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https://github.com/kiwix/kiwix-js.git
synced 2025-09-22 12:01:15 -04:00
Some more work on the "Articles nearby feature", including adding a few functions in geometry.js (with corresponding unit tests)
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@ -137,7 +137,7 @@ define(function(require) {
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var filerequest = storage.get(directory + 'coordinates_' + prefixedFileNumber
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+ '.idx');
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filerequest.onsuccess = function() {
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currentLocalArchiveInstance.coordinateFiles[index] = filerequest.result;
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currentLocalArchiveInstance.coordinateFiles[index - 1] = filerequest.result;
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currentLocalArchiveInstance.readCoordinateFilesFromStorage(storage, directory,
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index + 1);
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};
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@ -218,7 +218,7 @@ define(function(require) {
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var coordinateFileNr = coordinateFileRegex.exec(file.name);
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if (coordinateFileNr && coordinateFileNr.length > 0) {
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var intFileNr = 1 * coordinateFileNr[1];
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this.coordinateFiles[intFileNr] = file;
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this.coordinateFiles[intFileNr - 1] = file;
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}
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else {
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var dataFileNr = dataFileRegex.exec(file.name);
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@ -725,69 +725,110 @@ define(function(require) {
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LocalArchive.prototype.getTitlesInCoords = function(rect, maxTitles, callbackFunction) {
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var normalizedRectangle = rect.normalized();
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var i = 0;
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LocalArchive.getTitlesInCoordsInt(this, i, 0, normalizedRectangle, GLOBE_RECTANGLE, maxTitles, new Array(), callbackFunction, this.callbackGetTitlesInCoordsInt);
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LocalArchive.getTitlesInCoordsInt(this, i, 0, normalizedRectangle, GLOBE_RECTANGLE, maxTitles, new Array(), callbackFunction, LocalArchive.callbackGetTitlesInCoordsInt);
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};
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LocalArchive.callbackGetTitlesInCoordsInt = function(localArchive, titlesFound, i, maxTitles, normalizedRectangle, callbackFunction) {
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i++;
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if (titlesFound.length < maxTitles && i < localArchive.coordinateFiles.length) {
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LocalArchive.getTitlesInCoordsInt(localArchive, i, 0, normalizedRectangle, GLOBE_RECTANGLE, maxTitles, titlesFound, callbackFunction, this.callbackGetTitlesInCoordsInt);
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LocalArchive.getTitlesInCoordsInt(localArchive, i, 0, normalizedRectangle, GLOBE_RECTANGLE, maxTitles, titlesFound, callbackFunction, LocalArchive.callbackGetTitlesInCoordsInt);
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}
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else {
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callbackFunction(titlesFound);
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}
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};
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LocalArchive.getTitlesInCoordsInt = function(localArchive, coordinateFileIndex, coordFilePos, targetRect, thisRect, maxTitles, titlesFound, callbackFunction, callbackGetTitlesInCoordsInt) {
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// TODO : as reading a file is asynchronous, this function needs to be split
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// into several callback functions
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/**
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* Reads 4 bytes in given byteArray, starting at startIndex, and convert
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* these 4 bytes into latitude and longitude (each uses 2 bytes, little endian)
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* @param {type} byteArray
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* @param {type} startIndex
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* @returns {_L23.geometry.point}
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*/
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readCoordinates = function(byteArray, startIndex) {
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var lat = byteArray[startIndex] + 256 * byteArray[startIndex + 1];
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var long = byteArray[startIndex + 2] + 256 * byteArray[startIndex + 3];
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var point = new geometry.point(long, lat);
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return point;
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};
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LocalArchive.getTitlesInCoordsInt = function(localArchive, coordinateFileIndex, coordFilePos, targetRect, thisRect, maxTitles, titlesFound, callbackFunction, callbackGetTitlesInCoordsInt) {
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var reader = new FileReader();
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reader.onerror = errorHandler;
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reader.onabort = function(e) {
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alert('Coordinate file read cancelled');
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};
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reader.onload = function(e) {
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var binaryTitleFile = e.target.result;
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var byteArray = new Uint8Array(binaryTitleFile);
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// Compute selector
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var selector = byteArray[0] + 256 * byteArray[1];
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// read this.coordinateFiles[coordinateFileIndex] at coordFilePos
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// retrieve selector
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var selector;
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// 0xFFFF = 65535 in decimal
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if (selector === 65535) {
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// not enough articles, further subdivision needed
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// read coordinates in coordinateFile
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// compute the 4 rectangles and 4 positions
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var rectSW;
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var pos0;
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var rectSE;
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var pos1;
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var rectNW;
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var pos2;
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var rectNE;
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var pos3;
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if (targetRect.intersects(rectSW)) {
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var center = readCoordinates(byteArray, 2);
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var lensw = byteArray[10] + 256 * byteArray[11] + 256 * 256 * byteArray[12] + 256 * 256 * 256 * byteArray[13];
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var lense = byteArray[14] + 256 * byteArray[15] + 256 * 256 * byteArray[16] + 256 * 256 * 256 * byteArray[17];
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var lennw = byteArray[18] + 256 * byteArray[19] + 256 * 256 * byteArray[20] + 256 * 256 * 256 * byteArray[21];
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// compute the 4 positions
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var pos0 = coordFilePos + 22;
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var pos1 = pos0 + lensw;
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var pos2 = pos1 + lense;
