thor-os/kernel/include/net/connection_handler.hpp
2018-04-04 09:32:15 +02:00

106 lines
2.9 KiB
C++

//=======================================================================
// Copyright Baptiste Wicht 2013-2018.
// Distributed under the terms of the MIT License.
// (See accompanying file LICENSE or copy at
// http://www.opensource.org/licenses/MIT)
//=======================================================================
#ifndef NET_CONNECTION_HANDLER_H
#define NET_CONNECTION_HANDLER_H
#include <list.hpp>
#include "conc/rw_lock.hpp"
namespace network {
/*!
* \brief A thread-safe collection of network connection (UDP/TCP)
*/
template <typename C>
struct connection_handler {
using connection_type = C; ///< The type of connnection
/*!
* \brief Get the first connection matching the packet ports
*/
connection_type* get_connection_for_packet(size_t source_port, size_t target_port) {
auto lock = connections_lock.reader_lock();
std::lock_guard<reader_rw_lock> l(lock);
for (auto& connection : connections) {
if(connection.server){
if (connection.server_port == target_port) {
return &connection;
}
} else {
if (connection.server_port == source_port && connection.local_port == target_port) {
return &connection;
}
}
}
return nullptr;
}
/*!
* \brief Execute a functor for each connection matcing the packet ports
*/
template<typename Functor>
void for_each_connection_for_packet(size_t source_port, size_t target_port, Functor fun){
auto lock = connections_lock.reader_lock();
std::lock_guard<reader_rw_lock> l(lock);
for (auto& connection : connections) {
if(connection.server){
if (connection.server_port == target_port) {
fun(connection);
}
} else {
if (connection.server_port == source_port && connection.local_port == target_port) {
fun(connection);
}
}
}
}
/*!
* \brief Create a new connection
*/
connection_type& create_connection() {
auto lock = connections_lock.writer_lock();
std::lock_guard<writer_rw_lock> l(lock);
return connections.emplace_back();
}
/*!
* \brief Remove the connection from the collection
*/
void remove_connection(connection_type& connection) {
auto lock = connections_lock.writer_lock();
std::lock_guard<writer_rw_lock> l(lock);
auto end = connections.end();
auto it = connections.begin();
while (it != end) {
if (&(*it) == &connection) {
connections.erase(it);
return;
}
++it;
}
}
private:
rw_lock connections_lock; ///< The Readers/Writer lock
std::list<connection_type> connections; ///< The list of connections
};
} // end of network namespace
#endif