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event_reinit: always re-init signal's socketpair
Before this patch event_reinit() only closes the signal socketpair fds and recreates them if signals have been added, but this is wrong, since socketpair fds created on backend init, and if we will not re-create them bad things in child/parent signal handling will happens (and indeed this is what happens for non-reinit backends like select). Fixes: #307
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parent
b8ec70c461
commit
ad0c237bc0
11
event.c
11
event.c
@ -969,13 +969,13 @@ event_reinit(struct event_base *base)
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event_del_nolock_(&base->sig.ev_signal, EVENT_DEL_AUTOBLOCK);
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event_debug_unassign(&base->sig.ev_signal);
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memset(&base->sig.ev_signal, 0, sizeof(base->sig.ev_signal));
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if (base->sig.ev_signal_pair[0] != -1)
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EVUTIL_CLOSESOCKET(base->sig.ev_signal_pair[0]);
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if (base->sig.ev_signal_pair[1] != -1)
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EVUTIL_CLOSESOCKET(base->sig.ev_signal_pair[1]);
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had_signal_added = 1;
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base->sig.ev_signal_added = 0;
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}
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if (base->sig.ev_signal_pair[0] != -1)
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EVUTIL_CLOSESOCKET(base->sig.ev_signal_pair[0]);
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if (base->sig.ev_signal_pair[1] != -1)
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EVUTIL_CLOSESOCKET(base->sig.ev_signal_pair[1]);
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if (base->th_notify_fn != NULL) {
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was_notifiable = 1;
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base->th_notify_fn = NULL;
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@ -1024,8 +1024,7 @@ event_reinit(struct event_base *base)
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if (evmap_reinit_(base) < 0)
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res = -1;
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} else {
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if (had_signal_added)
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res = evsig_init_(base);
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res = evsig_init_(base);
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}
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/* If we were notifiable before, and nothing just exploded, become
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