Fix some small win32 build issues on trunk.

svn:r1306
This commit is contained in:
Nick Mathewson 2009-05-22 17:20:05 +00:00
parent 8c66eb2e9b
commit 7a844735d5
3 changed files with 3 additions and 4 deletions

View File

@ -117,7 +117,6 @@ read_completed(struct event_overlapped *eo, uintptr_t _, ssize_t nBytes)
struct evbuffer_overlapped *buf = buf_o->buf;
struct evbuffer *evbuf = &buf->buffer;
struct evbuffer_chain *chain = buf_o->first_pinned;
struct evbuffer_iovec iov[2];
int n_vec;
@ -255,7 +254,7 @@ evbuffer_launch_read(struct evbuffer *buf, size_t at_most)
struct evbuffer_chain *chain=NULL;
DWORD bytesRead;
DWORD flags = 0;
struct evbuffer_iovec vecs[MAX_VECS];
struct evbuffer_iovec vecs[MAX_WSABUFS];
if (!buf_o)
return -1;

View File

@ -202,7 +202,7 @@ event_base_get_iocp(struct event_base *base)
#ifdef WIN32
return base->iocp;
#else
return NULL
return NULL;
#endif
}

View File

@ -121,7 +121,7 @@ evsig_init(struct event_base *base)
#ifdef WIN32
/* Make this nonfatal on win32, where sometimes people
have localhost firewalled. */
event_sock_warn(1, -1, "%s: socketpair", __func__);
event_sock_warn(-1, "%s: socketpair", __func__);
#else
event_sock_err(1, -1, "%s: socketpair", __func__);
#endif