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89 lines
3.2 KiB
C
89 lines
3.2 KiB
C
/* $NetBSD: private.h,v 1.8 2007/06/16 15:52:46 pavel Exp $ */
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/*
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* Copyright (c) 1999 Mark Brinicombe & Neil A. Carson
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* X11 driver code for VIDC20
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*
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*/
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/*
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* Use __NetBSD_Version__ to work out which of the old console devices
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* still exist.
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*/
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#include <sys/param.h>
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#if (__NetBSD_Version__ < 499000100 && __NetBSD_Version__ >= 499000000) || __NetBSD_Version__ < 400000001
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/* <machine/kbd.h> and <machine/vconsole.h> removed in 4.99.1 */
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#define HAVE_KBD
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#define HAVE_VCONSOLE
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#endif
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#if __NetBSD_Version__ < 106370000 /* <machine/mouse.h> removed in 1.6ZK */
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#define HAVE_BUSMOUSE
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#endif
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#if __NetBSD_Version__ < 106350000 /* <machine/beep.h> removed in 1.6ZI */
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#define HAVE_BEEP
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#endif
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/*
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* For each screen, we should allocate the following and store it in the
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* private area. To get something working, however, we don't :-(
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*/
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struct _private
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{
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int xres; /* X res of frame buffer */
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int yres; /* Y res of frame buffer */
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int depth; /* depth of frame buffer */
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int width; /* width of frame buffer */
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int vram_fd; /* Screen file descriptor for frame buffer */
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#ifdef HAVE_BUSMOUSE
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int mouse_fd; /* File descriptor for pms/qms */
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#endif
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int wsmouse_fd; /* File descriptor for wsmouse */
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#ifdef HAVE_KBD
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int kbd_fd; /* File descriptor for kbd */
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#endif
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int wskbd_fd; /* File descriptor for wskbd */
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u_int wskbd_type; /* Keyboard type from WSKBDIO_GTYPE */
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int con_fd; /* File descriptor for the console */
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int wsdisplay_fd; /* File descriptor for wsdisplay */
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#ifdef HAVE_BEEP
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int beep_fd; /* File descriptor for beep */
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#endif
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char *vram_base; /* Where the screen has been mapped to */
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DevicePtr mouse_dev; /* X device for mouse */
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DevicePtr kbd_dev; /* X device for keyboard */
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ColormapPtr colour_map; /* Active colour map for this screen */
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#ifdef HAVE_VCONSOLE
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int rpc_origvc;
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#endif
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};
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/* Prototypes */
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void vidc_mousectrl();
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void vidc_kbdctrl();
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void vidc_bell();
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void wscons_bell();
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