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Josh Wilson f195f3635d added get_objects() to get a collection of all the particles as PhysicalObjects
2006-07-13 00:23:04 +00:00
direct
fixed getDoIds (pass in getDo)
2006-07-12 18:18:28 +00:00
dmodels
*** empty log message ***
2006-01-26 22:48:33 +00:00
doc
Buffer/Window creation overhaul
2006-06-07 17:38:32 +00:00
dtool
implement windows locking for atomic functions
2006-06-20 15:49:52 +00:00
models
*** empty log message ***
2006-04-07 20:45:07 +00:00
panda
added get_objects() to get a collection of all the particles as PhysicalObjects
2006-07-13 00:23:04 +00:00
pandaapp
hard link if possible
2006-04-06 14:09:14 +00:00
pandatool
added a subroot option to maya2egg and a omittex option to mayacopy
2006-07-06 21:02:53 +00:00
ppremake
ppremake 1.20, introducing #output
2006-04-20 04:04:47 +00:00
Description
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
c-plus-pluscross-platformgame-developmentgame-enginegamedevmulti-platformopen-sourceopenglpanda3dpanda3d-game-enginepython
BSD-3-Clause-HP 329 MiB
Languages
C++ 58.8%
Python 14.2%
C 13.9%
SWIG 9.7%
CMake 1%
Other 2.2%
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