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var pos3 = pos2 + lennw;
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// compute the 4 rectangles
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var rectSW = new geometry.rect(thisRect.origin(), center);
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var rectSE = (new geometry.rect(thisRect.topRight(), center)).normalized();
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var rectNW = (new geometry.rect(thisRect.bottomLeft(), center)).normalized();
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var rectNE = (new geometry.rect(thisRect.corner(), center)).normalized();
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if (targetRect.intersect(rectSW)) {
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LocalArchive.getTitlesInCoordsInt(localArchive, coordinateFileIndex, pos0, targetRect, rectSW, maxTitles, titlesFound, callbackFunction, callbackGetTitlesInCoordsInt);
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}
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if (targetRect.intersects(rectSE)) {
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if (targetRect.intersect(rectSE)) {
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LocalArchive.getTitlesInCoordsInt(localArchive, coordinateFileIndex, pos1, targetRect, rectSE, maxTitles, titlesFound, callbackFunction, callbackGetTitlesInCoordsInt);
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}
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if (targetRect.intersects(rectNW)) {
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if (targetRect.intersect(rectNW)) {
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LocalArchive.getTitlesInCoordsInt(localArchive, coordinateFileIndex, pos2, targetRect, rectNW, maxTitles, titlesFound, callbackFunction, callbackGetTitlesInCoordsInt);
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}
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if (targetRect.intersects(rectNE)) {
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if (targetRect.intersect(rectNE)) {
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LocalArchive.getTitlesInCoordsInt(localArchive, coordinateFileIndex, pos3, targetRect, rectNE, maxTitles, titlesFound, callbackFunction, callbackGetTitlesInCoordsInt);
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}
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}
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else {
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// TODO this part needs to be reworked and does not work as is
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// I can not push titles found in the list with a simple for loop because of the asynchronous read
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// Maybe I should split that in 2 parts : first gather all the title positions with the loop
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// and then read all the titles
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for (var i = 0; i < selector; i ++) {
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var indexInByteArray = 2 + i * 8;
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// Read position (in title file) in coordinateFile
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var title_pos;
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if (!targetRect.contains(c)) {
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var c = readCoordinates(byteArray, indexInByteArray);
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var title_pos = byteArray[indexInByteArray + 2] + 256 * byteArray[indexInByteArray + 3] + 256 * 256 * byteArray[indexInByteArray + 4] + 256 * 256 * 256 * byteArray[indexInByteArray + 5];
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if (!targetRect.containsPoint(c)) {
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continue;
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}
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// read title at title_pos in title file
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var title;
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titlesFound.push(title);
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localArchive.getTitlesStartingAtOffset(title_pos, 1, function(titles) {
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titlesFound.push(titles[0]);
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if (maxTitles >= 0 && titlesFound.length >= maxTitles) {
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LocalArchive.callbackGetTitlesInCoordsInt(localArchive, titlesFound, coordinateFileIndex, maxTitles, targetRect, callbackFunction);
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// TODO : this "return" does not exit from the right function
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// I need to find a way to make it return from the onLoad above
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return;
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}
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});
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}
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LocalArchive.callbackGetTitlesInCoordsInt(localArchive, titlesFound, coordinateFileIndex, maxTitles, targetRect, callbackFunction);
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}
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};
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// Read 22 bytes in the coordinate files, at coordFilePos index, in order to read the selector and the coordinates
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// 2 + 4 + 4 + 3 * 4 = 22
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var blob = localArchive.coordinateFiles[coordinateFileIndex].slice(coordFilePos, coordFilePos + 22);
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// Read in the file as a binary string
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reader.readAsArrayBuffer(blob);
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};
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/**
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@ -259,11 +259,22 @@ define(function(require) {
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h = x.height;
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x = x.x;
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}
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if (w === undefined && h === undefined) {
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// The rectangle is built from topLeft and bottomRight points
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var topLeft = x;
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var bottomRight = y;
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this.x = topLeft.x;
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this.y = topLeft.y;
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this.width = bottomRight.x - topLeft.x;
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this.height = bottomRight.y - topLeft.y;
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}
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else {
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this.x = x;
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this.y = y;
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this.width = w;
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this.height = h;
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}
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}
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rect.prototype = {
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toString: function() {
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@ -331,6 +342,49 @@ define(function(require) {
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}
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return false;
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},
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// Algorithm copied from java.awt.Rectangle from OpenJDK
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// @return {bool} true if rectangle r is inside me
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contains: function(r) {
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var nr = r.normalized();
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var W = nr.width;
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var H = nr.height;
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var X = nr.x;
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var Y = nr.y;
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var w = this.width;
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var h = this.height;
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if ((w | h | W | H) < 0) {
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// At least one of the dimensions is negative...
