diff --git a/vlib/sokol/gfx/gfx_structs.c.v b/vlib/sokol/gfx/gfx_structs.c.v index 0c3f4b075a..c21386a105 100644 --- a/vlib/sokol/gfx/gfx_structs.c.v +++ b/vlib/sokol/gfx/gfx_structs.c.v @@ -224,6 +224,7 @@ pub fn (mut desc C.sg_shader_desc) set_vert_uniform(block_index int, uniform_ind array_count int) &ShaderDesc { desc.vs.uniform_blocks[block_index].uniforms[uniform_index].name = &char(name.str) desc.vs.uniform_blocks[block_index].uniforms[uniform_index].type = typ + desc.vs.uniform_blocks[block_index].uniforms[uniform_index].array_count = array_count return desc } @@ -231,6 +232,7 @@ pub fn (mut desc C.sg_shader_desc) set_frag_uniform(block_index int, uniform_ind array_count int) &ShaderDesc { desc.fs.uniform_blocks[block_index].uniforms[uniform_index].name = &char(name.str) desc.fs.uniform_blocks[block_index].uniforms[uniform_index].type = typ + desc.fs.uniform_blocks[block_index].uniforms[uniform_index].array_count = array_count return desc }