From ae14bf71e9f7e48dffeb10abeaec6c971b469a22 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?S=C3=A9bastien=20Rombauts?= Date: Sun, 10 Mar 2013 16:35:03 +0100 Subject: [PATCH] Installation instructions --- README.md | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 837cc21..460b851 100644 --- a/README.md +++ b/README.md @@ -47,16 +47,19 @@ And following IDEs/Compilers ### Depandancies: - - a STL implementation (even an old one, like those provided with VC6/eVC4 should work) - - exception support (the class Exception inherit from std::runtime_error) - - the SQLite library, either by linking to it dynamicaly or staticaly (libsqlite3-dev under Linux), - or by adding its source file in your project code base (source code provided in src/sqlite3 for Windows). +- a STL implementation (even an old one, like those provided with VC6/eVC4 should work) +- exception support (the class Exception inherit from std::runtime_error) +- the SQLite library, either by linking to it dynamicaly or staticaly (libsqlite3-dev under Linux), + or by adding its source file in your project code base (source code provided in src/sqlite3 for Windows). -To use it in your project, you only need to add the 10 SQLiteC++ source files -in your project code base (not the main.cpp example file). +### Installation: + +To use this wrappers, you need to add the 10 SQLiteC++ source files from the src/ directory +in your project code base, and compile/link against the sqlite library. ## Getting started ### About SQLite: + SQLite is a library that implements a serverless transactional SQL database engine. It is the most widely deployed SQL database engine in the world. The source code for SQLite is in the public domain.