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return false;
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}
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// Note: if any dimension is zero, tests below must return false...
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var x = this.x;
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var y = this.y;
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if (X < x || Y < y) {
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return false;
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}
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w += x;
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W += X;
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if (W <= X) {
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// X+W overflowed or W was zero, return false if...
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// either original w or W was zero or
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// x+w did not overflow or
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// the overflowed x+w is smaller than the overflowed X+W
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if (w >= x || W > w) return false;
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} else {
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// X+W did not overflow and W was not zero, return false if...
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// original w was zero or
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// x+w did not overflow and x+w is smaller than X+W
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if (w >= x && W > w) return false;
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}
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h += y;
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H += Y;
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if (H <= Y) {
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if (h >= y || H > h) return false;
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} else {
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if (h >= y && H > h) return false;
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}
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return true;
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},
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// @return {point} a point on my boundary nearest to p
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// @see Squeak Smalltalk, Rectangle>>pointNearestTo:
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pointNearestToPoint: function(p) {
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&& normalizedRect5.width===4
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&& normalizedRect5.height===1, "rect5 successfully normalized by switching bottom right and top left corners");
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});
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test("check rectangle constructor from top-left and bottom-right points", function() {
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var topLeft = new geometry.point(2,3);
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var bottomRight = new geometry.point(5,5);
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var rect = new geometry.rect(topLeft, bottomRight);
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equal(rect.x, 2 , "rect.x should be 2");
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equal(rect.y, 3 , "rect.y should be 3");
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equal(rect.width, 3 , "rect.width should be 3");
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equal(rect.height, 2 , "rect.height should be 2");
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});
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test("check rectangle contains another rectangle", function() {
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var rect1 = new geometry.rect(2,3,4,4);
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var rect2 = new geometry.rect(3,4,1,1);
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var rect3 = new geometry.rect(1,1,1,1);
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var rect4 = new geometry.rect(3,1,2,4);
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var rect5 = new geometry.rect(3,1,6,4);
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var rect6 = new geometry.rect(2,3,3,2);
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var rect7 = new geometry.rect(5,6,-3,-2); // same as rect7 but not normalized
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ok(rect1.contains(rect2), "rect1 should contain rect2");
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ok(!rect2.contains(rect1), "rect2 should not contain rect1");
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ok(!rect1.contains(rect3), "rect1 should not contain rect3");
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ok(!rect1.contains(rect4), "rect1 should not contain rect4");
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ok(!rect1.contains(rect5), "rect1 should not contain rect5");
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ok(rect1.contains(rect1), "rect1 should contain rect1");
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ok(rect1.contains(rect6), "rect1 should contain rect6");
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ok(rect1.contains(rect7), "rect1 should contain rect7");
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});
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module("articles_nearby");
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asyncTest("check articles found nearby France and Germany", function() {
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var callbackTitlesNearbyFound = function(titles) {
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ok(titles !== null, "Some titles should be found");
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equal(titles.length, 3, "3 titles should be found");
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var titleAlps;
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var titleAlps = null;
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for (var i=0; i<titles.length; i++) {
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var title = titles[i];
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if (title.name === "Alps") {
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titleAlps = title[i];
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if (title && title.name === "Alps") {
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titleAlps = title;
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}
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}
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ok(titleAlps !== null, "The title 'Alps' should be found");
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