mirror of
https://github.com/vlang/v.git
synced 2025-09-08 06:41:58 -04:00
217 lines
4.4 KiB
V
217 lines
4.4 KiB
V
import datatypes
|
|
import gg
|
|
import gx
|
|
import os
|
|
import rand
|
|
import time
|
|
|
|
// constants
|
|
const top_height = 100
|
|
const canvas_size = 700
|
|
const game_size = 17
|
|
const tile_size = canvas_size / game_size
|
|
const tick_rate_ms = 100
|
|
const high_score_file_path = os.join_path(os.cache_dir(), 'v', 'examples', 'snek')
|
|
|
|
// types
|
|
struct Vec {
|
|
x int
|
|
y int
|
|
}
|
|
|
|
fn (a Vec) + (b Vec) Vec {
|
|
return Vec{a.x + b.x, a.y + b.y}
|
|
}
|
|
|
|
fn (a Vec) - (b Vec) Vec {
|
|
return Vec{a.x - b.x, a.y - b.y}
|
|
}
|
|
|
|
type HighScore = int
|
|
|
|
fn (mut h HighScore) save() {
|
|
os.mkdir_all(os.dir(high_score_file_path)) or { return }
|
|
os.write_file(high_score_file_path, (*h).str()) or { return }
|
|
}
|
|
|
|
fn (mut h HighScore) load() {
|
|
h = (os.read_file(high_score_file_path) or { '' }).int()
|
|
}
|
|
|
|
struct App {
|
|
mut:
|
|
gg &gg.Context = unsafe { nil }
|
|
score int
|
|
best HighScore
|
|
snake []Vec
|
|
dir Vec
|
|
dir_queue datatypes.Queue[Vec]
|
|
food Vec
|
|
last_tick i64
|
|
}
|
|
|
|
// utility
|
|
fn (mut app App) reset_game() {
|
|
app.score = 0
|
|
app.snake = [
|
|
Vec{3, 8},
|
|
Vec{2, 8},
|
|
Vec{1, 8},
|
|
Vec{0, 8},
|
|
]
|
|
app.dir = Vec{1, 0}
|
|
app.dir_queue = datatypes.Queue[Vec]{}
|
|
app.food = Vec{10, 8}
|
|
app.last_tick = time.ticks()
|
|
}
|
|
|
|
fn (mut app App) move_food() {
|
|
for {
|
|
x := rand.intn(game_size) or { 0 }
|
|
y := rand.intn(game_size) or { 0 }
|
|
app.food = Vec{x, y}
|
|
|
|
if app.food !in app.snake {
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// events
|
|
fn on_keydown(key gg.KeyCode, mod gg.Modifier, mut app App) {
|
|
dir := match key {
|
|
.w, .up {
|
|
Vec{0, -1}
|
|
}
|
|
.s, .down {
|
|
Vec{0, 1}
|
|
}
|
|
.a, .left {
|
|
Vec{-1, 0}
|
|
}
|
|
.d, .right {
|
|
Vec{1, 0}
|
|
}
|
|
else {
|
|
return
|
|
}
|
|
}
|
|
app.dir_queue.push(dir)
|
|
}
|
|
|
|
fn on_frame(mut app App) {
|
|
// check if snake bit itself
|
|
if app.snake[0] in app.snake[1..] {
|
|
app.reset_game()
|
|
}
|
|
|
|
// check if snake hit a wall
|
|
if app.snake[0].x < 0 || app.snake[0].x >= game_size || app.snake[0].y < 0
|
|
|| app.snake[0].y >= game_size {
|
|
app.reset_game()
|
|
}
|
|
|
|
progress := f32_min(1, f32(time.ticks() - app.last_tick) / f32(tick_rate_ms))
|
|
app.gg.begin()
|
|
|
|
// draw food
|
|
app.gg.draw_rect_filled(tile_size * app.food.x, tile_size * app.food.y + top_height,
|
|
tile_size, tile_size, gx.red)
|
|
|
|
// draw snake
|
|
for pos in app.snake[..app.snake.len - 1] {
|
|
app.gg.draw_rect_filled(tile_size * pos.x, tile_size * pos.y + top_height, tile_size,
|
|
tile_size, gx.blue)
|
|
}
|
|
|
|
// draw partial head
|
|
head := app.snake[0]
|
|
app.gg.draw_rect_filled(int(tile_size * (head.x + app.dir.x * progress)),
|
|
int(tile_size * (head.y + app.dir.y * progress)) + top_height, tile_size, tile_size,
|
|
gx.blue)
|
|
|
|
// draw partial tail
|
|
tail := app.snake.last()
|
|
tail_dir := app.snake[app.snake.len - 2] - tail
|
|
app.gg.draw_rect_filled(int(tile_size * (tail.x + tail_dir.x * progress)),
|
|
int(tile_size * (tail.y + tail_dir.y * progress)) + top_height, tile_size, tile_size,
|
|
gx.blue)
|
|
|
|
// draw score bar
|
|
app.gg.draw_rect_filled(0, 0, canvas_size, top_height, gx.black)
|
|
app.gg.draw_text(150, top_height / 2, 'Score: ${app.score}', gx.TextCfg{
|
|
color: gx.white
|
|
align: .center
|
|
vertical_align: .middle
|
|
size: 65
|
|
})
|
|
app.gg.draw_text(canvas_size - 150, top_height / 2, 'Best: ${app.best}', gx.TextCfg{
|
|
color: gx.white
|
|
align: .center
|
|
vertical_align: .middle
|
|
size: 65
|
|
})
|
|
|
|
if progress == 1 {
|
|
// "snake" along
|
|
mut prev := app.snake[0]
|
|
app.snake[0] = app.snake[0] + app.dir
|
|
|
|
for i in 1 .. app.snake.len {
|
|
tmp := app.snake[i]
|
|
app.snake[i] = prev
|
|
prev = tmp
|
|
}
|
|
|
|
// add tail segment if food has been eaten
|
|
if app.snake[0] == app.food {
|
|
app.score++
|
|
if app.score > app.best {
|
|
app.best = app.score
|
|
app.best.save()
|
|
}
|
|
app.snake << app.snake.last() + app.snake.last() - app.snake[app.snake.len - 2]
|
|
app.move_food()
|
|
}
|
|
|
|
if dir := app.dir_queue.pop() {
|
|
if dir.x != -app.dir.x || dir.y != -app.dir.y {
|
|
app.dir = dir
|
|
}
|
|
}
|
|
|
|
app.last_tick = time.ticks()
|
|
}
|
|
|
|
app.gg.end()
|
|
}
|
|
|
|
const font = $embed_file('../assets/fonts/RobotoMono-Regular.ttf')
|
|
|
|
// setup
|
|
fn main() {
|
|
mut app := App{}
|
|
app.reset_game()
|
|
app.best.load()
|
|
|
|
mut font_copy := font
|
|
font_bytes := unsafe {
|
|
font_copy.data().vbytes(font_copy.len)
|
|
}
|
|
|
|
app.gg = gg.new_context(
|
|
bg_color: gx.white
|
|
frame_fn: on_frame
|
|
keydown_fn: on_keydown
|
|
user_data: &app
|
|
width: canvas_size
|
|
height: top_height + canvas_size
|
|
create_window: true
|
|
resizable: false
|
|
window_title: 'snek'
|
|
font_bytes_normal: font_bytes
|
|
)
|
|
|
|
app.gg.run()
|
|
}
|