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72 lines
2.0 KiB
C++
72 lines
2.0 KiB
C++
// Filename: textureReloadRequest.h
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// Created by: drose (12Aug08)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef TEXTURERELOADREQUEST
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#define TEXTURERELOADREQUEST
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#include "pandabase.h"
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#include "asyncTask.h"
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#include "texture.h"
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#include "textureContext.h"
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#include "pointerTo.h"
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////////////////////////////////////////////////////////////////////
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// Class : TextureReloadRequest
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// Description : This loader request will call
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// Texture::get_ram_image() in a sub-thread, to force
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// the texture's image to be re-read from disk. It is
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// used by GraphicsStateGuardian::async_reload_texture(),
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// when get_incomplete_render() is true.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA_PGRAPH TextureReloadRequest : public AsyncTask {
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public:
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ALLOC_DELETED_CHAIN(TextureReloadRequest);
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PUBLISHED:
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INLINE TextureReloadRequest(TextureContext *tc);
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INLINE TextureContext *get_texture_context() const;
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INLINE bool is_ready() const;
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protected:
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virtual bool do_task();
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private:
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TextureContext *_texture_context;
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PT(Texture) _texture;
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bool _is_ready;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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AsyncTask::init_type();
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register_type(_type_handle, "TextureReloadRequest",
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AsyncTask::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#include "textureReloadRequest.I"
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#endif
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