panda3d/panda/src/chan/animChannelMatrixXfmTable.cxx

417 lines
14 KiB
C++

// Filename: animChannelMatrixXfmTable.cxx
// Created by: drose (20Feb99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "animChannelMatrixXfmTable.h"
#include "animBundle.h"
#include "config_chan.h"
#include "compose_matrix.h"
#include "indent.h"
#include "datagram.h"
#include "datagramIterator.h"
#include "bamReader.h"
#include "bamWriter.h"
#include "fftCompressor.h"
TypeHandle AnimChannelMatrixXfmTable::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: AnimChannelMatrixXfmTable::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
AnimChannelMatrixXfmTable::
AnimChannelMatrixXfmTable(AnimGroup *parent, const string &name)
: AnimChannelMatrix(parent, name) {
}
////////////////////////////////////////////////////////////////////
// Function: AnimChannelMatrixXfmTable::Constructor
// Access: Protected
// Description: Used only for bam loader.
/////////////////////////////////////////////////////////////
AnimChannelMatrixXfmTable::
AnimChannelMatrixXfmTable() {
}
////////////////////////////////////////////////////////////////////
// Function: AnimChannelMatrixXfmTable::Destructor
// Access: Public, Virtual
// Description:
/////////////////////////////////////////////////////////////
AnimChannelMatrixXfmTable::
~AnimChannelMatrixXfmTable() {
}
////////////////////////////////////////////////////////////////////
// Function: AnimChannelMatrixXfmTable::has_changed
// Access: Public, Virtual
// Description: Returns true if the value has changed since the last
// call to has_changed(). last_frame is the frame
// number of the last call; this_frame is the current
// frame number.
////////////////////////////////////////////////////////////////////
bool AnimChannelMatrixXfmTable::
has_changed(int last_frame, int this_frame) {
if (last_frame != this_frame) {
for (int i = 0; i < num_matrix_components; i++) {
if (_tables[i].size() > 1) {
if (_tables[i][last_frame % _tables[i].size()] !=
_tables[i][this_frame % _tables[i].size()]) {
return true;
}
}
}
}
return false;
}
////////////////////////////////////////////////////////////////////
// Function: AnimChannelMatrixXfmTable::get_value
// Access: Public, Virtual
// Description: Gets the value of the channel at the indicated frame.
////////////////////////////////////////////////////////////////////
void AnimChannelMatrixXfmTable::
get_value(int frame, LMatrix4f &mat) {
float components[num_matrix_components];
for (int i = 0; i < num_matrix_components; i++) {
if (_tables[i].empty()) {
components[i] = get_default_value(i);
} else {
components[i] = _tables[i][frame % _tables[i].size()];
}
}
compose_matrix(mat, components);
}
////////////////////////////////////////////////////////////////////
// Function: AnimChannelMatrixXfmTable::get_value_no_scale
// Access: Public, Virtual
// Description: Gets the value of the channel at the indicated frame,
// without any scale information.
////////////////////////////////////////////////////////////////////
void AnimChannelMatrixXfmTable::
get_value_no_scale(int frame, LMatrix4f &mat) {
float components[num_matrix_components];
components[0] = 1.0f;
components[1] = 1.0f;
components[2] = 1.0f;
for (int i = 3; i < num_matrix_components; i++) {
if (_tables[i].empty()) {
components[i] = get_default_value(i);
} else {
components[i] = _tables[i][frame % _tables[i].size()];
}
}
compose_matrix(mat, components);
}
////////////////////////////////////////////////////////////////////
// Function: AnimChannelMatrixXfmTable::get_scale
// Access: Public, Virtual
// Description: Gets the scale value at the indicated frame.
////////////////////////////////////////////////////////////////////
void AnimChannelMatrixXfmTable::
get_scale(int frame, float scale[3]) {
for (int i = 0; i < 3; i++) {
if (_tables[i].empty()) {
scale[i] = get_default_value(i);
} else {
scale[i] = _tables[i][frame % _tables[i].size()];
}
}
}
////////////////////////////////////////////////////////////////////
// Function: AnimChannelMatrixXfmTable::clear_all_tables
// Access: Public
// Description: Removes all the tables from the channel, and resets
// it to its initial state.
