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David Rose ffdbf61985 TextureStage::M_blend_color_scale, TextureStage::rgb_scale, ColorBlendAttrib::O_color_scale, better handling of state changes in GL
2005-02-25 18:25:00 +00:00
direct
Trying to speed compilation a bit
2005-02-25 05:33:32 +00:00
dmodels
use wav instead of mp3 to avoid licensing issues (Schell Games)
2005-02-04 06:05:03 +00:00
doc
Missing texture-path
2005-02-25 16:42:35 +00:00
dtool
A few more tweaks to support no-hardcoded-paths
2005-02-23 22:05:19 +00:00
models
remove polygon names
2005-01-17 05:56:50 +00:00
panda
TextureStage::M_blend_color_scale, TextureStage::rgb_scale, ColorBlendAttrib::O_color_scale, better handling of state changes in GL
2005-02-25 18:25:00 +00:00
pandaapp
Small speed improvements in makepanda
2005-02-25 07:21:10 +00:00
pandatool
Trying to speed compilation a bit
2005-02-25 15:30:17 +00:00
ppremake
new stuff from CMU
2005-02-08 07:30:50 +00:00
Description
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
c-plus-pluscross-platformgame-developmentgame-enginegamedevmulti-platformopen-sourceopenglpanda3dpanda3d-game-enginepython
BSD-3-Clause-HP 329 MiB
Languages
C++ 58.8%
Python 14.2%
C 13.9%
SWIG 9.7%
CMake 1%
Other 2.2%
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