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202 lines
4.5 KiB
C
202 lines
4.5 KiB
C
/* $NetBSD: ntp_data_structures.c,v 1.1.1.1 2009/12/13 16:56:17 kardel Exp $ */
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/* ntp_data_structures.c
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*
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* This file contains the data structures used by the ntp configuration
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* code and the discrete event simulator.
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*
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* Written By: Sachin Kamboj
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* University of Delaware
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* Newark, DE 19711
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* Copyright (c) 2006
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*/
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#include <stdlib.h> /* Needed for malloc */
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#include "ntp_data_structures.h"
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#include "ntp_stdlib.h"
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/* Priority Queue
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* --------------
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* Define a priority queue in which the relative priority of the elements
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* is determined by a function 'get_order' which is supplied to the
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* priority_queue
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*/
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queue *create_priority_queue(int (*get_order)(void *, void *))
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{
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queue *my_queue = (queue *) emalloc(sizeof(queue));
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my_queue->get_order = get_order;
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my_queue->front = NULL;
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my_queue->no_of_elements = 0;
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return my_queue;
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}
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/* Define a function to "destroy" a priority queue, freeing-up
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* all the allocated resources in the process
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*/
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void destroy_queue(queue *my_queue)
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{
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node *temp = NULL;
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/* Empty out the queue elements if they are not already empty */
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while (my_queue->front != NULL) {
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temp = my_queue->front;
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my_queue->front = my_queue->front->node_next;
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free(temp);
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}
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/* Now free the queue */
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free(my_queue);
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}
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/* Define a function to allocate memory for one element
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* of the queue. The allocated memory consists of size
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* bytes plus the number of bytes needed for bookkeeping
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*/
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void *get_node(size_t size)
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{
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node *new_node = emalloc(sizeof(*new_node) + size);
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new_node->node_next = NULL;
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return new_node + 1;
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}
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/* Define a function to free the allocated memory for a queue node */
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void free_node(void *my_node)
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{
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node *old_node = my_node;
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free(old_node - 1);
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}
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void *
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next_node(
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void *pv
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)
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{
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node *pn;
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pn = pv;
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pn--;
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if (pn->node_next == NULL)
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return NULL;
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return pn->node_next + 1;
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}
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/* Define a function to check if the queue is empty. */
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int empty(queue *my_queue)
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{
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return (!my_queue || !my_queue->front);
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}
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void *
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queue_head(
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queue *q
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)
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{
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if (NULL == q || NULL == q->front)
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return NULL;
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return q->front + 1;
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}
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/* Define a function to add an element to the priority queue.
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* The element is added according to its priority -
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* relative priority is given by the get_order function
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*/
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queue *enqueue(queue *my_queue, void *my_node)
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{
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node *new_node = ((node *) my_node) - 1;
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node *i = NULL;
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node *j = my_queue->front;
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while (j != NULL && ((*my_queue->get_order)(new_node + 1, j + 1) > 0)) {
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i = j;
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j = j->node_next;
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}
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if (i == NULL) { /* Insert at beginning of the queue */
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new_node->node_next = my_queue->front;
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my_queue->front = new_node;
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}
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else { /* Insert Elsewhere, including the end */
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new_node->node_next = i->node_next;
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i->node_next = new_node;
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}
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++my_queue->no_of_elements;
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return my_queue;
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}
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/* Define a function to dequeue the first element from the priority
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* queue and return it
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*/
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void *dequeue(queue *my_queue)
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{
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node *my_node = my_queue->front;
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if (my_node != NULL) {
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my_queue->front = my_node->node_next;
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--my_queue->no_of_elements;
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return (void *)(my_node + 1);
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}
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else
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return NULL;
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}
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/* Define a function that returns the number of elements in the
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* priority queue
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*/
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int get_no_of_elements(queue *my_queue)
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{
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return my_queue->no_of_elements;
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}
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/* Define a function to append a queue onto another.
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* Note: there is a faster way (O(1) as opposed to O(n))
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* to do this for simple (FIFO) queues, but we can't rely on
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* that for priority queues. (Given the current representation)
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*
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* I don't anticipate this to be a problem. If it does turn
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* out to be a bottleneck, I will consider replacing the
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* current implementation with a binomial or fibonacci heap.
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*/
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void append_queue(queue *q1, queue *q2)
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{
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while (!empty(q2))
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enqueue(q1, dequeue(q2));
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destroy_queue(q2);
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}
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/* FIFO Queue
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* ----------
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* Use the priority queue to create a traditional FIFO queue.
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* The only extra function needed is the create_queue
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*/
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/* C is not Lisp and does not allow anonymous lambda functions :-(.
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* So define a get_fifo_order function here
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*/
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int get_fifo_order(void *el1, void *el2)
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{ return 1;
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}
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/* Define a function to create a FIFO queue */
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queue *create_queue()
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{ return create_priority_queue(get_fifo_order);
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}
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