////////////////////////////////////////////////////////////////////
void AnimChannelMatrixXfmTable::
clear_all_tables() {
for (int i = 0; i < num_matrix_components; i++) {
_tables[i] = NULL;
}
}
////////////////////////////////////////////////////////////////////
// Function: AnimChannelMatrixXfmTable::set_table
// Access: Public
// Description: Assigns the indicated table. table_id is one of 'i',
// 'j', 'k', for scale, 'h', 'p', 'r', for rotation, and
// 'x', 'y', 'z', for translation. The new table must
// have either zero, one, or get_num_frames() frames.
////////////////////////////////////////////////////////////////////
void AnimChannelMatrixXfmTable::
set_table(char table_id, const CPTA_float &table) {
int num_frames = _root->get_num_frames();
if (table.size() > 1 && (int)table.size() < num_frames) {
// The new table has an invalid number of frames--it doesn't match
// the bundle's requirement.
return;
}
int i = get_table_index(table_id);
if (i < 0) {
return;
}
_tables[i] = table;
}
////////////////////////////////////////////////////////////////////
// Function: AnimChannelMatrixXfmTable::write
// Access: Public, Virtual
// Description: Writes a brief description of the table and all of
// its descendants.
////////////////////////////////////////////////////////////////////
void AnimChannelMatrixXfmTable::
write(ostream &out, int indent_level) const {
indent(out, indent_level)
<< get_type() << " " << get_name() << " ";
// Write a list of all the sub-tables that have data.
bool found_any = false;
for (int i = 0; i < num_matrix_components; i++) {
if (!_tables[i].empty()) {
out << get_table_id(i) << _tables[i].size();
found_any = true;
}
}
if (!found_any) {
out << "(no data)";
}
if (!_children.empty()) {
out << " {\n";
write_descendants(out, indent_level + 2);
indent(out, indent_level) << "}";
}
out << "\n";
}
////////////////////////////////////////////////////////////////////
// Function: AnimChannelMatrixXfmTable::get_table_index
// Access: Protected, Static
// Description: Returns the table index number, a value between 0 and
// num_matrix_components, that corresponds to the indicate table
// id. Returns -1 if the table id is invalid.
////////////////////////////////////////////////////////////////////
int AnimChannelMatrixXfmTable::
get_table_index(char table_id) {
for (int i = 0; i < num_matrix_components; i++) {
if (table_id == get_table_id(i)) {
return i;
}
}
return -1;
}
////////////////////////////////////////////////////////////////////
// Function: AnimChannelMatrixXfmTable::write_datagram
// Access: Public
// Description: Function to write the important information in
// the particular object to a Datagram
////////////////////////////////////////////////////////////////////
void AnimChannelMatrixXfmTable::
write_datagram(BamWriter *manager, Datagram &me) {
AnimChannelMatrix::write_datagram(manager, me);
if (compress_channels && !FFTCompressor::is_compression_available()) {
chan_cat.error()
<< "Compression is not available; writing uncompressed channels.\n";
compress_channels = false;
}
me.add_bool(compress_channels);
if (!compress_channels) {
// Write out everything uncompressed, as a stream of floats.
for (int i = 0; i < num_matrix_components; i++) {
me.add_uint16(_tables[i].size());
for(int j = 0; j < (int)_tables[i].size(); j++) {
me.add_float32(_tables[i][j]);
}
}
} else {
// Write out everything using lossy compression.
FFTCompressor compressor;
compressor.set_quality(compress_chan_quality);
compressor.set_use_error_threshold(true);
compressor.write_header(me);
// First, write out the scales and shears.
int i;
for (i = 0; i < 6; i++) {
compressor.write_reals(me, _tables[i], _tables[i].size());
}
// Now, write out the joint angles. For these we need to build up
// a HPR array.
vector_LVecBase3f hprs;
int hprs_length =
max(max(_tables[6].size(), _tables[7].size()), _tables[8].size());
hprs.reserve(hprs_length);
for (i = 0; i < hprs_length; i++) {
float h = _tables[6].empty() ? 0.0f : _tables[6][i % _tables[6].size()];
float p = _tables[7].empty() ? 0.0f : _tables[7][i % _tables[7].size()];
float r = _tables[8].empty() ? 0.0f : _tables[8][i % _tables[8].size()];
hprs.push_back(LVecBase3f(h, p, r));
}
compressor.write_hprs(me, &hprs[0], hprs_length);
// And now the translations.
