mirror of
https://github.com/panda3d/panda3d.git
synced 2025-10-19 05:06:25 -04:00
176 lines
5.0 KiB
Python
176 lines
5.0 KiB
Python
"""Interval module: contains the Interval class"""
|
|
|
|
from DirectObject import *
|
|
import ClockObject
|
|
import Task
|
|
|
|
# Interval events
|
|
IVAL_NONE = 0
|
|
IVAL_INIT = 1
|
|
|
|
class Interval(DirectObject):
|
|
"""Interval class: Base class for timeline functionality"""
|
|
|
|
# create Interval DirectNotify category
|
|
notify = directNotify.newCategory("Interval")
|
|
#notify.setDebug(1)
|
|
|
|
# special methods
|
|
|
|
def __init__(self, name, duration, openEnded = 1):
|
|
"""__init__(name, duration)
|
|
"""
|
|
self.name = name
|
|
self.duration = duration
|
|
self.clock = ClockObject.ClockObject.getGlobalClock()
|
|
self.curr_t = 0.0
|
|
self.prev_t = 0.0
|
|
self.setTHooks = []
|
|
# Set true if interval responds to setT(t): t>duration
|
|
self.fOpenEnded = openEnded
|
|
|
|
def getName(self):
|
|
""" getName()
|
|
"""
|
|
return self.name
|
|
|
|
def getDuration(self):
|
|
""" getDuration()
|
|
"""
|
|
return self.duration
|
|
|
|
def setfOpenEnded(self, openEnded):
|
|
""" setfOpenEnded(openEnded)
|
|
"""
|
|
self.fOpenEnded = openEnded
|
|
|
|
def getfOpenEnded(self):
|
|
""" getfOpenEnded()
|
|
"""
|
|
return self.fOpenEnded
|
|
|
|
def setT(self, t, event = IVAL_NONE):
|
|
""" setT(t, event)
|
|
Go to time t
|
|
"""
|
|
# Update current time
|
|
self.curr_t = t
|
|
# Perform interval actions
|
|
self.updateFunc(t, event)
|
|
# Call setT Hook
|
|
for func in self.setTHooks:
|
|
func(t)
|
|
# Record t for next time around
|
|
self.prev_t = self.curr_t
|
|
|
|
def updateFunc(self, t, event = IVAL_NONE):
|
|
pass
|
|
|
|
def setTHook(self, t):
|
|
pass
|
|
|
|
def setFinalT(self):
|
|
""" setFinalT()
|
|
"""
|
|
self.setT(self.getDuration(), event=IVAL_NONE)
|
|
|
|
def play(self, t0=0.0, duration=0.0, scale=1.0):
|
|
""" play(t0, duration)
|
|
"""
|
|
# Kill ongoing play task
|
|
self.stop()
|
|
# Start new one
|
|
self.offset = t0
|
|
self.startT = self.clock.getFrameTime()
|
|
assert(scale > 0.0)
|
|
self.scale = scale
|
|
self.firstTime = 1
|
|
if (duration == 0.0):
|
|
# If no play duration specified, use duration of Interval
|
|
self.endTime = self.duration
|
|
else:
|
|
# Otherwise use min of interval duration and offset + play duration
|
|
self.endTime = min(self.duration, self.offset + duration)
|
|
assert(t0 <= self.endTime)
|
|
taskMgr.spawnMethodNamed(self.__playTask, self.name + '-play')
|
|
|
|
def stop(self):
|
|
""" stop()
|
|
"""
|
|
taskMgr.removeTasksNamed(self.name + '-play')
|
|
return self.curr_t
|
|
|
|
def __playTask(self, task):
|
|
""" __playTask(task)
|
|
"""
|
|
t = self.clock.getFrameTime()
|
|
te = self.offset + ((t - self.startT) * self.scale)
|
|
if (te < self.endTime):
|
|
if (self.firstTime):
|
|
self.setT(te, event = IVAL_INIT)
|
|
self.firstTime = 0
|
|
else:
|
|
self.setT(te)
|
|
return Task.cont
|
|
else:
|
|
self.setT(self.endTime)
|
|
return Task.done
|
|
|
|
def __repr__(self, indent=0):
|
|
""" __repr__(indent)
|
|
"""
|
|
space = ''
|
|
for l in range(indent):
|
|
space = space + ' '
|
|
return (space + self.name + ' dur: %.2f' % self.duration)
|
|
|
|
def popupControls(self):
|
|
import fpformat
|
|
import string
|
|
# I moved this here because Toontown does not ship Tk
|
|
from Tkinter import *
|
|
import Pmw
|
|
import EntryScale
|
|
tl = Toplevel()
|
|
tl.title(self.getName() + ' Interval Controls')
|
|
self.es = es = EntryScale.EntryScale(
|
|
tl, text = 'Time',
|
|
min = 0, max = string.atof(fpformat.fix(self.duration, 2)),
|
|
command = lambda t, s = self: s.setT(t))
|
|
es.onRelease = lambda s=self, es = es: s.setT(es.get(),
|
|
event = IVAL_INIT)
|
|
es.onReturnRelease = lambda s=self, es = es: s.setT(es.get(),
|
|
event = IVAL_INIT)
|
|
es.pack(expand = 1, fill = X)
|
|
f = Frame(tl)
|
|
def toStart(s=self, es=es):
|
|
s.stop()
|
|
s.setT(0.0, event = IVAL_INIT)
|
|
def toEnd(s=self):
|
|
s.stop()
|
|
s.setT(s.getDuration(), event = IVAL_INIT)
|
|
jumpToStart = Button(tl, text = '<<', command = toStart)
|
|
stop = Button(tl, text = 'Stop',
|
|
command = lambda s=self: s.stop())
|
|
play = Button(
|
|
tl, text = 'Play',
|
|
command = lambda s=self, es=es: s.play(es.get()))
|
|
jumpToEnd = Button(tl, text = '>>', command = toEnd)
|
|
jumpToStart.pack(side = LEFT, expand = 1, fill = X)
|
|
play.pack(side = LEFT, expand = 1, fill = X)
|
|
stop.pack(side = LEFT, expand = 1, fill = X)
|
|
jumpToEnd.pack(side = LEFT, expand = 1, fill = X)
|
|
f.pack(expand = 1, fill = X)
|
|
# Add hook to update slider on changes in curr_t
|
|
def update(t,es=es):
|
|
es.set(t, fCommand = 0)
|
|
self.setTHooks.append(update)
|
|
# Clear out hook on destroy
|
|
def onDestroy(e, s=self, u=update):
|
|
if u in s.setTHooks:
|
|
s.setTHooks.remove(u)
|
|
tl.bind('<Destroy>', onDestroy)
|
|
|
|
|
|
|