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IWYU: sstream
Explicitly include sstream in tets wherever it is used.
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#include "tclap/CmdLine.h"
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#include "tclap/CmdLine.h"
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#include <iterator>
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#include <iterator>
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#include <sstream>
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using namespace TCLAP;
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using namespace TCLAP;
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// Define a simple 3D vector type
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// Define a simple 3D vector type
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#include <iterator>
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#include <iterator>
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#include <algorithm>
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#include <algorithm>
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#include <sstream>
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using namespace TCLAP;
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using namespace TCLAP;
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// Define a simple 3D vector type
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// Define a simple 3D vector type
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#include <iterator>
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#include <iterator>
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#include <algorithm>
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#include <algorithm>
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#include <sstream>
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// Define a simple 3D vector type
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// Define a simple 3D vector type
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template<typename T, size_t LEN>
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template<typename T, size_t LEN>
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struct Vect : public TCLAP::StringLikeTrait {
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struct Vect : public TCLAP::StringLikeTrait {
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#include <iterator>
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#include <iterator>
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#include <algorithm>
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#include <algorithm>
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#include <sstream>
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// Define a simple 3D vector type
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// Define a simple 3D vector type
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template<typename T, size_t LEN>
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template<typename T, size_t LEN>
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struct Vect {
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struct Vect {
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#include <iterator>
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#include <iterator>
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#include <algorithm>
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#include <algorithm>
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#include <sstream>
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namespace TCLAP {
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namespace TCLAP {
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template<>
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template<>
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struct ArgTraits< std::vector<double> > {
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struct ArgTraits< std::vector<double> > {
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