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We have lowered the RAM of the emulator for some test cases since they do not require much memory. As a result, we downgraded the RAM for these specific CI environments.
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0c092da015
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6
.github/workflows/ci.yml
vendored
6
.github/workflows/ci.yml
vendored
@ -62,7 +62,7 @@ jobs:
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target: default
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target: default
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arch: x86_64
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arch: x86_64
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profile: pixel_c
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profile: pixel_c
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ram-size: 3072M
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ram-size: 2048M
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cores: 4
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cores: 4
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emulator-options: -no-snapshot-save -no-window -gpu swiftshader_indirect -noaudio -no-boot-anim -camera-back none
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emulator-options: -no-snapshot-save -no-window -gpu swiftshader_indirect -noaudio -no-boot-anim -camera-back none
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disable-animations: true
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disable-animations: true
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@ -118,7 +118,7 @@ jobs:
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target: default
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target: default
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arch: x86_64
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arch: x86_64
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profile: pixel_2
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profile: pixel_2
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ram-size: 3072M
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ram-size: 2048M
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cores: 4
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cores: 4
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emulator-options: -no-snapshot-save -no-window -gpu swiftshader_indirect -noaudio -no-boot-anim -camera-back none
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emulator-options: -no-snapshot-save -no-window -gpu swiftshader_indirect -noaudio -no-boot-anim -camera-back none
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sdcard-path-or-size: 1024M
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sdcard-path-or-size: 1024M
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@ -137,7 +137,7 @@ jobs:
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target: default
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target: default
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arch: x86_64
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arch: x86_64
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profile: pixel_2
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profile: pixel_2
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ram-size: 3072M
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ram-size: 2048M
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cores: 4
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cores: 4
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emulator-options: -no-snapshot-save -no-window -gpu swiftshader_indirect -noaudio -no-boot-anim -camera-back none
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emulator-options: -no-snapshot-save -no-window -gpu swiftshader_indirect -noaudio -no-boot-anim -camera-back none
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disable-animations: true
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disable-animations: true
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