panda3d/dtool/dtool_config.h.in
2018-02-14 17:29:04 -07:00

470 lines
13 KiB
C

/* dtool_config.h. Generated automatically by CMake. */
#ifndef DTOOL_CONFIG_H
#define DTOOL_CONFIG_H
/* Define if we have Eigen available. */
#cmakedefine HAVE_EIGEN
#cmakedefine LINMATH_ALIGN
/* Define if we have Python installed. */
#cmakedefine HAVE_PYTHON
#cmakedefine USE_DEBUG_PYTHON
/* Define if we have Python as a framework (Mac OS X). */
#cmakedefine PYTHON_FRAMEWORK
/* Define if we have RAD game tools, Miles Sound System installed. */
#cmakedefine HAVE_RAD_MSS
/* Define if we have FMODex installed. */
#cmakedefine HAVE_FMODEX
/* Define if we have OpenAL installed. */
#cmakedefine HAVE_OPENAL
/* Define if we have Freetype 2.0 or better available. */
#cmakedefine HAVE_FREETYPE
/* Define if we are using SpeedTree. */
#cmakedefine HAVE_SPEEDTREE
/* Define if we want to compile in a default font. */
#cmakedefine COMPILE_IN_DEFAULT_FONT
/* Define to use doubles for most numbers, intead of single-precision floats. */
#cmakedefine STDFLOAT_DOUBLE
/* Define if we have Maya available. */
#cmakedefine HAVE_MAYA
#cmakedefine MAYA_PRE_5_0
/* Define if we have libRocket available and built with the Rocket Debugger. */
#cmakedefine HAVE_ROCKET_DEBUGGER
/* Define if we have built libRocket available and built with Python support. */
#cmakedefine HAVE_ROCKET_PYTHON
/* Define if we have SoftImage available. */
#cmakedefine HAVE_SOFTIMAGE
/* Define if we have FCollada available. */
#cmakedefine HAVE_FCOLLADA
/* Define if we have ARToolKit available. */
#cmakedefine HAVE_ARTOOLKIT
/* Define if we have libvorbisfile available. */
#cmakedefine HAVE_VORBIS
/* Define if we have OpenSSL installed. */
#cmakedefine HAVE_OPENSSL
#cmakedefine REPORT_OPENSSL_ERRORS
/* Define if we have libjpeg installed. */
#cmakedefine HAVE_JPEG
#cmakedefine PHAVE_JPEGINT_H
/* Define to build video-for-linux. */
#cmakedefine HAVE_VIDEO4LINUX
/* Define if we have libpng installed. */
#cmakedefine HAVE_PNG
/* Define if we have libtiff installed. */
#cmakedefine HAVE_TIFF
/* Define if we want to build these other image file formats. */
#cmakedefine HAVE_SGI_RGB
#cmakedefine HAVE_TGA
#cmakedefine HAVE_IMG
#cmakedefine HAVE_SOFTIMAGE_PIC
#cmakedefine HAVE_BMP
#cmakedefine HAVE_PNM
/* Define if we have libtar installed. */
#cmakedefine HAVE_TAR
/* Define if we have libfftw installed. */
#cmakedefine HAVE_FFTW
/* Define if we have libsquish installed. */
#cmakedefine HAVE_SQUISH
/* Define if we have Berkeley DB installed. */
#cmakedefine HAVE_BDB
/* Define if we have CG installed. */
#cmakedefine HAVE_CG
/* Define if we have CGGL installed. */
#cmakedefine HAVE_CGGL
/* Define if we have CGDX8 installed. */
#cmakedefine HAVE_CGDX8
/* Define if we have CGDX9 installed. */
#cmakedefine HAVE_CGDX9
/* Define if we have CGDX10 installed. */
#cmakedefine HAVE_CGDX10
/* Define for dxerr.h instead of dxerr9.h. */
#cmakedefine USE_GENERIC_DXERR_LIBRARY
/* Define if we have zlib installed. */
#cmakedefine HAVE_ZLIB
/* Define if we have OpenGL installed and want to build for GL. */
#cmakedefine HAVE_GL
#ifdef HAVE_GL
#cmakedefine MIN_GL_VERSION_MAJOR
#cmakedefine MIN_GL_VERSION_MINOR
#endif
/* Define if we have OpenGL ES installed and want to build for GLES. */
#cmakedefine HAVE_GLES
