node's
// _internal_bound object. Nodes that contain anything
// of substance should redefine this to do the right
// thing.
////////////////////////////////////////////////////////////////////
BoundingVolume *PandaNode::
recompute_internal_bound() {
return _internal_bound.recompute_bound();
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::attach
// Access: Private, Static
// Description: Creates a new parent-child relationship, and returns
// the new qpNodePathComponent. If the child was already
// attached to the indicated parent, repositions it and
// returns the original qpNodePathComponent.
////////////////////////////////////////////////////////////////////
PT(qpNodePathComponent) PandaNode::
attach(qpNodePathComponent *parent, PandaNode *child_node, int sort) {
nassertr(parent != (qpNodePathComponent *)NULL, (qpNodePathComponent *)NULL);
// See if the child was already attached to the parent. If it was,
// we'll use that same qpNodePathComponent.
PT(qpNodePathComponent) child = get_component(parent, child_node);
if (child == (qpNodePathComponent *)NULL) {
// The child was not already attached to the parent, so get a new
// component.
child = get_top_component(child_node);
}
reparent(parent, child, sort);
return child;
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::detach
// Access: Private, Static
// Description: Breaks a parent-child relationship.
////////////////////////////////////////////////////////////////////
void PandaNode::
detach(qpNodePathComponent *child) {
nassertv(child != (qpNodePathComponent *)NULL);
nassertv(!child->is_top_node());
PandaNode *child_node = child->get_node();
PandaNode *parent_node = child->get_next()->get_node();
{
// Break the qpNodePathComponent connection.
child->set_top_node();
CDWriter cdata_child(child_node->_cycler);
CDWriter cdata_parent(parent_node->_cycler);
// Any other components in the same child_node that previously
// referenced the same parent has now become invalid and must be
// collapsed into this one and removed from the chains set.
Chains::iterator ci;
ci = cdata_child->_chains.begin();
while (ci != cdata_child->_chains.end()) {
Chains::iterator cnext = ci;
++cnext;
if ((*ci) != child && !(*ci)->is_top_node() &&
(*ci)->get_next()->get_node() == parent_node) {
(*ci)->collapse_with(child);
cdata_child->_chains.erase(ci);
}
ci = cnext;
}
// Now look for the child and break the actual connection.
// First, look for and remove the parent node from the child's up
// list.
int num_erased = cdata_child->_up.erase(UpConnection(parent_node));
nassertv(num_erased == 1);
child_node->fix_chain_lengths(cdata_child);
// Now, look for and remove the child node from the parent's down list.
Down::iterator di;
bool found = false;
for (di = cdata_parent->_down.begin();
di != cdata_parent->_down.end() && !found;
++di) {
if ((*di).get_child() == child_node) {
cdata_parent->_down.erase(di);
found = true;
}
}
nassertv(found);
}
// Mark the bounding volumes stale.
parent_node->force_bound_stale();
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::reparent
// Access: Private, Static
// Description: Switches a node from one parent to another.
////////////////////////////////////////////////////////////////////
void PandaNode::
reparent(qpNodePathComponent *new_parent, qpNodePathComponent *child, int sort) {
nassertv(new_parent != (qpNodePathComponent *)NULL);
nassertv(child != (qpNodePathComponent *)NULL);
if (!child->is_top_node()) {
detach(child);
}
// Adjust the qpNodePathComponents.
child->set_next(new_parent);
PandaNode *child_node = child->get_node();
PandaNode *parent_node = new_parent->get_node();
{
// Now reattach at the indicated sort position.
CDWriter cdata_parent(parent_node->_cycler);
CDWriter cdata_child(child_node->_cycler);
cdata_parent->_down.insert(DownConnection(child_node, sort));
cdata_child->_up.insert(UpConnection(parent_node));
cdata_child->_chains.insert(child);
child_node->fix_chain_lengths(cdata_child);
}
// Mark the bounding volumes stale.
parent_node->force_bound_stale();
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::get_component
// Access: Private, Static
// Description: Returns the qpNodePathComponent based on the indicated
// child of the given parent, or NULL if there is no
// such parent-child relationship.
////////////////////////////////////////////////////////////////////
PT(qpNodePathComponent) PandaNode::
get_component(qpNodePathComponent *parent, PandaNode *child_node) {
nassertr(parent != (qpNodePathComponent *)NULL, (qpNodePathComponent *)NULL);
PandaNode *parent_node = parent->get_node();
{
CDReader cdata_child(child_node->_cycler);
// First, walk through the list of qpNodePathComponents we already
// have on the child, looking for one that already exists,
// referencing the indicated parent component.
Chains::const_iterator ci;
for (ci = cdata_child->_chains.begin();
ci != cdata_child->_chains.end();
++ci) {
if ((*ci)->get_next() == parent) {
// If we already have such a component, just return it.
return (*ci);
}
}
}
// We don't already have a qpNodePathComponent referring to this
// parent-child relationship. Are they actually related?
int child_index = child_node->find_parent(parent_node);
if (child_index >= 0) {
// They are. Create and return a new one.
PT(qpNodePathComponent) child =
new qpNodePathComponent(child_node, parent);
CDWriter cdata_child(child_node->_cycler);
cdata_child->_chains.insert(child);
return child;
} else {
// They aren't related. Return NULL.
return NULL;
}
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::get_top_component
// Access: Private, Static
// Description: Returns a qpNodePathComponent referencing the
// indicated node as a singleton. It is invalid to call
// this for a node that has parents, unless you are
// about to create a new instance (and immediately
// reconnect the qpNodePathComponent elsewhere).