for(i = 9; i < num_matrix_components; i++) {
compressor.write_reals(me, _tables[i], _tables[i].size());
}
}
}
////////////////////////////////////////////////////////////////////
// Function: AnimChannelMatrixXfmTable::fillin
// Access: Protected
// Description: Function that reads out of the datagram (or asks
// manager to read) all of the data that is needed to
// re-create this object and stores it in the appropiate
// place
////////////////////////////////////////////////////////////////////
void AnimChannelMatrixXfmTable::
fillin(DatagramIterator &scan, BamReader *manager) {
AnimChannelMatrix::fillin(scan, manager);
bool wrote_compressed = scan.get_bool();
if (!wrote_compressed) {
// Regular floats.
for (int i = 0; i < num_matrix_components; i++) {
if (manager->get_file_minor_ver() < 6 && i >= 3 && i < 6) {
// Old bam files didn't store a shear component.
_tables[i].clear();
} else {
int size = scan.get_uint16();
PTA_float ind_table;
for (int j = 0; j < size; j++) {
ind_table.push_back(scan.get_float32());
}
_tables[i] = ind_table;
}
}
} else {
// Compressed channels.
if (!read_compressed_channels) {
chan_cat.info()
<< "Not reading compressed animation channels.\n";
clear_all_tables();
return;
}
FFTCompressor compressor;
compressor.read_header(scan, manager->get_file_minor_ver());
int i;
// First, read in the scales and shears.
for (i = 0; i < 3; i++) {
PTA_float ind_table = PTA_float::empty_array(0);
compressor.read_reals(scan, ind_table.v());
_tables[i] = ind_table;
}
if (manager->get_file_minor_ver() < 6) {
// Old bam files didn't store a shear.
_tables[3].clear();
_tables[4].clear();
_tables[5].clear();
} else {
for (i = 3; i < 6; i++) {
PTA_float ind_table = PTA_float::empty_array(0);
compressor.read_reals(scan, ind_table.v());
_tables[i] = ind_table;
}
}
// Read in the HPR array and store it back in the joint angles.
vector_LVecBase3f hprs;
compressor.read_hprs(scan, hprs);
PTA_float h_table = PTA_float::empty_array(hprs.size());
PTA_float p_table = PTA_float::empty_array(hprs.size());
PTA_float r_table = PTA_float::empty_array(hprs.size());
for (i = 0; i < (int)hprs.size(); i++) {
h_table[i] = hprs[i][0];
p_table[i] = hprs[i][1];
r_table[i] = hprs[i][2];
}
_tables[6] = h_table;
_tables[7] = p_table;
_tables[8] = r_table;
// Now read in the translations.
for (i = 9; i < num_matrix_components; i++) {
PTA_float ind_table = PTA_float::empty_array(0);
compressor.read_reals(scan, ind_table.v());
_tables[i] = ind_table;
}
}
}
////////////////////////////////////////////////////////////////////
// Function: AnimChannelMatrixXfmTable::make_AnimChannelMatrixXfmTable
// Access: Protected
// Description: Factory method to generate an
// AnimChannelMatrixXfmTable object.
////////////////////////////////////////////////////////////////////
TypedWritable *AnimChannelMatrixXfmTable::
make_AnimChannelMatrixXfmTable(const FactoryParams &params) {
AnimChannelMatrixXfmTable *me = new AnimChannelMatrixXfmTable;
DatagramIterator scan;
BamReader *manager;
parse_params(params, scan, manager);
me->fillin(scan, manager);
return me;
}
////////////////////////////////////////////////////////////////////
// Function: AnimChannelMatrixXfmTable::register_with_factory
// Access: Public, Static
// Description: Factory method to generate an
// AnimChannelMatrixXfmTable object.
////////////////////////////////////////////////////////////////////
void AnimChannelMatrixXfmTable::
register_with_read_factory() {
BamReader::get_factory()->register_factory(get_class_type(), make_AnimChannelMatrixXfmTable);
}