/* Define if we have OpenGL ES installed and want to build for GLES2. */
#cmakedefine HAVE_GLES2
/* Define if we have OpenCV installed and want to build for OpenCV. */
#cmakedefine HAVE_OPENCV
#cmakedefine OPENCV_VER_23
/* Define if we have FFMPEG installed and want to build for FFMPEG. */
#cmakedefine HAVE_FFMPEG
#cmakedefine HAVE_SWSCALE
#cmakedefine HAVE_SWRESAMPLE
/* Define if we have ODE installed and want to build for ODE. */
#cmakedefine HAVE_ODE
/* Define if we have AWESOMIUM installed and want to build for AWESOMIUM. */
#cmakedefine HAVE_AWESOMIUM
/* Define if we have Mesa installed and want to build mesadisplay. */
#cmakedefine HAVE_MESA
#cmakedefine MESA_MGL
#if HAVE_MESA
#cmakedefine MIN_MESA_VERSION_MAJOR
#cmakedefine MIN_MESA_VERSION_MINOR
#endif
/* Define if we have GLX installed and want to build for GLX. */
#cmakedefine HAVE_GLX
/* Define if we have EGL installed and want to build for EGL. */
#cmakedefine HAVE_EGL
/* Define if we have Windows-GL installed and want to build for Wgl. */
#cmakedefine HAVE_WGL
/* Define if we have DirectX installed and want to build for DX. */
#cmakedefine HAVE_DX8
/* Define if we have DirectX installed and want to build for DX. */
#cmakedefine HAVE_DX9
/* The choice of generic vs. the specific dxerr library largely
depends on which SDK you have installed. */
#cmakedefine USE_GENERIC_DXERR_LIBRARY
/* Define if we want to build tinydisplay. */
#cmakedefine HAVE_TINYDISPLAY
/* Define if we have the SDL library. */
#cmakedefine HAVE_SDL
/* Define if we have X11. */
#cmakedefine HAVE_X11
/* Define if we have the XFree86-DGA extension. */
#cmakedefine HAVE_XF86DGA
/* Define if we have the XRandR extension. */
#cmakedefine HAVE_XRANDR
/* Define if we have the XCursor extension. */
#cmakedefine HAVE_XCURSOR
/* Define if we want to compile the threading code. */
#cmakedefine HAVE_THREADS
/* Define if we want to use fast, user-space simulated threads. */
#cmakedefine SIMPLE_THREADS
/* Define if SIMPLE_THREADS should be implemented with the OS-provided
threading layer (if available). */
#cmakedefine OS_SIMPLE_THREADS
/* Define to enable deadlock detection, mutex recursion checks, etc. */
#cmakedefine DEBUG_THREADS
/* Define to implement mutexes and condition variables via a user-space spinlock. */
#cmakedefine MUTEX_SPINLOCK
/* Define to enable the PandaFileStream implementation of pfstream etc. */
#cmakedefine USE_PANDAFILESTREAM
/* Define if we want to compile the net code. */
#cmakedefine HAVE_NET
/* Define if we want to compile the egg code. */
#cmakedefine HAVE_EGG
/* Define if we want to compile the audio code. */
#cmakedefine HAVE_AUDIO
/* Define if we have bison and flex available. */
#cmakedefine HAVE_BISON
/* Define if we want to use PStats. */
#cmakedefine DO_PSTATS
/* Define if we want to type-check downcasts. */
#cmakedefine DO_DCAST
/* Define if we want to provide collision system recording and
visualization tools. */
#cmakedefine DO_COLLISION_RECORDING
/* Define if we want to enable track-memory-usage. */
#cmakedefine DO_MEMORY_USAGE
/* Define if we want to enable min-lag and max-lag. */
#cmakedefine SIMULATE_NETWORK_DELAY
/* Define if we want to allow immediate mode OpenGL rendering. */
#cmakedefine SUPPORT_IMMEDIATE_MODE
/* Define if we want to support fixed-function OpenGL rendering. */
