pkgsrc-ng/games/d2x/patches/patch-2d_bitblt.c
2013-09-26 17:14:40 +02:00

59 lines
2.1 KiB
C

$NetBSD: patch-2d_bitblt.c,v 1.1 2012/11/23 12:33:45 joerg Exp $
--- 2d/bitblt.c.orig 2012-11-21 16:32:42.000000000 +0000
+++ 2d/bitblt.c
@@ -159,7 +159,7 @@ void gr_linear_movsd( ubyte * source, ub
#elif !defined(NO_ASM) && defined(__GNUC__)
-inline void gr_linear_movsd(ubyte *src, ubyte *dest, unsigned int num_pixels) {
+static inline void gr_linear_movsd(ubyte *src, ubyte *dest, unsigned int num_pixels) {
int dummy[3];
__asm__ __volatile__ (
" cld;"
@@ -185,7 +185,7 @@ inline void gr_linear_movsd(ubyte *src,
#elif !defined(NO_ASM) && defined(_MSC_VER)
-__inline void gr_linear_movsd(ubyte *src, ubyte *dest, unsigned int num_pixels)
+static __inline void gr_linear_movsd(ubyte *src, ubyte *dest, unsigned int num_pixels)
{
__asm {
mov esi, [src]
@@ -297,7 +297,7 @@ static inline void gr_linear_rep_movsdm(
#elif !defined(NO_ASM) && defined(_MSC_VER)
-__inline void gr_linear_rep_movsdm(ubyte * src, ubyte * dest, unsigned int num_pixels )
+static __inline void gr_linear_rep_movsdm(ubyte * src, ubyte * dest, unsigned int num_pixels )
{
__asm {
nextpixel:
@@ -380,7 +380,7 @@ static inline void gr_linear_rep_movsdm_
#elif !defined(NO_ASM) && defined(_MSC_VER)
-__inline void gr_linear_rep_movsdm_faded(void * src, void * dest, unsigned int num_pixels, ubyte fade_value )
+static __inline void gr_linear_rep_movsdm_faded(void * src, void * dest, unsigned int num_pixels, ubyte fade_value )
{
__asm {
mov esi, [src]
@@ -481,7 +481,7 @@ static inline void gr_linear_rep_movsd_2
#elif !defined(NO_ASM) && defined(_MSC_VER)
-__inline void gr_linear_rep_movsd_2x(ubyte * src, ubyte * dest, unsigned int num_dest_pixels )
+static __inline void gr_linear_rep_movsd_2x(ubyte * src, ubyte * dest, unsigned int num_dest_pixels )
{
__asm {
mov esi, [src]
@@ -2113,7 +2113,7 @@ void gr_bm_ubitbltm(int w, int h, int dx
// rescalling bitmaps, 10/14/99 Jan Bobrowski jb@wizard.ae.krakow.pl
-inline void scale_line(byte *in, byte *out, int ilen, int olen)
+static inline void scale_line(byte *in, byte *out, int ilen, int olen)
{
int a = olen/ilen, b = olen%ilen;
int c = 0, i;