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Removed a warning in release build with Visual Studio
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@ -73,6 +73,10 @@ Database::Database(const std::string& aFilename,
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Database::~Database() noexcept // nothrow
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Database::~Database() noexcept // nothrow
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{
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{
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const int ret = sqlite3_close(mpSQLite);
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const int ret = sqlite3_close(mpSQLite);
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// Avoid unreferenced variable warning when build in release mode
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(void) ret;
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// Only case of error is SQLITE_BUSY: "database is locked" (some statements are not finalized)
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// Only case of error is SQLITE_BUSY: "database is locked" (some statements are not finalized)
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// Never throw an exception in a destructor :
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// Never throw an exception in a destructor :
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SQLITECPP_ASSERT(SQLITE_OK == ret, "database is locked"); // See SQLITECPP_ENABLE_ASSERT_HANDLER
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SQLITECPP_ASSERT(SQLITE_OK == ret, "database is locked"); // See SQLITECPP_ENABLE_ASSERT_HANDLER
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