TCLAP/include/tclap/SwitchArg.h
Daniel Aarno e006d96c53 Mark getValue functions as const.
The various getValue functions should not modify the underlying class,
so they have been turned into const. The only exception is ValueArg
where a non-const version is kept for backward compatibility (it
should be removed if we allow an API break). The other instances are
safe since the return value is not changed and the new function
signature is less restrictive.
2015-05-11 22:19:34 +02:00

271 lines
7.6 KiB
C++

/******************************************************************************
*
* file: SwitchArg.h
*
* Copyright (c) 2003, Michael E. Smoot .
* Copyright (c) 2004, Michael E. Smoot, Daniel Aarno.
* All rights reverved.
*
* See the file COPYING in the top directory of this distribution for
* more information.
*
* THE SOFTWARE IS PROVIDED _AS IS_, WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
*****************************************************************************/
#ifndef TCLAP_SWITCH_ARG_H
#define TCLAP_SWITCH_ARG_H
#include <string>
#include <vector>
#include <tclap/Arg.h>
namespace TCLAP {
/**
* A simple switch argument. If the switch is set on the command line, then
* the getValue method will return the opposite of the default value for the
* switch.
*/
class SwitchArg : public Arg
{
protected:
/**
* The value of the switch.
*/
bool _value;
/**
* Used to support the reset() method so that ValueArg can be
* reset to their constructed value.
*/
bool _default;
public:
/**
* SwitchArg constructor.
* \param flag - The one character flag that identifies this
* argument on the command line.
* \param name - A one word name for the argument. Can be
* used as a long flag on the command line.
* \param desc - A description of what the argument is for or
* does.
* \param def - The default value for this Switch.
* \param v - An optional visitor. You probably should not
* use this unless you have a very good reason.
*/
SwitchArg(const std::string& flag,
const std::string& name,
const std::string& desc,
bool def = false,
Visitor* v = NULL);
/**
* SwitchArg constructor.
* \param flag - The one character flag that identifies this
* argument on the command line.
* \param name - A one word name for the argument. Can be
* used as a long flag on the command line.
* \param desc - A description of what the argument is for or
* does.
* \param parser - A CmdLine parser object to add this Arg to
* \param def - The default value for this Switch.
* \param v - An optional visitor. You probably should not
* use this unless you have a very good reason.
*/
SwitchArg(const std::string& flag,
const std::string& name,
const std::string& desc,
CmdLineInterface& parser,
bool def = false,
Visitor* v = NULL);
/**
* Handles the processing of the argument.
* This re-implements the Arg version of this method to set the
* _value of the argument appropriately.
* \param i - Pointer the the current argument in the list.
* \param args - Mutable list of strings. Passed
* in from main().
*/
virtual bool processArg(int* i, std::vector<std::string>& args);
/**
* Checks a string to see if any of the chars in the string
* match the flag for this Switch.
*/
bool combinedSwitchesMatch(std::string& combined);
/**
* Returns bool, whether or not the switch has been set.
*/
bool getValue() const { return _value; }
/**
* A SwitchArg can be used as a boolean, indicating
* whether or not the switch has been set. This is the
* same as calling getValue()
*/
operator bool() const { return _value; }
virtual void reset();
private:
/**
* Checks to see if we've found the last match in
* a combined string.
*/
bool lastCombined(std::string& combined);
/**
* Does the common processing of processArg.
*/
void commonProcessing();
};
//////////////////////////////////////////////////////////////////////
//BEGIN SwitchArg.cpp
//////////////////////////////////////////////////////////////////////
inline SwitchArg::SwitchArg(const std::string& flag,
const std::string& name,
const std::string& desc,
bool default_val,
Visitor* v )
: Arg(flag, name, desc, false, false, v),
_value( default_val ),
_default( default_val )
{ }
inline SwitchArg::SwitchArg(const std::string& flag,
const std::string& name,
const std::string& desc,
CmdLineInterface& parser,
bool default_val,
Visitor* v )
: Arg(flag, name, desc, false, false, v),
_value( default_val ),
_default(default_val)
{
parser.add( this );
}
inline bool SwitchArg::lastCombined(std::string& combinedSwitches )
{
for ( unsigned int i = 1; i < combinedSwitches.length(); i++ )
if ( combinedSwitches[i] != Arg::blankChar() )
return false;
return true;
}
inline bool SwitchArg::combinedSwitchesMatch(std::string& combinedSwitches )
{
// make sure this is actually a combined switch
if ( combinedSwitches.length() > 0 &&
combinedSwitches[0] != Arg::flagStartString()[0] )
return false;
// make sure it isn't a long name
if ( combinedSwitches.substr( 0, Arg::nameStartString().length() ) ==
Arg::nameStartString() )
return false;
// make sure the delimiter isn't in the string
if ( combinedSwitches.find_first_of(Arg::delimiter()) != std::string::npos)
return false;
// ok, we're not specifying a ValueArg, so we know that we have
// a combined switch list.
for ( unsigned int i = 1; i < combinedSwitches.length(); i++ )
if ( _flag.length() > 0 &&
combinedSwitches[i] == _flag[0] &&
_flag[0] != Arg::flagStartString()[0] )
{
// update the combined switches so this one is no longer present
// this is necessary so that no unlabeled args are matched
// later in the processing.
//combinedSwitches.erase(i,1);
combinedSwitches[i] = Arg::blankChar();
return true;
}
// none of the switches passed in the list match.
return false;
}
inline void SwitchArg::commonProcessing()
{
if ( _xorSet )
throw(CmdLineParseException(
"Mutually exclusive argument already set!", toString()));
if ( _alreadySet )
throw(CmdLineParseException("Argument already set!", toString()));
_alreadySet = true;
if ( _value == true )
_value = false;
else
_value = true;
_checkWithVisitor();
}
inline bool SwitchArg::processArg(int *i, std::vector<std::string>& args)
{
if ( _ignoreable && Arg::ignoreRest() )
return false;
// if the whole string matches the flag or name string
if ( argMatches( args[*i] ) )
{
commonProcessing();
return true;
}
// if a substring matches the flag as part of a combination
else if ( combinedSwitchesMatch( args[*i] ) )
{
// check again to ensure we don't misinterpret
// this as a MultiSwitchArg
if ( combinedSwitchesMatch( args[*i] ) )
throw(CmdLineParseException("Argument already set!",
toString()));
commonProcessing();
// We only want to return true if we've found the last combined
// match in the string, otherwise we return true so that other
// switches in the combination will have a chance to match.
return lastCombined( args[*i] );
}
else
return false;
}
inline void SwitchArg::reset()
{
Arg::reset();
_value = _default;
}
//////////////////////////////////////////////////////////////////////
//End SwitchArg.cpp
//////////////////////////////////////////////////////////////////////
} //namespace TCLAP
#endif