#cmakedefine SUPPORT_FIXED_FUNCTION
/* Define for either of the alternative malloc schemes. */
#cmakedefine USE_MEMORY_DLMALLOC
#cmakedefine USE_MEMORY_PTMALLOC2
/* Define if we want to compile in support for pipelining. */
#cmakedefine DO_PIPELINING
/* Define if we want to keep Notify debug messages around, or undefine
to compile them out. */
#cmakedefine NOTIFY_DEBUG
/* Define if we want to export template classes from the DLL. Only
makes sense to MSVC++. */
#cmakedefine EXPORT_TEMPLATES
/* Define if we are linking PANDAPHYSX in with PANDA. */
#cmakedefine LINK_IN_PHYSX
/* The compiled-in character(s) to expect to separate different
components of a path list (e.g. $PRC_PATH). */
#define DEFAULT_PATHSEP "@DEFAULT_PATHSEP@"
/* Many of the prc variables are exported by
dtool/src/prc/prc_parameters.h.pp, instead of here. Only those prc
variables that must be visible outside of the prc directory are
exported here. */
/* The filename that specifies the public keys to import into
config. */
#cmakedefine PRC_PUBLIC_KEYS_FILENAME
#cmakedefine PRC_PUBLIC_KEYS_INCLUDE
/* Define if you want to save the descriptions for ConfigVariables. */
#cmakedefine PRC_SAVE_DESCRIPTIONS
/* Define if your processor stores words with the most significant
byte first (like Motorola and SPARC, unlike Intel and VAX). */
#cmakedefine WORDS_BIGENDIAN
/* Define if the C++ compiler uses namespaces. */
#cmakedefine HAVE_NAMESPACE
/* Define if fstream::open() accepts a third parameter for umask. */
#cmakedefine HAVE_OPEN_MASK
/* Define if we have a lockf() function. */
#cmakedefine HAVE_LOCKF
/* Define if some header file defines wchar_t. */
#cmakedefine HAVE_WCHAR_T
/* Define if the <string> header file defines wstring. */
#cmakedefine HAVE_WSTRING
/* Define if the C++ compiler supports the typename keyword. */
#cmakedefine HAVE_TYPENAME
/* Define if we can trust the compiler not to insert extra bytes in
structs between base structs and derived structs. */
#cmakedefine SIMPLE_STRUCT_POINTERS
/* Define if we have Dinkumware STL installed. */
#cmakedefine HAVE_DINKUM
/* Define if we have STL hash_map etc. available */
#cmakedefine HAVE_STL_HASH
/* Define if gettimeofday() takes only one parameter. */
#cmakedefine GETTIMEOFDAY_ONE_PARAM
/* Define if you have the getopt function. */
#cmakedefine HAVE_GETOPT
/* Define if you have the getopt_long_only function. */
#cmakedefine HAVE_GETOPT_LONG_ONLY
/* Define if getopt appears in getopt.h. */
#cmakedefine PHAVE_GETOPT_H
/* Define if you have ioctl(TIOCGWINSZ) to determine terminal width. */
#cmakedefine IOCTL_TERMINAL_WIDTH
/* Do the system headers define a "streamsize" typedef? */
#cmakedefine HAVE_STREAMSIZE
/* Do the system headers define key ios typedefs like ios::openmode
and ios::fmtflags? */
#cmakedefine HAVE_IOS_TYPEDEFS
/* Define if the C++ iostream library defines ios::binary. */
#cmakedefine HAVE_IOS_BINARY
/* Can we safely call getenv() at static init time? */
#cmakedefine STATIC_INIT_GETENV
/* Can we read the file /proc/self/[*] to determine our
environment variables at static init time? */
#cmakedefine HAVE_PROC_SELF_EXE
#cmakedefine HAVE_PROC_SELF_MAPS
#cmakedefine HAVE_PROC_SELF_ENVIRON
#cmakedefine HAVE_PROC_SELF_CMDLINE
#cmakedefine HAVE_PROC_CURPROC_FILE
#cmakedefine HAVE_PROC_CURPROC_MAP
#cmakedefine HAVE_PROC_CURPROC_CMDLINE
