panda3d/panda/src/osxdisplay/config_osxdisplay.cxx
2007-10-01 17:34:53 +00:00

80 lines
2.8 KiB
C++

////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2006, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include <Carbon/Carbon.h>
#include "config_osxdisplay.h"
#include "osxGraphicsBuffer.h"
#include "osxGraphicsPipe.h"
#include "osxGraphicsStateGuardian.h"
#include "osxGraphicsWindow.h"
#include "graphicsPipeSelection.h"
#include "dconfig.h"
#include "pandaSystem.h"
Configure(config_osxdisplay);
NotifyCategoryDef( osxdisplay , "display");
ConfigureFn(config_osxdisplay) {
init_libosxdisplay();
}
ConfigVariableBool show_resize_box
("show-resize-box", true,
PRC_DESC("When this variable is true, then resizable OSX Panda windows will "
"be rendered with a resize control in the lower-right corner. "
"This is specially handled by Panda, since otherwise the 3-d "
"window would completely hide any resize control drawn by the "
"OS. Set this variable false to allow this control to be hidden."));
ConfigVariableBool osx_disable_event_loop
("osx-disable-event-loop", false,
PRC_DESC("Set this true to disable the window event loop for the Panda "
"windows. This makes sense only in a publish environment where "
"the window event loop is already handled by another part of the "
"app."));
////////////////////////////////////////////////////////////////////
// Function: init_libosxdisplay
// Description: Initializes the library. This must be called at
// least once before any of the functions or classes in
// this library can be used. Normally it will be
// called by the static initializers and need not be
// called explicitly, but special cases exist.
////////////////////////////////////////////////////////////////////
void
init_libosxdisplay() {
static bool initialized = false;
if (initialized) {
return;
}
initialized = true;
osxGraphicsStateGuardian::init_type();
osxGraphicsPipe::init_type();
osxGraphicsWindow::init_type();
osxGraphicsStateGuardian::init_type();
GraphicsPipeSelection *selection = GraphicsPipeSelection::get_global_ptr();
selection->add_pipe_type(osxGraphicsPipe::get_class_type(), osxGraphicsPipe::pipe_constructor);
PandaSystem *ps = PandaSystem::get_global_ptr();
ps->set_system_tag("OpenGL", "window_system", "OSX");
}