Merge pull request #8923 from bensze01/drop-old-compilers

Drop Support for MSVC 2013, 2015 and Arm Compiler 5
This commit is contained in:
Bence Szépkúti 2024-03-15 12:56:21 +00:00 committed by GitHub
commit 567591eec7
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11 changed files with 36 additions and 23 deletions

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@ -0,0 +1,5 @@
Requirement changes
* Drop support for Visual Studio 2013 and 2015, and Arm Compiler 5.
Changes
* Rename directory containing Visual Studio files from visualc/VS2013 to
visualc/VS2017.

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@ -74,7 +74,7 @@ gen_file_dep = |
endif
.PHONY: visualc_files
VISUALC_FILES = visualc/VS2013/mbedTLS.sln visualc/VS2013/mbedTLS.vcxproj
VISUALC_FILES = visualc/VS2017/mbedTLS.sln visualc/VS2017/mbedTLS.vcxproj
# TODO: $(app).vcxproj for each $(app) in programs/
visualc_files: $(VISUALC_FILES)
@ -83,9 +83,9 @@ visualc_files: $(VISUALC_FILES)
# they just need to be present.
$(VISUALC_FILES): | library/generated_files
$(VISUALC_FILES): $(gen_file_dep) scripts/generate_visualc_files.pl
$(VISUALC_FILES): $(gen_file_dep) scripts/data_files/vs2013-app-template.vcxproj
$(VISUALC_FILES): $(gen_file_dep) scripts/data_files/vs2013-main-template.vcxproj
$(VISUALC_FILES): $(gen_file_dep) scripts/data_files/vs2013-sln-template.sln
$(VISUALC_FILES): $(gen_file_dep) scripts/data_files/vs2017-app-template.vcxproj
$(VISUALC_FILES): $(gen_file_dep) scripts/data_files/vs2017-main-template.vcxproj
$(VISUALC_FILES): $(gen_file_dep) scripts/data_files/vs2017-sln-template.sln
# TODO: also the list of .c and .h source files, but not their content
$(VISUALC_FILES):
echo " Gen $@ ..."
@ -161,10 +161,10 @@ neat: clean_more_on_top
$(MAKE) -C programs neat
$(MAKE) -C tests neat
ifndef WINDOWS
rm -f visualc/VS2013/*.vcxproj visualc/VS2013/mbedTLS.sln
rm -f visualc/VS2017/*.vcxproj visualc/VS2017/mbedTLS.sln
else
if exist visualc\VS2013\*.vcxproj del /Q /F visualc\VS2013\*.vcxproj
if exist visualc\VS2013\mbedTLS.sln del /Q /F visualc\VS2013\mbedTLS.sln
if exist visualc\VS2017\*.vcxproj del /Q /F visualc\VS2017\*.vcxproj
if exist visualc\VS2017\mbedTLS.sln del /Q /F visualc\VS2017\mbedTLS.sln
endif
check: lib tests

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@ -47,11 +47,11 @@ The Make and CMake build systems create three libraries: libmbedcrypto, libmbedx
You need the following tools to build the library with the provided makefiles:
* GNU Make 3.82 or a build tool that CMake supports.
* A C99 toolchain (compiler, linker, archiver). We actively test with GCC 5.4, Clang 3.8, IAR 8 and Visual Studio 2013. More recent versions should work. Slightly older versions may work.
* A C99 toolchain (compiler, linker, archiver). We actively test with GCC 5.4, Clang 3.8, Arm Compiler 6, IAR 8 and Visual Studio 2017. More recent versions should work. Slightly older versions may work.
* Python 3.8 to generate the test code. Python is also needed to integrate PSA drivers and to build the development branch (see next section).
* Perl to run the tests, and to generate some source files in the development branch.
* CMake 3.10.2 or later (if using CMake).
* Microsoft Visual Studio 2013 or later (if using Visual Studio).
* Microsoft Visual Studio 2017 or later (if using Visual Studio).
* Doxygen 1.8.11 or later (if building the documentation; slightly older versions should work).
### Git usage
@ -225,7 +225,7 @@ subproject.
### Microsoft Visual Studio
The build files for Microsoft Visual Studio are generated for Visual Studio 2013.
The build files for Microsoft Visual Studio are generated for Visual Studio 2017.
The solution file `mbedTLS.sln` contains all the basic projects needed to build the library and all the programs. The files in tests are not generated and compiled, as these need Python and perl environments as well. However, the selftest program in `programs/test/` is still available.

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@ -2211,7 +2211,7 @@
* Enable AES-NI support on x86-64 or x86-32.
*
* \note AESNI is only supported with certain compilers and target options:
* - Visual Studio 2013: supported.
* - Visual Studio: supported
* - GCC, x86-64, target not explicitly supporting AESNI:
* requires MBEDTLS_HAVE_ASM.
* - GCC, x86-32, target not explicitly supporting AESNI:

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
@ -37,23 +37,27 @@
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
@ -28,23 +28,27 @@
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">

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@ -1,8 +1,8 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.31101.0
MinimumVisualStudioVersion = 10.0.40219.1
# Visual Studio 2017
VisualStudioVersion = 15.0.26228.4
MinimumVisualStudioVersion = 15.0.26228.4
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mbedTLS", "mbedTLS.vcxproj", "{46CF2D25-6A36-4189-B59C-E4815388E554}"
EndProject
APP_ENTRIES

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@ -1,7 +1,7 @@
#!/usr/bin/env perl
# Generate main file, individual apps and solution files for
# MS Visual Studio 2013
# MS Visual Studio 2017
#
# Must be run from Mbed TLS root or scripts directory.
# Takes no argument.
@ -13,12 +13,12 @@ use warnings;
use strict;
use Digest::MD5 'md5_hex';
my $vsx_dir = "visualc/VS2013";
my $vsx_dir = "visualc/VS2017";
my $vsx_ext = "vcxproj";
my $vsx_app_tpl_file = "scripts/data_files/vs2013-app-template.$vsx_ext";
my $vsx_main_tpl_file = "scripts/data_files/vs2013-main-template.$vsx_ext";
my $vsx_app_tpl_file = "scripts/data_files/vs2017-app-template.$vsx_ext";
my $vsx_main_tpl_file = "scripts/data_files/vs2017-main-template.$vsx_ext";
my $vsx_main_file = "$vsx_dir/mbedTLS.$vsx_ext";
my $vsx_sln_tpl_file = "scripts/data_files/vs2013-sln-template.sln";
my $vsx_sln_tpl_file = "scripts/data_files/vs2017-sln-template.sln";
my $vsx_sln_file = "$vsx_dir/mbedTLS.sln";
my $programs_dir = 'programs';

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@ -14,7 +14,7 @@ if not "%~1"=="" set "retarget=,PlatformToolset=%1"
@rem vcvarsall.bat will silently change the directory to that directory.
@rem Setting the VSCMD_START_DIR environment variable causes it to change
@rem to that directory instead.
set "VSCMD_START_DIR=%~dp0\..\visualc\VS2013"
set "VSCMD_START_DIR=%~dp0\..\visualc\VS2017"
"%vcvarsall%" x64 && ^
msbuild /t:Rebuild /p:Configuration=%cfg%%retarget% /m mbedTLS.sln

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@ -142,5 +142,5 @@ if in_mbedtls_repo; then
# generate_visualc_files enumerates source files (library/*.c). It doesn't
# care about their content, but the files must exist. So it must run after
# the step that creates or updates these files.
check scripts/generate_visualc_files.pl visualc/VS2013
check scripts/generate_visualc_files.pl visualc/VS2017
fi