/* Do we have a global pair of argc/argv variables that we can read at
static init time? Should we prototype them? What are they called? */
#cmakedefine HAVE_GLOBAL_ARGV
#cmakedefine PROTOTYPE_GLOBAL_ARGV
#cmakedefine GLOBAL_ARGV
#cmakedefine GLOBAL_ARGC
/* Define if you have the <io.h> header file. */
#cmakedefine PHAVE_IO_H
/* Define if you have the <iostream> header file. */
#cmakedefine PHAVE_IOSTREAM
/* Define if you have the <malloc.h> header file. */
#cmakedefine PHAVE_MALLOC_H
/* Define if you have the <sys/malloc.h> header file. */
#cmakedefine PHAVE_SYS_MALLOC_H
/* Define if you have the <alloca.h> header file. */
#cmakedefine PHAVE_ALLOCA_H
/* Define if you have the <locale.h> header file. */
#cmakedefine PHAVE_LOCALE_H
/* Define if you have the <string.h> header file. */
#cmakedefine PHAVE_STRING_H
/* Define if you have the <stdlib.h> header file. */
#cmakedefine PHAVE_STDLIB_H
/* Define if you have the <limits.h> header file. */
#cmakedefine PHAVE_LIMITS_H
/* Define if you have the <minmax.h> header file. */
#cmakedefine PHAVE_MINMAX_H
/* Define if you have the <sstream> header file. */
#cmakedefine PHAVE_SSTREAM
/* Define if you have the <new> header file. */
#cmakedefine PHAVE_NEW
/* Define if you have the <sys/types.h> header file. */
#cmakedefine PHAVE_SYS_TYPES_H
/* Define if you have the <sys/time.h> header file. */
#cmakedefine PHAVE_SYS_TIME_H
/* Define if you have the <unistd.h> header file. */
#cmakedefine PHAVE_UNISTD_H
/* Define if you have the <utime.h> header file. */
#cmakedefine PHAVE_UTIME_H
/* Define if you have the <glob.h> header file. */
#cmakedefine PHAVE_GLOB_H
/* Define if you have the <dirent.h> header file. */
#cmakedefine PHAVE_DIRENT_H
/* Define if you have the <drfftw.h> header file. */
#cmakedefine PHAVE_DRFFTW_H
/* Do we have <sys/soundcard.h> (and presumably a Linux-style audio
interface)? */
#cmakedefine PHAVE_SYS_SOUNDCARD_H
/* Do we have <ucontext.h> (and therefore makecontext() /
swapcontext())? */
#cmakedefine PHAVE_UCONTEXT_H
/* Do we have <linux/input.h> ? This enables us to use raw mouse input. */
#cmakedefine PHAVE_LINUX_INPUT_H
/* Do we have <stdint.h>? */
#cmakedefine PHAVE_STDINT_H
/* Do we have RTTI (and <typeinfo>)? */
#cmakedefine HAVE_RTTI
/* Do we have Posix threads? */
#cmakedefine HAVE_POSIX_THREADS
/* Is the code being compiled with the Tau profiler's instrumentor? */
#cmakedefine USE_TAU
/* Define if needed to have 64-bit file i/o */
#cmakedefine __USE_LARGEFILE64
// To activate the DELETED_CHAIN macros.
#cmakedefine USE_DELETED_CHAIN
// To build the Windows TOUCHINPUT interfaces (requires Windows 7).
#cmakedefine HAVE_WIN_TOUCHINPUT
// If we are to build the native net interfaces.
#cmakedefine WANT_NATIVE_NET
/* Turn off warnings for using scanf and such */
#if 0
#cmakedefine _CRT_SECURE_NO_WARNINGS
#pragma warning( disable : 4996 4275 4267 4099 4049 4013 4005 )
#endif
/* Static linkage instead of the normal dynamic linkage? */
#cmakedefine LINK_ALL_STATIC
/* Define to compile the plugin code. */
#cmakedefine HAVE_P3D_PLUGIN
/* Define to compile for Cocoa or Carbon on Mac OS X. */
#cmakedefine HAVE_COCOA
#cmakedefine HAVE_CARBON
/* Platform-identifying defines. */
#cmakedefine IS_OSX
#cmakedefine IS_LINUX
#cmakedefine IS_FREEBSD
#cmakedefine BUILD_IPHONE
#endif