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164 lines
6.0 KiB
Plaintext
164 lines
6.0 KiB
Plaintext
// Filename: cullableObject.I
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// Created by: drose (04Mar02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: CullableObject::Constructor
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// Access: Public
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// Description: Creates an empty CullableObject whose pointers can be
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// filled in later.
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////////////////////////////////////////////////////////////////////
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INLINE CullableObject::
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CullableObject(CullableObject *next) :
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_next(next)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: CullableObject::Constructor
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// Access: Public
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// Description: Creates a CullableObject based the indicated geom,
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// with the indicated render state and transform.
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////////////////////////////////////////////////////////////////////
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INLINE CullableObject::
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CullableObject(const Geom *geom, const RenderState *state,
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const TransformState *net_transform,
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const TransformState *modelview_transform,
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const GraphicsStateGuardianBase *gsg,
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CullableObject *next) :
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_geom(geom),
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_state(state),
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_net_transform(net_transform),
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_modelview_transform(modelview_transform),
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_internal_transform(gsg->get_cs_transform()->compose(modelview_transform)),
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_next(next)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: CullableObject::Constructor
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// Access: Public
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// Description: Creates a CullableObject based the indicated geom,
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// with the indicated render state and transform.
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////////////////////////////////////////////////////////////////////
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INLINE CullableObject::
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CullableObject(const Geom *geom, const RenderState *state,
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const TransformState *net_transform,
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const TransformState *modelview_transform,
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const TransformState *internal_transform,
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CullableObject *next) :
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_geom(geom),
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_state(state),
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_net_transform(net_transform),
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_modelview_transform(modelview_transform),
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_internal_transform(internal_transform),
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_next(next)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: CullableObject::Copy Constructor
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// Access: Public
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// Description: Copies the CullableObject, but does not copy its
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// children (decals).
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////////////////////////////////////////////////////////////////////
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INLINE CullableObject::
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CullableObject(const CullableObject ©) :
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_geom(copy._geom),
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_munger(copy._munger),
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_munged_data(copy._munged_data),
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_state(copy._state),
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_net_transform(copy._net_transform),
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_modelview_transform(copy._modelview_transform),
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_internal_transform(copy._internal_transform),
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_next((CullableObject *)NULL)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: CullableObject::Copy Assignment Operator
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// Access: Public
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// Description: Copies the CullableObject, but does not copy its
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// children (decals).
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////////////////////////////////////////////////////////////////////
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INLINE void CullableObject::
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operator = (const CullableObject ©) {
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_geom = copy._geom;
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_munger = copy._munger;
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_munged_data = copy._munged_data;
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_state = copy._state;
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_net_transform = copy._net_transform;
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_modelview_transform = copy._modelview_transform;
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_internal_transform = copy._internal_transform;
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}
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////////////////////////////////////////////////////////////////////
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// Function: CullableObject::has_decals
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// Access: Public
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// Description: Returns true if the object has one or more decals
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// placed on it, false otherwise.
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////////////////////////////////////////////////////////////////////
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INLINE bool CullableObject::
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has_decals() const {
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return (_next != (CullableObject *)NULL);
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}
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////////////////////////////////////////////////////////////////////
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// Function: CullableObject::draw
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// Access: Public
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// Description: Draws the cullable object on the GSG immediately, in
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// the GSG's current state. This should only be called
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// from the draw thread.
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////////////////////////////////////////////////////////////////////
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INLINE void CullableObject::
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draw(GraphicsStateGuardianBase *gsg, Thread *current_thread) {
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_geom->draw(gsg, _munger, _munged_data, current_thread);
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}
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////////////////////////////////////////////////////////////////////
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// Function: CullableObject::flush_level
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// Access: Public, Static
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// Description: Flushes the PStatCollectors used during traversal.
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////////////////////////////////////////////////////////////////////
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INLINE void CullableObject::
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flush_level() {
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_sw_sprites_pcollector.flush_level();
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}
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////////////////////////////////////////////////////////////////////
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// Function: CullableObject::SortPoints::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE CullableObject::SortPoints::
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SortPoints(const CullableObject::PointData *array) :
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_array(array)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: CullableObject::SortPoints::operator ()
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// Access: Public
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// Description: Orders the points from back-to-front for correct
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// transparency sorting in munge_points_to_quads
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////////////////////////////////////////////////////////////////////
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INLINE bool CullableObject::SortPoints::
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operator () (unsigned short a, unsigned short b) const {
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return _array[a]._dist > _array[b]._dist;
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}
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