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79 lines
2.7 KiB
Plaintext
79 lines
2.7 KiB
Plaintext
// Filename: displayRegion.I
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// Created by: frang (07Mar99)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::operator <
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// Access: Public
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// Description: Returns true if this DisplayRegion should be sorted
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// before the other one, false otherwise.
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////////////////////////////////////////////////////////////////////
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INLINE bool DisplayRegion::
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operator < (const DisplayRegion &other) const {
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return _sort < other._sort;
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::is_active
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// Access: Published
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// Description: Returns the active flag associated with the
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// DisplayRegion.
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////////////////////////////////////////////////////////////////////
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INLINE bool DisplayRegion::
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is_active() const {
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return _active;
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::get_sort
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// Access: Published
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// Description: Returns the sort value associated with the
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// DisplayRegion.
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////////////////////////////////////////////////////////////////////
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INLINE int DisplayRegion::
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get_sort() const {
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return _sort;
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}
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::do_compute_pixels
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// Access: Private
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// Description: The private implementation of compute_pixels, this
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// assumes that we already have the lock.
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////////////////////////////////////////////////////////////////////
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INLINE void DisplayRegion::
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do_compute_pixels(int x_size, int y_size) {
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if (display_cat.is_debug()) {
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display_cat.debug()
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<< "DisplayRegion::do_compute_pixels(" << x_size << ", " << y_size << ")\n";
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}
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_pl = int((_l * x_size) + 0.5);
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_pr = int((_r * x_size) + 0.5);
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_pb = int((_b * y_size) + 0.5);
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_pt = int((_t * y_size) + 0.5);
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_pbi = int(((1.0f - _b) * y_size) + 0.5);
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_pti = int(((1.0f - _t) * y_size) + 0.5);
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}
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INLINE ostream &operator << (ostream &out, const DisplayRegion &dr) {
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dr.output(out);
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return out;
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}
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