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210 lines
6.8 KiB
Python
210 lines
6.8 KiB
Python
#################################################################
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# seSceneGraphExplorer.py
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# Originally from SceneGraphExplorer.py
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# Altered by Yi-Hong Lin, yihhongl@andrew.cmu.edu, 2004
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#
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# we need a customized SceneGraphExplorer.
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#
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# Do forget to check the seTree.
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#
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#################################################################
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from direct.showbase.DirectObject import DirectObject
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from Tkinter import IntVar, Frame, Label
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from seTree import TreeNode, TreeItem
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import Pmw, Tkinter
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# changing these strings requires changing sceneEditor.py SGE_ strs too!
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# This list of items will be showed on the pop out window when user right click on
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# any node on the graph. And, this is also the main reason we decide to copy from
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# the original one but not inherited from it.
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# Because except drawing part, we have changed a lot of things...
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DEFAULT_MENU_ITEMS = [
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'Update Explorer',
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'Separator',
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'Properties',
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'Separator',
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'Duplicate',
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'Remove',
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'Add Dummy',
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'Add Collision Object',
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'Metadata',
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'Separator',
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'Set as Reparent Target',
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'Reparent to Target',
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'Separator',
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'Animation Panel',
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'Blend Animation Panel',
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'MoPath Panel',
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'Align Tool',
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'Separator']
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class seSceneGraphExplorer(Pmw.MegaWidget, DirectObject):
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"Graphical display of a scene graph"
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def __init__(self, parent = None, nodePath = render, **kw):
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# Define the megawidget options.
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optiondefs = (
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('menuItems', [], Pmw.INITOPT),
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)
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self.defineoptions(kw, optiondefs)
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# Initialise superclass
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Pmw.MegaWidget.__init__(self, parent)
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# Initialize some class variables
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self.nodePath = nodePath
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# Create the components.
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# Setup up container
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interior = self.interior()
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interior.configure(relief = Tkinter.GROOVE, borderwidth = 2)
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# Create a label and an entry
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self._scrolledCanvas = self.createcomponent(
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'scrolledCanvas',
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(), None,
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Pmw.ScrolledCanvas, (interior,),
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hull_width = 200, hull_height = 300,
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usehullsize = 1)
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self._canvas = self._scrolledCanvas.component('canvas')
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self._canvas['scrollregion'] = ('0i', '0i', '2i', '4i')
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self._scrolledCanvas.resizescrollregion()
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self._scrolledCanvas.pack(padx = 3, pady = 3, expand=1, fill = Tkinter.BOTH)
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self._canvas.bind('<ButtonPress-2>', self.mouse2Down)
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self._canvas.bind('<B2-Motion>', self.mouse2Motion)
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self._canvas.bind('<Configure>',
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lambda e, sc = self._scrolledCanvas:
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sc.resizescrollregion())
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self.interior().bind('<Destroy>', self.onDestroy)
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# Create the contents
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self._treeItem = SceneGraphExplorerItem(self.nodePath)
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self._node = TreeNode(self._canvas, None, self._treeItem,
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DEFAULT_MENU_ITEMS + self['menuItems'])
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self._node.expand()
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self._parentFrame = Frame(interior)
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self._label = self.createcomponent(
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'parentLabel',
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(), None,
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Label, (interior,),
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text = 'Active Reparent Target: ',
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anchor = Tkinter.W, justify = Tkinter.LEFT)
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self._label.pack(fill = Tkinter.X)
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# Add update parent label
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def updateLabel(nodePath = None, s = self):
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s._label['text'] = 'Active Reparent Target: ' + nodePath.getName()
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self.accept('DIRECT_activeParent', updateLabel)
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# Add update hook
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self.accept('SGE_Update Explorer',
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lambda np, s = self: s.update())
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# Check keywords and initialise options based on input values.
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self.initialiseoptions(seSceneGraphExplorer)
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def update(self):
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""" Refresh scene graph explorer """
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self._node.update()
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def mouse2Down(self, event):
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self._width = 1.0 * self._canvas.winfo_width()
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self._height = 1.0 * self._canvas.winfo_height()
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xview = self._canvas.xview()
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yview = self._canvas.yview()
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self._left = xview[0]
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self._top = yview[0]
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self._dxview = xview[1] - xview[0]
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self._dyview = yview[1] - yview[0]
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self._2lx = event.x
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self._2ly = event.y
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def mouse2Motion(self,event):
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newx = self._left - ((event.x - self._2lx)/self._width) * self._dxview
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self._canvas.xview_moveto(newx)
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newy = self._top - ((event.y - self._2ly)/self._height) * self._dyview
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self._canvas.yview_moveto(newy)
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self._2lx = event.x
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self._2ly = event.y
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self._left = self._canvas.xview()[0]
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self._top = self._canvas.yview()[0]
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def onDestroy(self, event):
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# Remove hooks
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self.ignore('DIRECT_activeParent')
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self.ignore('SGE_Update Explorer')
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def deSelectTree(self):
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self._node.deselecttree()
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def selectNodePath(self,nodePath, callBack=True):
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item = self._node.find(nodePath.id())
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if item!= None:
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item.select(callBack)
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else:
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print '----SGE: Error Selection'
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class SceneGraphExplorerItem(TreeItem):
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"""Example TreeItem subclass -- browse the file system."""
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def __init__(self, nodePath):
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self.nodePath = nodePath
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def GetText(self):
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type = self.nodePath.node().getType().getName()
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name = self.nodePath.getName()
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return type + " " + name
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def GetTextForEdit(self):
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name = self.nodePath.getName()
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return name
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def GetKey(self):
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return self.nodePath.id()
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def IsEditable(self):
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# All nodes' names can be edited nowadays.
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return 1
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#return issubclass(self.nodePath.node().__class__, NamedNode)
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def SetText(self, text):
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try:
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messenger.send('SGE_changeName', [self.nodePath, text])
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except AttributeError:
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pass
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def GetIconName(self):
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return "sphere2" # XXX wish there was a "file" icon
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def IsExpandable(self):
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return self.nodePath.getNumChildren() != 0
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def GetSubList(self):
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sublist = []
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for nodePath in self.nodePath.getChildrenAsList():
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item = SceneGraphExplorerItem(nodePath)
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sublist.append(item)
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return sublist
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def OnSelect(self, callback):
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messenger.send('SGE_Flash', [self.nodePath])
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if not callback:
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messenger.send('SGE_madeSelection', [self.nodePath, callback])
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else:
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messenger.send('SGE_madeSelection', [self.nodePath])
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def MenuCommand(self, command):
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messenger.send('SGE_' + command, [self.nodePath])
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def explore(nodePath = render):
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tl = Toplevel()
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tl.title('Explore: ' + nodePath.getName())
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sge = seSceneGraphExplorer(parent = tl, nodePath = nodePath)
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sge.pack(expand = 1, fill = 'both')
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return sge
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