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Zachary Pavlov f1cb508349 using a hexy to keep the segment non-axis-aligned
2010-04-28 01:57:32 +00:00
contrib
Compile PandAI with ppremake
2010-04-26 17:37:41 +00:00
CVSROOT
…
direct
avoid hangup when installing packages
2010-04-28 01:09:59 +00:00
dmodels
Added some icons for LevelEditor
2010-04-26 18:17:11 +00:00
doc
more release notes
2010-01-11 10:12:44 +00:00
dtool
test for 64-bit compiling support
2010-04-27 00:58:39 +00:00
makepanda
Fix plugin compile issues on FreeBSD
2010-04-25 07:42:37 +00:00
models
New artwork from Gogg
2010-01-23 11:52:03 +00:00
panda
using a hexy to keep the segment non-axis-aligned
2010-04-28 01:57:32 +00:00
pandaapp
…
pandatool
Max script that creates a CF and CS type for any selected object so egger can apply a collision tag of that type based on the script's rollouts
2010-04-27 17:33:05 +00:00
ppremake
FreeBSD support to ppremake
2009-09-13 10:57:24 +00:00
.project
…
Makefile
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Description
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
c-plus-pluscross-platformgame-developmentgame-enginegamedevmulti-platformopen-sourceopenglpanda3dpanda3d-game-enginepython
BSD-3-Clause-HP 329 MiB
Languages
C++ 58.8%
Python 14.2%
C 13.9%
SWIG 9.7%
CMake 1%
Other 2.2%
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