From 80128f616e44e04c24b15d7c48233e25230e358c Mon Sep 17 00:00:00 2001 From: yuyi Date: Fri, 8 Nov 2024 21:11:31 +0800 Subject: [PATCH] builtin: cleanup in `rune_map.v` (#22799) --- vlib/builtin/rune_map.v | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/vlib/builtin/rune_map.v b/vlib/builtin/rune_map.v index 744fba6e9c..5c41c5e7cc 100644 --- a/vlib/builtin/rune_map.v +++ b/vlib/builtin/rune_map.v @@ -22,9 +22,7 @@ const rune_maps_ul = -3 // NOTE: this should *NOT* be used anywhere in rune_maps // The overhead for representing it as an array of structs was ~28KB in .c, while with the flat array of ints, it is ~7.5KB. // Given that xz can compress it to ~1.8KB, it could be probably represented in an even more compact way... const rune_maps = [ - i32(0x41), 0x5A, 0, 32, - 0x61, 0x7A, -32, 0, - 0xB5, 0xB5, 743, 0, + i32(0xB5), 0xB5, 743, 0, 0xC0, 0xD6, 0, 32, 0xD8, 0xDE, 0, 32, 0xE0, 0xF6, -32, 0,