panda3d/panda/src/pgraph/cullBin.cxx
2002-03-01 01:07:07 +00:00

76 lines
2.6 KiB
C++

// Filename: cullBin.cxx
// Created by: drose (28Feb02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "cullBin.h"
TypeHandle CullBin::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: CullBin::make_next
// Access: Public, Virtual
// Description: Returns a newly-allocated CullBin object that
// contains a copy of just the subset of the data from
// this CullBin object that is worth keeping around
// for next frame.
//
// If a particular CullBin object has no data worth
// preserving till next frame, it is acceptable to
// return NULL (which is the default behavior of this
// method).
////////////////////////////////////////////////////////////////////
PT(CullBin) CullBin::
make_next() const {
return (CullBin *)NULL;
}
////////////////////////////////////////////////////////////////////
// Function: CullBin::add_geom
// Access: Public, Virtual
// Description: Adds the geom, along with its associated state, to
// the bin for rendering.
////////////////////////////////////////////////////////////////////
void CullBin::
add_geom(Geom *geom, const TransformState *transform,
const RenderState *state) {
}
////////////////////////////////////////////////////////////////////
// Function: CullBin::finish_cull
// Access: Public
// Description: Called after all the geoms have been added, this
// indicates that the cull process is finished for this
// frame and gives the bins a chance to do any
// post-processing (like sorting) before moving on to
// draw.
////////////////////////////////////////////////////////////////////
void CullBin::
finish_cull() {
}
////////////////////////////////////////////////////////////////////
// Function: CullBin::draw
// Access: Public
// Description: Draws all the geoms in the bin, in the appropriate
// order.
////////////////////////////////////////////////////////////////////
void CullBin::
draw() {
}