////////////////////////////////////////////////////////////////////
PT(qpNodePathComponent) PandaNode::
get_top_component(PandaNode *child_node) {
{
CDReader cdata_child(child_node->_cycler);
// Walk through the list of qpNodePathComponents we already have on
// the child, looking for one that already exists as a top node.
Chains::const_iterator ci;
for (ci = cdata_child->_chains.begin();
ci != cdata_child->_chains.end();
++ci) {
if ((*ci)->is_top_node()) {
// If we already have such a component, just return it.
return (*ci);
}
}
}
// We don't already have such a qpNodePathComponent; create and
// return a new one.
PT(qpNodePathComponent) child =
new qpNodePathComponent(child_node, (qpNodePathComponent *)NULL);
CDWriter cdata_child(child_node->_cycler);
cdata_child->_chains.insert(child);
return child;
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::get_generic_component
// Access: Private
// Description: Returns a qpNodePathComponent referencing this node as
// a chain from the root. It is only valid to call this
// if there is an unambiguous path from the root;
// otherwise, a warning will be issued and one path will
// be chosen arbitrarily.
////////////////////////////////////////////////////////////////////
PT(qpNodePathComponent) PandaNode::
get_generic_component() {
int num_parents = get_num_parents();
if (num_parents == 0) {
return get_top_component(this);
} else {
if (num_parents != 1) {
pgraph_cat.warning()
<< *this << " has " << num_parents
<< " parents; choosing arbitrary path to root.\n";
}
PT(qpNodePathComponent) parent = get_parent(0)->get_generic_component();
return get_component(parent, this);
}
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::delete_component
// Access: Private
// Description: Removes a qpNodePathComponent from the set prior to
// its deletion. This should only be called by the
// qpNodePathComponent destructor.
////////////////////////////////////////////////////////////////////
void PandaNode::
delete_component(qpNodePathComponent *component) {
// We have to remove the component from all of the pipeline stages,
// not just the current one.
int max_num_erased = 0;
int num_stages = _cycler.get_num_stages();
for (int i = 0; i < num_stages; i++) {
if (_cycler.is_stage_unique(i)) {
CData *cdata = _cycler.write_stage(i);
int num_erased = cdata->_chains.erase(component);
max_num_erased = max(max_num_erased, num_erased);
_cycler.release_write_stage(i, cdata);
}
}
nassertv(max_num_erased == 1);
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::fix_chain_lengths
// Access: Private
// Description: Recursively fixes the _length member of each
// qpNodePathComponent at this level and below, after an
// add or delete child operation that might have messed
// these up.
////////////////////////////////////////////////////////////////////
void PandaNode::
fix_chain_lengths(const CData *cdata) {
bool any_wrong = false;
Chains::const_iterator ci;
for (ci = cdata->_chains.begin(); ci != cdata->_chains.end(); ++ci) {
if ((*ci)->fix_length()) {
any_wrong = true;
}
}
// If any chains were updated, we have to recurse on all of our
// children, since any one of those chains might be shared by any of
// our child nodes.
if (any_wrong) {
Down::const_iterator di;
for (di = cdata->_down.begin(); di != cdata->_down.end(); ++di) {
PandaNode *child_node = (*di).get_child();
CDReader cdata_child(child_node->_cycler);
child_node->fix_chain_lengths(cdata_child);
}
}
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::r_list_descendants
// Access: Private
// Description: The recursive implementation of ls().
////////////////////////////////////////////////////////////////////
void PandaNode::
r_list_descendants(ostream &out, int indent_level) const {
write(out, indent_level);
CDReader cdata(_cycler);
Down::const_iterator di;
for (di = cdata->_down.begin(); di != cdata->_down.end(); ++di) {
(*di).get_child()->r_list_descendants(out, indent_level + 2);
}
// Also report the number of stashed nodes at this level.
/*
int num_stashed = get_num_stashed();
if (num_stashed != 0) {
indent(out, indent_level) << "(" << num_stashed << " stashed)\n";
}
*/
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::register_with_read_factory
// Access: Public, Static
// Description: Tells the BamReader how to create objects of type
// PandaNode.
////////////////////////////////////////////////////////////////////
void PandaNode::
register_with_read_factory() {
BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::write_datagram
// Access: Public, Virtual
// Description: Writes the contents of this object to the datagram
// for shipping out to a Bam file.
////////////////////////////////////////////////////////////////////
void PandaNode::
write_datagram(BamWriter *manager, Datagram &dg) {
dg.add_string(get_name());
manager->write_cdata(dg, _cycler);
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::make_from_bam
// Access: Protected, Static
// Description: This function is called by the BamReader's factory
// when a new object of type PandaNode is encountered
// in the Bam file. It should create the PandaNode
// and extract its information from the file.
////////////////////////////////////////////////////////////////////
TypedWritable *PandaNode::
make_from_bam(const FactoryParams &params) {
PandaNode *node = new PandaNode("");
DatagramIterator scan;
BamReader *manager;
parse_params(params, scan, manager);
node->fillin(scan, manager);
return node;
}
////////////////////////////////////////////////////////////////////
// Function: PandaNode::fillin
// Access: Protected
// Description: This internal function is called by make_from_bam to
// read in all of the relevant data from the BamFile for
// the new PandaNode.
////////////////////////////////////////////////////////////////////
void PandaNode::
fillin(DatagramIterator &scan, BamReader *manager) {
TypedWritable::fillin(scan, manager);
string name = scan.get_string();
set_name(name);
manager->read_cdata(scan, _cycler);
}