v/examples/brainvuck.v

160 lines
4.4 KiB
V

import os
import term
// For a more detailed description of the brainfuck language, see:
// https://en.wikipedia.org/wiki/Brainfuck
// http://brainfuck.org/brainfuck.html ,
// http://brainfuck.org/epistle.html ,
// http://www.hevanet.com/cristofd/brainfuck/ .
const show_state = os.getenv('VERBOSE') != ''
struct BFState {
mut:
pc u16 // program counter (PC) register
address u16 // a 16-bit address register, serving as an index to the memory below
program string // the BF program
memory []u8 = []u8{len: 65536} // we have 2^16 bytes of memory
targets map[int]int // a mapping for the program address of a `[` to its corresponding `]`, and from a `]` to its corresponding opening `[`.
}
fn BFState.new(program string) &BFState {
mut state := &BFState{
program: program
}
state.find_matching_pairs()
return state
}
// show the current state of an BF interpreter. Useful for debugging.
fn (state &BFState) show() {
println('PC: ${state.pc}')
println('Address: ${state.address}')
mut max_non_zero_address := -1
for i := state.memory.len - 1; i >= 0; i-- {
if state.memory[i] != 0 {
max_non_zero_address = i
break
}
}
println('Memory: ${state.memory#[0..max_non_zero_address + 1]}')
println('Memory[Address]: ${state.memory#[state.address..state.address + 1]}')
}
// find_matching_pairs fills in the `targets` mapping for all pairs of `[` and `]`,
// so that when interpreting, we would not have to search for them anymore.
fn (mut state BFState) find_matching_pairs() {
mut stack := []int{}
for i in 0 .. state.program.len {
pi := state.program[i]
match pi {
`[` {
stack << i
}
`]` {
if stack.len == 0 {
eprintln('> unmatched `]` found in the program, at position: ${i}')
eprintln('program so far:')
eprintln(state.program#[0..i + 1])
exit(1)
}
pc := stack.pop()
state.targets[pc] = i + 1
state.targets[i] = pc + 1
// eprintln('>>> found `[` at i $i; pc: $pc')
}
else {}
}
}
if stack.len > 0 {
eprintln('> found ${stack.len} unmatched `[`:')
for i in stack {
eprintln(' `[` at position: ${i}, program so far: `${state.program#[0..i + 1]}`')
}
exit(1)
}
}
@[noreturn]
fn (state &BFState) panic_for_bracket(b1 rune, b2 rune) {
panic('unbalanced `${b1}` found, its target `${b2}` is not known; address: ${state.address}, pc: ${state.pc}')
}
fn (mut state BFState) run() ? {
// the BF interpreter starts here:
for state.pc < state.program.len {
// get the current program character (corresponding to our program counter), and interpret it according to BF's rules:
match state.program[state.pc] {
`>` {
state.address++ // increment the address
}
`<` {
state.address-- // decrement the address
}
`+` {
state.memory[state.address]++ // increment the value at the address
}
`-` {
state.memory[state.address]-- // decrement the value at the address
}
`.` {
print(rune(state.memory[state.address])) // print the value at the address
flush_stdout() // ensure that even single characters are printed immediately, and not buffered
}
`,` {
inp := u8(term.utf8_getchar() or { 0 }) // read a character value from the standard input/terminal
state.memory[state.address] = inp
}
`[` {
if state.memory[state.address] == 0 {
state.pc = u16(state.targets[state.pc])
continue
}
}
`]` {
if state.memory[state.address] != 0 {
state.pc = u16(state.targets[state.pc])
continue
}
}
`#` {
state.show()
}
else {
// The interpreter should ignore characters that are not part of the language.
// I.e. they are treated like programmer comments.
}
}
// increment the program counter to go to the next instruction
state.pc++
// go back to the line `for state.pc < state.program.len {`
}
}
@[noreturn]
fn show_usage() {
eprintln('you need to supply a brainfuck program/expression as a string argument,')
eprintln('or filename.b, if it is located in a file (note the `.b` extension).')
exit(1) // exit with non-zero exit code if there is no program to run
}
fn main() {
if os.args.len < 2 {
show_usage()
}
mut program := os.args[1] // our program is fed in as a string
if program.ends_with('.b') {
program = os.read_file(program) or {
eprintln('error reading file ${program}: ${err}')
show_usage()
}
}
mut state := BFState.new(program)
state.run()
if show_state {
state.show()
}
}